Commit Graph

7982 Commits

Author SHA1 Message Date
hqurve
690419ad90 Placed tabs in a loop and combined tab content chooser using macro 2021-04-11 17:36:02 -04:00
hqurve
469cb391d3 cleaned widget_ids 2021-04-11 17:36:02 -04:00
hqurve
04eea482ce Moved settings window sections into separate files 2021-04-11 17:36:02 -04:00
hqurve
f2340105c1 Moved settings_window.rs to to settings_window/mod.rs 2021-04-11 17:36:02 -04:00
Imbris
f7f584fc49 Update the ci cache image with image from https://gitlab.com/veloren/veloren-docker-ci/-/merge_requests/38 2021-04-11 19:16:00 +00:00
BuildTools
c4294d968d Add/modify Polish translations 2021-04-11 19:10:09 +02:00
Joshua Yanovski
dc4c02baad Merge branch 'sharp/fix-silly-bug' into 'master'
Fix players being able to pick up other players.

See merge request veloren/veloren!2104
2021-04-11 16:34:06 +00:00
Vincent Foulon
a2e92c6715 add new loader + move some images 2021-04-11 16:35:25 +02:00
Snowram
52a53963ec Lossless compression of UI assets 2021-04-11 16:35:25 +02:00
Vincent Foulon
de9d5b5e14 clean workspace
clean workspace (2)

clean workspace (2)
2021-04-11 16:35:24 +02:00
Vincent Foulon
95f69fea36 remove unused images 2021-04-11 16:35:23 +02:00
Vincent Foulon
2097fbcacd optimized all images 2021-04-11 16:35:23 +02:00
Vincent Foulon
7128c3d3f6 Asset reorganization + removed some unused and duplicates + reduce size of some images 2021-04-11 16:35:17 +02:00
Joshua Yanovski
90c3923119 Fix players being able to pick up other players. 2021-04-11 15:52:55 +02:00
Monty Marz
dab2a59e05 Merge branch 'pfau/map-things' into 'master'
UI fixes and more

See merge request veloren/veloren!2100
2021-04-11 03:49:47 +00:00
Monty Marz
6772e71aaa UI fixes and more 2021-04-11 03:49:47 +00:00
Joshua Yanovski
8b034ed56f Merge branch 'sharp/sprites-in-background' into 'master'
Mesh sprites in background.

See merge request veloren/veloren!2098
2021-04-10 20:34:35 +00:00
Marcel
db8c167797 Merge branch 'UMR1352/fix#1059' into 'master'
fix issue #1059: Debug items should disappear when dropped

Closes #1059

See merge request veloren/veloren!2088
2021-04-10 17:41:43 +00:00
Marcel
adb18ef645 Merge branch 'mdx97/default-names' into 'master'
Use username as default character name in multiplayer character creation.

See merge request veloren/veloren!2085
2021-04-10 16:41:47 +00:00
mdx97
eb4fb33f45 Use username as default character name in multiplayer character creation. 2021-04-10 16:41:46 +00:00
Joshua Yanovski
1bdf3b13a8 Mesh sprites in the background.
This makes the delay afetr selecting a character before logging into the
game much shorter, in the common case.  It still doesn't handle things
perfectly (it blocks creating Terrain::new if it's not finished, and it
could be faster due to working in the background), but it's still a lot
better than it was before.

To improve sprite meshing performance, we also apply the terrain
flat_get optimizations to sprites.  Though I didn't initially know how
much of an impact it would have, it feels significantly faster to me,
though being able to parallelize it would be ideal.
2021-04-10 17:51:42 +02:00
Marcel
99e494976d Merge branch 'ccm7676/lang_bug_fix' into 'master'
fixed the Select a Language text on languages where it was broken

See merge request veloren/veloren!2089
2021-04-10 15:47:28 +00:00
Marcel
e6683bb764 Merge branch 'juliancoffee/uk_UA-localizaion' into 'master'
Update localization files for Ukrainian

See merge request veloren/veloren!2090
2021-04-10 14:54:13 +00:00
Illia Denysenko
4717ad25a8 Update localization files for Ukrainian 2021-04-10 14:54:12 +00:00
Marcel
12c3ee440e Merge branch 'MigraineX/update-es-ES' into 'master'
Updated the Spanish (ES) translation

See merge request veloren/veloren!2094
2021-04-10 14:20:40 +00:00
Marcel Märtens
655a35d128 update deps 2021-04-10 15:53:00 +02:00
MigraineX
07fd6f16f8 Updated the Spanish (ES) translation 2021-04-10 14:31:57 +02:00
Joshua Yanovski
d66b165ffe Merge branch 'sharp/remove-panics' into 'master'
Remove panics and unwraps, part 1.

