Commit Graph

161 Commits

Author SHA1 Message Date
Sam
eaa41c7dea Skills are now factored into combat rating. New formula for exp scaling per SP.
Adjust lvl up msg fade

Add female humanoid names WIP

Changed text formatting when skill is max level. Added message to show you have 0 skill points available.

Addressed a lot of comments.

various changes to UI

- fix skillbar offset
- remove CR indicators for group members
- add CR indicators to group member frames
- use unified CR indicator icon

Exp reward tweaks.

Fixed flamethrower range skill description.
2021-01-19 08:08:26 -05:00
Sam
c0c45a1996 Purged stats, including level and experience 2021-01-19 08:07:23 -05:00
Sam
48c98b11cf General combat skill tree.
UI for general skill tree
2021-01-19 08:07:20 -05:00
Monty Marz
58d9534496 cleaned up skillbar, adjusted buffs placing
cleaned up skillbar, adjusted buffs placing

cleaned up skillbar, adjusted buffs placing

render diary example items in voxygen instead of using pre-rendered image files
2021-01-19 08:07:16 -05:00
Ben Wallis
aef2637288 Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
Monty
8b9db7b179 cleanup, changelog, small bugfixes
fmt
fix rebase
fmt
2020-12-14 21:52:24 +01:00
Samuel Keiffer
352917d9cb Graying out skills with insufficient energy no longer dependent on hard-coded values 2020-11-27 16:27:09 +00:00
Imbris
bc0792a57a Rename localization/font types (e.g. VoxygenLocalization -> Localization) 2020-11-11 03:02:21 -05:00
Sam
a4046872b2 Yeeted from code files. 2020-11-07 15:53:10 -06:00
Sam
c48c022f7e Separated out health from stats component. 2020-11-04 19:22:04 -06:00
Sam
63011241ea Added keyframes to all states that were lacking them. 2020-10-28 18:15:23 -05:00
Sam
f60985d733 Transitioned buff storage from a vec to a hashmap. Addressed other comments. Only continuous buff effects are handled right now. 2020-10-26 19:30:17 -05:00
Sam
337cf6e137 Cleaned up UI code. Removed stuff added for testing. Added 10% for melee attacks to inflict a bleeding debuff. Renamed BuffId to BuffKind. Fixed memory leak. Set event emission to false when timer is decremented. 2020-10-26 19:30:10 -05:00
Monty Marz
b31c6877b4 skillbar fixes, buff UI module
adjustments, fixes, assets, test buffs widgets
2020-10-26 19:28:23 -05:00
Monty Marz
f096bece5c skillbar update part 1
skillbar rework part 2
2020-10-26 19:28:21 -05:00
Monty Marz
4b2eba71e7 new staff skill icons 2020-10-14 20:56:58 -05:00
jiminycrick
05623eb8bd Addressed comments 2020-10-14 12:50:32 -07:00
jiminycrick
04175bab09 Add skillbar stuff for 3rd skills 2020-10-14 12:50:32 -07:00
jiminycrick
951acfca21 Add 3rd skill for hammer, bow, and axe minus skillbar UI stuff 2020-10-14 12:50:32 -07:00
Monty Marz
2b800a2b63 make clippy happy
Delete glider.ron
2020-10-07 02:23:20 +00:00
Sam
ffe456c703 Fixed what broke after rebasing. 2020-09-29 19:48:13 -05:00
Sam
3d6c26a3c7 Fully separated sceptres from staves. 2020-09-29 19:48:12 -05:00
Monty Marz
13d9b814ab separate sceptres from staffs, show values below 1.0 as decimals in the SCT, add starting sceptre
remove firebolt from starting sceptre
2020-09-29 19:48:07 -05:00
Sam
6b23af6e0b Tweaked particles. Added skill icons. 2020-09-29 19:47:58 -05:00
jshipsey
e79cef4824 dash animation 2020-09-21 17:38:55 -05:00
Sam
a8e834e754 Initial implementation of spin attack for sword. 2020-09-21 17:38:54 -05:00
Ben Wallis
712f2e9c97 * Moved migrations to beginning of server initialisation
* Added migrations for entity ID changes to existing tables
2020-09-17 23:02:14 +00:00
Monty Marz
55d126861f fix tooltips in char selection, more balancing
fix talking animals

fix critter exp, stronger villagers

biped large balancing

more villager balancing, mushroom spawning rate

more balancing

fix rebase

multiple loottables

Add tarasque and bonerattler armour

Added loot tables for different groups of weapons and armor based off relative strength. Added loot table for cultist boss.

