Justin Shipsey
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d2fffa1a92
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Merge branch 'slipped/gremlins' into 'master'
dungeon enemy overhaul part 1
See merge request veloren/veloren!1697
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2021-02-27 17:00:52 +00:00 |
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Samuel Keiffer
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fa809fc292
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Merge branch 'Lerg/Accumulate_Damage_Floaters' into 'master'
Issue #836 - Declutter the scrolling combat text
See merge request veloren/veloren!1823
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2021-02-27 16:18:18 +00:00 |
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jshipsey
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16720a6826
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weapon/manifest tweaks
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2021-02-27 10:44:55 -05:00 |
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Lerg
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3fe5f4484e
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Issue #836 - Declutter the scrolling combat text
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2021-02-27 15:10:47 +03:00 |
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Sam
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238fcaf5f1
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Particle rebase fixes
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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0a353576dc
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address comments
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2021-02-27 01:42:47 -05:00 |
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Snowram
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17112926e7
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Adds harvester npc
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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51bc74b2a5
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visual weapon variation, adjust minotaur dash, keyframed golem quake
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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16a44cd532
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minotaur moves, added claygolem
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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417f4638ed
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balance pass 2
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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79ec9115f5
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rebase, yeti in dungeon
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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e06ebf3507
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initial balance
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2021-02-27 01:42:47 -05:00 |
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Snowram
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858fbe1a6c
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Adds yeti npc
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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30af3a4493
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dash, spin, jump changes
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2021-02-27 01:42:46 -05:00 |
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Snowram
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1b9815dc34
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Adds 3 new npcs, tusk ram new design
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2021-02-27 01:42:46 -05:00 |
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Sam
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53b0ba286a
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Ice particles for Wendigo
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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ce3b2141e1
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theropod retrofit, some more moves
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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5792faa992
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some new moves, combine biped weapons into one file
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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57d5e90ddd
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full bipedsmall armor swaps
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2021-02-27 01:42:46 -05:00 |
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Sam
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df70976ff5
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Fixed particles.
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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cb59c8017e
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anim tweaks, more loadout setup
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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130d51786a
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golem retrofit
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2021-02-27 01:42:46 -05:00 |
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Timo Kösters
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a4513fe09d
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Improve particles
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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952a77f94d
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speedier weapons initial testing
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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aa4237b019
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BL improvements, various fixes
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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e4e25e20c9
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rebase
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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0dc8b2e482
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rendering
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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ca3248cc93
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new dungeon setups, new npcs, weapon specific loadouts, anims
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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ac16a8900d
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bow
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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66664f3f89
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the stabs
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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6a57dd25d0
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wielding
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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31208e29ee
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run anim tweaks
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2021-02-27 01:42:45 -05:00 |
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unknown
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559ece5ede
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More npcs work
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2021-02-27 01:42:45 -05:00 |
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unknown
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6f18d16aa2
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Add new quadmeds npcs with rough offsets
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2021-02-27 01:42:44 -05:00 |
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Snowram
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ebfb59f041
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Trims skeletal attributes
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2021-02-27 01:42:44 -05:00 |
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Snowram
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f48fea57f4
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Sahagin, Adlet npcs
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2021-02-27 01:42:43 -05:00 |
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jshipsey
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7cf723bb9d
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gnome
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2021-02-27 01:42:43 -05:00 |
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jshipsey
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266986626d
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biped_small setup
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2021-02-27 01:42:43 -05:00 |
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Samuel Keiffer
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8e07174c1d
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Merge branch 'aweinstock/coin-item' into 'master'
Add a coin item and make amounts visible on dropped items.
See merge request veloren/veloren!1821
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2021-02-26 04:17:12 +00:00 |
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Samuel Keiffer
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6af9e58965
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Merge branch 'add-gemu-models' into 'master'
Add sword and bow models from backlog
See merge request veloren/veloren!1818
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2021-02-26 02:59:51 +00:00 |
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Avi Weinstock
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7d2e8f72eb
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Add a coin item and make amounts visible on dropped items.
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2021-02-25 21:31:30 -05:00 |
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Avi Weinstock
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e1484c28c0
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Finish plumbing MaterialStatsManifest. Fix issue with speed clamping when recursing through components. Improve statblocks in item tooltips.
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2021-02-25 15:26:49 -05:00 |
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Sam
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b0b4a07b9e
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Bows
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2021-02-24 20:37:43 -05:00 |
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Sam
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ee5c9d78ca
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Swords
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2021-02-24 18:54:06 -05:00 |
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Avi Weinstock
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78014d7d3b
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Put material stats in their own manifest, and multiply a form's stats by the weighted average of the material multipliers.
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2021-02-23 15:49:34 -05:00 |
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Avi Weinstock
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4e57678f34
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Support modular weapon components made from a tagged material using the material as a multiplier.
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2021-02-23 15:31:51 -05:00 |
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Snowram
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14c252d8b2
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Merge branch 'snowram/turret' into 'master'
Object animation, beam fixes, turret implementation
See merge request veloren/veloren!1805
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2021-02-23 20:16:56 +00:00 |
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Samuel Keiffer
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e1be8dbcd9
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Merge branch 'aweinstock/quickfix-sword-spin-speed' into 'master'
Fix description for the sword spin speed skill tree upgrade (previously it was...
See merge request veloren/veloren!1814
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2021-02-23 03:14:44 +00:00 |
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Imbris
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f33d3873b4
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Merge branch 'aweinstock/modular-weapon-rigging' into 'master'
Support modular weapon voxel meshes being made by assembling their components.
See merge request veloren/veloren!1806
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2021-02-23 00:45:26 +00:00 |
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Avi Weinstock
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c3ac8a1b51
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Support modular weapon voxel meshes being made by assembling their components.
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2021-02-23 00:45:26 +00:00 |
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