Joshua Barretto
8e0295ff47
Merge branch 'dawn-vs-dusk' into 'master'
...
Split sky shader's twilight into dawn and dusk
See merge request veloren/veloren!3390
2022-05-22 21:55:52 +00:00
Joshua Barretto
e1bd2c1f0c
Merge branch 'zesterer-master-patch-64170' into 'master'
...
Fixed frozen character when wall-run into water horizontally
See merge request veloren/veloren!3389
2022-05-22 18:59:29 +00:00
Hugo Peixoto
fe11d6d5bc
Split sky shader's twilight into dawn and dusk
...
Instead of having the same color profiles for the sky's color, light,
and halo, we now have the ability to define different values for dawn
and dusk.
The dusk values were unchanged and the dawn values are similar, but with
less red. These should probably be tweaked a bit more.
2022-05-22 19:54:44 +01:00
Joshua Barretto
d18483756b
Fixed frozen character when wall-run into water horizontally
2022-05-22 19:37:52 +01:00
Marcel
34c12092cc
Merge branch 'Samuellm93-master-patch-97383' into 'master'
...
Update common.ron pt_BR. Added some variables and edited a few.
See merge request veloren/veloren!3387
2022-05-22 13:11:57 +00:00
Ben Wallis
4327c083a8
Merge branch 'Eurydia/added-th_TH' into 'master'
...
Add Thai translation
See merge request veloren/veloren!3386
2022-05-22 10:06:37 +00:00
Euryn
88eaef3145
Add Thai translation
2022-05-22 10:06:36 +00:00
Samuel Lopes Mastrofrancisco
75d109ef6e
Update common.ron pt_BR. Added some variables and edited a few.
2022-05-21 00:11:04 +00:00
Samuel Keiffer
813a493f9a
Merge branch 'Chaseowski/Balance' into 'master'
...
Multiple Balance Tweaks & Miscellaneous Changes
See merge request veloren/veloren!3372
2022-05-19 22:46:31 +00:00
Chase Rozon
7dcee3eb23
Multiple Balance Tweaks & Miscellaneous Changes
2022-05-19 22:46:31 +00:00
Samuel Keiffer
dc9fe8932b
Merge branch 'NPC_item_pickup' into 'master'
...
NPC itemdrop picking up
See merge request veloren/veloren!3308
2022-05-19 22:06:44 +00:00
N A
1f82dab948
NPC itemdrop picking up
2022-05-19 22:06:44 +00:00
Samuel Keiffer
faa4c85cbb
Merge branch 'modular-fixes' into 'master'
...
Tweaks for this week
See merge request veloren/veloren!3383
2022-05-19 19:35:32 +00:00
Youssef Fahmy
080d8ef8b1
Tweaks for this week
2022-05-19 19:35:31 +00:00
Imbris
73244893cc
Merge branch 'update-it_IT' into 'master'
...
Updated the italian translation
See merge request veloren/veloren!3359
2022-05-19 03:51:44 +00:00
Imbris
50c34e56ce
Merge branch 'chucksys/chat-opacity-text' into 'master'
...
Add chat window opacity value alongside slider
See merge request veloren/veloren!3377
2022-05-19 03:48:20 +00:00
Samuel Keiffer
3f60629c54
Merge branch 'sam/item-key-rework' into 'master'
...
Simplified item key
Closes #1549
See merge request veloren/veloren!3382
2022-05-19 03:48:17 +00:00
Sam
bbe22d6807
Fixed bins (no assets)
2022-05-18 16:44:09 -04:00
Sam
aeca67443b
Simplified item key (assets)
2022-05-18 16:28:10 -04:00
Sam
534c7dc8b9
Simplified item key (no assets)
2022-05-18 16:28:06 -04:00
Samuel Keiffer
c3377547c3
Merge branch 'modular-weapons' into 'master'
...
Modular weapons
Closes #1255
See merge request veloren/veloren!2708
2022-05-18 00:42:03 +00:00
Sam
94d05b4ddf
Changelog
2022-05-17 19:57:16 -04:00
Sam
ed9bb7adae
Added comments to persistence code
2022-05-17 19:05:43 -04:00
Sam
46fe8604b7
Added search filtering to modular entries in crafting UI
2022-05-16 15:11:46 -04:00
Sam
ba0846d6c7
Addressed more feedback
2022-05-16 15:11:46 -04:00
UncomfySilence
ac124b67a0
minor loot table tweaks and removal of yellow weapon components from caves
2022-05-16 15:11:45 -04:00
Sam
cbf5336343
Moved items from 'items.crafting_ing.modular' to 'items.modular.weapon' (assets).
2022-05-16 15:11:45 -04:00
Sam
72f38068e0
Moved items from 'items.crafting_ing.modular' to 'items.modular.weapon' (no assets).
2022-05-16 15:11:44 -04:00
Sam
ad48b634ab
Address feedback (assets)
2022-05-16 15:11:44 -04:00
Sam
066b8ef9fd
Address feedback (no assets)
2022-05-16 15:11:43 -04:00
Sam
254b7964e1
Balance tweaks (assets)
2022-05-16 15:11:43 -04:00
Sam
bcf36d08b0
Add removed items to migration.
2022-05-16 15:11:43 -04:00
Sam
54a6c31c63
Slight optimization to persistence
2022-05-16 15:11:42 -04:00
Sam
85c2a85817
Addressed review comments
2022-05-16 15:11:42 -04:00
Sam
d6ac9c43d7
More feedback addressed (assets).
2022-05-16 15:11:41 -04:00
Sam
00276acbdb
More feedback addressed (no assets).
2022-05-16 15:11:41 -04:00
Sam
5d0ba6e2b8
Addressed round 3 of feedback (no assets).
2022-05-16 15:11:41 -04:00
Sam
13ea6dee93
Addressed second round of balance feedback (assets).
2022-05-16 15:11:40 -04:00
Sam
c0dd748bc7
Addressed second round of balance feedback (no assets).
2022-05-16 15:11:40 -04:00
brunt
d46cdf60b5
renamed hilt voxels, adjusted secondary components in item image manifests [ci_skip]
2022-05-16 15:11:39 -04:00
Sam
95c3fdffa1
Addressed playtest feedback (no assets).
2022-05-16 15:11:39 -04:00
Sam
9b078c3383
Addressed playtest feedback (assets).
2022-05-16 15:11:38 -04:00
Sam
f47cbeb022
Addressed review comments
2022-05-16 15:11:38 -04:00
brunt
fc28449703
rotate voxels and sceptre positioning [ci_skip]
2022-05-16 15:11:37 -04:00
Sam
de8f98446e
Fixed errors in csv import, csv export, and recipe graphviz bins
2022-05-16 15:11:37 -04:00
UncomfySilence
1c626da66b
loot tables and adding models
2022-05-16 15:11:36 -04:00
Sam
528b62c59a
Rebase commit
2022-05-16 15:11:36 -04:00
Sam
3f2f0a7715
Fixed item drop manifest for secondary components.
2022-05-16 15:11:36 -04:00
Sam
1b85258838
Crafting slots now properly check component recipe book to see if an input is valid.
2022-05-16 15:11:35 -04:00
Sam
e9f36b9486
Propagated errors in persistence when accessing mutable parent item for modular componnets.
2022-05-16 15:11:35 -04:00