Commit Graph

1597 Commits

Author SHA1 Message Date
Snowram
9a3f6d8261 Substitutes DPS for CR in item tooltip 2021-04-03 00:10:31 -04:00
Sam
27f178286d Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon. 2021-04-02 23:24:55 -04:00
Sam
9ad5b0f6b7 Changelog. Fixed a few qualities. 2021-04-02 23:04:36 -04:00
Sam
7c8242b5b1 Added unit test to validate contents of loot tables. 2021-04-02 23:04:35 -04:00
Sam
c8b8cd436e Made item prices sane. 2021-04-02 23:04:34 -04:00
Sam
7eb1eefa13 Re-created item_price_calculation with new loot tables. 2021-04-02 23:04:34 -04:00
Sam
a2906168a6 Moved materials into their own loot tables. 2021-04-02 23:04:33 -04:00
Sam
cb638180f8 Moved food items into their own loot tables. 2021-04-02 23:04:32 -04:00
Sam
31e69021cb Switched loot tables from declaring each weapon individually to just referencing a different loot table. 2021-04-02 23:04:31 -04:00
Sam
67916b44a7 Staff weapon tiering shuffle. 2021-04-02 23:04:30 -04:00
Sam
a2fc2abf83 Made staff and sceptre balancing sane. Created loot tables for staffs and sceptres. 2021-04-02 23:04:30 -04:00
Sam
2e37cefce5 Created weapon loot tables. 2021-04-02 23:04:29 -04:00
Sam
833f1f3309 Converted all armor in loot tables to reference armor set loot tables. 2021-04-02 23:04:28 -04:00
Sam
96b354c178 Consolidated loot tables by switching to CreatureMaterial where possible 2021-04-02 23:04:27 -04:00
Sam
247004d180 Loot tables can now recursively specify loot tables. Mercahnts broken. 2021-04-02 23:04:25 -04:00
Jun NOGATA
129a3de2eb Add Japanese message translation 2021-04-03 01:50:10 +09:00
Vincent Foulon
62b2ad80fb Refine Sewing Set 2021-04-02 18:19:39 +02:00
Vincent Foulon
49be1fd70c Refine some item icons 2021-04-01 21:46:57 +02:00
Vincent Foulon
dcde8df365 address review comments 2021-04-01 19:13:08 +02:00
Vincent Foulon
c2a8feada5 Add dialogue when the Merchant is busy and randomize some trading dialogues 2021-03-31 19:06:41 +02:00
Snowram
4128f7fe45 Merge branch 'snowram/new-weapons-fix' into 'master'
Fix a staff icon, some offset fixes, lower wolf spawn rate

See merge request veloren/veloren!2025
2021-03-30 01:04:37 +00:00
Joshua Barretto
92afdaf423 Merge branch 'zesterer/small-fixes' into 'master'
Bow improvements

See merge request veloren/veloren!2032
2021-03-30 00:16:45 +00:00
Snowram
606dd64741 Fix a staff icon, some offset fixes, lower wolf spawn rate 2021-03-30 00:27:03 +02:00
Samuel Keiffer
12ec46c572 Merge branch 'sam/mindflayer-balancing' into 'master'
Mindflayer balance tweaks.

See merge request veloren/veloren!2031
2021-03-29 21:05:49 +00:00
Joshua Barretto
8f3233365d Improved hit particles 2021-03-29 21:52:05 +01:00
Joshua Barretto
b0acbda236 Improved archery with feedback sfx and particles 2021-03-29 21:52:04 +01:00
Snowram
6adaac8106 Addresses comments 2021-03-29 18:35:12 +02:00
Snowram
b8ac90d049 Changelog, cleanup, clippy 2021-03-29 18:35:10 +02:00
Snowram
508e35ca17 Add several new i18n lines 2021-03-29 18:34:45 +02:00
Snowram
2c09180189 Set the item tooltip for every bag slots 2021-03-29 18:34:45 +02:00
Snowram
aa71dcb9c7 Make the new tooltip item specific 2021-03-29 18:34:45 +02:00
Sam
71ba9b6a54 Mindflayer balance tweaks. 2021-03-29 10:44:46 -04:00
Sam
f6e4626887 Fix emerald sceptre. Remove duplicate asset. 2021-03-28 21:19:01 -04:00
Snowram
c8e191e138 Merge branch 'snowram/new-scepters-starves' into 'master'
Add new batch of starves and scepter (by Gemu)

