Marli Frost
3806f08eb0
feat: configure audio output using an enum
2020-03-31 22:29:30 +01:00
Marli Frost
a83f09bd60
fix: avoid rodio API when audio is disabled
2020-03-31 21:28:09 +01:00
Marli Frost
c82d1b9316
allow the game to start without an audio device
2020-03-31 21:27:55 +01:00
Imbris
508def2701
Merge branch 'capucho/resume-do-not-eject-cursor' into 'master'
...
Don't eject mouse on resume
Closes #307
See merge request veloren/veloren!873
2020-03-31 16:50:45 +00:00
Imbris
7b6c6111f0
Merge branch 'capucho/password_cursor_fix' into 'master'
...
Fix the cursor lagging behind on the password field
See merge request veloren/veloren!859
2020-03-31 16:39:56 +00:00
Imbris
b3791a2b4e
Upgrade vek version so that it actually uses the patch
2020-03-30 19:44:51 -04:00
Capucho
3f1f9b9ab0
Make so that the resume button doesn't eject the mouse
2020-03-30 22:00:46 +01:00
Capucho
abc1a041fa
Added a portuguese translation
2020-03-30 22:57:26 +02:00
AdamWhitehurst
d3b99fc026
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
2020-03-29 13:40:08 -07:00
AdamWhitehurst
dcc9d44b1c
remove unused timed_combo
2020-03-29 13:40:03 -07:00
jshipsey
ff56e5f9f9
fireball damage tweaks/staff shooting anim
2020-03-29 14:00:05 -04:00
jshipsey
fa54c90558
cleanup, tweak to triplestrike stage 1
2020-03-29 03:53:52 -04:00
Pfauenauge90
e3a5051b52
small fix
2020-03-28 18:06:00 +01:00
Imbris
d3b5b1e637
Remove None variant fromm armor types
2020-03-28 03:51:24 -04:00
Imbris
f551c4a2c5
Move armor types to a new location, use a const for the moving cutoff in voxygen anims
2020-03-28 01:52:12 -04:00
jshipsey
8fd774f21a
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
2020-03-27 23:59:45 -04:00
jshipsey
49ba196671
proper bow animation
2020-03-27 23:59:05 -04:00
Imbris
ba3fa16c33
Create Dir type for better enforcement of non NaN, normalized representations of directions
2020-03-27 22:02:07 -04:00
Capucho
15d2a6d3dc
Fix the wrong default keybind change
2020-03-27 19:36:20 +00:00
Capucho
15ecdfb9b4
Added an option for hold and added everything to the settings
2020-03-27 18:35:52 +00:00
AdamWhitehurst
d774091fa4
Add triple_strike anims for axe and hammer
2020-03-27 11:00:58 -07:00
Pfauenauge90
0b3fb2dd3c
fire bolt visuals
2020-03-27 18:31:45 +01:00
timokoesters
6fe5c5724c
Fix char selection not showing tools
2020-03-27 18:17:41 +01:00
Pfauenauge90
c3a4f897da
update help screen
2020-03-27 17:50:34 +01:00
Pfauenauge90
11be9c10b2
remapped default look key, removed unused keys
2020-03-27 16:09:51 +01:00
jshipsey
0ffff86e25
third attack for triple strike
2020-03-27 01:57:30 -04:00
jshipsey
1c3d1d260c
small animation tweaks
2020-03-26 23:51:55 -04:00
Pfauenauge90
50b7206577
asset cleanup, map visuals
2020-03-27 04:06:27 +01:00
Shane Handley
362771be4b
SFX and unit test fixes.
