Joshua Barretto
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0de505b74c
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fmt
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2019-06-30 23:46:55 +01:00 |
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Joshua Barretto
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14d9071670
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Fixed minor physics bugs
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2019-06-30 23:46:46 +01:00 |
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timokoesters
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370e7db1ee
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Fix death
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2019-06-30 22:29:00 +02:00 |
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Joshua Barretto
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b35832c37d
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Prevent movement in unloaded chunks
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2019-06-30 19:54:13 +01:00 |
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Joshua Barretto
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2985f94751
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Prevented stalling when jumping before a block-hopping
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2019-06-30 19:54:13 +01:00 |
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timokoesters
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7fec42ce2c
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Fix controls
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2019-06-30 19:48:38 +02:00 |
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timokoesters
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14400f6380
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Remove Actor and use Body instead
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2019-06-30 18:57:24 +02:00 |
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Joshua Barretto
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af755c0964
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fmt
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2019-06-29 22:47:24 +01:00 |
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Joshua Barretto
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f2df3a9d18
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Block-hopping fix, better dusk shaders
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2019-06-29 22:47:24 +01:00 |
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Joshua Barretto
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f1ba97ae7a
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Merge branch 'timo-rolling-fix' into 'master'
Rolling bugs + NPC bugs + "Impossible" bug
See merge request veloren/veloren!265
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2019-06-29 21:47:05 +00:00 |
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timokoesters
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ccbacabd2f
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Make agents use controller correctly
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2019-06-29 22:51:22 +02:00 |
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timokoesters
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d235374d8e
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Fix npc and death bug
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2019-06-29 22:43:44 +02:00 |
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timokoesters
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5fcf6ededa
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magnitude_squared everywhere, actionstate everywhere, constant for moving
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2019-06-29 22:11:21 +02:00 |
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timokoesters
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610c86a3b9
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Animation fixes
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2019-06-29 21:01:27 +02:00 |
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timokoesters
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9f83533741
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Fix invisible characters
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2019-06-29 20:24:07 +02:00 |
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timokoesters
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c80351f6ca
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Fix double roll bug
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2019-06-29 19:49:51 +02:00 |
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Joshua Barretto
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324de39bfe
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fmt
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2019-06-29 16:48:43 +01:00 |
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Joshua Barretto
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0c918c835f
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Prevented invalid username usage
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2019-06-29 16:48:43 +01:00 |
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Joshua Barretto
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905b3d6f45
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Prevented block-hopping when not on ground
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2019-06-29 16:48:43 +01:00 |
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timokoesters
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b0ea959f67
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Remove animation syncing (does not fix any known bug)
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2019-06-29 17:09:38 +02:00 |
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timokoesters
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5a41a58c0a
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End roll when going too slow
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2019-06-29 14:10:52 +02:00 |
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timokoesters
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fe6f627d42
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Clean up ecs actor body components
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2019-06-29 01:49:33 +02:00 |
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Mckol
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5ffa79d07d
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Added the standard linux asset path and an enviroment variable for configuring it
The variable is VELOREN_ASSETS
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2019-06-28 19:50:11 +02:00 |
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Monty Marz
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cef52a0440
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Char fixes
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2019-06-28 14:45:02 +00:00 |
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Justin Shipsey
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4ac7307f8f
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minor main menu changes
made the settings button's text grey and removed hover/press image as long as it's not functional
changed server list placement and spacing
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2019-06-28 08:24:13 +00:00 |
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Joshua Barretto
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acb184e15d
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Made physics cheaper still
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2019-06-27 15:37:33 +01:00 |
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Joshua Barretto
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6444ba1933
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Made collision detection cheaper, fixed snapping bug, somewhat nerfed rolling
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2019-06-27 15:21:41 +01:00 |
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Joshua Barretto
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cdb405d7b8
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Made physics fps-independent
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2019-06-26 22:43:47 +01:00 |
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Joshua Barretto
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46fce696a2
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Better path noise, better shadows
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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b987bda9ce
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Stronger shadows, fewer cliffs in oceans
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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d0b38e9875
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Worldgen performance improvements, better sun
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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9279611d6d
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Added longer day/night cycle, /time command
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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7b7d843d0f
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Comments and fmt
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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4a340f69b5
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Camera clipping and block-hop fix
