Commit Graph

814 Commits

Author SHA1 Message Date
PabstMirror
b3f68467bb Wrong Actions in CfgMoves 2015-02-09 23:33:50 -06:00
Nicolás Badano
ff5c5a5bac scopes: Code cleaned up, removed spawns, added standard headers. 2015-02-10 01:22:10 -03:00
Nicolás Badano
eadcd82366 scopes: fixed errors, throttled sync of scope adjustment to all client and local calculation of deflections. 2015-02-09 23:00:40 -03:00
Nicolás Badano
f163e307c8 ace_common: throttledPublicVariable function 2015-02-09 22:59:43 -03:00
PabstMirror
24bd515814 Commenting and some stringtables 2015-02-08 22:44:23 -06:00
PabstMirror
45c9b65bad Merge pull request #123 from KoffeinFlummi/attachToVehicles
Attach to vehicles
2015-02-08 22:21:38 -06:00
PabstMirror
da9fc39103 Headers and Finish Notice 2015-02-08 17:35:21 -06:00
Nicolás Badano
a2b1cf1259 g-forces: updated headers 2015-02-08 19:58:41 -03:00
Nicolás Badano
80778cf8db overheating: updated headers 2015-02-08 19:54:12 -03:00
PabstMirror
e770a74630 Headers 2015-02-08 16:36:58 -06:00
Nicolás Badano
bedf059af5 Merge branch 'PFH_SwitchUnits' of github.com:KoffeinFlummi/ACE3 into PFH_SwitchUnits
Conflicts:
	addons/switchunits/functions/fnc_module.sqf
2015-02-08 19:17:07 -03:00
Nicolás Badano
8a26fbc957 ace_settings: remove debug stuff 2015-02-08 18:36:00 -03:00
Nicolás Badano
e6bd4c631c Merge pull request #127 from KoffeinFlummi/aceSettings
ACE_Settings system
2015-02-08 18:30:44 -03:00
Nicolás Badano
1b9d0aa635 ACE_Settings: do not load client settings on dedi servers or HC 2015-02-08 18:29:49 -03:00
PabstMirror
3f6ffa6ac2 Mag Repack - Keep Progress prototype
Ideas from AGM and CSE
Keeps Progress While Repacking if interrupted
Added sounds from CSE
2015-02-08 13:48:53 -06:00
PabstMirror
6d534e8846 #130 - Surrender Module Prototype 2015-02-07 15:20:51 -06:00
Nicolás Badano
1717d75a20 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into aceSettings 2015-02-07 10:49:26 -03:00
PabstMirror
fcf39a3916 #118 Sound Effect from CSE 2015-02-06 23:23:33 -06:00
PabstMirror
ed3f28ec6d Minor Cleanup 2015-02-06 22:24:27 -06:00
PabstMirror
c117e9bf16 Header Examples 2015-02-06 17:03:56 -06:00
PabstMirror
98564fae68 Surrendering 2015-02-06 15:54:26 -06:00
PabstMirror
7a3029b9fd replace spawns 2015-02-06 03:38:27 -06:00
PabstMirror
82a8fc8ca3 exceptions 2015-02-05 23:11:28 -06:00
PabstMirror
122a38a6aa More Refactoring 2015-02-05 16:39:45 -06:00
commy2
350741918b Merge pull request #121 from KoffeinFlummi/moduleSounds
Module sounds
2015-02-05 01:49:38 +01:00
PabstMirror
435b3b8b86 Move Code out of CfgVehicles 2015-02-04 13:16:19 -06:00
PabstMirror
11cd426b87 Redo XEH 2015-02-04 00:35:51 -06:00
PabstMirror
24ab11a1e2 More work 2015-02-03 23:56:51 -06:00
PabstMirror
4c727fbff5 remoteFncs -> events 2015-02-03 23:13:44 -06:00
commy2
49f0b79962 fcs for turrets 2015-02-04 03:20:55 +01:00
commy2
47d5befd12 fcs per turrets 2015-02-03 23:03:43 +01:00
Nicolás Badano
18fa6f9850 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into aceSettings 2015-02-03 17:48:24 -03:00
bux578
509bfefff1 fixed SwitchUnits
needed to wait in initPlayer
2015-02-03 21:47:48 +01:00
Nicolás Badano
d65a740b7a WindDeflection using ace_settings 2015-02-03 17:47:25 -03:00
Nicolás Badano
ba197f1060 Merge branch 'aceSettings' of github.com:KoffeinFlummi/ACE3 into aceSettings 2015-02-03 16:50:14 -03:00
Nicolás Badano
e57a135750 Missing prep 2015-02-03 16:49:40 -03:00
Nicolás Badano
5f44af2341 Missing prep 2015-02-03 16:47:23 -03:00
bux578
903c41308c works in singleplayer 2015-02-03 20:33:15 +01:00
Nicolás Badano
146e87f02e nametags: slightly changed module options to use the new ACE_Settings 2015-02-03 15:47:17 -03:00
Nicolás Badano
b119d5246b fix in setsettings 2015-02-03 15:46:33 -03:00
commy2
4185299efd rename agm burst mode to ace burst mode (ai) 2015-02-03 19:38:49 +01:00
Nicolás Badano
9773f7b838 Merge pull request #124 from KoffeinFlummi/GogglesHeaderFix
Updated headers of the goggles to be as required.
2015-02-03 15:12:30 -03:00
Nicolás Badano
91d2a8c343 Merge pull request #125 from KoffeinFlummi/agmParachutePort
Agm parachute port
2015-02-03 15:12:12 -03:00
Nicolás Badano
eee5ff604a Merge pull request #122 from KoffeinFlummi/ExplosivesHeaderFix
Fixed the headers of the explosives system to be the correct style.
2015-02-03 15:12:00 -03:00
Garth L-H de Wet
9c20706c83 Added a event handler for player vehicle changing. As well as covered the canInteract in key handler. 2015-02-03 11:51:16 +02:00
Garth L-H de Wet
b4d1d6b230 Removed the PFH when the player vehicle is no longer a parachute. 2015-02-03 11:50:33 +02:00
Garth L-H de Wet
c08494cc43 Made use of time instead of diag_ticktime, to take care of time acceleration and so forth. 2015-02-03 11:50:11 +02:00
PabstMirror
4156143ecf Captives Progress 2015-02-03 00:42:34 -06:00
Nicolás Badano
74d0ae95ff Change ACE_Settings from modules 2015-02-03 02:53:02 -03:00
Nicolás Badano
92d21af8c6 ACE_Settings: function for updating settings from modules 2015-02-03 02:52:07 -03:00