2020-03-27 12:06:25 +11:00
timokoesters
fe2aa7da7b
Merge remote-tracking branch 'origin/master' into combat
2020-03-26 23:43:33 +01:00
jshipsey
7692f1d354
fixed wield feet while jumping, tweaked charge anim
2020-03-26 18:26:23 -04:00
Capucho
03396eb77e
Implement #505
2020-03-26 21:22:21 +00:00
jshipsey
175fea98ef
more cleanup, WIP fake swimming
2020-03-26 01:35:25 -04:00
Pfauenauge90
5f10cdf0c6
adjusted foot step sounds, inventory space above bag
2020-03-25 21:06:01 +01:00
Pfauenauge90
8b05dda1d9
assset cleanup, transparency, new icons
2020-03-25 16:47:48 +01:00
Imbris
3889ec7292
climbing tweaks, fix triple strike overflow, fix Last<CharacterState>
...
not registered
2020-03-25 02:05:28 -04:00
Imbris
6ba158b7e1
Input handling changes
2020-03-25 01:38:37 -04:00
Adam Whitehurst
37ec191021
update controller tick fn
2020-03-25 01:38:25 -04:00
jshipsey
c7d9b5ae0f
fixed critter animation
2020-03-25 01:29:55 -04:00
jshipsey
047f6b8a01
fixed swimming, better charge
2020-03-25 01:22:07 -04:00
jshipsey
a6537ed69b
starting foot movement with attacks, clearing some dead code
2020-03-25 00:15:06 -04:00
Pfauenauge90
550dd144bc
new icon art
2020-03-25 01:41:43 +01:00
Capucho
7851a407b1
Fix the cursor lagging behind on password field
2020-03-24 21:41:59 +00:00
timokoesters
58585e0810
Better climbing, fireball impl
2020-03-24 20:09:23 +01:00
timokoesters
99e7e1f785
Split staff into 3 abilities
2020-03-24 14:00:22 +01:00
jshipsey
7a4f0fa9ac
climb fix, const tweak update, trying equip anims
2020-03-24 00:24:31 -04:00
Pfauenauge90
7f30ec3d55
colors for inventory space counter
2020-03-24 01:31:14 +01:00
timokoesters
43d4e8aad2
Better inventory counter
2020-03-24 00:38:00 +01:00
timokoesters
1c145e8d3a
Add inventory counter
2020-03-24 00:23:21 +01:00
timokoesters
c01cd62f5f
Move meta.dat to ron, so we don't create memory allocation errors
2020-03-23 14:18:05 +01:00
timokoesters
fb16106960
Merge remote-tracking branch 'origin/master' into combat
2020-03-23 11:30:47 +01:00
jshipsey
eddf3ec658
raised run anim speed 20%
2020-03-22 21:32:34 -04:00
Capucho
0358caa173
Fix the wrong logs directory being displayed on panic
2020-03-22 22:06:05 +00:00
jshipsey
9cbbe0311f
rewrote the whole stupid skeleton to work much smarter
2020-03-22 16:06:53 -04:00
jshipsey
3baa0471ec
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
2020-03-22 11:55:35 -04:00
jshipsey
0773524031
wield idle, wield run
2020-03-22 11:55:28 -04:00
Pfauenauge90
662f5b1037
removed warnings and item test values
2020-03-22 14:55:08 +01:00
Adam Whitehurst
db8d89a4d9
* rename CharacterState equals() -> same_variant()
2020-03-22 05:46:09 -07:00
Imbris
41c424ac13
Optimized uses of emitters, cleanup
2020-03-22 00:49:46 -04:00
jshipsey
eafd761d5a
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
2020-03-22 00:14:11 -04:00
jshipsey
32c85d1bab
axe attack
2020-03-22 00:11:24 -04:00
Imbris
f399085974
Flip models for hands, shoulders, and feet of humanoids
2020-03-21 18:48:21 -04:00
Adam Whitehurst
c5378b7065
Better triple_strike handling
2020-03-21 14:55:04 -07:00
Adam Whitehurst
819c2767bc
* move swap loadout to handle_swap_loadout util fn
...
