Marcel
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6d412089c7
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Merge branch 'isse/wgpu-update' into 'master'
Update wgpu
See merge request veloren/veloren!4245
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2024-02-01 12:14:32 +00:00 |
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Marcel Märtens
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94df06ca19
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remove outdated comment and make use of more constants
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2024-02-01 12:17:19 +01:00 |
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Marcel Märtens
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db9eca031c
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use constants in dummy_scene
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2024-02-01 12:05:11 +01:00 |
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Isse
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1d48bfff31
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Revert atlas texture name
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2024-02-01 12:05:11 +01:00 |
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Treeco
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7496aa5357
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Added LOD objects for new forest types
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2024-01-31 23:01:44 +00:00 |
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João Capucho
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d29d22dd0a
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update to wgpu 0.18
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2024-01-30 00:52:49 +01:00 |
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Isse
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497cb13e50
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always use players weather, and fix weather fr this time
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2024-01-23 23:18:14 +01:00 |
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Joshua Barretto
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4a89d88e9b
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Added default sprite attribute state
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2024-01-21 21:30:08 +00:00 |
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Joshua Barretto
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e231b8f9c1
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Apply watcher properties more sensibly
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2024-01-21 21:30:08 +00:00 |
|
Joshua Barretto
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e0ebe6939e
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Added the ability to toggle light sources on and off
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2024-01-21 21:30:06 +00:00 |
|
flo
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48a79b3e78
|
haniwa
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2024-01-20 17:45:23 +00:00 |
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Joshua Barretto
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777d03b361
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Categorised more sprites
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2024-01-20 10:36:34 +00:00 |
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Joshua Barretto
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e5aa8cd3b7
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Fix warnings
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2024-01-19 20:14:32 +00:00 |
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Joshua Barretto
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5260c82c4a
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Overhauled sprite representation to support many more sprites and attributes
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2024-01-19 18:05:56 +00:00 |
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Joshua Barretto
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64debe2f0b
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Remove unnecessary conversion
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2024-01-16 17:47:24 +00:00 |
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Joshua Barretto
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751df7801f
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Render airship sprites in char select
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2024-01-15 22:51:54 +00:00 |
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Joshua Barretto
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d51b5c5bea
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Add airship to char select
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2024-01-15 22:35:42 +00:00 |
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Joshua Barretto
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3420e7a227
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Appease clippy
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2024-01-15 19:07:19 +00:00 |
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Joshua Barretto
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5bc60f2436
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Add LoD zone data to char select screen
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2024-01-15 19:07:19 +00:00 |
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Joshua Barretto
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43d935a150
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Render render LoD terrain on char select, remove old backdrop figure
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2024-01-15 19:06:17 +00:00 |
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Sam
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f65d449aa3
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Deprecated combo melee character state
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2023-12-28 19:02:10 -05:00 |
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Christof Petig
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5af8c4687e
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Merge branch 'christof/christmas23' into 'master'
Christmas theme revival
See merge request veloren/veloren!4209
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2023-12-20 17:02:01 +00:00 |
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flo
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569ab5c5ed
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crustacean-skeleton and crab
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2023-12-16 13:47:55 +00:00 |
|
Christof Petig
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dd8850770e
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remove variation debugging output
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2023-12-16 12:11:12 +01:00 |
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Christof Petig
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4b7f3d07d2
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add hirdrasil ornament variants and fix clippy
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2023-12-16 12:10:17 +01:00 |
|
Christof Petig
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611b55b279
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PRNG experiments
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2023-12-15 17:27:15 +01:00 |
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Isse
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96a3c81cbb
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fix captain dismounting and don't panic in RandomField::choose
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2023-12-12 20:14:39 +01:00 |
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Isse
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4fa52db71d
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more work on tavern
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2023-12-07 20:08:03 +01:00 |
|
Isse
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63e500d3d8
|
laying and steering animation
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2023-12-07 20:08:02 +01:00 |
|
Michał
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14120232a0
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Phoenix overhaul
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2023-11-28 11:13:18 +00:00 |
|
Sam
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4e0e94b5c6
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Removed spin melee character state
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2023-11-16 19:17:38 -05:00 |
|
Sam
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3f19c61426
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Changed buffs from using hash maps to an enum map and a slot map.
