Commit Graph

377 Commits

Author SHA1 Message Date
Glowbal
b6133eb73e removed diag_log calls 2015-03-24 23:10:03 +01:00
Glowbal
3b17cc68e1 medical_onUnconscious is now a globalEvent instead of targetEvent.
Feature request by commy.
2015-03-24 22:10:41 +01:00
Glowbal
975ad5a399 Merge branch 'master' into medical-fixes
Conflicts:
	addons/medical/CfgVehicles.hpp
2015-03-24 22:07:15 +01:00
Glowbal
706e159815 Adjusted color of tourniquet message 2015-03-24 22:01:33 +01:00
Glowbal
2f729f67f1 Slightly increased the distance of medical actions
Removed sub menu medical on torso
2015-03-24 21:41:03 +01:00
Glowbal
7420f70020 Fixed #232 2015-03-24 21:26:20 +01:00
Glowbal
95489ed627 fixed missing handleDamage EH #235 2015-03-24 21:25:21 +01:00
Glowbal
53e7fe1ba5 fixed #227 2015-03-24 21:08:45 +01:00
Glowbal
f175467813 fixed #241 and #228 2015-03-24 21:08:13 +01:00
Nicolás Badano
77dc50f10f Some more fixes for self interaction inside vehicles 2015-03-24 16:06:03 -03:00
Nicolás Badano
4fb50fa71e Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-03-24 15:44:10 -03:00
Nicolás Badano
8b3648cf8d Configure exceptions for self actions inside vehicles 2015-03-24 15:43:49 -03:00
bux578
05896a55ea fix authors 2015-03-24 19:40:48 +01:00
bux578
60c50e0daf Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into ModuleIcons 2015-03-24 19:12:23 +01:00
Nicolás Badano
5e79970740 Switching nicknames 2015-03-24 01:18:00 -03:00
Nicolás Badano
a823fb2dca Tweaks on action names to:
- Remove >> for submenus
- Split long action names in two lines
2015-03-24 00:16:32 -03:00
bux578
ba42ec831b second batch of icons 2015-03-23 20:02:35 +01:00
PabstMirror
2329212060 Medical Action Stringtable 2015-03-23 13:52:26 -05:00
bux578
1114e12186 add first batch of module icons, naming conventions 2015-03-23 13:56:59 +01:00
Glowbal
15edb0bff2 fixes 2015-03-22 23:24:24 +01:00
Glowbal
d7de92c60d Merge branch 'master' into Medical_Dragging
Conflicts:
	addons/medical/XEH_postInit.sqf
	addons/medical/XEH_preInit.sqf
2015-03-22 22:41:36 +01:00
Glowbal
9e43ab5c25 Merge branch 'master' into medical-advanced 2015-03-22 22:37:37 +01:00
Glowbal
4ff849c2fd Merge branch 'master' into medical-advanced 2015-03-22 22:34:07 +01:00
Glowbal
1bb32dcfcb fixed missing condition variable 2015-03-22 22:20:44 +01:00
Glowbal
4995016a66 Switched to canInteractConditions 2015-03-22 20:59:57 +01:00
Glowbal
7bc6fa3c3b Disable interaction for objects 2015-03-22 20:39:22 +01:00
Glowbal
6eac193825 Replaced deleting of body by hiding it 2015-03-22 20:37:55 +01:00
Glowbal
2d2687e759 Added self interact items 2015-03-22 17:28:48 +01:00
Glowbal
dd7dad1b90 define base class 2015-03-22 17:05:31 +01:00
Glowbal
f252b2c96f advanced medical JIP improvements 2015-03-22 17:04:42 +01:00
Glowbal
8b4c0c0e36 fixed postInit depending on setting 2015-03-22 15:16:42 +01:00
Glowbal
be9c09b605 Added cfgPatches dependancy on ace_modules 2015-03-22 12:49:04 +01:00
Glowbal
281bad1e7e Use of the ACE module instead of Module_F. 2015-03-22 12:44:26 +01:00
