Joshua Barretto
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b987bda9ce
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Stronger shadows, fewer cliffs in oceans
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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d0b38e9875
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Worldgen performance improvements, better sun
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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9279611d6d
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Added longer day/night cycle, /time command
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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7b7d843d0f
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Comments and fmt
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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4a340f69b5
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Camera clipping and block-hop fix
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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5decd48db6
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Used velocity bias for collision correction
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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6258035a4d
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Added attempts counter to prevent infinite collision loops
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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44f4031e58
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Resolved collision bugs with prioritised collision system
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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ae168711d7
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Added configurable details
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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0d984a5671
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Fixed collision bugs
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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af432ec510
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Calculate delta time properly, fix low fps collision issues by decreasing max dt
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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2c24ba7776
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Fixed block-hopping, block-snapping, added interpolation to figures
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2019-06-26 11:52:36 +01:00 |
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Joshua Barretto
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7a1359961c
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Removed block-hopping, fixed collisions
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2019-06-26 11:52:36 +01:00 |
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Joshua Barretto
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285cf2f973
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Added proper 3D collisions
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2019-06-26 11:52:36 +01:00 |
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Joshua Barretto
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62f148b46f
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Network fix for 32-bit
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2019-06-16 22:59:25 +01:00 |
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Joshua Barretto
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9ad2feb037
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Ignore ForcedUpdate insertion
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2019-06-16 20:53:10 +01:00 |
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timokoesters
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eb10389eb6
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cargo fmt
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2019-06-16 19:59:16 +02:00 |
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timokoesters
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f0e6e76423
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Don't sync animations, just sync components used to construct them
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2019-06-16 19:59:15 +02:00 |
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jshipsey
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8e019cdbec
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lowered roll duration
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2019-06-16 19:59:14 +02:00 |
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timokoesters
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14ff033770
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Fix glider
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2019-06-16 19:59:14 +02:00 |
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timokoesters
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2afc45617d
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More input validation
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2019-06-16 19:59:14 +02:00 |
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jshipsey
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0c534efddd
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adjusted v-tilt, roll speed, run animation tempo
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2019-06-16 19:59:13 +02:00 |
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jshipsey
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e066d98762
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slight roll tweak, altered speeds in physics
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2019-06-16 19:59:13 +02:00 |
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timokoesters
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ae081b8f67
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Make roll timed
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2019-06-16 19:59:13 +02:00 |
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jshipsey
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ecf0d9647c
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added roll physics, improved anims for roll, glide, run, attached hands to torso
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2019-06-16 19:59:12 +02:00 |
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timokoesters
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7deb3da1af
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Add pub use phys:: and remove most pub mod s
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2019-06-16 19:59:12 +02:00 |
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timokoesters
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955c20fa61
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Remove crun and cidle components and inputs
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2019-06-16 19:57:04 +02:00 |
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timokoesters
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e2c81dd036
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Fixes for .maybe() and animation
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2019-06-16 19:57:04 +02:00 |
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jshipsey
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4de5489367
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groundwork for role, crun, cidle
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2019-06-16 19:57:04 +02:00 |
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Cody
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1f6c1188bc
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Removes input sys, moves code to combat and phys
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2019-06-16 19:57:03 +02:00 |
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timokoesters
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b947d78dac
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Improve organization of controls
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2019-06-16 19:57:03 +02:00 |
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timokoesters
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69cb2ed84f
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Revamp control system
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2019-06-16 19:57:03 +02:00 |
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Joshua Barretto
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132d1a67a6
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Merge branch 'zesterer-worldgen-stuff' into 'master'
Worldgen stuff
See merge request veloren/veloren!217
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2019-06-16 10:46:59 +00:00 |
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liids
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f726d755b7
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fix formatting
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2019-06-15 13:48:14 +02:00 |
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Joshua Barretto
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a9d30bbfb6
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Adjusted tree colour variation
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2019-06-15 11:36:26 +01:00 |
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liids
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c859371ddb
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Merge all spawn commands into one
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2019-06-15 09:56:27 +02:00 |
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Joshua Barretto
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30b668d0cc
