Monty Marz
14eb0f9aa2
Remove sceptre, add swords
2021-07-29 22:38:35 +00:00
juliancoffee
1e358e6f0c
Make ItemEquality work
...
+ Create own directory for trade_pricing `assets/common/trading`
+ Move fictive loot tables there
+ Mark sellable/non-sellable items in trade_pricing tests
2021-07-05 19:55:08 +03:00
juliancoffee
8b9316a2c6
Change Mortar and Pestle crafting recipe
...
- Make it require bowl instead of coconut
2021-07-05 10:56:29 +03:00
juliancoffee
12243bd0c0
Add is_recycling field to recipe book
2021-06-26 21:37:13 +03:00
juliancoffee
3d4eb7d6a4
Dismantle Leather items to Thick Leather
...
- Previously both Leather and Rawhide items were dismantled to simple
leather
2021-06-26 21:37:13 +03:00
Justin Shipsey
f983295318
Merge branch 'swilliams/jewellery' into 'master'
...
Gem Rings and small change to trading.
See merge request veloren/veloren!2500
2021-06-26 02:44:04 +00:00
Scott Williams
8d0a1ad7b4
Gem Rings and small change to trading.
2021-06-26 02:44:02 +00:00
Snowram
ef6d6563ea
Ajust new npcs from feedback
2021-06-25 03:26:32 +02:00
jshipsey
0941f03608
buffs to stretch progression
2021-06-16 20:50:46 -04:00
Monty
c17e3ad996
Cactus Colada
...
Made cacti lootable
Cactus colada recipe and item
price balance
fmt
"make it 8 and drop it to 20 or 25? Not really sure tbh"
2021-06-13 13:52:56 +02:00
Justin Shipsey
7eda90b8f7
Update simple_leather.ron
2021-06-11 08:32:49 +00:00
jshipsey
7cb5323eb6
small tweaks
...
t
2021-06-09 01:58:08 -04:00
jshipsey
fe1cbec37c
various fixes to items
2021-06-07 21:21:12 -04:00
Christof Petig
c0f952030c
Enable spinning flax (recipe got overwritten by linen from linen items)
2021-06-07 23:40:25 +02:00
Snowram
76ca99ece4
Derive str from Material, better deserialization
2021-06-07 11:03:50 +02:00
jshipsey
4deeb42155
cave adjustments
2021-06-07 11:02:34 +02:00
jshipsey
9034d0f25d
comment addressing, cave tweaks
2021-06-07 11:01:46 +02:00
jshipsey
0e269b59d7
tooltip work
2021-06-07 11:01:32 +02:00
Snowram
29a38e6d4f
Split tags into material class and material
2021-06-07 11:00:57 +02:00
Snowram
3fa7d0b6d4
Add material and armor class tags
2021-06-07 11:00:31 +02:00
jshipsey
7a573efab7
proper recipes, tanning racks, various fixes
2021-06-07 11:00:14 +02:00
jshipsey
8acd3832e3
more loot tables, overworld ores, more items
2021-06-07 11:00:00 +02:00
jshipsey
1c17d8fe5e
cave changes
2021-06-07 10:59:44 +02:00
jshipsey
754b60d810
crafting stations
2021-06-07 10:59:35 +02:00
jshipsey
58bd51a9e8
icon work, more models
2021-06-07 10:58:27 +02:00
Sam
f2233d5b5d
Recipe book fix
2021-06-07 10:58:07 +02:00
jshipsey
18e9b5b890
recipes, re-organization, cleanup
2021-06-07 10:58:05 +02:00
jshipsey
1b575a5a04
crafting item partial re-organization, armor recipes, some specific animal drops
2021-06-07 10:56:35 +02:00
jshipsey
f387b8d259
hides/leathers
2021-06-07 10:56:04 +02:00
jshipsey
451ccf8d73
more meat
2021-06-07 10:55:50 +02:00
jshipsey
ca907f1b87
added some meat
2021-06-07 10:55:34 +02:00
Monty
a4d56e7843
more sprite stuff and crafting UI update
...
fix item images
fix CR display
2021-04-20 02:46:06 +02:00
Monty
a1fe7c12c3
fmt, add sprites
2021-04-20 02:46:04 +02:00
Joshua Barretto
5598d07944
Added crafting stations
2021-04-20 02:45:59 +02:00
Scott Williams
d35475eaef
Added leather scraps recipe
2021-03-26 16:44:38 +00:00
Joshua Barretto
f9612c1c26
Made pickaxe obtainable
2021-03-22 00:24:07 +00:00
Joshua Barretto
fb3980e273
Outcome for block destruction, take select_pos from ControllerInputs
2021-03-21 20:10:05 +00:00
Sarra
db3bc1b9bb
added a white firework
2021-03-07 03:48:50 -05:00
jshipsey
8944115f8e
more asset organization
2021-02-28 22:18:43 -05:00
Snowram
1172c2f2c3
Merge branch 'Sarrakitty/OceanFlora' into 'master'
...
added coral reefs, kelp forests, and seagrass
See merge request veloren/veloren!1819
2021-02-27 01:52:33 +00:00
Samuel Keiffer
6af9e58965
Merge branch 'add-gemu-models' into 'master'
...
Add sword and bow models from backlog
See merge request veloren/veloren!1818
2021-02-26 02:59:51 +00:00
Avi Weinstock
e1484c28c0
Finish plumbing MaterialStatsManifest. Fix issue with speed clamping when recursing through components. Improve statblocks in item tooltips.
2021-02-25 15:26:49 -05:00
Sarra
f39f5ab5d3
added coral reefs, kelp forests, and seagrass
2021-02-25 05:33:18 -05:00
Sam
b0b4a07b9e
Bows
2021-02-24 20:37:43 -05:00
Sam
ee5c9d78ca
Swords
2021-02-24 18:54:06 -05:00
Avi Weinstock
78014d7d3b
Put material stats in their own manifest, and multiply a form's stats by the weighted average of the material multipliers.
2021-02-23 15:49:34 -05:00
Avi Weinstock
4e57678f34
Support modular weapon components made from a tagged material using the material as a multiplier.
2021-02-23 15:31:51 -05:00
Avi Weinstock
03d28f7d93
Implement tags for items, allowing a crafting recipe to take any item with that tag as input.
...
- Added a recipe that turns any of the cloth equipment dropped by villagers into 1x cloth scraps.
- Animate placeholder items for tagged crafting.
2021-02-16 01:05:54 +00:00
Sarra
7c23f97d89
tweaked a few things with the moth glider
2021-02-10 20:14:50 -05:00
Sarra
14b344469a
basic gliders
2021-02-10 19:02:36 -05:00