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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5decd48db6
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Used velocity bias for collision correction
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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6258035a4d
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Added attempts counter to prevent infinite collision loops
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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44f4031e58
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Resolved collision bugs with prioritised collision system
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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ae168711d7
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Added configurable details
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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0d984a5671
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Fixed collision bugs
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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af432ec510
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Calculate delta time properly, fix low fps collision issues by decreasing max dt
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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2c24ba7776
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Fixed block-hopping, block-snapping, added interpolation to figures
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2019-06-26 11:52:36 +01:00 |
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Joshua Barretto
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7a1359961c
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Removed block-hopping, fixed collisions
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2019-06-26 11:52:36 +01:00 |
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Joshua Barretto
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285cf2f973
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Added proper 3D collisions
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2019-06-26 11:52:36 +01:00 |
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Joshua Barretto
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62f148b46f
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Network fix for 32-bit
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2019-06-16 22:59:25 +01:00 |
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Joshua Barretto
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9ad2feb037
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Ignore ForcedUpdate insertion
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2019-06-16 20:53:10 +01:00 |
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timokoesters
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eb10389eb6
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cargo fmt
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2019-06-16 19:59:16 +02:00 |
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timokoesters
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f0e6e76423
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Don't sync animations, just sync components used to construct them
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2019-06-16 19:59:15 +02:00 |
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jshipsey
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8e019cdbec
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lowered roll duration
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2019-06-16 19:59:14 +02:00 |
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timokoesters
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14ff033770
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Fix glider
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2019-06-16 19:59:14 +02:00 |
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timokoesters
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2afc45617d
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More input validation
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2019-06-16 19:59:14 +02:00 |
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jshipsey
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0c534efddd
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adjusted v-tilt, roll speed, run animation tempo
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2019-06-16 19:59:13 +02:00 |
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jshipsey
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e066d98762
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slight roll tweak, altered speeds in physics
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2019-06-16 19:59:13 +02:00 |
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timokoesters
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ae081b8f67
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Make roll timed
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2019-06-16 19:59:13 +02:00 |
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jshipsey
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ecf0d9647c
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added roll physics, improved anims for roll, glide, run, attached hands to torso
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2019-06-16 19:59:12 +02:00 |
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timokoesters
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7deb3da1af
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Add pub use phys:: and remove most pub mod s
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2019-06-16 19:59:12 +02:00 |
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timokoesters
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955c20fa61
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Remove crun and cidle components and inputs
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2019-06-16 19:57:04 +02:00 |
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timokoesters
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e2c81dd036
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Fixes for .maybe() and animation
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2019-06-16 19:57:04 +02:00 |
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jshipsey
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4de5489367
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groundwork for role, crun, cidle
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2019-06-16 19:57:04 +02:00 |
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Cody
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1f6c1188bc
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Removes input sys, moves code to combat and phys
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2019-06-16 19:57:03 +02:00 |
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timokoesters
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b947d78dac
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Improve organization of controls
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2019-06-16 19:57:03 +02:00 |
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timokoesters
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69cb2ed84f
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Revamp control system
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2019-06-16 19:57:03 +02:00 |
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Joshua Barretto
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132d1a67a6
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Merge branch 'zesterer-worldgen-stuff' into 'master'
Worldgen stuff
See merge request veloren/veloren!217
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2019-06-16 10:46:59 +00:00 |
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liids
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f726d755b7
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fix formatting
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2019-06-15 13:48:14 +02:00 |
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Joshua Barretto
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a9d30bbfb6
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Adjusted tree colour variation
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2019-06-15 11:36:26 +01:00 |
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liids
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c859371ddb
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Merge all spawn commands into one
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2019-06-15 09:56:27 +02:00 |
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Joshua Barretto
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30b668d0cc
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Added dynamic tree colours
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2019-06-13 11:59:05 +01:00 |
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Joshua Barretto
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9fed2c1534
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Merged stumps, adjusted scale code
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2019-06-13 11:59:05 +01:00 |
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Joshua Barretto
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c445e76afa
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Fixed usize size issue for 32-bit platforms
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2019-06-13 11:59:05 +01:00 |
