Joshua Yanovski
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862df3c997
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Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes
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2020-08-13 05:52:56 +02:00 |
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Joshua Barretto
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75c1d44010
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Merge branch 'zesterer/worldsim' into 'master'
World simulation, generation, and pathfinding improvements (including castles and caves)
See merge request veloren/veloren!1282
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2020-08-12 21:40:56 +00:00 |
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Monty Marz
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c1b07465cf
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added grass sprites
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2020-08-12 21:15:53 +01:00 |
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Pfauenauge
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ee83479748
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drop gate parts
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2020-08-12 21:15:53 +01:00 |
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WelshPixie
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568a3e375e
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fixed sprite rotations
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2020-08-12 21:15:52 +01:00 |
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Joshua Yanovski
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f51dfdeb44
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Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes
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2020-08-12 20:19:04 +02:00 |
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Monty Marz
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fcdd875bff
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UI fixes, assets update
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2020-08-12 18:10:18 +00:00 |
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Joshua Yanovski
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0ed801d540
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Merge remote-tracking branch 'origin/master' into sharp/small-fixes
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2020-08-12 16:32:24 +02:00 |
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Monty Marz
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6789b7ae27
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Add firework hues
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2020-08-12 22:29:06 +08:00 |
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Imbris
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893da3622a
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Merge branch 'scott-c/particles' into 'master'
Particles
See merge request veloren/veloren!1156
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2020-08-09 17:09:43 +00:00 |
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nepo
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bc1fabc41b
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nepo/new bones
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2020-08-08 22:37:50 +00:00 |
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scott-c
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803677f0fb
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Add particle velocity and ability particle emitter
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2020-08-08 19:25:00 +08:00 |
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Monty Marz
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28a8f847cc
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timeout visuals, various small fixes and two new items
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2020-08-08 01:15:58 +02:00 |
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Monty Marz
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1eb671e1a6
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Update CHANGELOG.md, german locale
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2020-08-08 01:15:58 +02:00 |
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Joshua Yanovski
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77a8c7c267
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Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes
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2020-08-07 06:47:10 +02:00 |
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nepo
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cb65070aba
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nepo/dullahan
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2020-08-07 03:56:59 +00:00 |
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BottledByte
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ab1c43be84
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Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
Also fixed two wrong asset references and did some .ron formatting
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2020-08-05 01:21:42 +02:00 |
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Joshua Yanovski
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be37acf287
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Merge remote-tracking branch 'origin/master' into sharp/small-fixes
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2020-08-03 05:49:27 +02:00 |
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BottledByte
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a167ee98ee
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De-enumerized armor variants
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2020-08-03 03:41:32 +00:00 |
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Joshua Yanovski
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d4d4956e92
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Merge remote-tracking branch 'origin/master' into sharp/small-fixes
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2020-08-02 20:56:54 +02:00 |
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BottledByte
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dc91209a7b
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Removed fine-grained Item enums and replaced them with Strings
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
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2020-08-02 01:21:32 +00:00 |
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Samuel Keiffer
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f930f52df5
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Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow.
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2020-08-01 20:08:30 +00:00 |
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jshipsey
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bcc257f893
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cleanup, last tweaks
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2020-08-01 02:19:45 -04:00 |
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jshipsey
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aa3bdc42d7
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arming the cyclops
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2020-08-01 02:19:45 -04:00 |
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Snowram
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1421517f84
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Add frog npc, tweak pig model
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2020-08-01 02:19:45 -04:00 |
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jshipsey
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487131efb8
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cyclops run anim
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2020-08-01 02:19:45 -04:00 |
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Snowram
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990762ba76
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Bonerattler tweaks
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2020-08-01 02:19:45 -04:00 |
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jshipsey
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5d2be2240e
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maneater and feed anim
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2020-08-01 02:19:45 -04:00 |
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Snowram
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90d7485c38
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Add troll, truffler and wendigo npcs
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2020-08-01 02:19:45 -04:00 |
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jshipsey
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8991b60929
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catoblepas, bonerattler, rabbit, improved anims
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2020-08-01 02:19:44 -04:00 |
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jshipsey
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baf67f303e
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new models, anim tweaks
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2020-08-01 02:19:44 -04:00 |
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Snowram
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3524d644f5
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Various changes to npcs animations
- Improved dragon run with tilting
- New run animation for quadsmall, added tilting
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2020-08-01 02:19:43 -04:00 |
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Joshua Yanovski
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30b1d2c642
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Merge remote-tracking branch 'origin/sharp/small-fixes' into sharp/small-fixes
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2020-07-27 13:16:58 +02:00 |
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Monty Marz
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31cfc05123
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lots of things
animation fixes by slipped
new cultist item
settings option for loading screen tips
loot table adjustments
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2020-07-23 12:10:13 +00:00 |
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Monty Marz
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1377b369f6
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more saturated pumpkins
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2020-07-19 23:25:38 +02:00 |
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Joshua Barretto
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8d6b442193
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Crafting
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2020-07-14 20:11:39 +00:00 |
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Samuel Keiffer
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fe47a14ba5
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Spin attack for axe
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2020-07-08 19:58:41 +00:00 |
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jshipsey
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62eb66173f
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tweaks and fixes
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2020-07-05 09:39:55 -04:00 |
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Snowram
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1b778ca191
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Various small improvements to anims and models
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2020-07-05 09:38:15 -04:00 |
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jshipsey
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ca9ae13527
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more latitude tilt, better attack anims, addressed aesthetic concerns, deleted dead assets
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2020-07-05 09:38:15 -04:00 |
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jshipsey
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e689de3c8a
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better everything
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2020-07-05 09:38:14 -04:00 |
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Snowram
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86b2272176
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Salamander model fixes
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2020-07-05 09:38:14 -04:00 |
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jshipsey
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9ef383ff03
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simplify quadmed run, integrate dampener variable
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2020-07-05 09:38:14 -04:00 |
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Snowram
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ce9cd29720
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Add offset to quadmed legs + various fixes and improvements
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2020-07-05 09:38:14 -04:00 |
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jshipsey
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94ab3665d5
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pangolin and special pangolin variable
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2020-07-05 09:38:14 -04:00 |
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jshipsey
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d8fff8833e
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quadlow spawn in world, continued adjustments
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2020-07-05 09:38:14 -04:00 |
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jshipsey
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c5f7a60f3b
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more run animation work, adjusting pivots
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2020-07-05 09:38:14 -04:00 |
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jshipsey
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03c1a97ba9
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animation tweaks, fix some idle
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2020-07-05 09:38:14 -04:00 |
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jshipsey
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db64972e42
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starting on trot, removing some warnings
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2020-07-05 09:38:14 -04:00 |
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Snowram
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648e140be3
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Add wolf, frostfang and mouflon npcs
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2020-07-05 09:38:14 -04:00 |
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