Commit Graph

728 Commits

Author SHA1 Message Date
2a02112849 Update EPOCH_server_revivePlayer.sqf
Must be set manually (not by EPOCH_server_effectCrypto), because the Variable must be set on _newplyr !!!
2016-08-10 18:10:12 +02:00
19d36fd802 0.4.0.0 b583
tweaks to angle and offset of HUD
2016-08-10 10:20:23 -05:00
0c7bb5f916 Be filter update 2016-08-08 16:17:24 -05:00
810fe5d65c bump version to 0.4
* Adds experimental test of new HUD from @raymix
* Hud elements are added and removed dynamically so that all active
icons are always right justified.
* Icons scale in size when critical levels are reached.
* added use of new A3 features to control angle and scale of hud icons.
* warning and critical levels are controlled via customVarsDefaults.

* Added larger group sizes up to 64 players and increased Krypto costs.
* reworked Finsh login in login fsm to wait for display 46 not to be
Null.
2016-08-08 14:45:39 -05:00
9d8734acdc remove bikey for 0390 and replace with 0400 2016-08-08 14:36:19 -05:00
e2d621a4c8 add no Krypto found message
changed logic of dyna_isDeadPlayer to only allow typeOf Epoch_Male_F or
Epoch_Female_F as isKindOf Man without the isplayer check would have
returned for traders incorrectly. (unless we want killing traders to
come with a Krypto payout)
2016-08-08 14:24:47 -05:00
4ea5404cd5 remove phone and add crypto to player body.
now uses dynamic action menu for take option on dead player bodies.
2016-08-08 12:12:20 -05:00
e69e47185a fixed BE kick when asking trader his name 2016-08-07 15:12:58 -05:00
9022e07ddc config support for epoch nite light 2016-08-06 12:54:53 -05:00
45dd6f410c fixed Apex BE attachto kicks
ref to https://github.com/EpochModTeam/Epoch/issues/589
2016-08-06 12:53:56 -05:00
3d13a2216c Duping of bipods pt1 #411
see notes: https://github.com/EpochModTeam/Epoch/issues/411
2016-08-06 12:43:03 -05:00
9694b3dfb1 Merge pull request #594 from Ignatz-HeMan/patch-1
Maintain Base
2016-08-06 10:08:41 -05:00
11a92e2b56 Update EPOCH_maintainIT.sqf 2016-08-05 20:47:13 +02:00
028e0e3495 Update EPOCH_server_maintBUILD.sqf 2016-08-05 20:27:11 +02:00
6f0025f8c9 BE updates for CUP and APEX attach to kicks 2016-07-28 10:06:07 -05:00
de4bf3d0e9 Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2016-07-28 09:57:43 -05:00
9e43105413 added changes for #587 2016-07-28 09:57:36 -05:00
f436d4207b Merge pull request #591 from Ignatz-HeMan/patch-1
Update EPOCH_startNpcTrade.sqf
2016-07-26 21:50:17 -05:00
f093723949 Update EPOCH_startNpcTrade.sqf
Handgunweapons are 2
Secondary Weapons are 4
2016-07-26 20:07:05 +02:00
89dec8acd7 (placeholder) Radiation effects PP + Drunk PP fix - #834 + #690 2016-07-16 20:11:36 +01:00
b77a091eb0 Crafting fixes: 3D Preview + Dan's error #583 2016-07-16 11:55:56 +01:00
1688486cd1 configize isBuildAllowed 2016-07-14 16:36:24 -05:00
dd54f07534 prevent Error Zero divisor here 2016-07-13 07:51:43 -05:00
4420175667 tone down player detonate power 2016-07-12 16:16:03 -05:00
792e2d90bf 0.3.9 b570 2016-07-12 15:17:22 -05:00
e865ab218e 0.3.9 b569 2016-07-12 14:41:03 -05:00
c1a7c977e0 remove references to unneeded player var 2016-07-12 14:38:03 -05:00
ee7f7497c0 0.3.9 b568
change gamemode from Survival to Survive
enabled Ryan Zombies support by default.
added random delay in revenge detonation.
added min alive time setting for player revenge options. Default 15
minutes (900 seconds).
2016-07-12 14:19:56 -05:00
443c6e90bc 0.3.9 b566
fixed incorrect index in weighted array fnc when zombies not used
added 3 additional water sources
fixed BE kick when base building since b564
removed allowdamage false on player revive, that caused player immunity
to server side AI.
trade request text feedback changed
2016-07-10 08:54:27 -05:00
2fe61d42ca caused revived player to be immune to server side AI 2016-07-09 15:11:10 -05:00
4ec283034d change trade request text
http://epochmod.com/forum/topic/42379-p2p-trade-message/
2016-07-09 15:09:44 -05:00
e2f4410b3d add additional water source 2016-07-09 14:19:19 -05:00
071a49aa51 0.3.9 b565
fixed typo from b563
2016-07-09 11:10:53 -05:00
d3b0d80005 fixed more typos 2016-07-09 11:07:10 -05:00
0cdb6034ff Merge pull request #576 from EpochModTeam/release
merge from release
2016-07-09 11:06:32 -05:00
bad9153304 Merge pull request #575 from Ignatz-HeMan/patch-3
Update CfgEpochClient.hpp
2016-07-09 11:05:44 -05:00
76eace8252 Update CfgEpochClient.hpp 2016-07-09 17:45:41 +02:00
dd3d86a51b Merge pull request #574 from EpochModTeam/experimental
0.3.9 b564
0.3.9.0564
2016-07-09 10:30:18 -05:00
2df932cda6 fixed typo pt2 2016-07-09 10:29:23 -05:00
88ba4b9e6b 0.3.9 b564
fixed error in load vehicles function
2016-07-09 10:26:35 -05:00
c6e5bad2ff fixed error in load vehicles 2016-07-09 10:24:33 -05:00
67033bf9af Merge pull request #573 from EpochModTeam/experimental
0.3.9 b563
0.3.9.0563
2016-07-09 09:41:58 -05:00
ffad14348b repack 2016-07-09 09:13:59 -05:00
35b28e94f9 fix comment 2016-07-09 09:08:51 -05:00
7f23f761ca 0.3.9 b563 pt2 2016-07-09 09:05:07 -05:00
8dcb38d655 0.3.9 b563 2016-07-09 09:04:08 -05:00
57930c84a4 add configs for revenge dialog 2016-07-09 09:01:40 -05:00
59934bae10 Merge pull request #572 from EpochModTeam/release
merge base building changes
2016-07-09 08:42:26 -05:00
dd42401de2 Merge pull request #568 from Ignatz-HeMan/patch-1
Building Configs
2016-07-09 08:40:54 -05:00
0b2ab11370 Merge pull request #570 from EpochModTeam/experimental
0.3.9 b562
0.3.9.0562
2016-07-08 17:35:26 -05:00