Monty Marz
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138e7bf0a2
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Merge branch 'mkatsenelson/focused_chat_border' into 'master'
add focus chat borders with avarage opacity of chat and input text color
See merge request veloren/veloren!3984
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2023-06-16 08:29:39 +00:00 |
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mkatsenelson
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7d39d3e30e
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changing margin from 3px to 2px size
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2023-06-15 09:31:36 +03:00 |
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mkatsenelson
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db5fe2210c
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add focus chat borders with avarage opacity of chat and input text color
|
2023-06-13 11:58:48 +03:00 |
|
Avi Weinstock
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d023f9db54
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Only bind the materials texture in the postprocess bindgroup if it's needed.
|
2023-06-07 16:21:28 -04:00 |
|
Avi Weinstock
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025831d9a2
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Add GradientSobel experimental filter that adds object outlines based on the normal map.
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2023-06-07 15:39:57 -04:00 |
|
Imbris
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a976aa3f40
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fmt after rebase
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2023-06-04 12:58:16 -04:00 |
|
Imbris
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a8fbfc026a
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Fix compilation errors from recent changes
|
2023-06-04 12:58:16 -04:00 |
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Imbris
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c60f994c7f
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Some random changes and a fmt
|
2023-06-04 12:58:16 -04:00 |
|
Imbris
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4094887997
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Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to
uid_entity.
Also made more progress on changes in common/src/uid.rs
(does not compile so don't know if all rebase quirks resolved)
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2023-06-04 12:58:16 -04:00 |
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Imbris
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3277d18265
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Rename retrieve_entity_internal to lookup_entity
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2023-06-04 12:58:16 -04:00 |
|
Imbris
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ea725fffde
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Cleanup UidAllocator and Uid a bit:
* Remove unnecessary Marker/MarkAllocator trait implementations.
* Delete excess functions
* Change some methods to take Uid instead of u64
|
2023-06-04 12:58:15 -04:00 |
|
Samuel Keiffer
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6071fe0adb
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Merge branch 'quadruped_low_anim_fix' into 'master'
quadruped_low anim fix
See merge request veloren/veloren!3957
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2023-06-03 14:03:49 +00:00 |
|
flo
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0657df80a1
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quadruped_low anim fix
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2023-06-03 14:03:48 +00:00 |
|
flo
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16d58c6b4e
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plant creatures
|
2023-06-03 13:59:52 +00:00 |
|
Joshua Barretto
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e71eee0cd2
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Merge branch 'zesterer/damage-fixes' into 'master'
Make items vanish after 5 minutes
See merge request veloren/veloren!3963
|
2023-06-01 14:49:00 +00:00 |
|
Joshua Barretto
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ec3a7d1898
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Make items vanish after 5 minutes
|
2023-06-01 14:51:19 +01:00 |
|
Isse
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174dac9206
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Remove print
|
2023-06-01 13:12:03 +00:00 |
|
Joshua Barretto
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2064ad5d80
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Added color dither
|
2023-05-31 19:10:09 +01:00 |
|
Joshua Barretto
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2a9e43b847
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Draw distinction between bilinear filtering and nearest neighbour
|
2023-05-31 18:26:53 +01:00 |
|
Joshua Barretto
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b2051767ff
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More experimental shaders
|
2023-05-31 17:07:22 +01:00 |
|
Joshua Barretto
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4fa799e7c7
|
Fixed volume mount orientation
|
2023-05-25 03:16:27 +01:00 |
|
Joshua Barretto
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f986e0793d
|
Better orientation, axels
|
2023-05-25 00:28:35 +01:00 |
|
Joshua Barretto
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8a8a5526f1
|
Added carriage
|
2023-05-25 00:28:28 +01:00 |
|
Joshua Barretto
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a09dbf0396
|
Cleaned up and documented voxel collider code
|
2023-05-25 00:25:28 +01:00 |
|
Joshua Barretto
|
04687aa0b2
|
An underwater thing
|
2023-05-25 00:25:28 +01:00 |
|
Joshua Barretto
|
465a62a072
|
Correct for orientation movement on voxel entities
|
2023-05-25 00:25:28 +01:00 |
|
Joshua Barretto
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3c1cfe574d
|
Added skiff
|
2023-05-25 00:25:28 +01:00 |
|
Joshua Barretto
|
96bf86dae0
|
Rebalanced masses, dimensions, swim thrusts, and made various improvements to water movement that help with gameplay and pathfinding. Also fixed swimming animations for many creatures.