* impl From<JoinData> for StateUpdate
2020-03-21 14:16:26 -07:00
jshipsey
a861f6ad26
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
2020-03-21 15:47:28 -04:00
jshipsey
14f560f21b
proper hammer smash, small tweaks
2020-03-21 15:47:16 -04:00
jshipsey
221f675217
spin attack
2020-03-21 14:54:29 -04:00
Adam Whitehurst
3ae2b8de2e
Remove excess code
2020-03-21 10:32:32 -07:00
Adam Whitehurst
180ec89060
add SwapLoadout
2020-03-21 10:26:38 -07:00
jshipsey
49986a0e09
bow work
2020-03-21 03:40:14 -04:00
Imbris
08db424169
Add safe_slerp function that ensures that slerping returns non-NaN normalized values
2020-03-21 00:53:41 -04:00
jshipsey
514d65eb7c
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
2020-03-20 18:54:54 -04:00
jshipsey
a0785e693a
shooting anim state, cast anim, small tweaks
2020-03-20 18:54:27 -04:00
Adam Whitehurst
0cdb80427d
better triple_strike
2020-03-20 15:03:29 -07:00
Pfauenauge90
4153df66ea
stat icons, frame colours
2020-03-20 20:52:32 +01:00
timokoesters
44ec09a8e7
Go to idle state when picking items up
2020-03-20 20:23:04 +01:00
timokoesters
df858cb370
Remove all warnings
2020-03-20 15:45:36 +01:00
timokoesters
c630df7f9a
Ranged weapons now give xp on kill and also make enemies angry
2020-03-20 14:26:18 +01:00
Pfauenauge90
6836a043af
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
2020-03-20 13:02:35 +01:00
Pfauenauge90
4f1104a417
new loading screen bg
2020-03-20 13:01:31 +01:00
Songtronix
b940cde501
change(panic): mention the game version in panic
2020-03-20 09:47:00 +01:00
jshipsey
50e96efe6b
hammer go smash
2020-03-20 02:38:53 -04:00
jshipsey
93bea033d9
axe, hammer proper wields
2020-03-20 01:27:54 -04:00
Pfauenauge90
6094e4b017
added chest drops
2020-03-20 01:11:02 +01:00
Adam Whitehurst
0b7a572178
update triple_strike
2020-03-19 15:40:03 -07:00
Pfauenauge90
3145b26cd6
item images
2020-03-19 22:36:40 +01:00
timokoesters
1e1ce2adbf
Fix weapon not updating after swapping to a weapon of the same type
2020-03-19 20:57:36 +01:00
timokoesters
26674390ab
Hide player body after death
2020-03-19 20:36:19 +01:00
Pfauenauge90
44d3f4c4ac
fix
2020-03-19 20:01:31 +01:00
Pfauenauge90
3c0e070ed0
stack numbers
2020-03-19 19:33:59 +01:00
Pfauenauge90
e16bb66fb3
fix
2020-03-19 18:19:05 +01:00
Pfauenauge90
466b80e8a8
added const tweaker
2020-03-19 18:11:45 +01:00
timokoesters
6c129c9b8d
Fix amounts out of range
2020-03-19 16:51:50 +01:00
Pfauenauge90
0bb0d5e7a6
Update bag.rs
2020-03-19 16:43:11 +01:00
Pfauenauge90
041277917b
Update bag.rs
2020-03-19 15:49:32 +01:00
timokoesters
449ae22730
Add inventory stacking
2020-03-19 14:32:17 +01:00
timokoesters
87c276b292
Add hard coded loot
2020-03-18 20:37:42 +01:00
Pfauenauge90
1cb2022d35
UI visuals
2020-03-18 19:51:48 +01:00
Pfauenauge90
43bae55961
coin/currency visuals
2020-03-18 12:05:36 +01:00
Pfauenauge90
70511e0f4e
background images
2020-03-18 01:43:55 +01:00
Pfauenauge90
04c8ed9a3c
armour slot bgs
2020-03-17 19:48:15 +01:00
Pfauenauge90
d752501db1
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
