Commit Graph

201 Commits

Author SHA1 Message Date
DaforLynx
d2710635d8 Lightning strikes are less audible; cave music restored; fixed audio permanently stopping on logout 2022-07-21 08:27:35 +00:00
DaforLynx
194b1866c6 Music, ambience tweaks, and more 2022-07-14 00:55:35 +00:00
Joshua Barretto
4531a4e3f9 Added lightning 2022-07-08 23:26:33 +01:00
DaforLynx
fc80a6278c Fixing looping issues 2022-07-07 16:09:13 -07:00
DaforLynx
bcaa026bff "Adventurous Soul" plays in Snowland too 2022-07-07 21:26:12 +00:00
DaforLynx
00f1e9c407 Music, reorganization, metadata, and fixes 2022-07-07 04:14:20 +00:00
DaforLynx
ac82689f83 Clean up audio code, fix egui bug 2022-07-04 18:18:34 +02:00
DaforLynx
9104a07530 Code cleanup, doubled volume of leaves.ogg 2022-07-04 18:11:43 +02:00
DaforLynx
dc8424c549 Moving audio code 2022-07-04 18:10:05 +02:00
DaforLynx
088d1cfe9d Remove debug lines, re-mix some sfx, add crafting sfx, separate inv event sfx into spatial and nonspatial 2022-07-04 18:07:13 +02:00
DaforLynx
b3200ed89f More ambience :) 2022-07-04 18:07:10 +02:00
DaforLynx
16ca1410be Remove extraneous sfx code 2022-07-04 18:07:08 +02:00
Benjam Soule H. Walker
99c76be297 added sound for rain 2022-07-04 18:07:02 +02:00
IsseW
6585ef1513 weather dependant music 2022-07-04 18:11:43 +02:00
Sam
aeca67443b Simplified item key (assets) 2022-05-18 16:28:10 -04:00
DaforLynx
e936a27d40 Small sound fixes 2022-03-15 16:23:10 +00:00
DaforLynx
7b6f424bb0 Loud rivers 2022-03-13 07:47:23 +00:00
DaforLynx
123fee2707 Fix swim sfx, fix glider sfx, add glide sfx 2022-03-13 05:44:07 +00:00
DaforLynx
32434ec840 Sorry Rarnage 2022-03-04 10:36:03 -08:00
Sam
b558331b32 Finishing touches 2022-03-03 01:10:55 -05:00
Crow (Austin Bowers)
78ec15981d Added Dungeon Song 2022-02-12 12:38:10 +00:00
Youssef Fahmy
4213585058 Fiesta Del Pueblo relocation 2022-02-08 07:51:31 +00:00
Crow
969f744223 added night town song 2022-02-06 18:48:12 -06:00
Dominik Broński
ca7b048184 Merge branch 'SeaCrocodile' into 'master'
Sea crocodile

See merge request veloren/veloren!3146
2022-01-26 01:26:38 +00:00
DaforLynx
361fd72bd1 Added biomes to ron 2022-01-24 12:14:38 -08:00
floppy
fb316e8f66 SeaCrocodile spawning in tropical Oceans 2022-01-24 19:36:13 +01:00
DaforLynx
13e87375d6 River sounds and more 2022-01-03 22:40:31 +00:00
DaforLynx
e44478736e Music additions 2021-12-22 11:20:34 +00:00
tijnvdheuvel
05f943f09b You guessed it, yet another missed comma -,- Update sfx.ron 2021-10-29 14:57:36 +00:00
tijnvdheuvel
80438fa582 Fixed another missing comma sfx.ron 2021-10-29 14:28:59 +00:00
tijnvdheuvel
377afc410d Update sfx.ron 2021-10-28 13:34:46 +00:00
tijnvdheuvel
6721375d75 Changed name of fungome SFX 2021-10-26 22:01:27 +00:00
tijnvdheuvel
016fce2c3c Update sfx.ron 2021-10-26 21:58:20 +00:00
tijnvdheuvel
f1850141b9 Added truffler calm SFX (a growl) 2021-10-26 17:42:23 +00:00
tijnvdheuvel
aadeb87005 Added truffler calm SFX 2021-10-26 17:41:37 +00:00
tijnvdheuvel
70d3f9fdc4 Added a fungomel calm utterance. 2021-10-26 17:32:41 +00:00
Kali
8446fb9383 add pointers to sceptre and pickaxe pickup sounds 2021-10-15 15:40:18 -07:00
Sam
42012fddcb Overhauled health component, making it a float to outer interfaces. 2021-09-09 00:10:17 -04:00
Sam
2103abbb76 Fixed sfx file after consolidation. 2021-08-09 20:24:04 -04:00
Forest Anderson
54eb2a3ff7 Merge branch 'aylana/asp-sfx' into 'master'
Princess-Lana - Add asp sound effects for the game