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Joshua Barretto
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cf193a97c4
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Set default case for block type opacity
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2019-06-13 11:59:05 +01:00 |
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Imbris
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8dcf030bd8
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Use Instant and running compensation in clock
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2019-06-09 14:14:02 -04:00 |
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Cody
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14ac5babd4
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Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
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2019-06-06 14:48:41 +00:00 |
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Joshua Barretto
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afd983f6f8
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Lighting fix
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2019-06-06 12:25:06 +01:00 |
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Joshua Barretto
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1b5d2d468b
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Made idx_for use idx_for_unchecked internally
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2019-06-06 07:42:59 +01:00 |
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Joshua Barretto
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9da2d82197
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Added proper VD fog
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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9a8552d5fb
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Added rocks
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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06201c7353
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fmt
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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92f2d36b0c
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Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base
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2019-06-05 20:52:51 +01:00 |
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Louis Pearson
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4cf13cc588
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Integrate forces *after* velocity is applied
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2019-06-04 12:14:10 -06:00 |
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Louis Pearson
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84ac965240
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Normalize move_dir only if the magnitude is greater than one
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2019-06-04 10:13:40 -06:00 |
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Louis Pearson
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52764376ae
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Use constants and normalized move direction
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2019-06-04 10:09:34 -06:00 |
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Louis Pearson
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82aabf242a
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Add a function for integrating forces
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2019-06-04 09:42:31 -06:00 |
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Louis Pearson
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c7a2ecd1f2
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Adjust gliding speed
Former-commit-id: f2104422d1874e80f792bb97ded19ca976bbd4c1
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2019-06-04 07:57:12 -06:00 |
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Louis Pearson
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e2d96cc7e0
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Add CollisionShape, move friction calculations to phys
Former-commit-id: 3723a8f74bc2854aaa98357e2d0b51a1668d9030
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2019-06-04 07:57:12 -06:00 |
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Louis Pearson
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afc5199b63
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Remove z < 0 hack
Former-commit-id: e0e4ad6e806189cd67ac626685ce9ed1456222f0
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2019-06-04 07:55:49 -06:00 |
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Ahmed Ihsan Tawfeeq
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e98eff613b
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Fixed bug in loading JSON assets
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2019-06-04 12:39:46 +00:00 |
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Forest Anderson
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4548ec3bf9
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Merge branch 'randomized-npc-names' into 'master'
Added randomized NPC names veloren/veloren#133
Closes #133
See merge request veloren/veloren!207
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2019-06-04 05:23:25 +00:00 |
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scorpion9979
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b66fbce99d
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Cleaned code
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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7bfd9464c9
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Added humanoid NPC type w/ names
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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7919442d3d
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Implemented asset system for caching json data
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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29f230d23e
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Cleaned code
Refactored code for readability
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2019-06-04 01:10:59 -04:00 |
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Ahmed Ihsan Tawfeeq
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eb80459872
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Added randomized NPC names veloren/veloren#133
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2019-06-04 01:10:59 -04:00 |
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Joshua Barretto
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3a1221068f
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Merge branch 'voxel-shadows' into 'master'
Shadows, deserts, snow, caves
See merge request veloren/veloren!198
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2019-06-03 22:13:10 +00:00 |
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Joshua Barretto
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e2182b1a68
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Added basic light
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2019-06-03 22:50:47 +01:00 |
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Cody
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692b216651
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Fixes a bug where animals continually jumped after their target was any height above them, even once the target was no longer above them.
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2019-06-03 20:09:18 +00:00 |
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Timo Koesters
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930bc91174
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Merge branch 'fix-server-info' into 'master'
Add server info and player list to client
See merge request veloren/veloren!197
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2019-06-02 14:45:41 +00:00 |
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Cody
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04d4dc1da5
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Reverts one erroneous change, further corrects another comment.
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2019-06-01 00:52:20 -04:00 |
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Cody
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8562a09595
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cargo fmt
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2019-05-31 16:36:24 -04:00 |
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Cody
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75ca605f5d
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Changes the physics misnomer Direction to Orientation and adjusts some ECS read_storage names.
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2019-05-31 16:36:24 -04:00 |
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Cody
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6c76667356
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Addresses more naming schemes and typos.
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2019-05-31 16:36:24 -04:00 |
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timokoesters
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c10a43f541
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Add server info
Former-commit-id: 9e504c821e871d30f8ac7cd4acb7a8022bdb5710
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2019-05-28 22:25:46 +02:00 |
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