2020-03-17 19:04:11 +01:00
Pfauenauge90
c9d09b8cdd
more slots
2020-03-17 19:04:06 +01:00
timokoesters
4741e41230
Add support for different models per weapon type
2020-03-17 18:28:07 +01:00
Pfauenauge90
431974cf8e
test armor slot
2020-03-17 17:02:50 +01:00
timokoesters
d6929ae0ea
Select newly created character automatically
2020-03-17 16:22:34 +01:00
timokoesters
08b44db1fc
Stop first person bounce in air
2020-03-17 16:08:53 +01:00
Pfauenauge90
b9f6dfac77
fixes
2020-03-17 16:07:20 +01:00
Pfauenauge90
40910b28e4
unclothed parts
2020-03-17 15:39:29 +01:00
Pfauenauge90
7ded921ecc
more UI visuals
2020-03-16 22:58:19 +01:00
timokoesters
b040e18246
Fix body parts not changing
2020-03-16 22:06:23 +01:00
Pfauenauge90
11e4289f28
small fixes
2020-03-16 20:50:01 +01:00
Pfauenauge90
2e41b59282
removed character window and questlog
2020-03-16 19:56:15 +01:00
Pfauenauge90
b9f61d4e7a
UI colourable in the code, stats window
2020-03-16 18:55:43 +01:00
Pfauenauge90
ab8b83f8d6
more bag parts
2020-03-16 18:55:31 +01:00
timokoesters
d5db1f6ca0
Add dash ability to sword M2
2020-03-16 16:34:53 +01:00
timokoesters
81591fcaf7
Make npcs attack again
2020-03-16 14:27:52 +01:00
timokoesters
1279f70184
Add shield item
2020-03-16 13:40:14 +01:00
timokoesters
4195273cf9
Adjust first person camera and underwater wield orientation
2020-03-16 13:19:51 +01:00
timokoesters
87acc01d48
Readd ranged and debug boost. Add bouncing while running in first person
2020-03-16 12:32:57 +01:00
Pfauenauge90
db6099a62f
reenabled inventory slots
2020-03-15 19:48:02 +01:00
timokoesters
1f78344d6f
Move equipment from loadout into body
2020-03-15 19:44:47 +01:00
Pfauenauge90
817cd24d54
minimap scale
2020-03-15 16:53:28 +01:00
Pfauenauge90
492db3ac5f
minimap position
2020-03-15 16:53:28 +01:00
Pfauenauge90
7b77064539
mmap visuals
2020-03-15 16:52:38 +01:00
Pfauenauge90
caf4159463
UI changes
2020-03-15 16:50:37 +01:00
Joshua Barretto
e20feeeb0c
Added armour items and equipping of armour
2020-03-15 16:42:09 +01:00
Pfauenauge90
1b170f70c3
Even less blending.
2020-03-15 15:53:51 +01:00
Pfauenauge90
0e7f3a6b00
Update vol.rs
2020-03-15 15:53:51 +01:00
timokoesters
aa963b7686
Merge remote-tracking branch 'origin/master' into clientstates
2020-03-15 15:27:06 +01:00
timokoesters
598a4c6cbb
Add loadout struct for info on weapon configurations
2020-03-14 22:33:20 +01:00
AdamWhitehurst
6fc94c22ba
Update timed combo, add CharacerBehavior trait
2020-03-14 12:50:07 -06:00
timokoesters
fe19698d52
Make abilities depend on weapon
2020-03-14 16:40:29 +01:00
Shane Handley
4e5d200b70
Fix: Make the dropped item collection range match the world item range limit.
2020-03-12 11:54:23 +09:00
Shane Handley
434dd96cd6
Check for the mousedown state before trying to collect an item via secondary mouse click.
2020-03-11 15:39:46 +09:00
Acrimon
406767ae31
Merge branch 'capucho/voxygen-logout-timeout' into 'master'
...
FIX #513 logout timeout
See merge request veloren/veloren!837
2020-03-10 22:12:29 +00:00
Mckol
c3f1afdf2b
Merge branch 'controller' into 'master'
...