|
2023-05-25 00:25:25 +01:00 |
|
flo
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a55276ea73
|
seachapel_rework
|
2023-05-24 18:13:29 +00:00 |
|
Joshua Barretto
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2219797142
|
Merge branch 'zesterer/shader-block-kinds' into 'master'
Added support for block kinds in shaders
See merge request veloren/veloren!3932
|
2023-05-21 17:19:51 +00:00 |
|
Joshua Barretto
|
2d9e800422
|
Fixed doc comment
|
2023-05-21 17:51:17 +01:00 |
|
Joshua Barretto
|
f5b24a5953
|
Removed redundant hit code
|
2023-05-19 16:54:14 +01:00 |
|
Joshua Barretto
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c73848b932
|
Fixed minor issues with walls, better particles
|
2023-05-19 14:25:49 +01:00 |
|
Joshua Barretto
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c94d6c502a
|
Added one-way wall sprites
|
2023-05-19 13:24:45 +01:00 |
|
Tao In Way
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f18297ec75
|
taoist/charms
|
2023-05-19 03:07:44 +00:00 |
|
Joshua Barretto
|
a634da2d07
|
Addressed review comments
|
2023-05-17 22:22:54 +01:00 |
|
Joshua Barretto
|
8e9314d32b
|
Fixed mount offsets for more quarupeds
|
2023-05-16 21:57:18 +01:00 |
|
Joshua Barretto
|
306c3e1423
|
Fixed masses, mount offsets and mountability for quad_low
|
2023-05-16 21:48:09 +01:00 |
|
Joshua Barretto
|
3238863c26
|
Good bird_large mount offsets
|
2023-05-16 21:10:53 +01:00 |
|
Joshua Barretto
|
8e03f87881
|
Addressed review comments
|
2023-05-16 10:08:25 +01:00 |
|
Joshua Barretto
|
aeb72bcf22
|
Added support for block kinds in shaders
|
2023-05-15 17:31:21 +01:00 |
|
Joshua Barretto
|
0ec5ea87d7
|
Reduce default audio volume
|
2023-05-14 22:12:49 +01:00 |
|
Joshua Barretto
|
391c9ecba5
|
Default to fullscreen
|
2023-05-14 22:11:37 +01:00 |
|
Sam
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20a8788eee
|
Rebase fixes and changelog
|
2023-05-13 09:38:10 -04:00 |
|
flo666
|
aca38d0cf4
|
review fixes
|
2023-05-13 09:32:29 -04:00 |
|
flo666
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0ba58d8785
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map icon fix & set difficulty indicator to 2
|
2023-05-13 09:32:28 -04:00 |
|
flo666
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c7831a8ca9
|
loot_tables yeti&elder ,
change drum to wildskin_drum,
add map icons,
yeti attacks buff
|
2023-05-13 09:32:27 -04:00 |
|
flo666
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7739aaff78
|
add more loot
|
2023-05-13 09:32:24 -04:00 |
|
flo666
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9a6ab28c3d
|
adlet elder tweaks
|
2023-05-13 09:32:24 -04:00 |
|
flo666
|
f66cc47554
|
- adlet melee tweaks
- fix adlet elder shoot combomelee
- adjust trap projectile mass
|
2023-05-13 09:32:23 -04:00 |
|
flo666
|
7e6e8c97a3
|
Roshwalr scale up & hitbox adjust
|
2023-05-13 09:32:20 -04:00 |
|
flo666
|
f0e0034fb0
|
adlet elder anim fix
|
2023-05-13 09:32:19 -04:00 |
|
flo666
|
17e4af3c48
|
BlockKind::ArtSnow
replace BlockKind::Snow with BlockKind::Misc
|
2023-05-13 09:32:19 -04:00 |
|
flo666
|
8cbfb28da5
|
change adlet elder triplestrike swing order
|
2023-05-13 09:30:58 -04:00 |
|
flo666
|
6668df9f08
|
add adlet elder
|
2023-05-13 09:30:56 -04:00 |
|
flo666
|
c46ea4ae91
|
-add quadruped_medium/combomelee
-frostfang ability_set
|
2023-05-13 09:30:55 -04:00 |
|
Sam
|
5a83f85779
|
Initial ice drake AI
|
2023-05-13 09:30:55 -04:00 |
|
flo666
|
86803c43bf
|
adlet tracker tweaks
|
2023-05-13 09:30:54 -04:00 |
|
Sam
|
95347e8a60
|
Spear magic
|
2023-05-13 09:30:53 -04:00 |
|
flo666
|
c8bb0050ad
|
adlet npc work
|
2023-05-13 09:30:53 -04:00 |
|
flo666
|
ef5fe63bc2
|
tursus npc - add 2 abilities
