Christof Petig
9c07f204a4
introduce a fast path for the common case of already horizontal ori and small rotation changes
2022-06-08 07:46:00 +02:00
Marcel
ac734d0a48
Merge branch 'xMAC94x/physics_tests' into 'master'
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Add physics tests
See merge request veloren/veloren!3428
2022-06-07 22:43:29 +00:00
Marcel
972cb26b2a
Merge branch 'christof/shredded_economy4b' into 'master'
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Simplify economy code by separating professions and everyone
See merge request veloren/veloren!3420
2022-06-07 22:28:44 +00:00
Christof Petig
1c5cb8abcd
follow the more elegant proposal by clippy
2022-06-07 23:37:51 +02:00
Marcel Märtens
17661d9655
Revert "massivly decrease the effects of bigger tick times on the pos calculatuion by moving the block friction calcuation into the inner iterator"
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This reverts commit 819dae754e
.
I wanted to have it in the commit history though
2022-06-07 22:57:40 +02:00
Marcel Märtens
819dae754e
massivly decrease the effects of bigger tick times on the pos calculatuion by moving the block friction calcuation into the inner iterator
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do physics always after character_behavior as this one is saying how the input should be handled
2022-06-07 22:57:17 +02:00
Marcel Märtens
997b330f19
add physics tests that verify the status quo
2022-06-07 22:53:34 +02:00
Christof Petig
fca4372205
avoid economy of scale in economy_tree
2022-06-07 21:46:41 +02:00
Christof Petig
5a965d21c7
replace vector copying with an iterator
2022-06-07 21:38:17 +02:00
Christof Petig
39fafe646c
add the missing files outside of world from shredded_economy4
2022-06-07 18:30:05 +02:00
Christof Petig
db85d2a146
fix clippy
2022-06-07 18:30:05 +02:00
Christof Petig
6d3ea3172c
separate orders by professions and everyone
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cleanup and fix
strictly this population growth logic is wrong, but identical to the existing one
standardize on production, remove more dead code
fix example + rustfmt
separate csv logic from tick (intention is to move it into economy)
remove the format call from economy (inactive debugging code)
remove more formatting
rustfmt
small clippy fix
Reduce precision on output
move csv code
move rest of sim2 mod into economy (context)
remove more unused parts
keep things a bit more coherent
remove pub
make more functions and fields private
remove outdated input, fix other, print names, move output to proper abstraction
remove dead code
2022-06-07 18:30:05 +02:00
Christof Petig
edffd576d4
only the code move part of shredded_economy4
2022-06-07 18:30:05 +02:00
Ben Wallis
35f9c5cbdf
Merge branch 'Animals_eat_food_on_spot' into 'master'
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make animal NPC's eat food on spot
See merge request veloren/veloren!3426
2022-06-07 07:25:28 +00:00
N A
3d24ac79e3
make animal NPC's eat food on spot
2022-06-07 07:25:27 +00:00
Tormod G. Hellen
08ffcdf5a5
Create temperature requirement for giant tree.
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Since the giant tree is currently a leafy tree, it looks a bit out
of place in colder regions where there's otherwise only pine trees.
2022-06-07 00:32:46 +02:00
Tormod G. Hellen
c1335e16fe
Remove site size from site suitability function.
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This was buggy, in that the requirement was for _any_ chunk
in the site area being suitable as opposed to _all_ chunks
in the site being suitable. This is easy to fix, but we don't
always want to have exactly the same criteria for the center
of a site as for the outskirts of it.
This should fix gnarling forts etc. spawning in the water just
off the shore.
2022-06-07 00:27:37 +02:00
Imbris
713828b8fe
Merge branch 'imbris/tweaks' into 'master'
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A experimental shader option to visualize directional shadow texel density and add a little bit of documentation to light/shadow code
See merge request veloren/veloren!3424
2022-06-05 21:21:02 +00:00
Imbris
b7096d9f2e
Scale shadow grid to multiple texels per grid cell to make it easier to examine
2022-06-05 16:35:12 -04:00
Imbris
9b78d75f06
Add experimental shader option to visualize shadow map texels
2022-06-05 16:35:12 -04:00
Imbris
be1cc1b983
Add a few pieces of documentation to code related to light and shadows
2022-06-05 16:35:12 -04:00
Ben Wallis
93a565e51b
Merge branch 'group-owned-loot' into 'master'
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Implement group owned loot
See merge request veloren/veloren!3421
2022-06-04 17:16:12 +00:00
terrarier2111
45efdb6602
Implement group owned loot
2022-06-04 17:16:12 +00:00
Imbris
c24e017808
Merge branch 'imbris/alias-improvements' into 'master'
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Adjust tracy server aliases to have a better default and be more consistent...
