Commit Graph

184 Commits

Author SHA1 Message Date
Joshua Barretto
9910398917 Fixed snow biome trees 2021-03-07 14:25:07 +00:00
Joshua Barretto
911acdd9db Fixed clippy warnings and fmt 2021-03-07 14:25:07 +00:00
Joshua Barretto
eff9fc5393 Better giant tree spawn rate 2021-03-07 14:25:07 +00:00
Joshua Barretto
db573f6b2d Turn giant trees into proper sites 2021-03-07 14:25:07 +00:00
Joshua Barretto
862cd5fe49 fmt 2021-03-07 14:25:03 +00:00
Joshua Barretto
c7e82aea26 Began work integrating new sites into the world 2021-03-07 14:25:01 +00:00
jshipsey
16720a6826 weapon/manifest tweaks 2021-02-27 10:44:55 -05:00
Sam
238fcaf5f1 Particle rebase fixes 2021-02-27 01:42:47 -05:00
jshipsey
8d316aac8c feedback adjustments 2021-02-27 01:42:47 -05:00
jshipsey
16a44cd532 minotaur moves, added claygolem 2021-02-27 01:42:47 -05:00
jshipsey
417f4638ed balance pass 2 2021-02-27 01:42:47 -05:00
jshipsey
79ec9115f5 rebase, yeti in dungeon 2021-02-27 01:42:47 -05:00
jshipsey
e06ebf3507 initial balance 2021-02-27 01:42:47 -05:00
jshipsey
57d5e90ddd full bipedsmall armor swaps 2021-02-27 01:42:46 -05:00
jshipsey
952a77f94d speedier weapons initial testing 2021-02-27 01:42:45 -05:00
jshipsey
e4e25e20c9 rebase 2021-02-27 01:42:45 -05:00
jshipsey
ca3248cc93 new dungeon setups, new npcs, weapon specific loadouts, anims 2021-02-27 01:42:45 -05:00
unknown
6f18d16aa2 Add new quadmeds npcs with rough offsets 2021-02-27 01:42:44 -05:00
Sam
b0b4a07b9e Bows 2021-02-24 20:37:43 -05:00
Sam
ee5c9d78ca Swords 2021-02-24 18:54:06 -05:00
Snowram
4078eeb877 Various fixes to object animation, cleanup 2021-02-21 19:56:46 +01:00
Snowram
775224983b Initial turret implementation 2021-02-21 18:23:54 +01:00
Sam
341affdae2 Added hands field to all ron files of weapons.
Removed weapons that were duplicated in weapons and npc_weapons from npc_weapons.
Added migration to convert npc_weapons that ended up in anyone's inventory to weapon version.
Consolidated debug boost and possess sticks into one debug_stick, and renamed the admin sword (with name cultist_purp_2h_boss-0) to admin_sword
2021-02-19 17:30:20 -05:00
Lippy13
b64fc5e822 Fix #689 - dungeon without stairs to boss floor 2021-02-16 00:54:44 +00:00
Snowram
f1f6a12718 Fixes lights positions and orientations in staircases 2021-02-13 22:27:37 +01:00
Snowram
6ac52daeae Refactor, addresses more comments 2021-02-10 00:34:37 +01:00
Snowram
477bdfdfe7 Adresses some comments, various visual tweaks 2021-02-10 00:30:23 +01:00
Snowram
02f446fe4b Adds lights to dungeons 2021-02-10 00:30:23 +01:00
Scott Williams
ae22a98167 Added a miniboss loot table for the stonework defender, made damaged bag, glider, and root of evil mindflayer exclusive drops. 2021-02-07 19:04:20 +00:00
jiminycrick
8b97199245 Update rand dependency 2021-01-26 20:35:08 -08:00
Sam
d2f3c1dd25 Restores difficulty to mindflayer fight. Made various tweaks to skillset builder functions. 2021-01-21 14:56:24 -05:00
Sarra Kitty
e7d852835c Sarrakitty/rotsys item sprites 2021-01-19 18:23:44 +00:00
jiminycrick
3d44ac2c35 Humanoid skill config and AI skill check
updated axe skill with correct icons
2021-01-19 08:08:05 -05:00
Sam
6ce422748c Added SkillSetConfig to specify skill sets for npcs. 2021-01-19 08:07:55 -05:00
Sam
cb3e44a811 Health can now be scaled for npcs again. 2021-01-19 08:07:40 -05:00
Ben Wallis
aef2637288 Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
Benoît du Garreau
0cf164f33a Use assets_manager to load assets 2020-12-17 12:06:07 +01:00
Joshua Barretto
316bddbf30 Prevented towns destroying trees, rocks, other towns, etc. 2020-12-11 16:53:21 +01:00
Marcel Märtens
ccb01e1898 adjust fmt and clippy after toolchain upgrade 2020-12-10 14:53:01 +01:00
Sam
33e4448542 Replaced every unnecssary powf in the entire codebase with either powi or sqrt. 2020-11-24 18:28:24 -06:00
Christof Petig
921022638c Display names for caves (identical on both ends) 2020-11-23 19:05:43 +01:00
Joshua Barretto
26fd40c0e3 Fmt, make clippy happy 2020-11-23 15:39:03 +00:00
Snowram
6215682619 Temp loot tables 2020-11-23 10:58:22 +00:00
Joshua Barretto
765a1ca17b Switched light map iteration order, fire bowls in dungeons 2020-11-23 10:58:21 +00:00
Snowram
b7a33c56cc Add basic guards to towns 2020-11-23 10:58:21 +00:00
Snowram
8885efd702 Adds (mini)bosses spawns 2020-11-23 10:58:21 +00:00
Joshua Barretto
b539ecf438 More lights, minimised light and glow map data 2020-11-23 10:58:21 +00:00
Snowram
6e51967079 Dungeon tweaks 2020-11-23 10:58:21 +00:00
Snowram
0737c71749 Adds new cultist armors, defines loadouts for dungeons 2020-11-23 10:57:57 +00:00
Snowram
3bcffe1bf7 Assigns spawned npcs loadout with new method 2020-11-23 10:57:56 +00:00