Controller support
Closes #20
See merge request veloren/veloren!750
2020-03-10 21:00:13 +00:00
Mckol
8838682f0b
Added Controller support
2020-03-10 21:00:13 +00:00
S Handley
b2312a0487
Check that a targeted collectible is within a certain pickup range of the character before highlighting it
2020-03-10 20:50:04 +00:00
Capucho
16e4214a52
Switch states instead of popping
2020-03-10 20:34:50 +00:00
Capucho
9d805a745e
Proper fix to the logout timeout problem using Disconnect ACK
2020-03-10 20:34:50 +00:00
Capucho
d8ba63ffdc
Janky fix of the logout timeout problem
2020-03-10 20:34:50 +00:00
Acrimon
bc39b78173
Rebased.
2020-03-08 23:02:15 +01:00
Imbris
8d7c454029
Hide password text
2020-03-08 23:00:34 +01:00
Imbris
0022f8464d
Update auth
2020-03-08 22:59:22 +01:00
Songtronix
d2e12fd166
feat(auth): localisation of authentication errors
2020-03-08 22:58:43 +01:00
Imbris
a04c1b1d1d
Add uid to Player component
...
fix: world examples
2020-03-08 22:58:38 +01:00
Acrimon
d4225cfb45
Auth error help message.
...
main menu message about auth
2020-03-08 22:57:09 +01:00
Imbris
6cc07270ac
improve(login): more precise error handling during login
2020-03-08 22:56:59 +01:00
Songtronix
ac5ff453cc
improve(voxygen): error handling while connecting
2020-03-08 22:54:49 +01:00
Acrimon
7db0ff0b8c
Update chat-cli to work properly.
...
Update reqwest to 0.10.0
2020-03-08 22:54:15 +01:00
Imbris
8ef1251dc2
Add warning prompt for untrusted auth servers, move some auth code into
2020-03-08 22:51:37 +01:00
Acrimon
584dcddba9
Updated to latest and greatest auth version.
2020-03-08 22:46:40 +01:00
Songtronix
50b845d1c3
:/ and reactivated the password field
2020-03-08 22:34:06 +01:00
jshipsey
bce9d4c24f
animation corrections
2020-03-08 17:02:25 -04:00
Snow
72b2334434
more eagle adjustements
2020-03-08 15:07:47 +00:00
Adam Whitehurst
49c7143144
Clean up warnings
2020-03-07 13:03:10 -08:00
Adam Whitehurst
54a7112ad9
resolve conflicts merging master -> clientstates
2020-03-07 12:49:48 -08:00
Adam Whitehurst
096d3b691e
Merge master
2020-03-07 12:49:15 -08:00
jshipsey
d4332c3138
eagle adjustments
2020-03-07 13:26:46 -05:00
Adam Whitehurst
b1d1299fe6
Clean up character states
2020-03-07 10:15:02 -08:00
Imbris
ed5afaec8a
Fix tests
2020-03-05 23:12:51 -05:00
Imbris
4a0c474be1
Remove Client
dependency from Scene types and audio managers, add an
...
example for using voxygen as a library to renderer images of characters
2020-03-05 23:12:51 -05:00
Acrimon
511bbd3899
Merge branch 'capucho/screenshots-logs-directory' into 'master'
...
Save screenshots and logs in a fixed directory
Closes #484
See merge request veloren/veloren!835
2020-03-05 19:26:07 +00:00
S Handley
ea53dea8a7
Fixes https://gitlab.com/veloren/veloren/issues/484 partially by saving logs to a fixed place (defined in the settings file)
2020-03-05 19:26:07 +00:00
Capucho
a3479f6a49
Fixed the bugs in the settings tab and the character button in the escape menu and unpause when there is more than 1 player
2020-03-05 18:55:14 +00:00
Capucho
6f6b8986b6
Removed logging, added the changes to the changelog and fixed the logout button
2020-03-05 18:55:14 +00:00
Capucho
f13314e3da
Fixed the erroneous load on pause
2020-03-05 18:38:39 +00:00
Capucho
af21d19ff3
Moved paused from GlobalState to SinglePlayer to prevent errors and unpauses now works using the resume button
2020-03-05 18:38:39 +00:00
Capucho
a97b694dfe
Groundwork for fixing #36 and rewrite of client timeouts so that they don't use Instant and Duration
2020-03-05 18:38:39 +00:00
Justin Shipsey
86e15695fc
weapon control bone
2020-03-05 14:02:11 +00:00
Shane Handley
9d8d61736b
Deselect the inventory slot after dropping an item.