See merge request veloren/veloren!2611
2021-07-17 01:49:20 +00:00
Samuel Keiffer
f38cde9d40 Merge branch 'knightresspaladin/healing-aura' into 'master'
Knightresspaladin/healing aura

See merge request veloren/veloren!2587
2021-07-16 21:32:03 +00:00
Marcel
1aa816a780 Merge branch 'zesterer/sfx' into 'master'
Clipped arrow sound effects for more immediate feedback

See merge request veloren/veloren!2476
2021-07-16 10:32:29 +00:00
Aylana
a3da5b31d6 Add asp sound effects 2021-07-15 20:15:36 +02:00
Sam
997da21001 Particles for healing aura 2021-07-13 20:54:43 -05:00
DaforLynx
a757bf3dbd Sfx fixes and new test 2021-06-30 11:43:00 +00:00
Snowram
3ec5306ed0 Adds an outcome to death with SFX and VFX 2021-06-29 00:14:05 +02:00
Joshua Barretto
e41a62aadc Clipped arrow sound effects for more immediate feedback 2021-06-18 16:01:00 +01:00
DaforLynx
c85238014a More npc sfx 2021-06-18 06:24:57 +00:00
DaforLynx
9a5b95bc16 Added npc hurt sfx 2021-06-17 05:49:09 +00:00
Joshua Barretto
b8749dc219 Added more cow noises, prepare for merge 2021-06-16 17:23:54 +01:00
Joshua Barretto
9510869870 Significantly more efficient sound effect processing, more NPC sounds 2021-06-16 17:23:22 +01:00
Joshua Barretto
e3c44ba7fe More voice kinds, more opportunities for sounds 2021-06-16 17:23:22 +01:00
Joshua Barretto
0ef29a6989 VoiceKind for better sound effect specs 2021-06-16 17:23:22 +01:00
Joshua Barretto
559311e1b0 Chasing sounds 2021-06-16 17:23:22 +01:00
Sam
5c241850f1 Added sfx. Addressed comments. 2021-05-04 08:45:12 -04:00
DaforLynx
7334cce426 Poise (stun) SFX and fix for town music 2021-04-29 23:36:22 +00:00
DaforLynx
2e0272ce28 Town music 2021-04-28 05:07:59 +00:00
James Melkonian
2f00af83d8 Remove an unwrap and move outcome sfx to ron 2021-04-27 21:01:06 +00:00
alfy
73cb6d19ff Fixed the sounds since they were seemingly empty, as well as a new more organic wind sound 2021-04-25 13:09:06 -04:00
alfy
9f79c80072 block and parry sounds added 2021-04-25 13:09:06 -04:00
DaforLynx
f441c8c206 Normalize + shrink all sfx; tweaks to combat music; change footstep sounds 2021-04-16 00:35:13 +00:00
Avi Weinstock
df4f44d946 Address MR 2077 review comments. 2021-04-11 22:08:42 -04:00
Avi Weinstock
7c34a96934 Make fade timings configurable, and stop combat music on death. 2021-04-11 22:08:41 -04:00
Avi Weinstock
f1b022cdee Add new version of combat soundtrack, and change details of how transitions between tracks work. 2021-04-11 22:08:41 -04:00
Avi Weinstock
5bfdd5f1af Add combat music transitions based on number of enemies in player radius. 2021-04-11 22:08:40 -04:00
DaforLynx
9db290d4ea Adds many new songs; re-adds many old ones; revamped song distribution; reorganized music folders; better biome parameters; accurate day and night; new sounds 2021-04-12 00:43:08 +00:00
DaforLynx
6734198104 Adds on-hit combat sfx 2021-04-04 03:04:02 +00:00
Joshua Barretto
b0acbda236 Improved archery with feedback sfx and particles 2021-03-29 21:52:04 +01:00