See merge request veloren/veloren!3422
2022-06-04 15:36:25 +00:00
Imbris
a2ac582e82
Adjust tracy server aliases to have a better default and be more consistent with the other alias naming
2022-06-04 11:26:13 -04:00
Justin Shipsey
ec2b78c533
Merge branch 'christof/smoke_variations' into 'master'
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Smoke variations
See merge request veloren/veloren!3348
2022-06-02 05:21:50 +00:00
Christof Petig
589ceb6d38
avoid one allocation, spotted by imbris
2022-06-01 22:47:53 +02:00
Christof Petig
3cc88f9b1d
move temp and humidity out of array, introduce different smoke types
2022-06-01 22:14:23 +02:00
Christof Petig
bf3eef6e1a
remove dead use
2022-06-01 22:14:23 +02:00
Christof Petig
c35edf0680
Add changelog
2022-06-01 22:14:20 +02:00
Christof Petig
dd28dc81be
humidity + clean up
2022-06-01 22:13:35 +02:00
Christof Petig
92ab095480
test and fix temperature handling
2022-06-01 22:13:35 +02:00
Christof Petig
59d876a654
pass humidity to meta, move smoke cycle to separate file
2022-06-01 22:13:34 +02:00
Christof Petig
f12f79439f
fix negative values for RGB and vary dryness and strength according to biome
2022-06-01 22:13:34 +02:00
Christof Petig
827006e7e0
vary color, strength based on position, color on biome
2022-06-01 22:13:34 +02:00
Christof Petig
6ddedecc05
introduce smoke strength and color
2022-06-01 22:13:34 +02:00
Marcel
da51e38961
Merge branch 'kretka/upd_ru_trans' into 'master'
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Update ru_RU
See merge request veloren/veloren!3418
2022-05-31 19:12:12 +00:00
Vlad
90d3157656
Update ru_RU
2022-05-31 18:21:34 +00:00
Ben Wallis
d389f4e29b
Merge branch 'xvar/fix-agent-loot-pickup' into 'master'
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Fixed animals picking up non-owned non-consumable loot
See merge request veloren/veloren!3417
2022-05-31 15:30:57 +00:00
Ben Wallis
d71f2ff682
Fixed animals picking up non-owned non-consumable loot
2022-05-31 15:57:58 +01:00
Marcel
a3f6b79420
Merge branch 'xvar/fix-loot-drop-crash' into 'master'
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Added temporary fix to prevent loot drops causing a server crash
See merge request veloren/veloren!3416
2022-05-31 13:06:35 +00:00
Ben Wallis
ec1427d669
Added temporary fix to prevent loot drops causing a server crash in some (currently unknown) circumstances
2022-05-31 13:37:56 +01:00
Samuel Keiffer
d86a3f7ac3
Merge branch 'gumgee/disable-chest-explosions' into 'master'
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Updated explode_power function to make chests non-explodable
Closes #1541
See merge request veloren/veloren!3404
2022-05-31 04:29:55 +00:00
Maxwell
14d5b2e579
added all other types of chest sprites to check for non-explodable objects
2022-05-30 22:41:57 -05:00
Maxwell
6e3ebb64cd
updated changelog to include new changes
2022-05-30 22:41:54 -05:00
Maxwell
a8892bab53
updated explode_power function to make chests non-explodable
2022-05-30 22:40:59 -05:00
Samuel Keiffer
18b95aec23
Merge branch 'sam/indirect-armor' into 'master'
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Armor stats from set
See merge request veloren/veloren!3411
2022-05-31 01:04:38 +00:00
Sam
2de831cf38
Converted asset files of other armors.
2022-05-30 20:25:33 -04:00
Sam
8b384fd63e
Converted asset files of set armors.
2022-05-30 20:25:33 -04:00
Sam
5e57eabd11
Code changes and msm
2022-05-30 20:25:31 -04:00