Added loot tables for consumables and food. Trimmed down default loot table.

remove male and female sign from char creation

chest loot tables

fix loot tables

lootable crates

lantern keybinding display

more loot tables

loot table changes

fixed loot tables

fix typo
more grass

rebase fix, better lantern

re-add sprite rotation for grass

crafting window alignment fix, new streetlamps, new shopsigns, new healing staff

height change
2020-08-21 19:36:19 +02:00
Imbris
2608217e83 Make clippy happy, fmt even though it is set to fmt on save in my
editor...."
2020-08-08 01:16:35 +02:00
Monty Marz
3da7e27a7c overhead info improvements
overhead improvements
2020-08-08 01:15:58 +02:00
Monty Marz
f2ed7efced group button and menu logic changes
group member panels

health bar text

text shadows and scaling

cleanup, don't show the player panel

social window assets
2020-08-08 01:14:19 +02:00
Imbris
bdd255beb6 Tooltips now disappear when hovered and no longer appear on top of the mouse position (e.g. in the bottom of the inventory) 2020-08-07 03:30:17 -04:00
Imbris
c2f3e1b47f Revert "Merge branch 'BottledByte/ability_design' into 'master'"
This reverts merge request !1264
2020-08-06 08:04:03 +00:00
BottledByte
34c87d7a86 Add ability IDs and use them in GUI 2020-08-05 23:00:43 +02:00
BottledByte
dc91209a7b Removed fine-grained Item enums and replaced them with Strings
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
2020-08-02 01:21:32 +00:00
Samuel Keiffer
f930f52df5 Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
Joshua Barretto
8d6b442193 Crafting 2020-07-14 20:11:39 +00:00
Samuel Keiffer
fe47a14ba5 Spin attack for axe 2020-07-08 19:58:41 +00:00
Samuel Keiffer
85d1d4b3ff Leap now actually works. In addition, leaping while next to an entity no longer interrupts the leap. 2020-07-03 15:40:12 +00:00
scott-c
d53b51954b Added ability to use 2 x 1h weapons or shields 2020-07-01 17:51:06 +08:00
Justin Shipsey
688f917308 asset
missing fix
2020-06-14 09:22:21 +00:00
Ben Wallis
950c62efc6 Suppressed all existing clippy warnings in preparation for fixes as part of #587 2020-06-10 22:01:42 +01:00
Monty Marz
b34da9b07b More item drops 2020-06-03 17:59:09 +00:00
Monty Marz
f7d6f76a04 Added 36 Swords
I added 36 sword models to the code.
2020-05-29 18:23:00 +00:00
Monty Marz
4521791591 UI Fixes 2020-04-26 01:44:56 +00:00
Pfauenauge90
cee1c2f85b cleanup, slot background, scaling 2020-04-12 18:41:10 +02:00
Imbris
b9a66a93b7 Add backgound to hotbar slots 2020-04-12 18:41:09 +02:00
Imbris
c6b5570637 Move item amount text to bottom right 2020-04-12 18:41:09 +02:00
Imbris
cae5313127 tooltips for the skillbar 2020-04-12 18:41:08 +02:00
Imbris
f81f91162d Basic hotbar functionality 2020-04-12 18:41:07 +02:00
Pfauenauge90
0a52dc61d6 hotbar text shadows 2020-04-12 18:41:04 +02:00
Pfauenauge90
f24ba71d94 hotbar keybindings 2020-04-12 18:41:03 +02:00
Carbonhell
198c875559 Carbonhell/keybindings 2020-04-08 17:36:37 +00:00
Imbris
f551c4a2c5 Move armor types to a new location, use a const for the moving cutoff in voxygen anims 2020-03-28 01:52:12 -04:00
Pfauenauge90
8b05dda1d9 assset cleanup, transparency, new icons 2020-03-25 16:47:48 +01:00
Pfauenauge90
550dd144bc new icon art 2020-03-25 01:41:43 +01:00
Pfauenauge90
6094e4b017 added chest drops 2020-03-20 01:11:02 +01:00
timokoesters
4741e41230 Add support for different models per weapon type 2020-03-17 18:28:07 +01:00
timokoesters
87acc01d48 Readd ranged and debug boost. Add bouncing while running in first person 2020-03-16 12:32:57 +01:00
timokoesters
598a4c6cbb Add loadout struct for info on weapon configurations 2020-03-14 22:33:20 +01:00
timokoesters
fe19698d52 Make abilities depend on weapon 2020-03-14 16:40:29 +01:00
timokoesters
d0439fdd84 Merge remote-tracking branch 'origin/master' into clientstates 2020-02-24 21:34:17 +01:00
Rémy PHELIPOT
98c37d0b28 [i18n] Configurable fonts
- Add font configuration in internationalization files
- Scale font size using a configurable ratio
- Add a script to identify translation item statuses using Git metadata
- Execute the i18n script in a new gitlab-ci step (delayed)