See merge request veloren/veloren!2022
2021-03-29 00:08:19 +00:00
Snowram
5295894105 Add new batch of starves and scepter (by Gemu) 2021-03-29 01:27:55 +02:00
Joshua Barretto
b660c53b4c Revert to old sky colours for no clouds 2021-03-28 17:07:41 +01:00
Joshua Barretto
34a7667410 Toned down aurora 2021-03-28 17:07:41 +01:00
Treeco
ab596d2ae8 New default world map, default continent scale doubled 2021-03-28 17:07:38 +01:00
Joshua Barretto
f16c2b8b4c Made clouds adjust to world dimensions correctly 2021-03-28 17:02:17 +01:00
Joshua Barretto
d8117b3b3d Make caves and rtsim entities scale with map size, more cloud detail 2021-03-28 17:02:16 +01:00
Joshua Barretto
0bed52f63c Properly simulate atmospheric scattering 2021-03-28 17:01:53 +01:00
Joshua Barretto
d53042c852 Client-side time of day interpolation 2021-03-28 17:01:53 +01:00
Joshua Barretto
19ef00085d Softer and faster clouds with more verticality 2021-03-28 17:01:51 +01:00
Scott Williams
ef43d29627 Fix husk drops in miniboss rooms. 2021-03-28 10:39:20 +00:00
Sam
f117a57083 Switched to using ForceUpdate to forcefully update the client position after a blink 2021-03-27 21:33:45 -04:00
Monty
345ef1ca22 decay display for groups and overhead bars 2021-03-27 21:05:17 -04:00
jshipsey
558c82ee54 flayer anims 2021-03-27 21:05:16 -04:00
Sam
b0b114a7f8 Balance tweaks 2021-03-27 21:05:15 -04:00
Monty Marz
345b725478 decayed health texture 2021-03-27 21:05:14 -04:00
Monty Marz
cc70560027 WIP animation 2021-03-27 21:05:13 -04:00
Sam
1edf79d109 Moved all legendaries to mindflayer loot table. 2021-03-27 21:05:12 -04:00
Sam
6c611d632a Mindflayer now only summons minions at set thresholds of health. 2021-03-27 21:05:11 -04:00
Sam
5966b1541d Mindflayer can now lifesteal off of its own minions 2021-03-27 21:05:11 -04:00
Sam
50e832b6d0 Mindflayer summons husks instead of dogs now 2021-03-27 21:05:10 -04:00
Snowram
39c8efe11f Adds husk npc 2021-03-27 21:05:09 -04:00
Sam
f9835e78da Pets no longer drop loot on death. Code to determine targeting of pets is less hacky and now takes into account alignment of their owner. 2021-03-27 21:05:07 -04:00
Sam
8e4aeff705 Improved mindflayer AI. Tweake some abilities. 2021-03-27 21:05:07 -04:00
Sam
720482d994 Gave mindflayer AI.
Fixed particles and made them sync across network.
2021-03-27 21:05:06 -04:00
Sam
a5b7477e96 Added summon minions ability to mindflayer 2021-03-27 21:05:05 -04:00
Sam
30da614e89 Added dimensional door ability for mindflayer 2021-03-27 21:05:05 -04:00
Sam
f1156c9ce5 Added necrotic vortex attack to mindflayer 2021-03-27 21:05:03 -04:00
Sam
0d3795112c Added cursed flame attack to mindflayer 2021-03-27 21:05:03 -04:00
Marcel
79cc3af058 Merge branch 'swilliams/character-randomization-fix' into 'master'
Character Creation Randomization Fix

See merge request veloren/veloren!2004
2021-03-27 15:58:34 +00:00
Scott Williams
9ca0388561 Character Creation Randomization Fix 2021-03-27 15:58:34 +00:00
Avi Weinstock
4b62a99ed9 Improve econsim's handling of diamond prices by lowering the implied homicide rate. 2021-03-27 10:50:16 -04:00
Marcel
da5c73c84b Merge branch 'refactor-login' into 'master'
refactor handling of duplicate login #1015

