Commit Graph

363 Commits

Author SHA1 Message Date
eraser1
725487340e ArmA AI need some ICE... 2016-05-22 00:05:16 -05:00
eraser1
1244550ded Derp #2 2016-05-16 17:41:33 -05:00
eraser1
146ad20edc Derp 2016-05-16 10:55:43 -05:00
eraser1
cd744e3759 Resolve conflicts, fix typos, optimize Occupation
# Conflicts:
#	@ExileServer/addons/a3_dms/config.cpp
2016-05-15 14:15:03 -05:00
eraser1
218d65b8a0 Fixes + micro-optimizations 2016-05-15 13:55:18 -05:00
second_coming
bcc099583b SC submit v3 2016-05-12 19:13:45 +01:00
second_coming
b7d039e5d5 SC submit v2 2016-05-12 12:30:03 +01:00
second_coming
04d263fb8c SC submit v1 2016-05-12 12:29:02 +01:00
eraser1
e3d11a0aa5 Initial Test Branch Commit
Lots of optimizations...
2016-05-06 22:44:48 -05:00
eraser1
38627c5e28 Github pls 2016-04-27 19:26:35 -05:00
eraser1
5eddd23f44 Merge pull request #38 from Defent/Testing
Implement all Testing Features
2016-04-27 19:20:25 -05:00
eraser1
85784364ac Merge conflicts.... 2016-04-27 19:20:05 -05:00
eraser1
ea66d8ec7c Preparation for Merge 2016-04-27 18:45:17 -05:00
eraser1
bf1ed941fb Whoops
I was using "DMS_MarkerText_ShowAICount" instead of
"DMS_MarkerText_ShowAICount_Static" in
"fn_AddMissionToMonitor_Static.sqf"
2016-04-27 18:37:45 -05:00
eraser1
1c425a1059 Slight tweaks 2016-04-20 17:46:00 -05:00
eraser1
c28ca8dfba Fix static weapon destruction 2016-04-15 20:46:28 -05:00
eraser1
610ab08c12 Fix 2016-04-15 09:28:59 -05:00
eraser1
fd94fb0bcc Release Candidate 2016-04-14 21:20:26 -05:00
eraser1
65c820780d Merge pull request #37 from Defent/revert-36-Testing
Revert "Fixed mission counter"
2016-04-14 09:29:38 -05:00
eraser1
057c4c3032 Revert "Fixed mission counter" 2016-04-14 09:24:46 -05:00
eraser1
b1598dd568 Merge pull request #36 from donkeypunchepoch/Testing
Fixed mission counter
2016-04-09 11:03:17 -05:00
DonkeyPunchINFO
41b90bdff5 Fix for missionside conflict with missioncounter
Thx to Doob @Nexcorvus for pointing this out and working through the
issues :)
2016-04-09 11:00:27 -05:00
Defent
b84f693928 Update README.md 2016-04-01 01:45:22 +02:00
Defent
c83755d5e0 Update README.md
Added image and reference to the CC license.
2016-04-01 01:43:48 +02:00
eraser1
5577bc6d00 Improve license overview readability 2016-03-31 18:18:51 -05:00
eraser1
ce1b6c0632 Added License and Legal Restrictions 2016-03-31 18:15:14 -05:00
eraser1
1e301e8cb6 Some more stuff 2016-03-31 17:54:56 -05:00
eraser1
7dcf806cb3 Stuff I've been working on... 2016-03-25 18:09:41 -05:00
eraser1
a42a5184b9 Add map configs for Napf and Chernarus
Courtesy of Hollow ;)
2016-03-17 18:53:52 -05:00
eraser1
63acfe6222 Add namalsk config
<3 vish
2016-03-06 23:03:16 -06:00
eraser1
d435e6cf1a Initial Testing Commit 2016-03-01 00:34:55 -06:00
eraser1
11d0f608dd Update version and readme 2016-02-19 17:33:48 -06:00
eraser1
a3a8f1be6c Merge pull request #35 from donkeypunchepoch/master
Fix #1 - DS
2016-02-19 17:31:48 -06:00
DonkeyPunchINFO
e21427f58d Fix #1 - DS
Fixed missed variable change.
2016-02-19 00:39:00 -06:00
eraser1
9d0ec9cffe Some cool new stuff :D 2016-02-17 17:58:05 -06:00
eraser1
53b26e5ec0 Merge pull request #34 from donkeypunchepoch/master
Nice work! :)
2016-02-17 17:30:14 -06:00
DonkeyPunchINFO
d80c6756b1 Upgrades pending approval
Added in settings for HERO and Survivor AI with appropriate Variables
based off Bandit AI. Added in AI Kill 2 DB settings and code. Added in
Compatibility for Rank Changes with GR8 Humanity script(not dependant
upon for use of these updates).
2016-02-17 02:11:17 -06:00
eraser1
d8ad73cc70 Update Documentation 2016-02-14 13:38:57 -06:00
eraser1
1b853b568a Merge pull request #33 from Defent/DMS-BETAUpdates
Merge Beta with Live Branch
2016-02-14 13:32:03 -06:00
eraser1
e944f07d7b Couple more forgotten variables... 2016-02-07 15:27:38 -06:00
eraser1
9c1f68b6bb Quick fix 2016-02-07 15:03:57 -06:00
eraser1
e07bc27e3a Fixes and Features (UNTESTED)
Feel free to test :)
2016-02-07 14:24:35 -06:00
eraser1
ff9cbb49e1 Forgot to change this 2016-01-11 12:55:03 -06:00
eraser1
7ee6ea09e6 More beta changes 2016-01-11 12:52:26 -06:00
eraser1
cfde8f554a Make that prettier... and update DMS_Version 2016-01-09 19:54:50 -06:00
eraser1
031dd386ad Minor improvements
Added distance to the party member notification when they kill an AI

The mine created by using "DMS_explode_onRoadkill" is spawned on the
player, so the player can't get away with running an AI over if he/she
simply drives really fast.
2016-01-09 11:06:42 -06:00
eraser1
7a8630b322 Forgot to change DMS_Version 2016-01-06 20:03:29 -06:00
eraser1
c13d751047 Release Candidate 2016-01-06 18:38:55 -06:00
eraser1
3a812885d8 Fixes 2015-12-24 21:38:43 -06:00
eraser1
5b0b8c35dd Mini-update 2015-12-24 16:14:18 -06:00