eraser1
725487340e
ArmA AI need some ICE...
2016-05-22 00:05:16 -05:00
eraser1
1244550ded
Derp #2
2016-05-16 17:41:33 -05:00
eraser1
146ad20edc
Derp
2016-05-16 10:55:43 -05:00
eraser1
cd744e3759
Resolve conflicts, fix typos, optimize Occupation
...
# Conflicts:
# @ExileServer/addons/a3_dms/config.cpp
2016-05-15 14:15:03 -05:00
eraser1
218d65b8a0
Fixes + micro-optimizations
2016-05-15 13:55:18 -05:00
second_coming
bcc099583b
SC submit v3
2016-05-12 19:13:45 +01:00
second_coming
b7d039e5d5
SC submit v2
2016-05-12 12:30:03 +01:00
second_coming
04d263fb8c
SC submit v1
2016-05-12 12:29:02 +01:00
eraser1
e3d11a0aa5
Initial Test Branch Commit
...
Lots of optimizations...
2016-05-06 22:44:48 -05:00
eraser1
38627c5e28
Github pls
2016-04-27 19:26:35 -05:00
eraser1
5eddd23f44
Merge pull request #38 from Defent/Testing
...
Implement all Testing Features
2016-04-27 19:20:25 -05:00
eraser1
85784364ac
Merge conflicts....
2016-04-27 19:20:05 -05:00
eraser1
ea66d8ec7c
Preparation for Merge
2016-04-27 18:45:17 -05:00
eraser1
bf1ed941fb
Whoops
...
I was using "DMS_MarkerText_ShowAICount" instead of
"DMS_MarkerText_ShowAICount_Static" in
"fn_AddMissionToMonitor_Static.sqf"
2016-04-27 18:37:45 -05:00
eraser1
1c425a1059
Slight tweaks
2016-04-20 17:46:00 -05:00
eraser1
c28ca8dfba
Fix static weapon destruction
2016-04-15 20:46:28 -05:00
eraser1
610ab08c12
Fix
2016-04-15 09:28:59 -05:00
eraser1
fd94fb0bcc
Release Candidate
2016-04-14 21:20:26 -05:00
eraser1
65c820780d
Merge pull request #37 from Defent/revert-36-Testing
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Revert "Fixed mission counter"
2016-04-14 09:29:38 -05:00
eraser1
057c4c3032
Revert "Fixed mission counter"
2016-04-14 09:24:46 -05:00
eraser1
b1598dd568
Merge pull request #36 from donkeypunchepoch/Testing
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Fixed mission counter
2016-04-09 11:03:17 -05:00
DonkeyPunchINFO
41b90bdff5
Fix for missionside conflict with missioncounter
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Thx to Doob @Nexcorvus for pointing this out and working through the
issues :)
2016-04-09 11:00:27 -05:00
Defent
b84f693928
Update README.md
2016-04-01 01:45:22 +02:00
Defent
c83755d5e0
Update README.md
...
Added image and reference to the CC license.
2016-04-01 01:43:48 +02:00
eraser1
5577bc6d00
Improve license overview readability
2016-03-31 18:18:51 -05:00
eraser1
ce1b6c0632
Added License and Legal Restrictions
2016-03-31 18:15:14 -05:00
eraser1
1e301e8cb6
Some more stuff
2016-03-31 17:54:56 -05:00
eraser1
7dcf806cb3
Stuff I've been working on...
2016-03-25 18:09:41 -05:00
eraser1
a42a5184b9
Add map configs for Napf and Chernarus
...
Courtesy of Hollow ;)
2016-03-17 18:53:52 -05:00
eraser1
63acfe6222
Add namalsk config
...
<3 vish
2016-03-06 23:03:16 -06:00
eraser1
d435e6cf1a
Initial Testing Commit
2016-03-01 00:34:55 -06:00
eraser1
11d0f608dd
Update version and readme
2016-02-19 17:33:48 -06:00
eraser1
a3a8f1be6c
Merge pull request #35 from donkeypunchepoch/master
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Fix #1 - DS
2016-02-19 17:31:48 -06:00
DonkeyPunchINFO
e21427f58d
Fix #1 - DS
...
Fixed missed variable change.
2016-02-19 00:39:00 -06:00
eraser1
9d0ec9cffe
Some cool new stuff :D
2016-02-17 17:58:05 -06:00
eraser1
53b26e5ec0
Merge pull request #34 from donkeypunchepoch/master
...
Nice work! :)
2016-02-17 17:30:14 -06:00
DonkeyPunchINFO
d80c6756b1
Upgrades pending approval
...
Added in settings for HERO and Survivor AI with appropriate Variables
based off Bandit AI. Added in AI Kill 2 DB settings and code. Added in
Compatibility for Rank Changes with GR8 Humanity script(not dependant
upon for use of these updates).
2016-02-17 02:11:17 -06:00
eraser1
d8ad73cc70
Update Documentation
2016-02-14 13:38:57 -06:00
eraser1
1b853b568a
Merge pull request #33 from Defent/DMS-BETAUpdates
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Merge Beta with Live Branch
2016-02-14 13:32:03 -06:00
eraser1
e944f07d7b
Couple more forgotten variables...
2016-02-07 15:27:38 -06:00
eraser1
9c1f68b6bb
Quick fix
2016-02-07 15:03:57 -06:00
eraser1
e07bc27e3a
Fixes and Features (UNTESTED)
...
Feel free to test :)
2016-02-07 14:24:35 -06:00
eraser1
ff9cbb49e1
Forgot to change this
2016-01-11 12:55:03 -06:00
eraser1
7ee6ea09e6
More beta changes
2016-01-11 12:52:26 -06:00
eraser1
cfde8f554a
Make that prettier... and update DMS_Version
2016-01-09 19:54:50 -06:00
eraser1
031dd386ad
Minor improvements
...
Added distance to the party member notification when they kill an AI
The mine created by using "DMS_explode_onRoadkill" is spawned on the
player, so the player can't get away with running an AI over if he/she
simply drives really fast.
2016-01-09 11:06:42 -06:00
eraser1
7a8630b322
Forgot to change DMS_Version
2016-01-06 20:03:29 -06:00
eraser1
c13d751047
Release Candidate
2016-01-06 18:38:55 -06:00
eraser1
3a812885d8
Fixes
2015-12-24 21:38:43 -06:00
eraser1
5b0b8c35dd
Mini-update
2015-12-24 16:14:18 -06:00