Commit Graph

138 Commits

Author SHA1 Message Date
PabstMirror
7cf912222b Merge pull request #3393 from acemod/3denReplaceDropDown
Fix 3den attributes
2016-02-23 17:09:03 -06:00
PabstMirror
e6052aee1f Fix captives 3den 2016-02-22 03:00:40 -06:00
commy2
f43e88ff25 replace zeusDisplayChanged with DisplayLoad event 2016-02-21 22:16:12 +01:00
PabstMirror
b9cf5817b9 Restore delay in modules 2016-02-20 09:39:15 -06:00
esteldunedain
6523b715fe Delay captivity until 0.05s after settings are initialized 2016-02-20 11:57:47 -03:00
PabstMirror
04bccf47d7 Replace all use of deprecated commands 2016-01-19 09:39:07 -06:00
commy2
5a1aae6028 manual merge 2015-11-30 17:44:15 +01:00
commy2
34d351c652 fix exitWith capitalization 2015-11-30 17:14:05 +01:00
commy2
ca9b909e75 fix CBA_fnc capitalization 2015-11-30 16:45:20 +01:00
PabstMirror
0b9044e3c7 Merge pull request #2753 from acemod/showHudSetter
Showhud setter
2015-11-25 11:16:21 -06:00
commy2
a57d1bca75 replace local keyword with private 2015-11-17 17:43:07 +01:00
PabstMirror
1c26f6c9f5 Captives - Module to set handcuffing
also add player check for GVAR(requireSurrender) in canApplyHandcuffes
2015-10-23 14:17:31 -05:00
PabstMirror
ef681e4332 Captives - Fix adding duplicate animEH 2015-10-23 13:11:11 -05:00
PabstMirror
94e3cd1f79 Replace old use of showHud 2015-10-15 22:45:35 -05:00
PabstMirror
d454271fb9 Give the event the D 2015-09-29 11:40:32 -05:00
PabstMirror
16b1244b0a Global Event for "CaptiveStatusChange" 2015-09-29 10:17:17 -05:00
PabstMirror
079d88ded7 Merge pull request #2509 from acemod/miscFixNilFunctions
Fix some nil functions
2015-09-21 20:36:09 -05:00
PabstMirror
db41537f56 #2524 - Take Unconscious captive 2015-09-19 13:58:34 -05:00
PabstMirror
c62ea5e406 Fix some nil functions 2015-09-18 13:47:19 -05:00
SilentSpike
7c846502b5 Reset captive status on respawn for reliability
Previously we were resetting on death, but this caused problems when the respawnDelay was 0 as the dead unit wasn't actually the player.

