Commit Graph

161 Commits

Author SHA1 Message Date
jokoho48
0addb592d3 remove Unused Varaible in AB
fix private in AB
2015-12-21 02:29:10 +01:00
commy2
5a1aae6028 manual merge 2015-11-30 17:44:15 +01:00
commy2
0b84bb514b fix Cfg capitalization 2015-11-30 17:09:26 +01:00
commy2
dcf0a68b80 Revert "fix Cfg capitalization"
This reverts commit 43bda9c462.
2015-11-30 17:00:32 +01:00
commy2
43bda9c462 fix Cfg capitalization 2015-11-30 16:52:20 +01:00
commy2
ca9b909e75 fix CBA_fnc capitalization 2015-11-30 16:45:20 +01:00
SilentSpike
c731d83642 Merge pull request #2848 from acemod/fixForEachDeleteAt
fix Issue with forEach Loops and deleteAt Index
2015-11-25 14:00:37 +00:00
SilentSpike
49d4f233d9 Revert commit a718c82780 2015-11-18 13:19:12 +00:00
SilentSpike
a718c82780 Implement nice index deletion iteration solution
Previously when iterating over an array and modifying the same array via deletion of the current index, incorrect means was used to account for the change in index resulting in any further deletions being applied to the wrong elements.

This solution does not require duplication of the array or the use of external variables to track the number of deleted elements. We simply lower the `_forEachIndex` by 1 whenever an element is removed.
2015-11-17 16:02:56 +00:00
jokoho48
f3c5c64390 fix Issue with forEach Loops and deleteAt Index 2015-11-17 04:31:17 +01:00
PabstMirror
9d2d5b9c7c AdvanBalls - Fix ACE_twistDirection 2015-11-11 01:58:12 -06:00
PabstMirror
f8ca3693fd #2709 - Fix AB handleFired _muzzleVelocityShift 2015-10-08 21:22:00 -05:00
PabstMirror
326d549510 #2696 - Rangecard check bounds before select 2015-10-08 20:32:14 -05:00
jokoho48
a24e5b4665 fix Performance issue in AB 2015-09-16 11:54:49 +02:00
Michael Braun
fc45d1216a Simplyfied bounding value detection 2015-08-23 22:26:31 +02:00
Michael Braun
021c835b02 Removed debug messages 2015-08-23 17:54:10 +02:00
Michael Braun
20b45e10a4 Fixed issue with selecting the wrong value, when perfect barrel length match occured. 2015-08-23 17:53:33 +02:00
Michael Braun
1c14897194 Fixed velocity limit detection and small comment fix 2015-08-23 17:39:48 +02:00
jokoho48
e41ce78dbb Code Test PFH 2015-08-16 19:49:47 +02:00
jokoho48
87b9b5019c AB Performance Optimization (Part 8) 2015-08-06 13:35:55 +02:00
jokoho48
15a1a0d535 AB Performance Optimization (Part 7) 2015-08-06 10:58:07 +02:00
jokoho48
0ab865171d AB Performance Optimization (Part 6)
Add some todo comments
2015-08-05 18:50:37 +02:00
jokoho48
c4e4f184ff AB Performance Optimization (Part 5) 2015-08-05 18:33:28 +02:00
Michael Braun
9eb560ff3d AB Performance Optimization (Part 4) 2015-08-05 10:28:02 +02:00
Michael Braun
8fbcdfec5a Fixed missing bracket and parameter list issue in AB 2015-08-05 10:04:24 +02:00
Michael Braun
eca7f83cca AB Performance Optimization (Part 3) 2015-08-05 06:01:38 +02:00
Michael Braun
b8f1fa82ae AB Performance Optimization (Part 2) 2015-08-05 05:19:08 +02:00
Michael Braun
f6bc361734 Minimal performance improvement and fixed missing semicolon 2015-08-05 05:04:34 +02:00
Michael Braun
6b58b0b3bd AB Performance Optimization and documentation cleanup 2015-08-05 05:01:30 +02:00
jokoho48
c7e104437f Update Docu Comments in AB 2015-08-05 04:38:04 +02:00
jokoho48
d95bc3c299 AB Performance Optimization (Part 1) 2015-08-05 04:13:36 +02:00
jokoho48
3a2963c252 Fixed mission semicolon 2015-08-05 02:09:51 +02:00
jokoho48
7a0a1ead6e Updated parameterization in Advanced Ballistics module. 2015-08-05 00:32:48 +02:00
PabstMirror
1d82a3c193 #1962 - Fix Changes in Wind Deflection s in AB 2015-07-31 23:39:05 -05:00
PabstMirror
c1dd2df57a Move grid funcs and map long,lat,altitude to common 2015-06-30 12:26:51 -05:00
ulteq
f0849e70ff Slightly increased the alpha value of the bullet trace effect. 2015-06-02 23:11:44 +02:00
ulteq
16f6650486 Decreased the velocity threshold for the bullet trace effect 2015-06-02 22:38:44 +02:00
ulteq
52d304e9f9 Increased the protractor size 2015-06-02 22:37:27 +02:00
ulteq
9536423f2e Merge pull request #1353 from acemod/cleanup_ATragMX_AB
Removed a deprecated function and fixed some typos.
