Commit Graph

4897 Commits

Author SHA1 Message Date
Joshua Barretto
bf7afcf5c9 Merge branch 'zesterer/small-fixes' into 'master'
Better world colours, better projectiles, better aiming, many other small improvements

See merge request veloren/veloren!1332
2020-08-25 15:59:05 +00:00
Marcel
ae208d9345 Merge branch 'spelling' into 'master'
Corrected some spelling errors

See merge request veloren/veloren!1326
2020-08-25 12:21:25 +00:00
notoria
2be4202d01 Corrected some spelling errors 2020-08-25 12:21:25 +00:00
Joshua Barretto
24780e4f58 Handled 3d/2d sanity check bug 2020-08-25 12:54:30 +01:00
Joshua Barretto
37b45ba5f4 Addressed review issues 2020-08-25 11:01:17 +01:00
Joshua Barretto
12ea028a3d Improved single-tick projectile wall/entity collision bug 2020-08-25 00:04:04 +01:00
Marcel
6125b17a7a Merge branch 'xMAC94x/lock-removal' into 'master'
xmac94x/switch to more efficient Mutex locks

See merge request veloren/veloren!1330
2020-08-24 21:26:51 +00:00
Joshua Barretto
9b812b0d8b Allowed small animals to block-hop again 2020-08-24 21:53:17 +01:00
Joshua Barretto
e4de32ac25 Fixed quadruped hitboxes 2020-08-24 21:46:08 +01:00
Joshua Barretto
2b9d5ee4a2 Fixed bad hitbox radii and adjusted field colour 2020-08-24 20:52:18 +01:00
Joshua Barretto
6cf223583a Fixed failing audio tests 2020-08-24 20:37:47 +01:00
Joshua Barretto
7e571c10cf Corrected hitbox mistake 2020-08-24 18:29:59 +01:00
Joshua Barretto
80c71871b7 Updated changelog 2020-08-24 18:27:50 +01:00
Joshua Barretto
6a4c5a05d0 Fixed projectile collisions, hitboxes, better aiming 2020-08-24 18:24:44 +01:00
Marcel Märtens
5fe7c05d9c Redefine Close behavior:
- When Participant A was closed by remote side. Then a `disconnect` on `A`
   shall return Ok() (instead of ParticipantDisconected) IF:
   A was already flushed and no data needs to be sended any more.
 so a `disconnect` doesnt differ if the other side initiated the disconnect before or not. it tries to clean things up and returns Ok(()) if both sides agree
2020-08-24 16:22:12 +02:00
Marcel Märtens
91d296cda1 Fixed bug in tcp protocol.rs
- It was possible for a end_receiver to be triggered in the moment while a frame was started by not finished.
   This removed bytes from the stream with them getting lost. this almost ever was followed by a RAW frame as the TCP stream was now invalid.
   The TCP stream was then detected by participant or caused one or multiple failures
 - introduces some simplifications, removed a macro, reuse code
2020-08-24 16:22:06 +02:00
Joshua Barretto
90735f1ef7 Improved world colours 2020-08-24 12:36:27 +01:00
Joshua Barretto
91c8effc80 Less harsh terrain noise 2020-08-24 12:36:27 +01:00
Joshua Barretto
7af1b45d5f Better pet pathfinding 2020-08-24 12:36:27 +01:00
Monty Marz
86728c714f better formatting and adjusted stone spawn rate 2020-08-24 12:36:27 +01:00
Joshua Barretto
6918020ed8 Less bizarre rock and stalagtite colours 2020-08-24 12:36:27 +01:00
Joshua Barretto
c905819adc Made below-ground LoD dark 2020-08-24 12:36:27 +01:00
Joshua Barretto
6e7620dbe1 Prevented terrain scatter spawning in the air 2020-08-24 12:36:27 +01:00
Joshua Barretto
89a6a06a7b Adjusted worldgen colours for new lighting model 2020-08-24 12:36:27 +01:00
Joshua Barretto
79ec8c9e22 Merge branch 'james/fix-shiny-shader-nvidia' into 'master'
Fixed NVidia shiny water shader bug and re-enabled in settings

See merge request veloren/veloren!1319
2020-08-24 07:09:48 +00:00
jiminycrick
86b4dd6ba3 set shiny water to default 2020-08-23 22:58:01 -07:00
Monty Marz
05462349e2 Merge branch 'pfau/mini-fixes' into 'master'
Various fixes

See merge request veloren/veloren!1329
2020-08-24 00:26:33 +00:00
Imbris
57dc821f84 Merge branch 'sovareign/camera_zoom_fix' into 'master'
fix unequal zoom in distance and zoom out distance

See merge request veloren/veloren!1322
2020-08-23 23:24:24 +00:00
Niko Thees
5d11adfd4c fix unequal zoom in distance and zoom out distance 2020-08-23 23:24:24 +00:00
Monty Marz
1d49186e31 various fixes
Balanced crafted weapon power

