Joshua Barretto
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93de58252e
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More interesting dungeon features
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2020-05-15 17:22:51 +01:00 |
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Joshua Barretto
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fb0c817528
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More powerful bosses
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2020-05-15 16:32:09 +01:00 |
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Joshua Barretto
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aac28d04d5
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Added dungeon bosses, boss loot, boss arenas
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2020-05-15 16:05:50 +01:00 |
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Joshua Barretto
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dd91fc53f8
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Resolved bizarre dungeon spawn rate bug
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2020-05-13 15:49:33 +01:00 |
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Monty Marz
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b589c3fc71
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Fix animals not attacking
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2020-05-04 16:59:32 +00:00 |
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Monty Marz
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c792cc05a9
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Villagers and Cultists
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2020-04-30 20:43:24 +00:00 |
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Joshua Barretto
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44fc88b4d1
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Better dungeon waypoint placement
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2020-04-29 17:01:35 +02:00 |
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Joshua Barretto
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3e86b20c2c
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Fixed dungeon offsets
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2020-04-29 17:01:34 +02:00 |
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Joshua Barretto
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d0b1c9eb6f
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Added dungeon entrances
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2020-04-29 17:01:34 +02:00 |
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Joshua Barretto
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a1983712d3
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Prevented windows spawning inside houses
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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90de779559
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Better LoD variable names
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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8bf5709ddf
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Implemented Treeco's z-only LoD suggestion
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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b588be4962
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fmt
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2020-04-23 22:10:05 +01:00 |
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Joshua Barretto
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c0bd0279fc
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Added sites to the map
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2020-04-23 21:59:09 +01:00 |
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Joshua Barretto
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2a6a19f7ef
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fmt
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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01e2cd2b88
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Warning cleanup
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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840078d2b7
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Gave some villagers weapons
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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57153a1720
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Balanced dungeon spawn rates slightly
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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444f2ecb45
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Made /waypoint admin-only, MR cleanup
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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60bf396e4f
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Added doors to houses
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a65dbc570a
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Returned to normal world size
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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514281c837
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Made lantern placement on paths more regular
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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89f99dbcc9
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Added lanterns to town streets
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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628dc7c47e
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Added waypoints outside of dungeons
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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431e199731
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Added correctly generating world paths, sub-voxel shader noise
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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431b2ae07b
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Fixed window mask layering, fmt
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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77d0292e91
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Added windows to buildings and scarecrows
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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27dab981d2
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town ground color
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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a89b28e117
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adjusted run animation to allow villager walking
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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9572c2eaad
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spawn rates
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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49d61b33c5
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turnip
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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98704a4753
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turnip and window blocks
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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c5efa43fa3
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Reduced enemy spawn rate in dungeons, fixed spawning
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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ca26efea47
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Better town spawn rates
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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4dbb6a631f
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Reduced enemy spawn rate in dungeons, fixed spawning
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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708f15915a
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Agent adjustments, better dungeon stairwells
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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6448c17110
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Fixed sprite AO, overhauled entity spawning, better enemy spawning in dungeons, made agents more skilled at combat
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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d0641ecbe3
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Unblocked tunnels
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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aee7802d48
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Reduced tunnel width
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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2f96f3e0b9
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Removed EntityKind for a second time because Pfau screwed up a rebase
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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5229bcc8e2
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Reduced crop densities
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2020-04-23 18:19:41 +01:00 |
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Monty Marz
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0fb3a115da
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Add more crops
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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7d4443cbcd
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Fixed screw-up
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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3541305ff4
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Narrower tunnels
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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e3ebdc56b3
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Fixed figure AO (still need to do sprite AO), added more control over NPC spawning, loot in dungeons
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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3042a09dfd
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Disabled warping in towns
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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866fd1992e
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Fixed bad AO quad flipping in dark places, bosses spawning in dungeon walls, large creatues being uncompromisingly pedantic when trying to path towards targets
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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fd14223c33
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Basic boss spawning in dungeons, better AO
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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c4879e991d
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Enabled AO in darkness, better light attenuation
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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525cba5029
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Added dungeon rooms, corridors, mazes
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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3ffc5a7d87
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Added simple dungeon impl
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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568a8ab87c
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Increased block rendering altitude range
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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32d2274caf
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Better fields
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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f999edffaa
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Fixed crop crash issues
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a4872c4e8d
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Added crop terrain sprite generation
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a51d214c21
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Fixed path irregularities, better bridges
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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e352858c03
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Fixed chimney blockage
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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5146cc1981
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More consistent bridge generation
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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ea93353042
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Fixed chimneys
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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1b12ab0d29
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Experimental house towers, wall/roof refactor
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a5ccfe3bc9
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Significantly improved house variation
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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c1945a1445
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Added house overhangs, better per-wing generation options
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a754b34105
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Temporarily removed fire
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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31b2693b78
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Fixed river width determination
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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d3bf856c33
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Improvements to town generation
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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68c5612692
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Innumerable minor improvements to towns, added bridges, better paths, more house variations, etc.
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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8499143f77
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Basic town house generation
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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15971f0def
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Refactored town generation code
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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c3e5b3057f
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Significantly better house generation
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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b0f9ef5f30
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Added skeleton house generation
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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4830757bc9
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Began adding building skeleton structure
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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966f96c588
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Start of layered settlement generation, better settlement terraingen
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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a0dae82a2b
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Added correctly allocated labours, fishing
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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46190aa634
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Began work on basic economic simulation
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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c1514fc37b
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Added initial civ generation
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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41b77a9b10
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Removed old settlement code, removed zcache from dependency of site generators for forward compatibility
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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1c6a6cd6cf
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Moved settlement code to site directory, removed old town generation code
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2020-04-23 18:19:40 +01:00 |
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