2015-05-22 18:42:20 +02:00
ulteq
e88c570ef2 Removed a deprecated function and fixed some typos. 2015-05-22 18:42:09 +02:00
jaynus
c924baefd7 All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
ulteq
7d3bb526dd Merge pull request #1263 from acemod/bulletTraceTweak
Slightly increased the bullet trace effect size
2015-05-20 22:12:37 +02:00
ulteq
149e3ae8b0 Slightly decreased the visibility of the bullet trace effect. 2015-05-20 22:12:02 +02:00
ulteq
28c8aba9bd Added missing ! 2015-05-19 20:46:55 +02:00
ulteq
57c37ecb9a Reorder/Rewrite of some advanced ballistics module options:
* alwaysSimulateForSnipers -> simulateForSnipers
* alwaysSimulateForGroupMembers -> simulateForGroupMembers
* onlyActiveForLocalPlayers -> simulateForEveryone
2015-05-19 20:46:13 +02:00
ulteq
8eaf754fdd Further increased the visibility of the bullet trace effect. 2015-05-18 10:56:34 +02:00
ulteq
4513b02c10 Experiment with the bullet trace effect size 2015-05-17 12:57:55 +02:00
ulteq
96b92ac172 Added a new module option for advanced ballistics:
* alwaysSimulateForGroupMembers
2015-05-17 11:45:55 +02:00
ulteq
cf487b544e Moved all temperature calculations into the weather module. 2015-05-14 16:07:41 +02:00
ulteq
26843dad88 Merge pull request #1057 from acemod/abConfigCaching
Config caching (advanced ballistics)
2015-05-13 11:30:21 +02:00
ulteq
b03333c9e8 Moved all wind calculations into the weather module 2015-05-11 10:59:07 +02:00
ulteq
d32e1024d3 Fixed a typo 2015-05-10 11:09:14 +02:00
ulteq
0a9dbfba87 Privates cleanup 2015-05-08 18:47:17 +02:00
ulteq
03fd740f8e Config caching is now done in the uiNamespace 2015-05-08 18:43:26 +02:00
ulteq
9a0fcd4fec AB config read caching 2015-05-08 17:20:56 +02:00
ulteq
1f15e68c30 Global variable cleanup 2015-05-08 16:00:41 +02:00
ulteq
fd0ca58fe6 Fixes broken bullet trace effect (caliber is now in mm, not inches) 2015-05-08 15:25:32 +02:00
KoffeinFlummi
aa9561f287 Convert ACE_barrelTwist to millimeters 2015-05-08 12:46:44 +02:00
KoffeinFlummi
adc758cd14 Convert ACE_bulletLength to millimeters 2015-05-08 12:45:17 +02:00
KoffeinFlummi
ce8e192a01 Convert ACE_caliber to millimeters 2015-05-08 12:44:06 +02:00
ulteq
fa07110311 The stability factor calculation is all metric now 2015-05-08 10:46:59 +02:00
KoffeinFlummi
3313582aec Convert ACE_barrelTwist to meters 2015-05-07 18:41:54 +02:00
KoffeinFlummi
27c8255987 Convert ACE_bulletMass to grams 2015-05-07 18:33:34 +02:00
KoffeinFlummi
b20c42398b Convert ACE_bulletLength to meters 2015-05-07 18:29:02 +02:00
KoffeinFlummi
4eaab93fd1 Convert ACE_caliber to meters 2015-05-07 18:21:15 +02:00
ulteq
884da7742e Disabled AB terrain init, if AB is not enabled 2015-05-02 00:36:23 +02:00
ulteq
723ffc21d1 Removed unneeded TODO 2015-05-01 10:26:37 +02:00
ulteq
4a8153b757 Replaced EXPLODE_4_PVT macro inside of ABs PFH 2015-04-25 17:19:43 +02:00
ulteq
eca7657ffa Removed a bunch of obsolete code:
