Joshua Barretto
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4ed21a2e59
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Sprite render distance tweaks and optimisations
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2019-08-20 11:05:01 +01:00 |
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Joshua Barretto
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5f09ab3a4f
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Added multiple sprite block kind support
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2019-08-20 00:31:11 +01:00 |
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Joshua Barretto
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7960e6ea6d
|
Sprite distance fading, grass
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2019-08-19 22:54:16 +01:00 |
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Joshua Barretto
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b31cca4bb3
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Added wheat and sprite rendering
|
2019-08-19 21:09:35 +01:00 |
|
Monty Marz
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7168850f05
|
Fix low fps
|
2019-08-19 08:03:19 +00:00 |
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Joshua Barretto
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f0e52e6002
|
Better reflections and water fog
|
2019-08-18 10:33:18 +01:00 |
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Joshua Barretto
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42237a84e4
|
Added translucent meshing pass, water reflections
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2019-08-18 10:33:18 +01:00 |
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jshipsey
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2ca81323d5
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added shoulder movement and fixed placement
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2019-08-18 02:35:27 -04:00 |
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Joshua Barretto
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e9fc2789d1
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Merge branch 'scott-c/cull-entities-outside-viewport' into 'master'
Scott c/cull entities outside viewport
Closes #207
See merge request veloren/veloren!442
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2019-08-16 16:47:02 +00:00 |
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scott-c
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fce74c6218
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cargo fmt
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2019-08-17 00:11:06 +08:00 |
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scott-c
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2fabdfe0eb
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unwrap_or instead of map_or
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2019-08-17 00:08:09 +08:00 |
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scott-c
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dc73e4ffb7
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use entity scale as hitbox for frustrum culling
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2019-08-16 23:39:07 +08:00 |
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scott-c
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f312299e62
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Replace view distance culling with frustum culling
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2019-08-16 21:45:10 +08:00 |
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Acrimon
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fda47fc322
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[Voxygen] Switch mutexes to parking_lot and channels to crossbeam.
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2019-08-16 00:07:09 +02:00 |
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Geno
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a9f20148a4
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added first person switch
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2019-08-13 17:54:13 +00:00 |
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Acrimon
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0bbef0d851
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Use hashbrown in voxygen instead of a billion different shitty maps.
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2019-08-11 21:52:23 +02:00 |
|
Joshua Barretto
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73a44d0fb1
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Collision fixes, better camera in build mode
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2019-08-06 16:00:14 +01:00 |