- Clone haxrcorp_4089_cyrillic_altgr font (haxrcorp_4089_cyrillic_altgr_extended)
  to add some additional latin characters (mainly for French)
2020-02-16 16:02:38 +01:00
timokoesters
0bc07a0835 Merge remote-tracking branch 'origin/master' into clientstates 2020-02-03 22:02:32 +01:00
Marcel Märtens
dae31ae5b6 apply new rustfmt - touching alot of files 2020-02-01 21:39:39 +01:00
Rémy PHELIPOT
ce54f27531 Add missing translations 2020-01-27 20:34:36 +01:00
Rémy PHELIPOT
a6f9f533a5 Localization system for Voxygen
- Added a localization system in voxygen
- Support English and French languages
- Added a configuration option in the interface settings to change
  the language
2020-01-20 21:07:25 +01:00
Pfauenauge90
8a0efd3654 added TODO for energy numbers 2020-01-19 22:39:20 +01:00
Pfauenauge90
6a32845e58 various fixes 2020-01-19 22:39:19 +01:00
Pfauenauge90
480b920fa3 skillbar background fix 2020-01-19 22:39:18 +01:00
Pfauenauge90
863e4c4962 darkened button for unavailabe charge 2020-01-19 22:39:18 +01:00
Monty Marz
a4274ef8aa Charge Icon and flashing skillbar 2020-01-17 22:00:00 +00:00
Adam Whitehurst
5959d2a5c7 Fix SFX and Assets 2020-01-16 05:28:45 -08:00
Adam Whitehurst
d82e93b39f Merge master and build 2020-01-16 05:27:30 -08:00
Gilbert Röhrbein
28060e7b6e fixing #405 - Energy as its own component 2020-01-12 22:25:04 +01:00
Monty Marz
851d7858e6 Scrolling Combat Text (SCT) 2020-01-10 00:33:38 +00:00
Adam Whitehurst
8648641362 Grooming 2020-01-07 07:49:08 -08:00
AdamWhitehurst
ba7ca785f6 Successful build 2019-12-30 05:56:42 -08:00
Monty Marz
8aff5faa83 assets update
acacia trees
updated help.png
bigger map zone name
npc levels from 0-10
boss levels from 20-50
2019-12-30 12:16:35 +00:00
timokoesters
0a1e12c9ad
improvement: make debug items of type ItemKind::Tool
This way all items that can be held in a hand are tools
2019-10-24 23:55:24 +02:00
timokoesters
20248a4818
feat: store items as RON files
When a new item is created, a ron file will be used as a template
2019-10-24 23:47:26 +02:00
Monty Marz
3e0ac48bd8 Multiple Assets and UI fixes and additions 2019-10-23 19:40:45 +00:00
Monty Marz
fdfab6a807 refactor: create_projectile doesn't take a light
It returns a builder so the caller can just do it
2019-10-17 20:59:36 +00:00
Monty Marz
b3862278af Help window, UI fixes, asset fixes 2019-10-06 19:19:08 +00:00
Timo Koesters
f3787879d3 fix(bow): adds bow icon art 2019-10-05 21:51:08 +00:00
Monty Marz
4c1eba1f3e Assets update, aesthetics, minor fixes 2019-10-04 18:27:12 +00:00
Joshua Barretto
3f2e22f039 Exponential interpolation for linear damping
With an additional approximation to allow for the same size jumps given different framerates.
2019-09-09 19:11:40 +00:00
Monty Marz
943495c0c5 Pixel art for axe and flying rod, shadow for zone names and death message 2019-09-05 17:28:33 +00:00
Monty Marz
f53904b534 More sprites, ui fixes, lianas 2019-09-01 19:04:03 +00:00
timokoesters
b063694d05
Implement icons based on weapon 2019-08-29 21:48:05 +02:00
Pfauenauge90
9a391332a6
fmt 2019-08-29 19:44:29 +02:00
Pfauenauge90
50c4764588
changed debug wand visuals, added icons for 2h sword main and alt attack 2019-08-29 19:44:29 +02:00
yashaslokesh
be71aea20b Changed exp type from f64 to u32 and altered exp calculations and function signatures to adhere to the new types
Signed-off-by: Yashas Lokesh <yashas.lokesh@gmail.com>
2019-08-27 22:33:14 +00:00
timokoesters
cd061aba85
Make respawn hint text base on key bindings 2019-08-27 14:42:53 +02:00
Monty Marz
29f6186139 hotbar changes
completely switched to. vox files

easier to see design

gradient and numbers on the health/mana bar
2019-08-18 18:07:21 +00:00
timokoesters
7365dbe9e6 Give xp depending on max hp and lvl of entity killed 2019-08-03 21:30:01 +02:00
Piotr Korgól
ec550620ad Add a health bonus for level ups, fix pets 2019-08-01 18:56:08 +02:00
Monty Marz
96b677a2b0 Tooltips 2019-07-29 14:06:13 +00:00
Piotr Korgól
5c84508015 Get EXP for killing NPCs and Players, properly show EXP bar 2019-07-26 20:51:40 +02:00
Piotr Korgól
b1aace0110 Add Level and Exp component 2019-07-26 16:44:59 +02:00