See merge request veloren/veloren!2087
2021-04-10 10:10:01 +00:00
Joshua Yanovski
af94753ad9 Remove panics and unwraps, part 1.
Also fixes various other miscellaneous bugs.
2021-04-10 10:03:21 +02:00
Carl Marino
d2151ad76c fixed the Select a Language text on languages where it was broken 2021-04-09 18:39:53 +02:00
Enrico Marconi
4c5de60d0d fix issue #1059: Debug items should disappear when dropped 2021-04-09 13:46:43 +02:00
Marcel
90aa671e42 Merge branch 'xMAC94x/logspam' into 'master'
remove spamming of the logs

See merge request veloren/veloren!2086
2021-04-09 01:06:23 +00:00
Marcel
f40e1db384 Merge branch 'xMAC94x/network_atomic' into 'master'
change some Ordering::Relaxed to Ordering::SeqCst when we do not want to have...

See merge request veloren/veloren!2083
2021-04-08 22:39:19 +00:00
Marcel Märtens
1a9425526b remove spamming of the logs 2021-04-08 23:55:13 +02:00
Imbris
0eecc61ddf Merge branch 'vfoulon80/behavior-component' into 'master'
New Component: Behavior

See merge request veloren/veloren!2033
2021-04-08 19:16:28 +00:00
Vincent Foulon
d80db38bc9 Remove TRADE capability, use trade_site attribute instead 2021-04-08 19:06:57 +02:00
Vincent Foulon
bc1797a240 Address comments 2021-04-08 18:33:00 +02:00
Joshua Barretto
6656f1e4af Merge branch 'desttinghim/rtsim-path-following' into 'master'
RtSim pathfinding improvements

See merge request veloren/veloren!2013
2021-04-08 13:39:06 +00:00
Louis Pearson
4c9eede9fd Document Travel enum 2021-04-08 05:40:56 -06:00
Louis Pearson
85de7d130c Use distance_squared to speed up calculations 2021-04-08 05:10:22 -06:00
Louis Pearson
5cbdf1850c Fix travellers stuck in town
There was an off by one error in the code that negates the progress
along paths that are reversed.
2021-04-08 05:10:04 -06:00
Louis Pearson
126b7efa92 Tries to implement npcs only travelling by paths
Unfortunately, there's a degenerate case where npcs can get stuck in a
town. Not sure why
2021-04-08 04:19:02 -06:00
Louis Pearson
29a3fda7ef Refine airship pathing 2021-04-08 04:19:02 -06:00
Louis Pearson
be67ba1e63 Add CustomPath to Travel enum
Defines a custom path to follow, instead of using one from the World.
Airships use this to slightly adjust their course to reduce collisions.
2021-04-08 04:19:02 -06:00
Louis Pearson
7f9ec9e19b Convert rtsim pathfinding logic to a FSM 2021-04-08 04:19:02 -06:00
Louis Pearson
99c6e57c1f Resolve comments 2021-04-08 04:19:02 -06:00
Louis Pearson
3c7898fe8e Expect instead of unwrap 2021-04-08 04:19:02 -06:00
Louis Pearson
58274db3e3 Make rtsim entities ensure sanity of track 2021-04-08 04:19:02 -06:00
Louis Pearson
c281fb32cc First pass at rtsim following paths 2021-04-08 04:19:02 -06:00
Samuel Keiffer
103a757d17 Merge branch 'holychowders/fix_issue_#1061_combat_rating_affected_by_buffs' into 'master'
Fix issue #1061 - Combat Rating is Affected by Buffs

Closes #1061

See merge request veloren/veloren!2084
2021-04-08 02:51:21 +00:00