Commit Graph

118 Commits

Author SHA1 Message Date
Andrea Verano
5594b9cef1 Italian Translation Update (#6621)
Added new strings in:
-Advanced fatigue
-Arsenal
-Ballistics
-Common
-Concertina wire
-Dogtags
-Explosives
-Maverick
-MicroDAGR
-Night vision
-Overpressure
-Realistic names
-Scopes
-Zeus

Fixed some strings in:
-Common
-Concertina wire
-Hitreactions
-HuntIR
-Inventory
-Laser
-Maverick
-Medical ai
-Missile guidance
-Realistic Names
-Spotting scope
-Switch Units
-Tactical ladder
-Tripod
2018-10-08 20:49:37 -05:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
PabstMirror
4cfa64d73a
Laser - Reset hud when exiting UAV (#5947) 2017-12-21 16:49:48 -06:00
PabstMirror
e6683e8077
Add slider settings (#5920)
* Add slider settings

* WARNING to INFO

* tweak scopes / adv fatigue
2017-12-16 11:51:15 -06:00
jonpas
eb6e8c0b56 Cleanup optional argument headers (#5543) 2017-09-22 17:33:08 +02:00
PabstMirror
1a1fdb7c2c Move the hellfire hud to the laser module (#5503)
* Move the hellfire hud to the laser module

* Fix example
2017-09-16 14:24:43 -05:00
PabstMirror
df739bd36c Handle laser targets from non-primaryGunner turrets (#5507) 2017-09-15 17:31:31 -05:00
PabstMirror
74fd0f507f Add EH for UAV control, Add Hellfire support (#5305)
* Add EH for UAV control, Add Hellfire support

* cycle guidance keybind

* Handle broken PlayerViewChanged

* humps

* UAV Self-interactions (#5379)

* Switch ACE_Player to uav AI on valid seat change

* Different approach to UAV interactions

* Forgot to remove a variable

* Changed param to select
2017-08-22 16:07:45 -05:00
Tim Beswick
a0b5f9f2d5 Laser seeker range improvements (#5365)
* Workaround for laser max range. Made laser hud seeker use ammo values.

* Nested ifs for optimization of check
2017-08-03 12:50:29 -05:00
jonpas
5cf7569711 Correct new Chinese stringtable identifiers (#5334) 2017-07-08 09:48:39 -05:00
GodofMonkeys
60131ee589 Add Chinese Traditional & Simplified Localization (#5295)
Add Chinese Traditional & Simplified Localization
2017-06-22 16:46:00 +02:00
Phyma
ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00
PabstMirror
3898202091 Hellfire missiles (#4679)
* Hellfire

* Cleanup dev macros

* Cleanup some debug

* Add base interaction node for firemode actions

* Handle bad data in attack profile variable

* Skip ammo checks (returns bad data on added weaps)

* Add mags sizes for apache

* Add Hellfire Wiki Doc

* Cleanup doc

* Add pylon support

* Add support for pilot controlled weapons

* Add label to pylon mags

* Cleanup vehicle configs, autoAdd laser des, fix ineractions for driver
2017-06-02 16:51:38 -05:00
PabstMirror
00b91bed45 Minor fixes, cleanup, add lint ignore directives (#5176)
- Fix bug in getNumberMagazinesIn (func not used)
- Fix bug in seekerFindLaserSpot (func not used yet)
- Everything else is just cleanup
2017-05-31 22:09:36 +01:00
Andrea Verano
e3fd1612e2 Italian translation (Add & Fix) (#5193)
Added Italian translation for:
-advanced fatigue
-advanced throwing
-cook off
-dogtags
-gunbag
-ui-scopes and much more...

Fixed a lot of grammatical errors
2017-05-23 13:44:17 -05:00
11RDP-LoupVert
bcd73edaba French localization complete (#5079)
* French localization complete

* STR_ACE_MapTools_drawStaightLines_description fix

"l'on doit survoler le milieu du trait pour pouvoir le supprimer"

* Space management

alganthe :
Espace en trop après référence.

* Diapo

alganthe :
Slideshow -> diaporama
Slide -> diapo

* Cohesion fix

alganthe :
Vous avez traduit le nom du module juste au dessus (displayname).
Il est vrai que les créateurs de missions doivent consulter une documentation principalement écrite en anglais, donc vous avez le choix de traduire la ligne ci-dessus ou la garder, les deux semblent valide à mes yeux.

Reasoning : since French mission makers read reference material in English, it makes sense not to translate it and thus keep it simple for them.

