Avi Weinstock
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e4cda4309e
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Add DamageKind , and make piercing damage partially ignore damage resistence.
- Tweak bow/staff M1 stats.
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2021-05-06 17:39:06 -04:00 |
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Sam
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240a8e577d
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Minor balancing tweaks.
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2021-05-04 08:45:13 -04:00 |
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Sam
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5c241850f1
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Added sfx. Addressed comments.
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2021-05-04 08:45:12 -04:00 |
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Sam
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48fa4e7c1f
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Balancing.
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2021-05-04 08:45:11 -04:00 |
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Sam
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7ac1488181
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Added kit for testing tier 4 dungeons.
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2021-05-04 08:45:11 -04:00 |
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Sam
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164fd0de04
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Particles for frenzy buff and ground cleave.
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2021-05-04 08:45:10 -04:00 |
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Sam
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2290a22a15
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Gave minotaur AI.
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2021-05-04 08:45:09 -04:00 |
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Sam
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d1139c3b7c
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Added frenzy ability to minotaur.
Added self-buff character state.
Added frenzied buff kind.
Added better comments on each buff kind.
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2021-05-04 08:45:07 -04:00 |
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Sam
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160bd3ef0c
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Crippling strike now functional. Crippled debuff added.
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2021-05-04 08:45:05 -04:00 |
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jshipsey
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63fdc4f590
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animal adjustments
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2021-05-02 23:17:58 -04:00 |
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jshipsey
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769e21104e
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higher health lower damage
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2021-05-01 12:29:28 -04:00 |
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jshipsey
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dc5a38f1e8
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ori addition to combomelee
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2021-05-01 12:29:28 -04:00 |
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Ludvig Böklin
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d7ef414f59
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Fix glider pitching down when trying to take off
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2021-05-01 15:35:26 +02:00 |
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Ludvig Böklin
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cc7f0f3ac2
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Fix ori
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2021-04-30 17:37:51 +02:00 |
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Ludvig Böklin
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34660462e9
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Glider physics
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2021-04-27 14:41:48 +00:00 |
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jshipsey
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f845f2bd11
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fix glide wield
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2021-04-26 23:17:04 -04:00 |
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Sam
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1a7779beb3
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Added angle check for new npcs.
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2021-04-25 22:19:30 -04:00 |
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jshipsey
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a0a75b1921
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comments
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2021-04-25 22:02:32 -04:00 |
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jshipsey
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2c74a86170
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skill adjustments, ori changes
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2021-04-25 22:02:32 -04:00 |
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jshipsey
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c01fd86f44
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ori fixes
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2021-04-25 22:02:30 -04:00 |
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Joshua Barretto
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94b6fa6da3
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Don't use movement efficiency for orientation
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2021-04-25 23:00:30 +01:00 |
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Joshua Barretto
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3af4793762
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Minor control over velocity when in the air
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2021-04-25 22:37:25 +01:00 |
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Sam
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b9d6bd2fd2
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Parrying no longer requires releasing the block button, and instead can parry if block happened in buildup.
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2021-04-25 13:09:07 -04:00 |
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Sam
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288a6f3a82
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Blocking now works if no weapon is equipped in main hand.
Added temp sfx for blocking and parrying.
Added temp particles for successful parry.
Tweaked values of default block ability.
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2021-04-25 13:09:02 -04:00 |
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Sam
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f5ec23df48
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Parrying
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2021-04-25 13:08:42 -04:00 |
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Sam
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91c6288213
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Melee weapons can now block.
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2021-04-25 13:08:42 -04:00 |
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Snowram
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c16ec43938
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Body specific beam offsets
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2021-04-25 04:07:12 +02:00 |
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Snowram
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8f54a0bf31
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More phoenix AI work
More phoenix AI work
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2021-04-25 04:07:12 +02:00 |
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Snowram
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8cf8e51962
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Phoenix npc + AI (WIP)
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2021-04-25 04:07:11 +02:00 |
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Snowram
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ab26efa970
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Improves bird_large anims
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2021-04-25 04:07:09 +02:00 |
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Snowram
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bc95484863
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Swaps bird_small skeleton to a new bird_large
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2021-04-25 02:14:49 +02:00 |
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Ludvig Böklin
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762c68cfbb
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Basic fluid dynamics and physical properties for entities
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2021-04-20 17:38:19 +02:00 |
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Sam
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ce7581037c
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Overhauled dash melee.
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2021-04-18 18:36:12 -04:00 |
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jshipsey
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8f20d17c9a
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attacking movement tweaks
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2021-04-15 12:13:50 -04:00 |
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Sam
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c88df846a7
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Fixes animation parameters so a 2h weapon in the offhand slot doesn't look wonky.
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2021-04-14 17:38:37 -04:00 |
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holychowders
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568a8d9666
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Resolve Issue #978 - Extract SkillSet Into Its Own Component
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2021-04-14 15:35:34 +00:00 |
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Sam
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0b10ffc715
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You can now roll without a weapon equipped.
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2021-04-13 20:18:58 -04:00 |
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jshipsey
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b53e1653f6
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initial wield testing
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2021-04-13 20:18:58 -04:00 |
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Vincent Foulon
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dbee13f9be
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Finally Behavior isn't good enough as a component, Remove it from ECS and include it onto Agent directly
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2021-04-07 22:02:57 +02:00 |
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Vincent Foulon
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45fb9f3211
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Address comments
- make Behavior's capabilities and state private
- Typo in a comment
- add basic tests
Apply 1 suggestion(s) to 1 file(s)
Remove comments in agent.rs
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2021-04-07 22:02:42 +02:00 |
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Vincent Foulon
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a0157ac5f5
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use bitflags instead of HashSet
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2021-04-07 17:37:21 +02:00 |
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Vincent Foulon
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211ab02897
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Use Behavior::CanTrade instead of Agent::trade_for_site + addressed comments
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2021-04-07 17:26:42 +02:00 |
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Vincent Foulon
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41314e9098
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Create Behavior component
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2021-04-07 17:21:53 +02:00 |
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Sam
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71ba9b6a54
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Mindflayer balance tweaks.
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2021-03-29 10:44:46 -04:00 |
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Sam
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91ddcaa155
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Particles for summoned minions
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2021-03-27 21:05:15 -04:00 |
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Sam
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5966b1541d
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Mindflayer can now lifesteal off of its own minions
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2021-03-27 21:05:11 -04:00 |
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Sam
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50e832b6d0
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Mindflayer summons husks instead of dogs now
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2021-03-27 21:05:10 -04:00 |
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Sam
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f9835e78da
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Pets no longer drop loot on death. Code to determine targeting of pets is less hacky and now takes into account alignment of their owner.
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2021-03-27 21:05:07 -04:00 |
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Sam
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720482d994
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Gave mindflayer AI.
Fixed particles and made them sync across network.
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2021-03-27 21:05:06 -04:00 |
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Sam
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a5b7477e96
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Added summon minions ability to mindflayer
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2021-03-27 21:05:05 -04:00 |
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