Commit Graph

576 Commits

Author SHA1 Message Date
Nicolás Badano
66731c9cdd First rough implementation of the passengers menu, with mounted main actions 2015-03-20 00:53:58 -03:00
commy2
ab39608e4d change height when carrying, fix most cases of floating objects 2015-03-18 01:36:56 +01:00
commy2
ad181de578 main me
nu for reammo_box
2015-03-16 15:41:55 +01:00
commy2
2744f46bd2 spelling 2015-03-15 16:12:37 +01:00
commy2
b5f307919e replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
commy2
4dab0b73d5 add conditions on post init 2015-03-15 09:26:16 +01:00
PabstMirror
bed312dcee Use MACRO_ADDITEM from main instead of redefining 2015-03-11 17:36:40 -05:00
PabstMirror
1dd270812d Finish keybind conversion for old interact 2015-03-10 12:47:58 -05:00
PabstMirror
e191105200 Merge Changes 2015-03-07 10:36:01 -06:00
Nicolás Badano
9010f7a926 Change main action point for static weapons to the gunnerview selection 2015-03-06 01:35:12 -03:00
PabstMirror
0919e59719 Key Bind Redo (except vector) 2015-03-05 01:32:26 -06:00
Nicolás Badano
cd00eda8c0 Fix interactions with civilians 2015-03-02 23:30:11 -03:00
Nicolás Badano
71477f820a Add displayName to vehicle main actions. Increase range to 10m 2015-03-01 18:47:49 -03:00
Nicolás Badano
526e765144 Added base main actions for vehicle ancestors 2015-03-01 01:35:06 -03:00
Nicolás Badano
47eec69ebe Removed old config entries 2015-03-01 01:33:38 -03:00
Nicolás Badano
2e0b195cba Added base action for handheld weapons 2015-03-01 01:32:21 -03:00
Nicolás Badano
78b1d698c1 Added base actions for limbs on CAManBase 2015-03-01 00:52:08 -03:00
Nicolás Badano
84a7c5de46 Remove config entries for AGM interaction rose 2015-03-01 00:46:59 -03:00
Nicolás Badano
2b0cfac8e4 Removed obsolote code from ace_interaction (#109) 2015-02-28 23:00:24 -03:00
Nicolás Badano
85a77150c9 - Add cursored self interaction menu (for using inside vehicles)
- Renamed the base menu "SelfActions" to "ACE_SelfActions"
- Limit the amount of objects the player is shown interactions with. This are the 3 nearest objects which have active action points visible on screen.
- Cull action points that are not visible, to far away, etc before checking if they are active.
2015-02-28 17:48:46 -03:00
Nicolás Badano
dd92c5e845 Tap on either shoulder. "Tap" animation 2015-02-19 19:45:46 -03:00
Nicolás Badano
f7d5d615ee allow actions to be defined for different selections 2015-02-19 15:36:27 -03:00
Nicolás Badano
043987fc93 basic self actions 2015-02-18 18:58:06 -03:00
Nicolás Badano
681d83f922 Merge pull request #129 from KoffeinFlummi/agmCaptivesPort
Port: AGM Captives
2015-02-11 18:09:33 -03:00
PabstMirror
98564fae68 Surrendering 2015-02-06 15:54:26 -06:00
PabstMirror
82a8fc8ca3 exceptions 2015-02-05 23:11:28 -06:00
PabstMirror
435b3b8b86 Move Code out of CfgVehicles 2015-02-04 13:16:19 -06:00
Nicolás Badano
74d0ae95ff Change ACE_Settings from modules 2015-02-03 02:53:02 -03:00
Nicolás Badano
99cf0a75ee Merge branch 'master' of git@github.com:KoffeinFlummi/ACE3.git into aceSettings 2015-02-03 00:45:29 -03:00
PabstMirror
58a71e6a66 Merge pull request #97 from KoffeinFlummi/agmWirecutterPort
Port: AGM Wirecutters
2015-02-01 11:03:20 -06:00
Nicolás Badano
96b7c0d30c ACE_Settings: replace all ACE_Options 2015-01-30 19:19:45 -03:00
Nicolás Badano
981978d043 ACE_Settings: replace all ACE_Parameters 2015-01-30 19:06:25 -03:00
PabstMirror
9631154926 Set ADDON variable in XEH_preInit 2015-01-29 01:38:46 -06:00
Nou
26f353b94d Merge branch 'master' into interact_menu 2015-01-28 10:19:58 -08:00
PabstMirror
39a4977efe Port: Wirecutting from AGM
by gpgpgpgp, edited by commy2