2020-03-05 16:11:45 +09:00
S Handley
b0ca85069b
Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it.
2020-03-04 10:09:48 +00:00
S Handley
daa0a10c2c
Revert "Do that better, and add a TODO."
...
This reverts commit 9b0f11bd89
.
It wasn't better.
2020-03-01 19:45:05 +00:00
Shane Handley
0d2b26a3b8
SFX Fixes - Reinstate run, uncomment tests and make them pass, adjust
...
config.
2020-02-25 22:03:29 +09:00
Justin Shipsey
5438514343
animation housekeeping
2020-02-25 06:47:56 +00:00
Shane Handley
d6f72876e9
Fix tests for movement sfx.
2020-02-25 10:01:41 +09:00
timokoesters
d0439fdd84
Merge remote-tracking branch 'origin/master' into clientstates
2020-02-24 21:34:17 +01:00
timokoesters
ac611f4618
fix: sync characterstates, better energy management
2020-02-24 20:57:33 +01:00
timokoesters
2fa902270e
fix: block
2020-02-24 18:10:42 +01:00
S Handley
d87061fe14
Add a volume option to SfxEvents, and use this to dispatch movement sfx for quadripeds at a volume proportionate to their size.
2020-02-23 01:26:51 +00:00
S Handley
9ab2833056
Add weapon wield/unwield sfx support
2020-02-21 02:56:54 +00:00
Monty Marz
2180040f70
Orc hairstyles, several tiny UI fixes, fixed beard warnings
2020-02-20 10:32:03 +00:00
Monty Marz
18f46a6f83
Fix Fonts
2020-02-17 16:22:49 +00:00
Treeco
abe47d8621
Gamma setting now works
2020-02-17 00:46:31 +00:00
Treeco
aaf1de9f9b
Added gamma setting, not hooked up yet
2020-02-16 20:32:17 +00:00
Rémy PHELIPOT
98c37d0b28
[i18n] Configurable fonts
...
- Add font configuration in internationalization files
- Scale font size using a configurable ratio
- Add a script to identify translation item statuses using Git metadata
- Execute the i18n script in a new gitlab-ci step (delayed)
- Clone haxrcorp_4089_cyrillic_altgr font (haxrcorp_4089_cyrillic_altgr_extended)
to add some additional latin characters (mainly for French)
2020-02-16 16:02:38 +01:00
Monty Marz
90680d5490
Fix healthbar background alignment
2020-02-16 10:58:44 +00:00
S Handley
b739623579
Split the audio channels into SFX and music channels. This makes the
...
Music Channel for exploration music a basic Sink without spatial audio
functionality, which is not required.
2020-02-15 21:30:44 +00:00
Imbris
fb7edd2404
Make nametag positioning slightly better
2020-02-06 17:10:52 -05:00
Imbris
f8283116a8
Fix highlighting non-collectibles
2020-02-06 17:06:49 -05:00
Monty Marz
93d7c67cdc
Hack to allow minimap rotation.
...
Currently it just always rotates towards the camera, but it wouldn't be
hard to create a config option that swaps out the rotation of the
indicator and the map.
2020-02-06 17:34:32 +00:00
timokoesters
0bc07a0835
Merge remote-tracking branch 'origin/master' into clientstates
2020-02-03 22:02:32 +01:00
timokoesters
aeb37a1f33
improvement: char speed
2020-02-03 20:43:36 +01:00
timokoesters
aa52c6fd4f
fix: jumping and attacking
2020-02-03 17:03:52 +01:00
S Handley
b7ce91fead
Move music under audio
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Also add some blank time after each track so that we get some silence
between tracks.