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Added dynamic tree colours
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2019-06-13 11:59:05 +01:00 |
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Joshua Barretto
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9fed2c1534
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Merged stumps, adjusted scale code
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2019-06-13 11:59:05 +01:00 |
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Joshua Barretto
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c445e76afa
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Fixed usize size issue for 32-bit platforms
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2019-06-13 11:59:05 +01:00 |
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Joshua Barretto
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cf193a97c4
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Set default case for block type opacity
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2019-06-13 11:59:05 +01:00 |
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Imbris
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8dcf030bd8
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Use Instant and running compensation in clock
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2019-06-09 14:14:02 -04:00 |
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Cody
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14ac5babd4
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Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
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2019-06-06 14:48:41 +00:00 |
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Joshua Barretto
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afd983f6f8
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Lighting fix
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2019-06-06 12:25:06 +01:00 |
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Joshua Barretto
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1b5d2d468b
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Made idx_for use idx_for_unchecked internally
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2019-06-06 07:42:59 +01:00 |
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Joshua Barretto
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9da2d82197
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Added proper VD fog
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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9a8552d5fb
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Added rocks
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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06201c7353
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fmt
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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92f2d36b0c
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Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base
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2019-06-05 20:52:51 +01:00 |
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Louis Pearson
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4cf13cc588
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Integrate forces *after* velocity is applied
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2019-06-04 12:14:10 -06:00 |
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Louis Pearson
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84ac965240
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Normalize move_dir only if the magnitude is greater than one
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2019-06-04 10:13:40 -06:00 |
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Louis Pearson
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52764376ae
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Use constants and normalized move direction
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2019-06-04 10:09:34 -06:00 |
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Louis Pearson
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82aabf242a
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Add a function for integrating forces
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2019-06-04 09:42:31 -06:00 |
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Louis Pearson
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c7a2ecd1f2
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Adjust gliding speed
Former-commit-id: f2104422d1874e80f792bb97ded19ca976bbd4c1
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2019-06-04 07:57:12 -06:00 |
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Louis Pearson
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e2d96cc7e0
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Add CollisionShape, move friction calculations to phys
Former-commit-id: 3723a8f74bc2854aaa98357e2d0b51a1668d9030
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2019-06-04 07:57:12 -06:00 |
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Louis Pearson
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afc5199b63
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Remove z < 0 hack
Former-commit-id: e0e4ad6e806189cd67ac626685ce9ed1456222f0
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2019-06-04 07:55:49 -06:00 |
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Ahmed Ihsan Tawfeeq
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e98eff613b
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Fixed bug in loading JSON assets
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2019-06-04 12:39:46 +00:00 |
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Forest Anderson
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4548ec3bf9
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Merge branch 'randomized-npc-names' into 'master'
Added randomized NPC names veloren/veloren#133
Closes #133
See merge request veloren/veloren!207
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2019-06-04 05:23:25 +00:00 |
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scorpion9979
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b66fbce99d
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Cleaned code
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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7bfd9464c9
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Added humanoid NPC type w/ names
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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7919442d3d
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Implemented asset system for caching json data
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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29f230d23e
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Cleaned code
Refactored code for readability
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2019-06-04 01:10:59 -04:00 |
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Ahmed Ihsan Tawfeeq
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eb80459872
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Added randomized NPC names veloren/veloren#133
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2019-06-04 01:10:59 -04:00 |
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Joshua Barretto
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3a1221068f
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Merge branch 'voxel-shadows' into 'master'
Shadows, deserts, snow, caves
See merge request veloren/veloren!198
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2019-06-03 22:13:10 +00:00 |
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Joshua Barretto
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e2182b1a68
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Added basic light
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2019-06-03 22:50:47 +01:00 |
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Cody
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692b216651
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Fixes a bug where animals continually jumped after their target was any height above them, even once the target was no longer above them.
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2019-06-03 20:09:18 +00:00 |
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Timo Koesters
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930bc91174
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Merge branch 'fix-server-info' into 'master'
Add server info and player list to client
See merge request veloren/veloren!197
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2019-06-02 14:45:41 +00:00 |
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Cody
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04d4dc1da5
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Reverts one erroneous change, further corrects another comment.
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2019-06-01 00:52:20 -04:00 |
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Cody
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8562a09595
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cargo fmt
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2019-05-31 16:36:24 -04:00 |
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Cody
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75ca605f5d
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Changes the physics misnomer Direction to Orientation and adjusts some ECS read_storage names.
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2019-05-31 16:36:24 -04:00 |
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Cody
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6c76667356
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Addresses more naming schemes and typos.