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2023-11-12 12:37:28 -05:00 |
|
Joshua Barretto
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22b537a4e5
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Fixed CI and incorrect vel
|
2023-10-21 14:58:13 +01:00 |
|
Joshua Barretto
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ac7f6872db
|
Fixed typo
|
2023-10-21 13:51:42 +01:00 |
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Joshua Barretto
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7589774967
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Renamed tether renderer to rope, fixed tether lengths
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2023-10-21 13:51:42 +01:00 |
|
Joshua Barretto
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879a28fbb6
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Fixed warnings
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2023-10-21 13:51:41 +01:00 |
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Joshua Barretto
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deca7ae258
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Finished adding tether graphics
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2023-10-21 13:51:40 +01:00 |
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Joshua Barretto
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9a72d52c48
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Began adding tether visuals
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2023-10-21 13:49:04 +01:00 |
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jshipsey
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1b8265803e
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comments addressed
|
2023-10-19 11:23:55 -04:00 |
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jshipsey
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cf425a09c8
|
setup
|
2023-10-19 00:14:12 -04:00 |
|
Joshua Barretto
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bf92d0287b
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Skip animating figures outside of the frustum
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2023-10-18 09:58:00 +01:00 |
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Christof Petig
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e22046c5f4
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Address zesterer's comments
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2023-10-17 22:10:19 +02:00 |
|
Christof Petig
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12ee21a289
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first part of load items from plugin
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2023-10-17 21:07:23 +02:00 |
|
Justin Shipsey
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0d5017932d
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Merge branch 'zesterer/backpack-fixes' into 'master'
Added wielding for wallrunning
See merge request veloren/veloren!4133
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2023-10-16 20:00:06 +00:00 |
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Isse
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b862a7aa22
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Merge branch 'isse/fix-div0' into 'master'
Fix divide by zero in state::apply_terrain_changes_internal
See merge request veloren/veloren!4140
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2023-10-16 11:35:17 +00:00 |
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Isse
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3a61fb15b2
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fix divide by zero in state::apply_terrain_changes_internal
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2023-10-15 23:00:36 +02:00 |
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Samuel Keiffer
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e1767ab3ad
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Merge branch 'sam/bezier-beam' into 'master'
Converted beam system from spherical shell wedges to quadratic beziers
See merge request veloren/veloren!4137
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2023-10-15 15:42:02 +00:00 |
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Sam
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ef5e37a64d
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Converted beam system from spherical shell wedges to quadratic beziers
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2023-10-14 21:46:28 -04:00 |
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Raul Wagner Costa
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46cf1f1914
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Linearize light colors on the CPU
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2023-10-14 18:10:35 +00:00 |
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Joshua Barretto
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e293de5bae
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Added wielding for wallrunning
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2023-10-14 12:27:08 +01:00 |
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Joshua Barretto
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32b0b33abe
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Merge branch 'zesterer/backpack-fixes' into 'master'
Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons
See merge request veloren/veloren!4131
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2023-10-13 22:21:53 +00:00 |
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Isse
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e0c67c470b
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Merge branch 'isse/small-fixes' into 'master'
Client local time, used for fluid shaders
See merge request veloren/veloren!4128
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2023-10-13 12:17:51 +00:00 |
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Isse
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56175c2730
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rename client_time to local_time
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2023-10-13 13:17:52 +02:00 |
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Joshua Barretto
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9dd5cd24d1
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Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons
|
2023-10-13 11:57:49 +01:00 |
|
Joshua Barretto
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0f2d4c261a
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Merge branch 'zesterer/better-anims' into 'master'
Improving some animations
See merge request veloren/veloren!4127
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2023-10-12 20:18:11 +00:00 |
|
Joshua Barretto
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1d33d7e4c4
|
Fixed lantern holding logic
|
2023-10-12 18:08:24 +01:00 |
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Joshua Barretto
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d5565c4a41
|
Added strafe-like rolling
|
2023-10-12 12:34:08 +01:00 |
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Isse
|
72db9b61b3
|
client local time
|
2023-10-12 01:46:12 +02:00 |
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Isse
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472b996c8e
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Merge branch 'isse/shader-fp-fixes' into 'master'
Shader floating point fixes
See merge request veloren/veloren!4120
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2023-10-11 23:04:33 +00:00 |
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maxicarlos08
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8a5f237e9c
|
Frost gigas tweaks
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2023-10-08 11:35:01 +00:00 |
|
Isse
|
b11aac2b5b
|
use look dir for spectator
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2023-10-07 19:53:55 +02:00 |
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Marcel Märtens
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8e95cb944d
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cargo fmt after updating new toolchain
|
2023-10-06 09:13:01 +02:00 |
|
Marcel Märtens
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631f3ab8ee
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fix clippy issues, WITHOUT clippy::needless_pass_by_ref_mut as we are still unsure how to proceed with it. we want to keep the &mut ref where we are actually writing. maybe we need another method support
|
2023-10-05 23:23:27 +02:00 |
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Marcel Märtens
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882a8d104c
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Revert "extended clippy from quality.sh"
This reverts commit 30ebb7f2edcf299e4886aa7de6573ef54353a8dd.
