6b637534f8
+ Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
...
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
84d46314ad
+ All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
...
+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-09 22:06:35 +01:00
c8e88375c6
+ Gnarling armor count - 7 previous being 7
...
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-09 22:06:35 +01:00
6c52d4ca5e
Minor edits
2021-11-03 21:27:47 +00:00
913a2725e8
changelog
2021-10-31 01:19:21 -04:00
b1e9d9664b
adjust models, last fixes
2021-10-30 23:42:18 -04:00
f69e3c9fbc
more hats
2021-10-30 23:42:17 -04:00
a05c1ea4c5
switch to new matcell variant
2021-10-30 23:42:15 -04:00
97a3c1e713
simple hats
2021-10-30 23:42:15 -04:00
5cc54b34bd
headbands
2021-10-30 23:42:13 -04:00
91477f7a5c
Add new gliders
2021-10-30 20:48:04 +00:00
f339793911
Buffed staff firebomb a little.
2021-10-29 17:37:07 -04:00
2b447852fd
Added min fall off to explosions.
2021-10-29 17:37:02 -04:00
111abbc3bc
Added salvage tags to items, removed old salvage recipes from recipe book.
2021-10-27 17:02:29 -04:00
ed5cf8ebf9
Backend stuff for salvaging.
2021-10-27 17:02:29 -04:00
cac3f00250
Lengendary crit changes.
2021-10-26 20:55:32 -04:00
b85f535f3c
Add moonweave to the orichalcum cape recipe
...
So that the ingredients include some cloth since it’s a cape.
2021-10-24 23:43:24 +00:00
5c99ca2a52
Merge branch 'ubruntu/use-stealth-stat' into 'master'
...
Use stealth stat on armors
See merge request veloren/veloren!2947
2021-10-24 05:31:49 +00:00
e6bfce99bb
Use stealth stat on armors
2021-10-24 05:31:49 +00:00
ec62ff3489
Giving T5 cultists maxed skillset
2021-10-23 20:48:07 +00:00
51f8aa06df
DoctorKompot - New Necklaces
2021-10-22 05:24:20 +00:00
dd1d067fde
Tiny useless changes
2021-10-18 14:33:31 +00:00
ad0a6c7d1f
+ Adjusted Mino charge to have a higher bleed chance and slightly lower recovery rate.
2021-10-17 15:07:45 +02:00
6e82d67db5
"Balance"
2021-10-16 17:36:06 -04:00
42bb4bee15
Minotaur and cultist dungeons now offer roughly equiovalent loot.
...
Minotaur now drops tier 5 weapons and armor instead of tier 4
Mindflayer now drops cultist weapons and armor instead of tier 5
Melee legendaries moved to minotaur
Mindflayer now lonly drops ranged legendaries
2021-10-13 12:24:10 -04:00
86bb6f8ef5
Tweaks to the credits.ron file
2021-10-03 16:06:09 -04:00
f867991198
Merge branch 'imbris/credits' into 'master'
...
Add credits screen
Closes #1296
See merge request veloren/veloren!2872
2021-10-03 04:26:58 +00:00
d2bd62733f
Add core devs to the contributors list in credits.ron and remove placeholder entries in empty art sections (in favor of displaying nothing)
2021-10-03 00:06:47 -04:00
691b61e22d
Add documentation to credits.ron and fill in fonts entries with actual data, add additional entries to Art credits for documenting information relevant to satifying attribution requirements for some licenses, add/rename license files for fonts, center credits text on the credits screen, added asset_path field to associate art credits with the actual asset files and wrote a unit test to ensure that these paths are valid.
2021-09-30 02:35:59 -04:00
40240a4005
Add basic credits screen to the main menu with some example data loaded from a ron file
2021-09-29 21:06:52 -04:00
8af4cf1a37
Make Rtsim entity config work
2021-09-27 15:09:22 +03:00
70c2e9bebe
Cave now uses entity configs.
2021-09-27 15:09:22 +03:00
56b17e7141
Format fixes.
2021-09-27 15:09:22 +03:00
2475b97918
Move loot tables to entity configs
2021-09-27 15:09:22 +03:00
b056cccb0c
Hardened loot table handling
...
- Rename LootSpec::None to LootSpec::Nothing to not confuse with Option
- Warn on invalid item paths in loot tables
2021-09-27 15:09:22 +03:00
09dd9b4813
Changed ItemDrop to use LootSpec
2021-09-27 15:09:22 +03:00
d42d9166a1
Reduce duplication in glider asset identifiers
2021-09-26 13:49:49 +00:00
0af6969d19
Merge branch 'sam/energy-float' into 'master'
...
Changed energy to a float
See merge request veloren/veloren!2838
2021-09-25 06:51:21 +00:00
f82a26e9c5
Don't drop quad_low loot from quad_small fur
2021-09-24 18:03:26 +03:00
0e5e2b46f2
Changed energy to internally use an integer with a high resolution, and externally to use a float.
2021-09-23 14:11:09 -04:00
834749353a
Adds flame wyvern npc
2021-09-21 15:30:42 +02:00
91dd03b745
Clean entity assets for a small bit
...
- Move loot_tables/creature/witch to loot_tables/spots/witch
- Move skillset/spots/general_max and skillset/spots/sceptre_max to
skillset/preset/max/{general,sceptre}
- Remove tabs from dwarf_grave_robber entity config file
2021-09-17 20:12:42 +03:00
c4c4318ac0
Fixed fall damage and sceptre regen.
2021-09-14 06:53:01 -04:00
73d3d3e4bb
Merge branch 'sam/health-float' into 'master'
...
Turned Health into a Float
See merge request veloren/veloren!2824
2021-09-13 15:23:18 +00:00
1d94adc2e1
0.11 Background images and more
2021-09-10 08:34:01 +00:00
42012fddcb
Overhauled health component, making it a float to outer interfaces.
2021-09-09 00:10:17 -04:00
3c623c6801
address comments, boost village pop, lower raid chance
2021-09-06 00:01:26 -04:00
da9585205c
buff guards
2021-09-05 23:17:14 -04:00
7538f29b9e
Merge branch 'slipped/tweaks' into 'master'
...
more spots
See merge request veloren/veloren!2806
2021-09-04 18:16:10 +00:00
6187cb8d23
address comments
2021-09-04 13:17:56 -04:00