* Add stow FRIES interaction
Allows stowing FRIES (retracting the hooks, closing doors) without the need to deploy and cut ropes
* Do not automatically stow FRIES anymore
* Cleanup more privates
* Compatibility with newest mikro tools
- Remove all use of `access` in configs
- Add skeleton cfg for rtms
- Remove use of `-L` in makePbo for non-bin
* Tabs in model.cfg
Added Italian translation for:
-advanced fatigue
-advanced throwing
-cook off
-dogtags
-gunbag
-ui-scopes and much more...
Fixed a lot of grammatical errors
* Add files via upload
* Add files via upload
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
japanese translation caused error while translating process, had to remove some duplicated keys in stringtable.xml.
* Fix encoding
* Optimizations with private, params, and isEqualType
* Fixed tab being used instead of space
* Fixed tabs inserted by notepad++
* More usage of new private syntax and params
- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax
* clean up and formatting
The helper "ace_fastroping_helper" inherits from Helicopter_Base_F, and here's chain of inheritance.
class CfgVehicles
{
class AllVehicles;
class Air: AllVehicles
{
class TransportItems
{
class _xx_FirstAidKit
{
name = "FirstAidKit";
count = 4;
};
};
};
class Helicopter: Air
{
};
class Helicopter_Base_F: Helicopter
{
};
class ace_fastroping_helper: Helicopter_Base_F
{
class TransportItems {}; // now overrides the first aid kits
};
};
Was a happy and funny surprise to pick up some decent medical supplies from one end of a cut rope.