|
2023-05-13 09:30:52 -04:00 |
|
Sam
|
680d987e11
|
Adlet hunter AI
|
2023-05-13 09:30:51 -04:00 |
|
flo666
|
715a0b7b20
|
rebase
|
2023-05-13 09:30:50 -04:00 |
|
jshipsey
|
da3c2369e5
|
initial setup
|
2023-05-13 09:30:13 -04:00 |
|
Joshua Barretto
|
eb7d712093
|
Merge branch 'zesterer/in-soviet-russia-pet-mount-you' into 'master'
Allow pet birds to sit on the player's shoulder
See merge request veloren/veloren!3930
|
2023-05-13 12:14:21 +00:00 |
|
Joshua Barretto
|
451e586aac
|
Made mounting biped_large work, for the hell of it
|
2023-05-12 22:11:06 +01:00 |
|
Joshua Barretto
|
2aca9db4ac
|
Prevent mounted pets stealing targetting, allowed sitting on chairs with a pet on your shoulder
|
2023-05-12 21:18:32 +01:00 |
|
Joshua Barretto
|
9e9889eed6
|
Allowed bird pets to mount their owners when nearby
|
2023-05-12 21:03:44 +01:00 |
|
Joshua Barretto
|
4253833aaf
|
Add photorealistic experimental shader
|
2023-05-12 14:02:23 +01:00 |
|
Joshua Barretto
|
1924c67033
|
Adjusted night ambience
|
2023-05-12 13:47:01 +01:00 |
|
Marcel Märtens
|
3a19669d53
|
use workspace dependencies to make our life easier maintaining them :)
|
2023-05-10 18:16:25 +02:00 |
|
Isse
|
1617c180ef
|
small changes
|
2023-05-09 19:55:52 +02:00 |
|
Isse
|
6219b52f87
|
rename Vox trait to FilledVox, and change is_empty to is_filled
|
2023-05-09 19:43:10 +02:00 |
|
Isse
|
1d60d72c01
|
format line
|
2023-05-09 19:43:10 +02:00 |
|
Isse
|
87b2f0fd26
|
don't apply move state velocity if volume riding, don't mount sprites on interact
|
2023-05-09 19:43:10 +02:00 |
|
Isse
|
a0ed18c3db
|
add doc comments
|
2023-05-09 19:43:10 +02:00 |
|
Isse
|
61ecd2c178
|
various small fixes
|
2023-05-09 19:43:10 +02:00 |
|
Isse
|
f6f332af6a
|
send full matrix to shader
|
2023-05-09 19:43:10 +02:00 |
|
Isse
|
b4c3868dd4
|
different translation key for mounting Helm
|
2023-05-09 19:43:10 +02:00 |
|
Isse
|
a6665ed988
|
some comments
|
2023-05-09 19:43:10 +02:00 |
|
Isse
|
2e2e5680bc
|
use spacial grid for interactables
|
2023-05-09 19:43:10 +02:00 |
|
Isse
|
78dc394c48
|
use sitting animation by default when sprite mounted
|
2023-05-09 19:43:10 +02:00 |
|
Isse
|
192356f6c5
|
use interpolated pos and ori
|
2023-05-09 19:43:09 +02:00 |
|
Isse
|
facea64a58
|
remove todo!
|
2023-05-09 19:43:09 +02:00 |
|
Isse
|
57551c479c
|
force of mount in teleporting commands
|
2023-05-09 19:43:09 +02:00 |
|
Isse
|
e39790e9e4
|
make sprites work on multiple ships at once
|
2023-05-09 19:43:09 +02:00 |
|
Isse
|
134d0f0c04
|
varius fixes
|
2023-05-09 19:43:09 +02:00 |
|
Isse
|
b3a70627e5
|
fix volumes
|
2023-05-09 19:43:09 +02:00 |
|
Isse
|
a35a1a34c4
|
more sprites on airships
|
2023-05-09 19:43:09 +02:00 |
|
Isse
|
6674cce2cc
|
intercat with sprites on ships
|
2023-05-09 19:43:09 +02:00 |
|
Isse
|
7fbe2cd5ec
|
particles on volume
|
2023-05-09 19:43:09 +02:00 |
|
Isse
|
d292234c47
|
lod for sprites on volumes
|
2023-05-09 19:43:09 +02:00 |
|
Isse
|
fcb7011cde
|
sprites on volumes
|
2023-05-09 19:43:09 +02:00 |
|
Isse
|
6ddfd631d6
|
don't sit through walls
|
2023-05-09 19:43:09 +02:00 |
|
Isse
|
7eba16a2d7
|
use mount key
|
2023-05-09 19:43:08 +02:00 |
|
Isse
|
2928eb8d15
|
sit on sprites
|
2023-05-09 19:43:08 +02:00 |
|
Joshua Barretto
|
1cc221f653
|
Merge branch 'zesterer/rtsim-tweaks' into 'master'
Started adding wandering rtsim monsters
See merge request veloren/veloren!3908
|
2023-05-09 14:51:15 +00:00 |
|
Marcel Märtens
|
95bca5418a
|
update toolchain to nightly-2023-04-20
|
2023-05-08 18:58:54 +02:00 |
|
Sam
|
d5fc65ce83
|
Fix ci test
|
2023-05-07 21:50:59 -04:00 |
|
Sam
|
a38f336c9e
|
Added dual wielding sword contextual abilities.
|
2023-05-07 20:43:51 -04:00 |
|