2020-02-03 11:55:32 +00:00
Marcel Märtens
dae31ae5b6
apply new rustfmt - touching alot of files
2020-02-01 21:39:39 +01:00
Marcel Märtens
dd21235ff8
Apply prefixes to veloren source, espacially comments, so that reformating wont make it unreadable,
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especially enumerations and other source code in errosions file
2020-02-01 21:37:36 +01:00
Marcel Märtens
e960c2233b
Change the version number to 0.5
2020-01-31 17:26:45 +01:00
Joshua Barretto
faa86226c7
Collars
2020-01-29 12:01:28 +00:00
Justin Shipsey
908e099aa5
minor anim tweaks
2020-01-29 06:38:08 +00:00
Rémy PHELIPOT
ce54f27531
Add missing translations
2020-01-27 20:34:36 +01:00
Rémy PHELIPOT
c501b2d0bf
Use English instead of saved language if loading fails
2020-01-27 19:59:17 +01:00
Rémy PHELIPOT
8946ed8d82
Add missing translations in voxygen
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Fix #436
2020-01-27 19:59:17 +01:00
Rémy PHELIPOT
f60a68d96d
Improve i18n "get" performances by returning a &str
2020-01-27 19:59:17 +01:00
timokoesters
76dfac7366
fix: rolling
2020-01-27 18:32:05 +01:00
Justin Shipsey
53e57cb5dc
quad_medium animation
2020-01-27 14:16:23 +00:00
Treeco
6bcab1e89b
Fixed lag caused when turning the camera with large entity counts
2020-01-26 20:04:56 +00:00
Joshua Barretto
d04a595b3f
Made waypoints work, added waypoint spawning
2020-01-26 12:52:28 +00:00
Joshua Barretto
11193a692a
Better neutral AI, initial waypoint objects
2020-01-26 12:52:28 +00:00
Joshua Barretto
2d9aa21eef
Added test world, friendly NPC pathfinding
2020-01-26 12:52:07 +00:00
Monty Marz
49071400d2
Fix: Healthbars size
2020-01-26 01:19:36 +00:00
Justin Shipsey
64690279af
new mobs
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alligators
2020-01-26 00:22:48 +00:00
Monty Marz
b583f60326
35 new ground sprites, UI fixes
2020-01-25 11:14:02 +00:00
Monty Marz
4287c76e95
Fix: Player can't push the "Enter World" button anymore without having a character.
2020-01-25 10:36:30 +00:00
Imbris
460f5e6f26
Enable pixel art resizing for voxel based ui elements
2020-01-24 23:14:59 -05:00
Imbris
e5d841e62f
Adds fullscreen and window size settings and coverage based pixel art
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scaling
2020-01-24 23:14:59 -05:00
Imbris
166aba61f0
Make nametages etc fixed size and only display within limited range
2020-01-24 22:09:45 -05:00
timokoesters
6515daddce
fixes
2020-01-24 16:57:24 +01:00
Pfauenauge90
c08c545474
fixed numbers spam
2020-01-24 16:10:38 +01:00
Joshua Yanovski
3383e991e7
Erosion cleanup, part 1.
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Covers all files touched by MR that are not in world/src/sim.
2020-01-23 18:18:17 +01:00
Joshua Yanovski
49e7e55cd6
Fix warnings in examples and benchmarks.
2020-01-23 18:18:16 +01:00
Joshua Yanovski
1d6d0ea03d
Fix all warnings.
2020-01-23 18:18:16 +01:00
Joshua Yanovski
1358f1dffa
Changes to worldgen, adding more sedmient etc.
2020-01-23 18:18:14 +01:00
Joshua Yanovski
14e4dfb53f
Re-fix map orientation.
2020-01-23 18:18:13 +01:00
Joshua Yanovski
e91578ffdb
Cargo fmt most things (except erosion.rs).