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2023-10-05 22:00:49 +02:00 |
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Marcel Märtens
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df03c92741
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extended clippy from quality.sh
|
2023-10-05 22:00:49 +02:00 |
|
Marcel Märtens
|
394c8892bb
|
update toolchain to nightly-2023-09-28
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2023-10-05 22:00:48 +02:00 |
|
Imbris
|
9c398cb06d
|
djust for changes in specs safety refactor
|
2023-09-24 23:46:59 -04:00 |
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Maxicarlos08
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f2958954b9
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new model for portal & use cultist particles
|
2023-08-27 19:40:49 +02:00 |
|
Maxicarlos08
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14f433b6cd
|
used second sfx for teleport event
|
2023-08-19 11:44:58 +02:00 |
|
Maxicarlos08
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dc1756b2df
|
added sfx (thanks to @flo666)
|
2023-08-17 22:47:35 +02:00 |
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Maxicarlos08
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bb2034ca92
|
portal particles
|
2023-08-15 12:24:48 +02:00 |
|
flo666
|
607af6f227
|
shovel sfx & particles
|
2023-08-03 21:52:55 +02:00 |
|
flo
|
57fe2c4adb
|
spawn wyverns
|
2023-08-02 07:55:10 +00:00 |
|
Sam
|
1cc99c9c4a
|
Fixes to animations and making ability that the animation system thinks is being used more correct
|
2023-07-29 19:03:56 -04:00 |
|
Sam
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ff15780c22
|
Maelstrom
|
2023-07-29 18:53:48 -04:00 |
|
Sam
|
80ab9c26ec
|
Initial setup
|
2023-07-29 18:53:38 -04:00 |
|
Monty Marz
|
102945b9e7
|
Dungeon rework initial patch
|
2023-07-09 20:03:09 +00:00 |
|
Imbris
|
c60f994c7f
|
Some random changes and a fmt
|
2023-06-04 12:58:16 -04:00 |
|
Imbris
|
4094887997
|
Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to
uid_entity.
Also made more progress on changes in common/src/uid.rs
(does not compile so don't know if all rebase quirks resolved)
|
2023-06-04 12:58:16 -04:00 |
|
Imbris
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3277d18265
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Rename retrieve_entity_internal to lookup_entity
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2023-06-04 12:58:16 -04:00 |
|
Imbris
|
ea725fffde
|
Cleanup UidAllocator and Uid a bit:
* Remove unnecessary Marker/MarkAllocator trait implementations.
* Delete excess functions
* Change some methods to take Uid instead of u64
|
2023-06-04 12:58:15 -04:00 |
|
Samuel Keiffer
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6071fe0adb
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Merge branch 'quadruped_low_anim_fix' into 'master'
quadruped_low anim fix
See merge request veloren/veloren!3957
|
2023-06-03 14:03:49 +00:00 |
|
flo
|
0657df80a1
|
quadruped_low anim fix
|
2023-06-03 14:03:48 +00:00 |
|
flo
|
16d58c6b4e
|
plant creatures
|
2023-06-03 13:59:52 +00:00 |
|
Joshua Barretto
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e71eee0cd2
|
Merge branch 'zesterer/damage-fixes' into 'master'
Make items vanish after 5 minutes
See merge request veloren/veloren!3963
|
2023-06-01 14:49:00 +00:00 |
|
Joshua Barretto
|
ec3a7d1898
|
Make items vanish after 5 minutes
|
2023-06-01 14:51:19 +01:00 |
|
Isse
|
174dac9206
|
Remove print
|
2023-06-01 13:12:03 +00:00 |
|
Joshua Barretto
|
465a62a072
|
Correct for orientation movement on voxel entities
|
2023-05-25 00:25:28 +01:00 |
|
Joshua Barretto
|
96bf86dae0
|
Rebalanced masses, dimensions, swim thrusts, and made various improvements to water movement that help with gameplay and pathfinding. Also fixed swimming animations for many creatures.
|
2023-05-25 00:25:25 +01:00 |
|
flo
|
a55276ea73
|
seachapel_rework
|
2023-05-24 18:13:29 +00:00 |
|
Joshua Barretto
|
2219797142
|
Merge branch 'zesterer/shader-block-kinds' into 'master'
Added support for block kinds in shaders
See merge request veloren/veloren!3932
|
2023-05-21 17:19:51 +00:00 |
|
Joshua Barretto
|
f5b24a5953
|
Removed redundant hit code
|
2023-05-19 16:54:14 +01:00 |
|
Joshua Barretto
|
c73848b932
|
Fixed minor issues with walls, better particles
|
2023-05-19 14:25:49 +01:00 |
|
Joshua Barretto
|
c94d6c502a
|
Added one-way wall sprites
|
2023-05-19 13:24:45 +01:00 |
|
Joshua Barretto
|
a634da2d07
|
Addressed review comments
|
2023-05-17 22:22:54 +01:00 |
|
Joshua Barretto
|
8e03f87881
|
Addressed review comments
|
2023-05-16 10:08:25 +01:00 |
|
Joshua Barretto
|
aeb72bcf22
|
Added support for block kinds in shaders
|
2023-05-15 17:31:21 +01:00 |
|
flo666
|
9a6ab28c3d
|
adlet elder tweaks
|
2023-05-13 09:32:24 -04:00 |
|
flo666
|
6668df9f08
|
add adlet elder
|
2023-05-13 09:30:56 -04:00 |
|
flo666
|
c46ea4ae91
|
-add quadruped_medium/combomelee
-frostfang ability_set
|
2023-05-13 09:30:55 -04:00 |
|