Sam
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a5b7477e96
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Added summon minions ability to mindflayer
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2021-03-27 21:05:05 -04:00 |
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Sam
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0d3795112c
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Added cursed flame attack to mindflayer
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2021-03-27 21:05:03 -04:00 |
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Joshua Barretto
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347e1022a0
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Initial implementation of pickaxe
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2021-03-21 16:09:16 +00:00 |
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Snowram
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60dd47cdea
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Theropod charge attack
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2021-03-14 18:10:40 +01:00 |
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Sam
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16222948a3
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Sceptre skill tree and migration.
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2021-03-09 18:02:07 -05:00 |
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Sam
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a1bbc136fc
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New abilities for sceptre are done
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2021-03-09 17:56:38 -05:00 |
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jshipsey
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16a44cd532
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minotaur moves, added claygolem
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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417f4638ed
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balance pass 2
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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79ec9115f5
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rebase, yeti in dungeon
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2021-02-27 01:42:47 -05:00 |
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Snowram
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1b9815dc34
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Adds 3 new npcs, tusk ram new design
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2021-02-27 01:42:46 -05:00 |
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Sam
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53b0ba286a
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Ice particles for Wendigo
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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5792faa992
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some new moves, combine biped weapons into one file
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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130d51786a
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golem retrofit
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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aa4237b019
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BL improvements, various fixes
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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66664f3f89
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the stabs
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2021-02-27 01:42:45 -05:00 |
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Snowram
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4078eeb877
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Various fixes to object animation, cleanup
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2021-02-21 19:56:46 +01:00 |
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Snowram
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775224983b
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Initial turret implementation
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2021-02-21 18:23:54 +01:00 |
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Sam
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d5ccc33abc
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Factored out duplicate code into closures, consolidated ability handling logic to a single function.
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2021-02-19 18:45:48 -05:00 |
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Sam
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12545dd372
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Added handedness to weapon tooltips.
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2021-02-19 17:30:23 -05:00 |
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Sam
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8f0cca074d
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Dual wielding now uses skillbar abilities from multiple weapons.
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2021-02-19 17:30:22 -05:00 |
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Sam
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582c3f8459
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Check for prerequisite skill in using an ability is no longer hardcoded.
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2021-02-19 17:30:21 -05:00 |
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Sam
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c888ec0535
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Golems are now lactose tolerant.
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2021-01-20 11:54:57 -05:00 |
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jiminycrick
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1cf0aff5ef
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More ai work
balance
Lavadrake AI tweaks
feedback tweaks
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2020-11-24 17:48:54 -06:00 |
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jshipsey
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f411ff7e04
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bunch of animations and more attacks
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2020-11-24 17:48:51 -06:00 |
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jshipsey
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6f72e68ad6
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hoof attack, tweaks
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2020-11-24 17:48:50 -06:00 |
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jshipsey
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a27b086401
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placeholder for charge animal, animated leapmelee, small fixes
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2020-11-24 17:48:49 -06:00 |
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jshipsey
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1f59ef92d8
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species specific speeds, more animation
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2020-11-24 17:48:48 -06:00 |
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jshipsey
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c07d8df58b
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assigning weapons, building animations
ability mapping
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2020-11-24 17:48:43 -06:00 |
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Sam
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050ad82e55
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Abilities are now loaded from .ron files.
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2020-11-12 21:24:34 -06:00 |
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Sam
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4c6ee4b161
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Created manifest file to tie abilities to a particular weapon kind.
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2020-11-12 21:24:33 -06:00 |
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