2020-01-23 18:18:12 +01:00
Joshua Yanovski
2b38927345
Fixes for nonstandard chunk and map sizes.
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Also fixes a longstanding map rendering issue.
2020-01-23 18:18:11 +01:00
Joshua Yanovski
9520ef4f6d
Implement sending world map across the network.
2020-01-23 18:18:11 +01:00
Joshua Yanovski
72287f2041
Implement carving strategy for lake connections.
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Also fix mapgen slopes and make a much more pleasing world.
2020-01-23 18:18:08 +01:00
Monty Marz
bfee0a6f9e
Character stats displayed in char window, pulsating active slot in inventory
2020-01-23 17:14:02 +00:00
Monty Marz
1365abae99
Clean up unused UI assets
2020-01-22 21:56:03 +00:00
timokoesters
7b558b4542
refactor: combine actionstate and movestate
2020-01-21 23:54:59 +01:00
Monty Marz
e2707ff24a
start menu text
2020-01-21 22:04:39 +00:00
Gilbert Röhrbein
c2b99f3a62
Fix panic in case no default audio device found when audio off
2020-01-21 18:09:37 +01:00
Joshua Barretto
8e7a8aa4f9
Shader optimisations
2020-01-21 12:58:20 +00:00
Joshua Barretto
8a0bd9220b
Fixed button font
2020-01-20 22:54:51 +00:00
Joshua Barretto
4b5cc272ac
sync
2020-01-20 22:51:55 +00:00
Joshua Barretto
397fa7777f
Switched to enum-based char creation state
2020-01-20 22:29:14 +00:00
Rémy PHELIPOT
a6f9f533a5
Localization system for Voxygen
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- Added a localization system in voxygen
- Support English and French languages
- Added a configuration option in the interface settings to change
the language
2020-01-20 21:07:25 +01:00
Joshua Barretto
0223a60a1e
Merge branch 'zesterer/cs-char-saving' into 'master'
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Client-side character saving
See merge request veloren/veloren!737
2020-01-20 18:03:28 +00:00
Joshua Barretto
6f26f2afb1
fmt
2020-01-20 17:45:28 +00:00
Pfauenauge
caa5abf183
updated info main menu info
2020-01-20 18:08:05 +01:00
S Handley
b44955ba30
Remove currently unused audio assets
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This clears out about 56MB of unused audio files.
There were also some unused methods in the audio modules which
referenced a file, which has also been removed.
2020-01-20 15:07:30 +00:00
Joshua Barretto
fc1e66fb31
Solved character select body bug
2020-01-20 15:04:53 +00:00
Joshua Barretto
8f86e45a72
Enumerated Body type
2020-01-20 14:21:06 +00:00
Joshua Barretto
2c42aaf5f5
Added client-side character saving
2020-01-20 13:37:29 +00:00
Joshua Yanovski
898b5c6593
Fix benchmarks and profile overrides.
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This was necessary because Cargo recently deprecated the "overrides"
keyword in favor of "package", and Criterion changed its interface.
This commit also now lists more configurable keys, so if they aren't set
to their defaults the user will be able to find them. This includes the
roll key, which wasn't listed earlier and is different on Windows and
Mac. It does *not* include the respawn key because that key is already
shown when you die.
2020-01-20 14:16:28 +01:00
Joshua Yanovski
355a1b204a
Fixes for OS X machines.
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Handles scroll wheel events in pixels (enabling the scroll wheel) and
sets rolling and wall leaping to use left shift by default on OS X
(instead of middle mouse click, which is absent by default on Apple
trackpads). Also updates the controls UI to show the actual assigned
keys for those controls which are configurable.
2020-01-20 05:12:41 +01:00
Imbris
38c48317f7
Fix lighting calc bug, lower meshing bench sample size
2020-01-19 18:14:07 -05:00
Pfauenauge90
8a0efd3654
added TODO for energy numbers
2020-01-19 22:39:20 +01:00