|
Marcel
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86be3fccfc
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Merge branch 'timo-cleanup' into 'master'
Implement specifier syntax and cleanup
See merge request veloren/veloren!413
|
2019-08-06 06:52:24 +00:00 |
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timokoesters
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1227596406
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Implement specifier syntax and cleanup
|
2019-08-06 08:31:48 +02:00 |
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telastrus
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4dcb53bdb8
|
reverted some unnecessary changes
corrected typo
ran cargo fmt
|
2019-08-05 19:41:31 -04:00 |
|
telastrus
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c098a5efd7
|
Added adjustable FOV slider
|
2019-08-05 12:37:52 -04:00 |
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Monty Marz
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8c1d244bf8
|
New Female Danari and Elf models, Airblocks for tower ruins and witch house
|
2019-08-04 11:23:01 +00:00 |
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timokoesters
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6f598681fb
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Fix combat animations for non humanoids
|
2019-08-03 12:53:39 +01:00 |
|
Joshua Barretto
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677c5781ba
|
Added bosses, improved secret object spawn rates
|
2019-08-02 20:10:52 +01:00 |
|
Dominik Broński
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f644b6ab89
|
Revert "Merge branch 'imbris/upgrade_specs' into 'master'"
This reverts merge request !375
|
2019-08-01 23:32:33 +00:00 |
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Imbris
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5f56657f6c
|
Upgrade specs to 0.15
|
2019-08-01 18:09:13 -04:00 |
|
Joshua Barretto
|
39fc1d6b71
|
Added entity pickup, changed item model
|
2019-08-01 09:12:00 +01:00 |
|
Joshua Barretto
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331b6c8b3a
|
Altered Item structure
|
2019-08-01 09:12:00 +01:00 |
|
Monty Marz
|
33565b9480
|
added comment about object rotation, changed lantern spawning command, changed /tell output when you /tell yourself
|
2019-07-28 09:21:17 +00:00 |
|
Nero
|
53086cb3b2
|
Nero/light offsets
|
2019-07-25 20:51:20 +00:00 |
|
Piotr Korgól
|
46f19c8f64
|
Fix build mode inaccuracy
|
2019-07-25 15:00:17 +02:00 |
|
Piotr Korgól
|
4f73cc921b
|
Properly hide the player character
|
2019-07-24 16:45:27 +02:00 |
|
Piotr Korgól
|
fd841cdd33
|
An attempt at hiding the player in first person mode
|
2019-07-24 16:09:16 +02:00 |
|
Piotr Korgól
|
e33deac740
|
Change FP Mode distance to 0.1 to fix building
|
2019-07-24 15:04:12 +02:00 |
|
Piotr Korgól
|
00f490c3bf
|
Zoom out the camera when entering third person mode
|
2019-07-24 15:04:12 +02:00 |
|
Piotr Korgól
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36948890a3
|
Add camera modes
|
2019-07-24 15:04:12 +02:00 |
|
Pfauenauge90
|
7aef8b10cd
|
offsets
|
2019-07-24 03:01:35 +02:00 |
|
Pfauenauge90
|
7a141ad111
|
More objects
|
2019-07-24 02:50:19 +02:00 |
|
Pfauenauge90
|
9fd2849c6c
|
chat warning for unknown objects
|
2019-07-24 02:50:19 +02:00 |
|
Pfauenauge90
|
85281e7e54
|
spawn objects by name
|
2019-07-24 02:50:19 +02:00 |
|
Vechro
|
f3c5ece983
|
Add tent
|
2019-07-24 02:50:19 +02:00 |
|
Vechro
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81f66457de
|
Add cauldron
|
2019-07-24 02:50:19 +02:00 |
|
Monty Marz
|
ae4c569fc9
|
Static entities: Per model offsets, more models
|
2019-07-21 23:54:31 +00:00 |
|
Joshua Barretto
|
5cdfb26e0d
|
Added LightEmitter component
|
2019-07-21 19:22:49 +01:00 |
|
Joshua Barretto
|
16c8ecec66
|
Fixed light cap
|
2019-07-21 19:22:49 +01:00 |
|
Joshua Barretto
|
b34d22565e
|
Added point lights
|
2019-07-21 19:22:49 +01:00 |
|
Joshua Barretto
|
1dc654dde7
|
Added object entities
|
2019-07-21 19:22:49 +01:00 |
|
Joshua Barretto
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ce327445a7
|
Send block diffs instead of entire chunks on block change
|
2019-07-20 16:41:03 +01:00 |
|
Monty Marz
|
ff6a72bc40
|
New orc head models
|
2019-07-14 14:34:47 +00:00 |
|
Acrimon
|
20ac81a986
|
Fixed some misses.
|
2019-07-12 20:51:22 +02:00 |
|
jshipsey
|
5cd1bfb3d2
|
adds support for animation substates, animates run/idle/jump for hammer
|
2019-07-07 18:04:27 -04:00 |
|
Pfauenauge90
|
de1cf1371c
|
colour and camera corrections
|
2019-07-07 16:19:19 +02:00 |
|
Pfauenauge90
|
d4a6f0c202
|
camera changes and nametag colour
|
2019-07-07 16:19:18 +02:00 |
|
Joshua Barretto
|
d2ccbafe59
|
Made mesh scheduling fairer
|
2019-07-06 20:00:17 +01:00 |
