Commit Graph

1192 Commits

Author SHA1 Message Date
Glowbal
032dd6c87c Tweaked visual effects. 2015-09-14 15:18:56 +02:00
jokoho48
fb75f6ad9e Fix Bandage Texture Path and UV 2015-09-13 18:57:07 +02:00
bux578
9748abdb48 change order of BloodPressure readout, fix #2400 2015-09-12 10:58:29 +02:00
gienkov
ef36b27fe2 medical pl translation 2015-09-11 23:49:41 +02:00
SilentSpike
17f9eab03a Improve display name of medical heal hitpoints setting
ace_medical_healHitPointAfterAdvBandage had a slightly misleading display name that didn't quite convey what it is actually doing
2015-09-11 12:33:18 +01:00
KoffeinFlummi
63c2712360 Merge branch 'release' into portuguese 2015-09-10 21:59:30 +02:00
KoffeinFlummi
c2ffe7cad0 Merge branch 'release' into russian 2015-09-10 21:05:32 +02:00
KoffeinFlummi
83aa2cc68c Merge branch 'release' into french 2015-09-10 19:36:56 +02:00
FreeZbe
fa7943c8be Update French translations 2015-09-10 19:14:51 +02:00
jokoho48
defbdf1b1a fix that HC throw a issue if PPEffect was used/applyed 2015-09-09 17:05:48 +02:00
Michael Braun
a5fb09a7e1 Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
	addons/repair/functions/fnc_moduleRepairSettings.sqf
2015-09-09 02:55:12 +02:00
Glowbal
0c371ddf37 disabled debug for medical 2015-09-08 19:06:01 +02:00
gienkov
ad50c1ab4b medical and repair translation 2015-09-07 16:15:18 +02:00
commy2
adb1a11211 increase leg and arm armor value, more TRACE debug 2015-09-06 11:49:08 +02:00
ViperMaul
98202f4f38 Additional debug statements for caching and wounds. 2015-09-05 15:31:14 -07:00
Jonathan Pereira
7147891710 Added latest ACE3 PT-BR translations 2015-09-05 15:12:31 -03:00
Glowbal
0a6b77b902 Removed more deprecated wound sync code 2015-09-05 14:10:28 +02:00
Glowbal
e4c246984f Removed another debug trace that should not be there 2015-09-05 14:10:04 +02:00
Glowbal
d9af19df28 properly fixes unconscious weird behavior. Because it never registered any unconscious conditions. 2015-09-05 14:08:46 +02:00
Glowbal
dad96822be Only add 1/4 of the new damage to pain instead of everything. 2015-09-05 13:27:02 +02:00
Glowbal
f15a1c033d Added allowSelfTreatment attribute to treatment actions 2015-09-05 13:20:19 +02:00
Glowbal
a4e406658f Reduced initial knockdown time for basic medical 2015-09-05 13:02:19 +02:00
Glowbal
17ad7ecb8c replaced diag_logs by trace 2015-09-05 12:59:09 +02:00
Glowbal
9c0288cd3f Removed debug message 2015-09-05 12:55:49 +02:00
Glowbal
c828544d02 Added init stacking 2015-09-05 12:50:32 +02:00
Glowbal
c673ea2cbb Restored uniqueIds 2015-09-05 12:38:12 +02:00
Glowbal
17648739dd Removed more deprecated wound sync code 2015-09-05 12:37:01 +02:00
Glowbal
6b73eafcce Allow users to disable medical 3d interaction. 2015-09-05 12:31:52 +02:00
Glowbal
268220bbae Possible fix for weird unconscious behavior in basic medical 2015-09-05 12:20:40 +02:00
Glowbal
4122b32dba Removed deprecated wound sync code 2015-09-05 12:02:09 +02:00
Glowbal
e0db571e13 Minor adjustment to fatality change on torso damage 2015-09-05 12:00:45 +02:00
Glowbal
130569c485 Made basic medical bleeding information work with new damage system 2015-09-05 11:57:17 +02:00
Glowbal
39ff82e764 fixes for CPR condition in basic medical and improvements to lethalDamage 2015-09-05 11:52:12 +02:00
Glowbal
4514812523 Basic bandaging now works with new damage system 2015-09-05 11:51:46 +02:00
Glowbal
cd9e5df782 Clean up of handleDamage. Fixes some debug code 2015-09-05 11:25:56 +02:00
Glowbal
df3dbc9772 Removed deprecated fire handling 2015-09-05 11:25:31 +02:00
Glowbal
a25f640614 fixes #2114 No CPR available in basic medical when revive is enabled 2015-09-05 11:07:10 +02:00
Glowbal
3d342ece20 Fixes #2156 Animation is still played even if you cancel any treatment 2015-09-05 11:04:11 +02:00
ViperMaul
4c0c7bc290 debug change 2015-09-04 10:21:10 -07:00
ViperMaul
7f58d5a94d Revert "Adding same ADV special case to BASIC handle damage." -Not Needed
This reverts commit bf267246bf.