Adjusted tooltip color

Added tooltip showing account name to the social window
2020-08-24 01:16:53 +02:00
Marcel Märtens
d37ca02913 using Locks a more sensitive way.
- replace RwLock by Mutex if it's only accessed for insert/delete
 - use RwLock<HashMap<Mutex>> pattern otherwise in order to allow concurrent `.read()`
 - fixed a deadlock O.o
2020-08-23 21:43:17 +02:00
Songtronix
877eaee151 Merge branch 'fix_filepath' into 'master'
fix filepath

See merge request veloren/veloren!1325
2020-08-23 13:43:36 +00:00
Monty Marz
abeba460be fix filepath 2020-08-23 13:36:11 +02:00
Joshua Yanovski
a38d33eeff Merge branch 'pfau/follow-up-fixes' into 'master'
Fix a bunch of issues introduced by the rebalance branch

See merge request veloren/veloren!1323
2020-08-22 23:37:45 +00:00
Monty Marz
c9438c0947 Fixes
Fix Cave NPCs only spawning very deep inside caves

Increase twig density

Adjust armour values and ingredients for starter sword

fix healing rod using the wrong model

Hung up the lianas again
2020-08-22 23:37:45 +00:00
Marcel
25098e94ae Merge branch 'xMAC94x/hotfix' into 'master'
xmac94x/hotfix

See merge request veloren/veloren!1321
2020-08-22 10:33:24 +00:00
Marcel Märtens
b9cb79918d hotfix a lock 2020-08-22 12:03:06 +02:00
Marcel
47e10c3b25 Merge branch 'xMAC94x/tmp_raw_fix' into 'master'
workaround for impossible RAW msg

See merge request veloren/veloren!1320
2020-08-22 00:12:25 +00:00
Monty Marz
25c3c98160 Merge branch 'pfau/fixes' into 'master'
Balancing and polish

See merge request veloren/veloren!1292
2020-08-21 23:39:48 +00:00
Marcel Märtens
1eb126736d workaround for impossible RAW msg 2020-08-22 01:09:07 +02:00
Monty Marz
8646c1add5 fix particles rendering before water
revert changes to campfires -> Address in another MR!
2020-08-22 00:17:44 +02:00
Monty Marz
ce929d2924 Address comments, clippy and minor adjustments
first bunch of comments addressed

change order or scatter, paths and caves being applied in worldgen to avoid floating scatter objects

campfire adjustments, reduced grass density due to FPS issues

readded item descriptions to the crafting window, item desc for craftable armour

address comments
happy clippy, happy life
clippy

clippy

more clippy
fmt

revert cargo.toml formatting
remove "allow unreachable pattern"
fmt
2020-08-21 22:37:08 +02:00
jiminycrick
6b8e458027 Fixed NVidia shiny water shader bug and re-enabled in settings
missed a commented line
2020-08-21 14:59:18 -04:00
Monty Marz
e3eb34085f craftable starting set
velorite staff update

ore_nature_longbow

model fix
humanoid colours

Update agent.rs

improve rng (according to zesterer)

slower fleeing

More adjustments

fix cult leader name

more loot tables

all kinds of adjustments

smöl adjustments
2020-08-21 19:36:21 +02:00
Sam
9d2fe79a78 Changes to how critical hits function for melee attacks. Removed ability for explosions to crit. Velorite sceptre now functions as healing staff. 2020-08-21 19:36:20 +02:00
Monty Marz
55d126861f fix tooltips in char selection, more balancing
fix talking animals

fix critter exp, stronger villagers

biped large balancing

more villager balancing, mushroom spawning rate

more balancing

fix rebase

multiple loottables

Add tarasque and bonerattler armour

Added loot tables for different groups of weapons and armor based off relative strength. Added loot table for cultist boss.

Added loot tables for consumables and food. Trimmed down default loot table.

remove male and female sign from char creation

chest loot tables

fix loot tables

lootable crates

lantern keybinding display

more loot tables

loot table changes

fixed loot tables

fix typo
more grass

rebase fix, better lantern

re-add sprite rotation for grass

crafting window alignment fix, new streetlamps, new shopsigns, new healing staff

height change
2020-08-21 19:36:19 +02:00
Sam
924d09e46c balancing
more specific stats

Update body.rs

more balancing

non hostile catoblepas and mouflons

quad low
more adjustments
Animals with enemy alignment now deal correct damage. Made health scaling species-specific.
2020-08-21 19:36:17 +02:00
Monty Marz
7ab80ef367 sprite spawning rules 2020-08-21 19:36:16 +02:00
Monty Marz
0512c7a764 more variable alignments 2020-08-21 19:36:16 +02:00
Monty Marz
b930c34d89 agent changes, sprite spawning changes, alignment changes 2020-08-21 19:36:16 +02:00