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2019-05-31 16:36:24 -04:00 |
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timokoesters
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c10a43f541
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Add server info
Former-commit-id: 9e504c821e871d30f8ac7cd4acb7a8022bdb5710
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2019-05-28 22:25:46 +02:00 |
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Forest Anderson
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2fc4e9a2f8
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Merge branch 'enemies' into 'master'
Enemies
See merge request veloren/veloren!186
Former-commit-id: f920608508868119aad286cbe45599342dc1942b
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2019-05-28 19:08:02 +00:00 |
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Joshua Barretto
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8407908af2
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fmt
Former-commit-id: 7535fe743722967dd59e383aa93cb78cb3be6e23
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2019-05-28 19:59:32 +01:00 |
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timokoesters
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5c48330460
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Fix moving after death (again)
Former-commit-id: 1c46fed1f5d9a74bcf926354b3b4efd442f5b5bc
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2019-05-28 18:37:49 +02:00 |
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Marcel
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b5b61462ee
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Merge branch 'event-chat-messages' into 'master'
Event chat messages
See merge request veloren/veloren!188
Former-commit-id: 5701dd41f52f76ee5733a3580da9fab59dc539e7
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2019-05-28 10:45:24 +00:00 |
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jshipsey
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6cb1a75b93
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speed tweak
Former-commit-id: a3938ec59032794c7135facddecbf7131fb5262e
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2019-05-27 19:48:44 -04:00 |
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Joshua Barretto
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bfc70f4d78
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Sort of fixed enemy freezes
Former-commit-id: 30933b3ff7d16428a107ade6163cb83562668b66
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2019-05-28 00:04:25 +01:00 |
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jshipsey
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f9e2828de5
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swing animation changes
Former-commit-id: 1bc70090e938c12d6e133683932b470be102aecd
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2019-05-27 19:03:52 -04:00 |
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jshipsey
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5f22c4e26f
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swing animation
Former-commit-id: 19e2c32aa36e3890e35df87f01bb0aec4cc8cf9c
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2019-05-27 18:54:09 -04:00 |
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timokoesters
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2008400169
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Implement killer name in chat
Former-commit-id: 5aa87529179a684d5675c33e4001806aa2040802
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2019-05-27 21:47:19 +02:00 |
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timokoesters
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a6439984be
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Add connect, disconnect and kill messages
Former-commit-id: c25f6fb0b594e5d61a965447359536ca17173aa7
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2019-05-27 19:45:43 +02:00 |
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Joshua Barretto
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baf740a289
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Added enemies
Former-commit-id: 2c07c9e52a7cbfb85508e7098c528bddd9b12997
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2019-05-27 12:18:14 +01:00 |
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Imbris
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de4d1a0e06
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Fix pet spawning leading to NaN move_dir
Former-commit-id: ac68702bfdb482f32967d96e4b1da2b0ffc4e4c4
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2019-05-26 11:24:26 -04:00 |
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jshipsey
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7aab509701
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rebase with combat merge
Former-commit-id: 04885878ecaffba6b9bd78b2e59512d1914be3b1
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2019-05-26 11:02:01 -04:00 |
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jshipsey
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26da091b0b
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add wolf
Former-commit-id: b16aa2e7c382710c0705371cd36d57ddf62cf13c
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2019-05-26 10:39:57 -04:00 |
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timokoesters
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64b00f41f4
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Fix invisible chars
Former-commit-id: cbb93e0511100b9b66f9ea22451c99a69b50b19c
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2019-05-26 16:04:44 +02:00 |
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timokoesters
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746e286b5b
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Fixes
Former-commit-id: 0bbbcf187248dd192e7e9a226bcf5b496437d578
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2019-05-26 00:00:38 +02:00 |
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timokoesters
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4696cd2c8b
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Add better inputs, input validation and more
Former-commit-id: 3227221b12a674f66b011ce0ba734e226f223f34
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2019-05-25 23:46:56 +02:00 |
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timokoesters
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f4434013db
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Fix clear_terrain not changing Changes
Former-commit-id: da7b02939d6d0bc7dbef7d923fb880081f6e08aa
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2019-05-25 23:21:40 +02:00 |
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timokoesters
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73f29e3716
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More comments
Former-commit-id: 762d6437fa341a33ee80088e2c5dbbdf96387df0
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2019-05-25 23:21:40 +02:00 |
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timokoesters
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15d1a789d6
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Better formatting
Former-commit-id: 22b83b6dd5ad145a39b236436a019c6b172787d7
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2019-05-25 23:21:39 +02:00 |
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timokoesters
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3697c47e33
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Change client_state_pending to ClientState::Pending
Former-commit-id: 4b6a304a138ccfbffc3b6e28d36feaa2693d01a7
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2019-05-25 23:21:39 +02:00 |
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timokoesters
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1dbca8b994
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Fix respawn position
Former-commit-id: c4dabc71a1c7af538e2c30acbf463340a4618cc9
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2019-05-25 23:21:39 +02:00 |
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timokoesters
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1826a2b4f9
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Implement fast respawn
Former-commit-id: 17f9aceba5c40a5d3ddc2e0fd6795479487753fd
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2019-05-25 23:21:39 +02:00 |
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timokoesters
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0344f3eba8
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Implement hit time delay
Former-commit-id: 6c1990645fd07e23de5eb97b6fc22f34ce09a6b7
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2019-05-25 23:21:39 +02:00 |
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timokoesters
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ad3b8dffa1
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Limit attack direction
Former-commit-id: b132f01f86814d2f8dd10d6d1454b6e2a95595f8
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2019-05-25 23:21:39 +02:00 |
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timokoesters
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f5751d65b1
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Fix terrain not loading
Former-commit-id: f9279878ab051c6083c4a1f5125531fe79151fb8
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2019-05-25 23:21:39 +02:00 |
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timokoesters
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30bf1cde10
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Add knockback
Former-commit-id: a703eb937ef7094a085548ca3197a575059855a0
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2019-05-25 23:21:38 +02:00 |
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timokoesters
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a0918d11b6
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Fix red effect
Former-commit-id: 1fd90a40aaaccb98aeb34715ee7cad5c0b3b3de7
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2019-05-25 23:21:38 +02:00 |
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timokoesters
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ad5dcb4158
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Make use of states in char-selection
Former-commit-id: f74d4811bebb0e60093a96d70feeedaae8bc6c04
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2019-05-25 23:21:38 +02:00 |
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