Glowbal
55e7e768ca removed systemChat messages 2015-03-22 11:21:17 +01:00
Glowbal
5063e9cff9 fixed config duplicate entry 2015-03-22 11:21:08 +01:00
Glowbal
ac4309237b Added drag/carry actions 2015-03-22 10:28:41 +01:00
Glowbal
0428a1d558 Added canDrag 2015-03-22 10:28:33 +01:00
Glowbal
7b519fc2e0 Merge branch 'master' into Medical_Dragging
Conflicts:
	addons/medical/XEH_postInit.sqf
	addons/medical/stringtable.xml
2015-03-22 09:46:58 +01:00
Nicolás Badano
5dcf29ba80 Merge pull request #212 from KoffeinFlummi/interactivePelvis
Move main interactions to pelvis; leave torso for medical
2015-03-21 20:44:18 -03:00
Nicolás Badano
6a83d0d9fc clear canTreat caches before calling the last condition 2015-03-21 20:33:25 -03:00
PabstMirror
3a6995fbec Cleanup medical Item classnames 2015-03-21 18:07:50 -05:00
Felix Wiegand
be4f21ea2e Merge pull request #215 from KoffeinFlummi/medical-itemcheck
Medical itemcheck
2015-03-21 22:41:06 +01:00
Glowbal
a7d8914884 Removed GVAR/QGVAR from items 2015-03-21 22:22:28 +01:00
Glowbal
b74eb550b0 Added advanced items 2015-03-21 22:08:42 +01:00
KoffeinFlummi
58237751b0 Woopsie 2015-03-21 22:01:20 +01:00
KoffeinFlummi
f6f910fb8a Replace vanilla items with ours. 2015-03-21 21:59:08 +01:00
Glowbal
d73f16861b Merge pull request #213 from KoffeinFlummi/medical-advanced
Medical advanced
2015-03-21 21:02:35 +01:00
Nicolás Badano
ce3ed988a2 Removed debug traces 2015-03-21 16:33:59 -03:00
Glowbal
89daf840f6 fixed incorrect macro 2015-03-21 20:08:52 +01:00
Nicolás Badano
4e32e584be Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-03-21 15:33:36 -03:00
Nicolás Badano
f8ea603977 Added dynamic actions to unload patients (unconscious) from vehicles 2015-03-21 15:32:32 -03:00
PabstMirror
9578024693 Dupe stringtable entry
`Item STR_ACE_MEDICAL_BANDAGING listed twice`
2015-03-21 12:52:08 -05:00
Glowbal
7d6afdf1a9 Added triage card option 2015-03-21 17:30:49 +01:00
Glowbal
82ec93b84e Medical icons 2015-03-21 17:05:32 +01:00
Glowbal
7ae45fbeff Fixed canTreatCached 2015-03-21 16:47:51 +01:00
Glowbal
d0b14286ff Wrong function name 2015-03-21 16:34:42 +01:00
Glowbal
1d63e94fff canTreatCached 2015-03-21 16:33:14 +01:00
Glowbal
8de985d754 Added medical icons 2015-03-21 15:45:35 +01:00
Nicolás Badano
d7363a6dab Move main interactions to pelvis; leave torso for medical 2015-03-21 11:01:38 -03:00
Glowbal
4bcfd1a0ba Merge branch 'master' into medical-advanced
Conflicts:
	addons/medical/functions/fnc_handleUnitVitals.sqf
2015-03-21 14:54:37 +01:00
Glowbal
946ade63e5 Merge branch 'master' into medical-advanced 2015-03-21 14:40:59 +01:00
Glowbal
ff5c8e911d Added InteractionMenuClosed event for closing the patient information display 2015-03-21 14:40:51 +01:00
Glowbal
77210581f5 Added corners to triage card 2015-03-21 14:40:26 +01:00
KoffeinFlummi
75517f7ce4 Replace setDamage with setDead 2015-03-21 14:40:23 +01:00
Glowbal
7c30127ffb Disabled unimplemented medical systems 2015-03-21 10:55:40 +01:00
Glowbal
bc082783c9 check if unit is in a vehicle before checking the vehicle 2015-03-21 10:55:27 +01:00