*Obsolete, as of: 6fdaf4c400
2015-04-25 13:34:47 +02:00
ulteq
b053a641d9 Improved bullet trace visibility check 2015-04-25 13:15:54 +02:00
ulteq
d8eee168aa Improved onlyActiveForLocalPlayers abort condition check:
*Fixed alwaysSimulateForSnipers abort condition
2015-04-25 12:59:26 +02:00
ulteq
2d14ae61f9 Simplified muzzle velocity shift calculation:
*Also added some missing privates
2015-04-25 12:36:04 +02:00
ulteq
6fdaf4c400 Completely removed the SQF version of the advanced ballistics PFH 2015-04-25 10:59:48 +02:00
ulteq
6361bda3e9 Removed unused function 2015-04-24 13:01:11 +02:00
ulteq
eb88f94cf7 Removed unused privates 2015-04-24 11:53:06 +02:00
ulteq
89e33dc177 Refactored the weather module:
* No changes in functionality
2015-04-20 13:54:22 +02:00
ulteq
6c2982548f Fixed incorrect function header 2015-04-20 12:35:08 +02:00
ulteq
4e4dee18df Added missing privates / Removed unused privates 2015-04-16 18:21:19 +02:00
ulteq
5117595ecc Minor performance improvement 2015-04-16 17:52:21 +02:00
ulteq
defe46b769 Added new PFH abort condition (velocity < 100 m/s) 2015-04-16 17:30:50 +02:00
ulteq
9f289e1721 Fixed incorrect return values in some key handlers:
*Wind info
*Protractor
2015-04-15 12:53:02 +02:00
esteldunedain
c827c72412 AB and Kestrel: Move macros from defines.h to script_component 2015-04-14 10:22:26 -03:00
ulteq
5354d6578b Simplified the AB PFH massively 2015-04-13 12:56:53 +02:00
ulteq
63760acc4f Added an error message when the ab extension is missing 2015-04-13 12:56:18 +02:00
ulteq
c8aa3032fe Added some sanity checks to the module setting initialization 2015-04-13 12:54:06 +02:00
ulteq
6b44a3f3f9 Updated the module settings init script 2015-04-12 16:31:12 +02:00
ulteq
e99fb398ae Added simulation interval setting to the ab module 2015-04-12 16:25:01 +02:00
ulteq
aff9d7c554 Fixed a syntax error / Removed debug output 2015-04-12 16:17:49 +02:00
ulteq
9f0a2c8b80 The terrain init script now aborts if no extension is found 2015-04-12 16:10:45 +02:00
ulteq
9fd19563a3 Fixed several syntax errors 2015-04-12 12:52:13 +02:00
ulteq
fd737f3f95 Minor code optimization 2015-04-12 12:36:05 +02:00
ulteq
cf88adb794 Replaced wind with ACE_wind 2015-04-12 12:34:42 +02:00
ulteq
a993f2d5f1 Minor code optimization 2015-04-12 12:15:39 +02:00
ulteq
cb0df8783a Fixed a calculation error 2015-04-12 12:09:55 +02:00
ulteq
1c8da72716 Removed debug output 2015-04-12 11:59:45 +02:00
ulteq
c532742a5b Overworked the module settings (WIP) 2015-04-12 11:48:21 +02:00
ulteq
05f14d6242 Added AdvancedBallistics module options 2015-04-11 22:34:19 +02:00
ulteq
2b0a0145c5 Removed the last spawn/sleep commands from AB 2015-04-11 18:39:15 +02:00
ulteq
44198b18d7 Rewrite of the terrain initialization:
*Replaced spawn/sleep with a PFH
2015-04-11 18:18:38 +02:00
ulteq
23733263ea Updated the extension file name 2015-04-11 15:06:30 +02:00