DaforLynx
fbf4defa04 Adds sfx for Sceptre aura 2021-03-17 23:54:49 +00:00
DaforLynx
99261bf105 Many small changes to audio code, mainly sfx - changelog in MR 2021-03-12 15:00:09 -08:00
DaforLynx
ebbb06a400 Added crickets blocktype, added 3 new cricket sounds, made crickets chirp consistently, made frogs more sporadic 2021-02-12 00:54:42 +00:00
DaforLynx
c6e262c4ce Small audio fixes; addresses #939 and #940 2021-01-29 11:37:10 +00:00
Scott Williams
0cde434e3b All gems make a sound. 2021-01-25 22:53:23 +00:00
Scott Williams
157e56d8ca Removed Shiny Gem, Added migration to change shiny gems to diamonds. Changed shiny gem recipes to diamonds 2021-01-24 16:40:22 +00:00
jiminycrick
7dda25a66d More footstep sfx based on distance 2021-01-19 19:51:19 -08:00
Sarra
f12e9f1665 small sfx fix, adding consume sfx for salads and lettuce 2021-01-19 16:24:44 -05:00
Sarra Kitty
e7d852835c Sarrakitty/rotsys item sprites 2021-01-19 18:23:44 +00:00
nahuakang
f3ed13ca09 Replace explosion sound with heal bomb sound for sceptre M2 2020-12-13 22:09:28 +01:00
DaforLynx
6783e13125 Added two new songs along with edits to the .ron
comma
2020-11-25 08:25:40 +00:00
jiminycrick
9272eee55b Switched out wind sfx 2020-11-18 17:07:40 -08:00
jiminycrick
2d2f267907 Addressed comments and fixed pipeline 2020-11-18 13:31:13 -08:00
jiminycrick
3b47add55a Fully move sfx away from ECS event bus 2020-11-18 13:31:13 -08:00
jiminycrick
b3aa454f8e Initial work to move combat sfx to outcomes 2020-11-18 13:31:12 -08:00
jiminycrick
a9711eea01 Beginning to address comments 2020-11-18 13:31:12 -08:00
jiminycrick
c44a9092d3 Biome definition tweaks and more sfx 2020-11-18 13:31:12 -08:00
jiminycrick
a684bc90fd Quadraped footsteps and songs in biomes 2020-11-18 13:31:12 -08:00
jiminycrick
e1fcb3744e Comment out audio device picker 2020-11-18 13:31:12 -08:00
jiminycrick
d47e0bbb73 Getting merge ready minus device picker 2020-11-18 13:31:12 -08:00
jiminycrick
695cc7f5cb Broken wind implementation 2020-11-18 13:31:12 -08:00
jiminycrick
9b759efe41 Snow footsteps 2020-11-18 13:31:12 -08:00
jiminycrick
09a1974974 River water sfx 2020-11-18 13:31:12 -08:00
jiminycrick
d0bd5118bf Made biome probabilities neater 2020-11-18 13:31:12 -08:00
jiminycrick
e880654f2e Probability for biome play 2020-11-18 13:31:12 -08:00
jiminycrick
c8d79b0b0e Dungeon and cave specific music 2020-11-18 13:31:12 -08:00
jiminycrick
0a9f1ee11c Remove ambient channel system in favor of sfx system 2020-11-18 13:31:12 -08:00
jiminycrick
39d4ee8a96 Owls, campfires, and better bird sfx handling 2020-11-18 13:31:12 -08:00
jiminycrick
c6a443ac0f fixed false audio track lengths 2020-11-18 13:31:12 -08:00
jiminycrick
3169562a80 Night time sfx and swimming 2020-11-18 13:31:12 -08:00
jiminycrick
aa6b7cbb65 Bird calls from trees 2020-11-18 13:31:12 -08:00
jiminycrick
9e790f6cac Really broken block sfx pushed so others can see 2020-11-18 13:31:12 -08:00