Glowbal
b5c6e52416 fixed #201 2015-03-21 10:54:52 +01:00
KoffeinFlummi
a060e4bea5 Apply translations to epipen and morphine actions 2015-03-21 00:31:47 +01:00
KoffeinFlummi
b1ed80a23d Remove trailing whitespace in medical stringtable 2015-03-21 00:28:19 +01:00
KoffeinFlummi
510538bc53 Remove superfluous todo 2015-03-21 00:26:14 +01:00
KoffeinFlummi
88fb2765e3 Standardize actions across basic and advanced 2015-03-21 00:21:30 +01:00
KoffeinFlummi
6f8b5cc676 Fix missing dollar sign 2015-03-20 23:53:25 +01:00
KoffeinFlummi
33d4bf2f5a Add localization for basic treatments and actions 2015-03-20 18:21:03 +01:00
KoffeinFlummi
9082712ff7 Replace Original with English keys in stringtable 2015-03-20 17:54:26 +01:00
KoffeinFlummi
66078a047b Wut. 2015-03-20 07:52:41 +01:00
KoffeinFlummi
07570fccd4 Make isMedic even prettier 2015-03-19 22:34:12 +01:00
KoffeinFlummi
5589b80c70 Rewrite and fix isMedic 2015-03-19 22:27:12 +01:00
KoffeinFlummi
97082e4ce3 Simplify condition checking in canTreat. 2015-03-19 22:01:40 +01:00
KoffeinFlummi
69e0ebf107 Add injury texts 2015-03-19 21:31:56 +01:00
KoffeinFlummi
102d86d7d1 Merge remote-tracking branch 'origin/master' into medical-basic 2015-03-19 21:30:27 +01:00
Glowbal
3dda70a4af fixed variable name 2015-03-19 21:14:42 +01:00
Glowbal
42de257c6e Merge branch 'master' into Medical_Dragging 2015-03-18 18:21:05 +01:00
Glowbal
be4ba6144f Removed unnecessary line 2015-03-18 18:17:42 +01:00
KoffeinFlummi
b470276f7f Close dialogs when falling unconscious. 2015-03-17 08:03:11 +01:00
KoffeinFlummi
8a3e3d4b52 Remove superfluous todo 2015-03-17 08:02:55 +01:00
KoffeinFlummi
056625f0fe Check leg/arm damage in setHitPointDamage as well. 2015-03-17 07:53:50 +01:00
KoffeinFlummi
17fd051c79 Rename Bloodbag action to BloodIV 2015-03-17 07:53:35 +01:00
KoffeinFlummi
99899d6562 Move advanced bloodloss handling to advanced 2015-03-15 03:26:10 +01:00
KoffeinFlummi
4cc1b08196 Add basic bleeding 2015-03-15 03:26:00 +01:00
KoffeinFlummi
d640367ff2 Add isInMedicalVehicle function 2015-03-15 03:25:31 +01:00
KoffeinFlummi
77ae997993 Don't handle unit vitals when game is paused 2015-03-15 01:48:50 +01:00
KoffeinFlummi
7f19ab7750 Only run JIP updates for wounds in advanced 2015-03-15 01:46:23 +01:00
Glowbal
62460e8b79 Fixes for animations and script error 2015-03-15 01:12:02 +01:00
Glowbal
2bee533a8c Added AGM stringtables for drag, carry, load & unload 2015-03-14 09:51:08 +01:00
Glowbal
dcf3a73518 Added copyDeadBody function 2015-03-14 09:48:16 +01:00
Glowbal
99b1986059 Added setting for allowing movement of dead bodies 2015-03-14 09:37:19 +01:00
PabstMirror
93262f3b92 Use ace_isUnconscious in anim changed EH 2015-03-13 00:45:12 -05:00
PabstMirror
55fcc60453 Merge branch 'master' into captivesMedicalInegration 2015-03-12 22:44:24 -05:00
Glowbal
4ce524ed3c First draft of carry and drop unit 2015-03-12 21:16:49 +01:00
KoffeinFlummi
82f73117f4 Merge branch 'master' into medical-basic 2015-03-12 07:35:57 +01:00