jshipsey
|
4deeb42155
|
cave adjustments
|
2021-06-07 11:02:34 +02:00 |
|
Snowram
|
864f230a3c
|
Yeti combat anims
|
2021-06-06 00:17:23 +02:00 |
|
Sam
|
acf7ad27f1
|
Balance tweaks.
|
2021-06-05 17:15:04 -05:00 |
|
Sam
|
74b7039219
|
Yeti AI
|
2021-06-05 13:25:47 -05:00 |
|
Sam
|
93f90d514c
|
Particles for ice spikes
|
2021-06-04 18:17:15 -05:00 |
|
Sam
|
81f7e690fd
|
Snowball attack.
|
2021-06-04 18:17:15 -05:00 |
|
Sam
|
a82984b925
|
Added base ability set
|
2021-06-04 18:17:14 -05:00 |
|
Sam
|
5bf99eac11
|
Added totem ability, totem ai, totem ability set, particles for totem abilities, and totem voxel model.
|
2021-06-03 21:39:15 -05:00 |
|
Sam
|
ac2f097d80
|
Tidal warrior AI.
|
2021-06-03 21:39:14 -05:00 |
|
Sam
|
c81e1534f7
|
First 3 abilities for tidal warrior functional. Added bubble particles.
|
2021-06-03 21:39:13 -05:00 |
|
Sam
|
1014ac45bf
|
Made new skills for reworked bow.
Created migration to reset bow skills.
|
2021-05-22 12:33:21 -05:00 |
|
Sam
|
3f16d15bbb
|
Reworked bow
|
2021-05-22 12:33:20 -05:00 |
|
Sam
|
7f6c6c5603
|
Fixed offsets for laser and rocket attacks of clay golem.
|
2021-05-10 18:54:04 -05:00 |
|
jshipsey
|
770d07ac90
|
anims
|
2021-05-10 18:54:03 -05:00 |
|
Sam
|
0d53e790fd
|
Made golem laser spawn based off of orientation rather than look_dir. Additional balance tweaks.
|
2021-05-10 18:54:00 -05:00 |
|
Sam
|
fca56be4c0
|
Balance tweaks
|
2021-05-10 18:53:52 -05:00 |
|
Sam
|
d14fd59711
|
Increased exp of clay golems.
|
2021-05-10 18:53:51 -05:00 |
|
Sam
|
4e5a456b18
|
Balance tweaks.
|
2021-05-10 18:53:49 -05:00 |
|
Snowram
|
47a2bf7de8
|
Adds haniwa sentry object
|
2021-05-10 18:53:48 -05:00 |
|
Sam
|
c67c56d194
|
Dungeon placement. Tweaks to melee.
|
2021-05-10 18:53:47 -05:00 |
|
Sam
|
1c8db241e2
|
Golem AI
|
2021-05-10 18:53:43 -05:00 |
|
Sam
|
5fa4358e74
|
Clay golem attacks done.
|
2021-05-10 18:53:01 -05:00 |
|
Avi Weinstock
|
abcb6f34a3
|
Remove the dependency of the new mindflayer AI on action_state.timer .
|
2021-05-09 21:16:57 -04:00 |
|
Avi Weinstock
|
1dfcdce1c0
|
Add a purple fireball to mindflayer and have it shoot it a few times before teleporting, and fix mindflayer AI's husk summons.
|
2021-05-09 18:09:31 -04:00 |
|
Avi Weinstock
|
e4cda4309e
|
Add DamageKind , and make piercing damage partially ignore damage resistence.
- Tweak bow/staff M1 stats.
|
2021-05-06 17:39:06 -04:00 |
|
Sam
|
dc7e45c8bd
|
Rebalancing
|
2021-05-05 14:43:56 -04:00 |
|
Sam
|
240a8e577d
|
Minor balancing tweaks.
|
2021-05-04 08:45:13 -04:00 |
|
Sam
|
5c241850f1
|
Added sfx. Addressed comments.
|
2021-05-04 08:45:12 -04:00 |
|
Sam
|
48fa4e7c1f
|
Balancing.
|
2021-05-04 08:45:11 -04:00 |
|
Sam
|
164fd0de04
|
Particles for frenzy buff and ground cleave.
|
2021-05-04 08:45:10 -04:00 |
|
Sam
|
2290a22a15
|
Gave minotaur AI.
|
2021-05-04 08:45:09 -04:00 |
|
jshipsey
|
c886accaf1
|
anims
|
2021-05-04 08:45:08 -04:00 |
|
Sam
|
257c670aaf
|
Fix charge being broken.
|
2021-05-04 08:45:07 -04:00 |
|
Sam
|
d1139c3b7c
|
Added frenzy ability to minotaur.
Added self-buff character state.
Added frenzied buff kind.
Added better comments on each buff kind.
|
2021-05-04 08:45:07 -04:00 |
|
Sam
|
e052c7b516
|
Cleave functional
|
2021-05-04 08:45:06 -04:00 |
|
Sam
|
160bd3ef0c
|
Crippling strike now functional. Crippled debuff added.
|
2021-05-04 08:45:05 -04:00 |
|
Sam
|
660423932c
|
Miscellaneous balancing
|
2021-05-04 08:45:05 -04:00 |
|
Sam
|
f11c10d3be
|
Charge attack for minotaur functional.
|
2021-05-04 08:45:04 -04:00 |
|
Samuel Keiffer
|
771a8db2a8
|
Merge branch 'slipped/oritweak' into 'master'
ori tweaks, animal adjusts
See merge request veloren/veloren!2234
|
2021-05-03 18:49:22 +00:00 |
|
Sam
|
3cb0ee98c8
|
Removed all unique and simple tool kinds.
|
2021-05-01 09:25:51 -04:00 |
|