2015-09-04 10:20:34 -07:00
ViperMaul
bf267246bf Adding same ADV special case to BASIC handle damage. 2015-09-04 07:48:16 -07:00
ViperMaul
2bc20501bc Adding more debug 2015-09-04 07:46:35 -07:00
ViperMaul
813e54a668 Fixing Debug for object variable hasPain 2015-09-04 07:37:20 -07:00
ViperMaul
89b0c05929 Fixed a debug statement. 2015-09-03 13:17:59 -07:00
commy2
b737f42777 fix error when opening triage card 2015-09-03 18:30:29 +02:00
commy2
795b7a893f Merge branch 'medical-adjustments2' of https://github.com/acemod/ACE3 into medical-adjustments2 2015-09-03 17:18:32 +02:00
ViperMaul
6d28214287 Add some debug values. 2015-09-03 08:18:37 -07:00
commy2
0bd92af072 fix variables not inited, csat armor scaleing 2015-09-03 17:17:54 +02:00
commy2
e753131f2d arms and legs to vulnerable, better scaling for pilots and csat 2015-09-03 16:17:48 +02:00
commy2
a84be46ed4 fix errors from cleanup 2015-09-03 15:49:49 +02:00
kaban
08b7110e58 Russian Translations - Update 2015-09-03 04:54:52 +03:00
kaban
91cae690c0 Russian Translations - Update 2015-09-03 03:36:15 +03:00
Glowbal
f38d245771 fixed bloodloss for basic medical 2015-09-02 21:56:00 +02:00
commy2
f939f9215e stop flickering of wounds, fix #346 2015-09-02 20:49:17 +02:00
commy2
7d2f1f52a4 remove protection, hitpoint config (fix ubc), some debug stuff 2015-09-02 20:13:51 +02:00
commy2
dc5e6b7c3c Merge branch '323medicalstrcturaldamage' into medical-adjustments 2015-09-02 20:02:19 +02:00
commy2
9665f73fa3 Merge branch 'master' of https://github.com/acemod/ACE3 into medical-adjustments 2015-09-02 17:03:36 +02:00
Michael Braun
035b3432c5 Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
	addons/common/XEH_postInit.sqf
2015-09-01 08:45:59 +02:00
commy2
5a164c5cdc fix UBC issues, simplify uniform hitpoint config 2015-08-31 23:36:59 +02:00
commy2
f15805d1f3 setStructuralDamage function 2015-08-31 20:05:38 +02:00
Glowbal
8c6f896164 fixed script error when canceling treatment actions 2015-08-31 13:00:17 +02:00
KoffeinFlummi
5f63290508 Merge branch 'ptbr' 2015-08-30 00:42:31 +02:00
KoffeinFlummi
a7f2a7fefc Merge branch 'translate-hu' of https://github.com/Harakhti/ACE3 2015-08-30 00:35:11 +02:00
Glowbal
4bde554854 Merge branch 'master' into medical-adjustments
Conflicts:
	addons/medical/functions/fnc_actionCheckBloodPressure.sqf
	addons/medical/functions/fnc_actionCheckBloodPressureLocal.sqf
	addons/medical/functions/fnc_actionCheckPulse.sqf
	addons/medical/functions/fnc_actionCheckPulseLocal.sqf
2015-08-29 23:49:58 +02:00
Glowbal
2fd30ba20c fixes #2274 2015-08-29 22:57:52 +02:00
Glowbal
602ef690fc Allow diagnose on torso #1879 2015-08-29 22:54:51 +02:00
Glowbal
ce42f5864f fix #2155 2015-08-29 22:53:08 +02:00
Glowbal
b291141d11 Should Be a better fix for #2298 2015-08-29 22:51:42 +02:00
Glowbal
183e872f1f Possible fix for #2298 2015-08-29 22:44:52 +02:00
Michael Braun
657157d767 Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
	addons/hearing/functions/fnc_moduleHearing.sqf