|
Joshua Barretto
|
0c9843999b
|
fmt
|
2019-07-06 20:00:17 +01:00 |
|
Joshua Barretto
|
51ad1f1995
|
Improved remeshing performance
|
2019-07-06 20:00:17 +01:00 |
|
Joshua Barretto
|
ef973faadf
|
Throttled mesh scheduling to improve remesh performance
|
2019-07-06 20:00:17 +01:00 |
|
Joshua Barretto
|
6fc2096dae
|
Reenabled towns, lighter days
|
2019-07-06 20:00:17 +01:00 |
|
Joshua Barretto
|
1641c4f788
|
Added mesh worker queue limit to prevent throttling of meshing queue
|
2019-07-06 20:00:17 +01:00 |
|
timokoesters
|
d7c159a4e1
|
Fix warnings all around voxygen
|
2019-07-04 14:08:01 +02:00 |
|
Joshua Barretto
|
631df59083
|
Merge branch 'zesterer/small-fixes' into 'master'
Fixed chonk memory usage bug, added block manipulation
See merge request veloren/veloren!278
|
2019-07-01 15:22:04 +00:00 |
|
Joshua Barretto
|
489f5f6b2a
|
fmt
|
2019-07-01 14:38:45 +01:00 |
|
Joshua Barretto
|
586b62ea28
|
Fixed remesh data race
|
2019-07-01 14:38:38 +01:00 |
|
Joshua Barretto
|
90566243ca
|
Removed debug printing
|
2019-07-01 14:37:32 +01:00 |
|
Joshua Barretto
|
c8a2e4722c
|
Fixed chonk memory usage bug, added block manipulation
|
2019-07-01 14:36:45 +01:00 |
|
jshipsey
|
cc548eb669
|
glider animation fix
|
2019-06-30 18:53:45 -04:00 |
|
jshipsey
|
e9bbe0e800
|
rebase
|
2019-06-30 18:53:45 -04:00 |
|
jshipsey
|
aea0d0002b
|
head position fixes
|
2019-06-30 18:53:45 -04:00 |
|
jshipsey
|
2ce5c5881e
|
combat run/jump/idle animation states
|
2019-06-30 18:53:44 -04:00 |
|
timokoesters
|
14400f6380
|
Remove Actor and use Body instead
|
2019-06-30 18:57:24 +02:00 |
|
timokoesters
|
d235374d8e
|
Fix npc and death bug
|
2019-06-29 22:43:44 +02:00 |
|
timokoesters
|
fe6f627d42
|
Clean up ecs actor body components
|
2019-06-29 01:49:33 +02:00 |
|
Monty Marz
|
cef52a0440
|
Char fixes
|
2019-06-28 14:45:02 +00:00 |
|
Justin Shipsey
|
4ac7307f8f
|
minor main menu changes
made the settings button's text grey and removed hover/press image as long as it's not functional
changed server list placement and spacing
|
2019-06-28 08:24:13 +00:00 |
|
Joshua Barretto
|
d4beeacc88
|
Interp fix
|
2019-06-26 21:57:39 +01:00 |
|
Joshua Barretto
|
cfe7b0d8b6
|
Attempted voxygen interpolation dt fix
|
2019-06-26 21:57:39 +01:00 |
|
Joshua Barretto
|
bf5b1cb4ad
|
Calculate delta time properly, fix low fps collision issues by decreasing max dt
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
6c83edfc27
|
Don't fetch dt in figure.rs
|
2019-06-26 11:55:31 +01:00 |
|
Joshua Barretto
|
7b7d843d0f
|
Comments and fmt
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
4a340f69b5
|
Camera clipping and block-hop fix
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
692fa3f28d
|
Above-ground spawn point, better figure dt scaling
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
d2b8f592df
|
Fixed dt figure interpolation scaling
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
c2c5b9f5e7
|
Better camera interpolation
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
af432ec510
|
Calculate delta time properly, fix low fps collision issues by decreasing max dt
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
2c24ba7776
|
Fixed block-hopping, block-snapping, added interpolation to figures
|
2019-06-26 11:52:36 +01:00 |
|
Joshua Barretto
|
285cf2f973
|
Added proper 3D collisions
|
2019-06-26 11:52:36 +01:00 |
|
timokoesters
|
7fc53db328
|
Fix fps dependent animation interpolation by using dt
|
2019-06-25 21:43:45 +02:00 |
|
Imbris
|
16e5b6bafd
|
circular view distance
|
2019-06-23 15:49:15 -04:00 |
|
jshipsey
|
ecf0d9647c
|
added roll physics, improved anims for roll, glide, run, attached hands to torso
|
2019-06-16 19:59:12 +02:00 |
|
timokoesters
|
7deb3da1af
|
Add pub use phys:: and remove most pub mod s
|
2019-06-16 19:59:12 +02:00 |
|
jshipsey
|
4de5489367
|
groundwork for role, crun, cidle
|
2019-06-16 19:57:04 +02:00 |
|
Joshua Barretto
|
a9d30bbfb6
|
Adjusted tree colour variation
|
2019-06-15 11:36:26 +01:00 |
|
Joshua Barretto
|
8071670a37
|
More trees, adjusted camera tilt
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
38c836d6c5
|
Simpler cliffs, camera tilt
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
581c4d0e3b
|
Fixed frustum culling efficiency bug
|
2019-06-13 11:59:05 +01:00 |
|
timokoesters
|
2ca0c62654
|
Cleanup
|
2019-06-10 22:44:03 +02:00 |
|
Cody
|
14ac5babd4
|
Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
|
2019-06-06 14:48:41 +00:00 |
|
Joshua Barretto
|
427339cc9a
|
Smoothed fog VD opening
|
2019-06-06 11:09:25 +01:00 |
|
Joshua Barretto
|
8da46b48ac
|
Added frustum culling for chunks
|
2019-06-06 10:04:37 +01:00 |
|
Joshua Barretto
|
66cd8de0e1
|
Only draw chunks outside of fog boundary, reduce fog strength
|
2019-06-06 08:13:58 +01:00 |
|