Doesn't really work as well as I'd like (some fences are uncuttable)
2015-01-27 22:42:45 -06:00
KoffeinFlummi
c407553d49 Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
Nicolás Badano
f3dac73fa2 interaction: removed debug info 2015-01-24 15:40:41 -03:00
Nicolás Badano
33485f6d3f common: remove AGM key handling routines and remaining stuff from AGM options menu 2015-01-24 15:32:06 -03:00
Nicolás Badano
8affcc0a2e fixes 2015-01-24 14:30:30 -03:00
Nicolás Badano
dc55ea517e interaction: cba keybinds 2015-01-24 14:02:47 -03:00
Nicolás Badano
06743bef52 interaction: fix canInteract and exceptions in agm menu 2015-01-20 02:58:06 -03:00
Nicolás Badano
9e11aeb0b9 interaction: fix canInteract and exceptions in agm menu 2015-01-20 02:39:22 -03:00
Nicolás Badano
a5ac89dcb1 make some key events non blocking to allow some actions to share keybinds 2015-01-20 01:12:30 -03:00
Nicolás Badano
058aa8d920 interaction: cba keybinds 2015-01-18 19:38:58 -03:00
Nou
6a04408a74 Initial nou menu commit. 2015-01-18 10:38:27 -08:00
PabstMirror
6e8c394903 Standardize Config Version Stuff 2015-01-18 01:32:07 -06:00
commy2
7a6d0eefe3 port weapon select 2015-01-17 18:26:51 +01:00
Nicolás Badano
78cca3c539 interaction: raise "interactionMenuOpened" ACE event locally 2 2015-01-16 12:45:15 -03:00
Nicolás Badano
00e68c4540 interaction: raise "interactionMenuOpened" ACE event locally 2015-01-16 12:42:48 -03:00
Nicolás Badano
9cf9733850 interaction: fixed the modifier key 2015-01-15 17:15:39 -03:00
Nicolás Badano
1d5201c0d7 explosives: Fix #32 2015-01-15 16:13:12 -03:00
bux578
de8ca47e88 change some core to common 2015-01-14 14:28:04 +01:00
Nicolás Badano
fcbabc1388 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3.git 2015-01-14 10:12:34 -03:00
Nicolás Badano
167497ec2f small fixes for explosives and interaction 2015-01-14 10:11:46 -03:00
PabstMirror
4a0eb2d4ef Interaction paths 2015-01-14 00:48:06 -06:00
Nicolás Badano
b868e9a35c interaction: remove stuff from config. cable ties are no longer in interaction. 2015-01-14 01:47:39 -03:00
Nicolás Badano
9408363706 Fix interaction and overheating headers 2015-01-14 01:14:47 -03:00
Nicolás Badano
e53ed960dd Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3.git 2015-01-13 20:00:36 -03:00
Nicolás Badano
e24d6aa42f Fix in interaction menu for attaching 2015-01-13 19:59:16 -03:00
commy2
ee7ae79f15 fix key release issues 2015-01-13 23:54:21 +01:00
commy2
e071b2f684 fix macros in common' config 2015-01-13 20:56:02 +01:00
commy2
270ff5535a fix interaction menu 2015-01-13 19:14:34 +01:00
commy2
039ae01594 fix some sqf errors 2015-01-13 17:08:49 +01:00
commy2
9efc1f9547 fix script errors 2015-01-13 16:38:21 +01:00
jaynus
3fb2a8e245 big code clean up 2015-01-12 21:14:27 -08:00
commy2
35703f3920 inheritance 2015-01-12 21:35:18 +01:00
Nicolás Badano
9ce4f585ca Change PREPF to PREP for interaction 2015-01-12 01:26:07 -03:00
Nicolás Badano
f99f1a2791 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3.git into agmInteractionPort 2015-01-12 01:20:39 -03:00
Nicolás Badano
1aa862bc3b Change stringtables and main variables prefixes to ACE 2015-01-12 01:20:02 -03:00
Nou
b3e3a7b926 PBOPREFIX fixes. 2015-01-11 17:28:39 -08:00
Nicolás Badano
6025fc5c57 Macros for the rest of interaction 2015-01-11 20:13:47 -03:00
Nicolás Badano
8d1bdd88ff Finish macro work for config 2015-01-11 18:22:47 -03:00
Nicolás Badano
d405d5920a Macros for interaction keys and conditions 2015-01-11 17:41:04 -03:00
Nicolás Badano
e823e60224 Remove unused code 2015-01-11 17:40:17 -03:00
Nicolás Badano
8bff5f6ef4 interaction: add script_component, initial CBAfication of config. 2015-01-11 16:50:29 -03:00
Nicolás Badano
6769189e7c AGM_Interaction pre CBA 2015-01-11 16:32:51 -03:00