2015-08-29 22:38:26 +02:00
PabstMirror
321ca815a2 semi-colon 2015-08-29 09:52:28 -05:00
jokoho48
8916b70fe1 Improve some Code 2015-08-29 15:29:02 +02:00
Glowbal
6796b3126d Staged work on fixing updating base classes for hitpoints 2015-08-29 12:59:28 +02:00
Glowbal
1e08244f21 Removed debug output 2015-08-29 12:59:11 +02:00
Glowbal
1a4736e663 Clean up 2015-08-29 12:01:00 +02:00
Glowbal
1c9e88f213 fixes #1964 2015-08-29 11:58:28 +02:00
Glowbal
d56f3cea81 Added pain and unconsciousness handling for new basic medical code 2015-08-29 11:58:03 +02:00
Glowbal
354e4410d1 Merge pull request #2268 from gienkov/pulse-enhancement
HR and BP enhancement
2015-08-29 11:47:00 +02:00
Michael Braun
9e10aa86d7 Standardize logging format through ACE_LOG macros 2015-08-26 15:32:54 +02:00
Grzegorz
5ad0e192c3 Fix being able to TQ torso 2015-08-26 11:18:54 +02:00
Glowbal
0cfb492916 Fixes and removal of duplicate code 2015-08-26 10:04:51 +02:00
Glowbal
7a48f595be Merge branch 'basic-medical-test' into medical-adjustments 2015-08-26 09:13:12 +02:00
Glowbal
db96d42f25 Merge branch 'CodeCleanUpMedical' into medical-adjustments 2015-08-26 09:06:27 +02:00
gienkov
6a123020d2 fail to find BP on limbs with TQ on 2015-08-26 08:55:50 +02:00
Glowbal
ad7716a25e Merge pull request #2233 from gienkov/patch-27
Increase "load in bodybag" action time to 15s
2015-08-26 08:36:06 +02:00
Glowbal
a139a3cccc Merge pull request #2263 from gienkov/patch-30
Bandage and tourniquet on adv. medical change proposal
2015-08-26 08:30:59 +02:00
Grzegorz
b8a29bfd44 @jokoho482 suggestion 2015-08-26 03:00:43 +02:00
gienkov
cae5f828fb run check only on arms 2015-08-26 02:51:05 +02:00
gienkov
c3af5e81e7 fix my error 2015-08-26 02:41:12 +02:00
gienkov
5a9817322b remove tabs 2015-08-26 02:39:34 +02:00
gienkov
8498589920 pulse zero on limb with TQ on 2015-08-26 02:37:51 +02:00
Felix Wiegand
3098794951 Merge pull request #2194 from NemesisRE/patch-1
Changed german strings for aid kit
2015-08-25 23:18:21 +02:00
Grzegorz
5280ded680 Bandage and tourniquet on adv. medical change proposal
Make bandaging longer as it is not very fast process.
Make putting on tourniquet faster cause it's should be easy to put one on limb, so it's actually useful now and with above change (putting it on before was longer than bandagin).
2015-08-25 20:05:05 +02:00
Steven Koeberich
d5a1a99f90 Update stringtable.xml
corrected spelling
2015-08-23 18:58:13 +02:00
jokoho48
260b048da4 some more Improvements 2015-08-23 14:13:55 +02:00
Grzegorz
33889fa46b Increase "load in bodybag" action time
Around 15 seconds seems optimal (for dead bodies that are left in **one** piece).
2015-08-23 00:13:09 +02:00
Grzegorz
07019ed928 Fix stitching action progress bar 2015-08-22 22:20:20 +02:00
jokoho48
fab4c6a67f fix Spelling Issues 2015-08-22 21:32:36 +02:00
jokoho48
19dd55147a Code Cleanup Medical Module (Part 4). 2015-08-22 19:47:23 +02:00
jokoho48
2d4ef16429 fix CTD 2015-08-22 18:54:51 +02:00