* Caisses de munitions

caisse de mun -> caisses de munitions

* STR_ACE_Scopes_Description

Oops, forgot that one.
2017-04-12 10:39:41 +02:00
Grzegorz
15f2e6b2fe PL translation 3.9.0 (#4821)
* translate/fix cookoff PL translation

* translate/fix laser/map PL translation

* fix/translate maptools PL translation

* fix/translate medical_blood PL translation

* fix scopes PL translation

* fix zeus PL translation

* translate overpressure
2017-01-17 15:33:22 -06:00
jtj5283449
d4855a7ff3 Korean Translation v1.0 (#4794)
* Add files via upload

* Add files via upload

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

japanese translation caused error while translating process, had to remove some duplicated keys in stringtable.xml.

* Fix encoding
2017-01-02 17:52:01 -06:00
markooff
0c069a6bd2 polish translations (#4734)
* some extra polish translations

for details see polish_translations_readme_markooff.txt

* file was deleted as it wasn't the part of the mod (only for information reason)
2017-01-02 13:21:47 +01:00
PabstMirror
a3c50a6c76 Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
PabstMirror
491aaa89cb Update laser code if laser is already on (#4677) 2016-11-17 13:28:25 -06:00
BaerMitUmlaut
21502d7b7b Merge pull request #4562 from acemod/mgCleanup
Missile Guidance Overhaul
2016-11-15 19:16:04 +01:00
System98
7efe752f3c Update german translation
- Add missing german translations
2016-11-05 13:42:55 +01:00
classicarma
d33219b9ba Japanese translations (#4553) 2016-10-18 20:19:27 +02:00
PabstMirror
63f3673a65 Missile Guidance Overhaul 2016-10-17 16:08:23 -05:00
Nicolás Badano
ab6fc8efca Laser guidance for all designators (#3308)
* Fix laser and missileguidance over water

* Return a normalized vector in EFUNC(common,getTurretDirection)

* Make laser dispersion simulation optional, default off

* Prototype for ace_laser_designate

* Remove vanilla laser handling from ace_laser in favor of the new code on ace_laser_designate

* Simplify laser into one module

Rewrite large parts of laser
Merge laser_designate
Delete lase_selfDesignate

* Cleanup missile guidance

* Headers, fix laser over water

* Cleanup

* Test

* Change setting to scalar, more cleanup

* Add seeker debug drawing
2016-10-08 12:55:30 +02:00
commy2
05d30c5573 convert log macros to cba versions (#4282)
* convert log macros to cba versions

* Add changes to AB

* remove obsolete macro
2016-10-02 12:55:31 +02:00
KoffeinFlummi
72899643bd Merge branch 'master' into japanesestringtables 2016-09-27 20:54:17 +02:00
classicarma
f3b3105f01 translate laser 2016-09-28 01:13:12 +09:00
commy2
e7bc2e9d62 remove deprecated code for 3.8.0 (#4457)
* remove deprecated scroll wheel event handler

* remove deprecated ace hash functions

* remove deprecated execNextFrame

* remove deprecated insertionSort

* remove deprecated getConfigType

* remove deprecated binocularMagazine

* remove deprecated wait(Until)AndExecute

* remove old ass and deprecated alternative syntax setHitPointDamage

* remove deprecated event handlers (#4459)

* remove deprecated event handlers#

* remove ACE_newEvents

* Remove old ACE PlayerEventHandler wrappers
2016-09-24 22:31:10 +02:00
PabstMirror
0848b6d1de Fix script errors (#4327) 2016-09-04 21:03:52 +02:00
Glowbal
b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00
commy2
1f6b10c4cb convert laser to cba hashes (#4186) 2016-07-30 17:16:29 +02:00
BaerMitUmlaut
88b58216ee Added beautified component names 2016-06-20 11:44:36 +02:00
commy2
c481ddedaf add 'name' to components 2016-06-19 09:38:39 +02:00
jonpas
03e923aa68 Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
jonpas
bd5f6107a0 Merge branch 'master' into eol-lf 2016-06-09 14:24:45 +02:00
PabstMirror
d7f9c52c2f Merge branch 'master' into cbaEventSystem 2016-06-02 19:29:30 -05:00
jonpas
b0352fdeb9 Merge branch 'master' into eol-lf 2016-06-02 17:02:09 +02:00
jonpas
95573ee711 Stringtable URL (#3855)
* Move url into stringtable to display it properly, Add some missing author and url entries

* Fix main

* Remove duplicate author
2016-06-01 23:45:51 +02:00
jonpas
26fbc36cab Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00
jonpas
816da2aef1 Normalize to LF line endings 2016-05-30 18:37:03 +02:00
jonpas
7ede53bbdd QGVAR and Fix laser, map, map_gestures, maptools, modules, nightvision, optics 2016-05-25 02:09:11 +02:00
SilentSpike
207d6612da Remove duplicate ACE_newEvents entries 2016-05-24 15:06:17 +01:00
SilentSpike
c4b75160a4 Run event renaming script 2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
commy2
da70854568 manual merge 2016-05-18 11:48:27 +02:00
BaerMitUmlaut
7fcbe93b71 Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
Alessandro Foresi
e97c7c0f65 Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
commy2
467075ad67 replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00