To account for "group" and "side" respawn types where you change unit on respawn and could potentially become a captive unit, I am explicity checking the mission respawn type before resetting variables.
2015-09-12 15:42:20 +01:00
PabstMirror
d3db5ad2ed Cleanup 2015-08-24 00:07:40 -05:00
PabstMirror
40634318f0 Move RemoveHandcuffs to Main (always blocked by hands) 2015-08-23 23:41:35 -05:00
PabstMirror
8ca06a9a76 More FFV animation stuff 2015-08-23 12:32:46 -05:00
PabstMirror
69df301e67 Replace one more macro 2015-08-23 02:29:51 -05:00
PabstMirror
51a8cb7974 Only force Animation for FFV Cargo Seats 2015-08-20 23:58:06 -05:00
PabstMirror
645e8a63ef Captive FFV Lock Animation 2015-08-20 04:20:46 -05:00
PabstMirror
c35fc35eb3 Captive FFV stuff 2015-08-14 21:29:01 -05:00
PabstMirror
3425913d27 #2132 - Don't use depreciated Helicopter_F 2015-08-12 23:32:57 -05:00
Glowbal
c7ac190f58 Finalized settings 2015-08-09 00:21:59 +02:00
Glowbal
997ac53c11 Added isSurrendering check 2015-08-07 14:49:01 +02:00
PabstMirror
016f45f0e8 fix speling 2015-08-06 15:41:24 -05:00
jokoho48
24dd320c3c Updated parameterization in Captives module. 2015-08-05 01:15:20 +02:00
PabstMirror
58e5bc3581 Switch unload captive to passenger actions 2015-06-13 00:02:30 -05:00
PabstMirror
84a12bcd56 Can't escort when mounted (passenger actions) 2015-06-10 22:44:54 -05:00
PabstMirror
e5edc0345b Merge branch 'master' into captiveModuleSettings
Conflicts:
	addons/captives/CfgVehicles.hpp
2015-06-04 13:15:53 -05:00
PabstMirror
5dc94487c5 Module Settings for Captivity
Setting for handcuffing own team, and allowing surrender.
2015-06-02 20:50:27 -05:00
jonpas
541f1010a7 Merge branch 'master' into macroSTR
Conflicts:
	addons/attach/functions/fnc_attach.sqf
	addons/captives/functions/fnc_moduleSurrender.sqf
	addons/common/CfgVehicles.hpp
	addons/explosives/CfgModule.hpp
	addons/hearing/CfgVehicles.hpp
	addons/interaction/CfgVehicles.hpp
	addons/map/CfgVehicles.hpp
	addons/microdagr/CfgVehicles.hpp
	addons/mk6mortar/CfgVehicles.hpp
	addons/nametags/CfgVehicles.hpp
	addons/nightvision/functions/fnc_changeNVGBrightness.sqf
	addons/respawn/CfgVehicles.hpp
	addons/switchunits/CfgVehicles.hpp
	addons/vehiclelock/CfgVehicles.hpp
	addons/winddeflection/stringtable.xml
2015-06-02 22:14:32 +02:00
SilentSpike
eefe995a0c Transfer curator functionality from ace_captives 2015-06-01 20:44:50 +01:00
jonpas
763cb07629 Macro STRING to LSTRING 2015-05-28 21:59:04 +02:00
jonpas
6072e14077 Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
jaynus
c924baefd7 All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
PabstMirror
c4e5e9a7ac #1298 - Reset handcuffs on respawn 2015-05-18 22:02:50 -05:00
PabstMirror
59adf92862 Fix not being able to UnSurrender (currentWeapon) 2015-05-10 01:47:50 -05:00
PabstMirror
ca980379c8 Minor captive cleanup 2015-04-25 16:03:21 -05:00
PabstMirror
638433614c Some missing private defines. 2015-04-16 12:36:16 -05:00
PabstMirror
e84689a771 #544 - Change ERROR warning to debug trace 2015-04-15 11:46:06 -05:00
PabstMirror
7111cdd8ff #540 - remove debug spam 2015-04-13 03:16:33 -05:00
esteldunedain
91df52056b Only display "Surrender" action if the player is not holding a weapon. 2015-04-12 11:13:54 -03:00
bux578
92da20ce62 translations
#367
2015-04-07 10:02:33 +02:00
Glowbal
89015c94d4 Removed rouge system chat and diag_log messages 2015-04-05 19:42:55 +02:00
esteldunedain
d090b3328c - Close interact_menu when the player falls unconscious
- Prevent all types of interactions while unconscious
2015-04-04 12:25:49 -03:00
Glowbal
244bac8562 Merge branch 'master' into medicalAdvanced 2015-04-03 22:42:09 +02:00
Glowbal
ffcc01ef74 Removed rouge systemChat message on unconsciousness #292 2015-04-03 08:45:02 +02:00
PabstMirror
7c121e6a80 Missing, unused stringtable 2015-04-02 22:32:16 -05:00
PabstMirror
14cbceef97 Rerun set func when respawn into captive unit 2015-03-26 14:21:26 -05:00
PabstMirror
d4d0a0a6de Make sure to remove animEH 2015-03-26 00:53:38 -05:00
PabstMirror
811530f180 Ensure captiveNum is reset for respawning unit 2015-03-26 00:53:02 -05:00
PabstMirror
93262f3b92 Use ace_isUnconscious in anim changed EH 2015-03-13 00:45:12 -05:00
PabstMirror
3f32627d61 Implement Unconc Event Handler 2015-03-10 11:08:15 -05:00
PabstMirror
80ac6d83de Zeus Module Messages 2015-02-24 12:44:54 -06:00
PabstMirror
ae3de331c4 Module At Mission Start (Issue #148) 2015-02-24 11:51:37 -06:00
PabstMirror
233647a144 Merge branch 'master' into fixSurrendering 2015-02-24 11:37:28 -06:00
PabstMirror
5364980997 Zeus Module Hints 2015-02-24 11:36:49 -06:00
PabstMirror
85c568a061 Comments 2015-02-24 10:27:53 -06:00
PabstMirror
a8e269bc18 Cleanup Escort Logic
No more ERROR spam
2015-02-19 14:34:14 -06:00
PabstMirror
37216d5144 Remove HandCuff animEH 2015-02-17 17:05:07 -06:00
PabstMirror
9cdf06383d Back to getIn 2015-02-16 19:20:55 -06:00
PabstMirror
dc82e50d72 fix 2015-02-16 18:30:35 -06:00
PabstMirror
eee4b256cd More Changes and add EH 2015-02-16 18:03:09 -06:00
PabstMirror
e0d1d08913 Change AnimChange EH 2015-02-15 18:19:01 -06:00
PabstMirror
a0c2a00777 Cleanup 2015-02-15 16:45:13 -06:00
PabstMirror
3c65c422b1 More Surrender Fixes
Increase "drop hands" animation speed (now just 1/2 of normal)
Use "AnimChanged" EH to watch for animation breaks while surrendering
Only "crack" the hands up animation if we are in the right animation
state
2015-02-15 16:42:00 -06:00
PabstMirror
dec34b4b30 Surrender Fixes
Remove XEH GetIn and use vehicleChanged Event
Handle Zeus (showHUD)
Attempt to handle failed animation change
2015-02-15 14:55:17 -06:00
PabstMirror
6d534e8846 #130 - Surrender Module Prototype 2015-02-07 15:20:51 -06:00
PabstMirror
fcf39a3916 #118 Sound Effect from CSE 2015-02-06 23:23:33 -06:00
PabstMirror
ed3f28ec6d Minor Cleanup 2015-02-06 22:24:27 -06:00
PabstMirror
c117e9bf16 Header Examples 2015-02-06 17:03:56 -06:00
PabstMirror
98564fae68 Surrendering 2015-02-06 15:54:26 -06:00
PabstMirror
7a3029b9fd replace spawns 2015-02-06 03:38:27 -06:00
PabstMirror
82a8fc8ca3 exceptions 2015-02-05 23:11:28 -06:00
PabstMirror
122a38a6aa More Refactoring 2015-02-05 16:39:45 -06:00
PabstMirror
435b3b8b86 Move Code out of CfgVehicles 2015-02-04 13:16:19 -06:00
PabstMirror
11cd426b87 Redo XEH 2015-02-04 00:35:51 -06:00
PabstMirror
24ab11a1e2 More work 2015-02-03 23:56:51 -06:00
PabstMirror
4c727fbff5 remoteFncs -> events 2015-02-03 23:13:44 -06:00
PabstMirror
4156143ecf Captives Progress 2015-02-03 00:42:34 -06:00
PabstMirror
982f3b230a Captives First Pass 2015-02-02 20:04:50 -06:00
PabstMirror
3865598095 AGM_Captives 2015-02-02 19:48:33 -06:00