Closes #1015

See merge request veloren/veloren!1992
2021-03-27 13:49:09 +00:00
Sam
6c2de7d70e Fixed boost having ridiculous velocity. 2021-03-26 16:11:25 -04:00
Scott Williams
aa9180b20f Moved rugged armour to cloth_item 2021-03-26 16:51:43 +00:00
Scott Williams
d35475eaef Added leather scraps recipe 2021-03-26 16:44:38 +00:00
aljazerzen
0ea102dc9c refactor handling of duplicate login 2021-03-25 12:33:56 +01:00
Lippy13
ff2583b3b9 Add missing seashells to the sprite manifest 2021-03-25 04:37:27 +00:00
Avi Weinstock
4ec6b43693 Add a vertical camera clamp option and toggle to voxygen. 2021-03-23 18:22:32 -04:00
Samuel Keiffer
8ed7da7c49 Merge branch 'master' into 'master'
Update short_1.ron to make eligible for cloth scrap recipe

See merge request veloren/veloren!1981
2021-03-23 19:29:56 +00:00
steanne
818aaed32a Update short_1.ron to make eligible for cloth scrap recipe 2021-03-23 18:16:30 +00:00
Sam
31f4ef684d Tweaked numbers 2021-03-22 17:26:55 -04:00
Justin Shipsey
f57af6f776 Merge branch 'slipped/animtweaks' into 'master'
airship movement bits

See merge request veloren/veloren!1967
2021-03-22 08:49:04 +00:00
Joshua Barretto
6690854687 Merge branch 'zesterer/better-particle-emission' into 'master'
Smoother particle emission for moving objects

See merge request veloren/veloren!1965
2021-03-22 06:15:20 +00:00
Samuel Keiffer
1374900928 Merge branch 'sam/combat-fixes' into 'master'
Fixes gaining combo by shooting loot bag

See merge request veloren/veloren!1953
2021-03-22 02:01:22 +00:00
jshipsey
31747d8ff1 airship movement bits 2021-03-21 21:43:49 -04:00
Joshua Barretto
f9612c1c26 Made pickaxe obtainable 2021-03-22 00:24:07 +00:00
Joshua Barretto
7ae4230dc8 Merge branch 'zesterer/pick' into 'master'
Pickaxe

See merge request veloren/veloren!1959
2021-03-22 00:19:42 +00:00
Joshua Barretto
6ea5aa796b Faster pick, less vibrant block selection 2021-03-21 20:38:08 +00:00
Joshua Barretto
fb3980e273 Outcome for block destruction, take select_pos from ControllerInputs 2021-03-21 20:10:05 +00:00
Marcel
983523c463 Merge branch 'vfoulon80/climbing-skill' into 'master'
Add climbing speed and cost

See merge request veloren/veloren!1950
2021-03-21 18:35:44 +00:00
Joshua Barretto
b45df7fe10 Switched to BasicMelee 2021-03-21 17:45:01 +00:00
Joshua Barretto
347e1022a0 Initial implementation of pickaxe 2021-03-21 16:09:16 +00:00
Vincent Foulon
e06870702f Add skill for swimming speed 2021-03-21 15:58:38 +01:00
Vincent Foulon
985c26dd0a improve climbing icon 2021-03-21 13:26:44 +01:00
Vincent Foulon
71d3bf5821 fix typo in sceptre aura skill 2021-03-20 22:12:43 +01:00
Sam
c8c368adec Rebalanced a few stats 2021-03-20 16:28:03 -04:00
Vincent Foulon
8ef30dd2f3 fix one line from custist_alarm vector 2021-03-20 20:53:27 +01:00
Vincent Foulon
d4fbc78d06 Translate cultist_alarm in FR 2021-03-20 17:37:59 +01:00
Vincent Foulon
d0aa68a9d2 Add climbing speed and cost 2021-03-20 17:17:28 +01:00
Snowram
cb3bf0c884 Fix a missing dwarf hairstyle 2021-03-19 12:45:08 +01:00
Snowram
e5afb2fcf7 Various visual fixes 2021-03-18 22:53:06 +01:00
Sarra
eaaf65127d cleaning up some tools 2021-03-18 22:52:50 +01:00
Sarra
d1e16a2a00 tweaking glow and shine 2021-03-18 22:52:40 +01:00
Marcel
9c95e971f2 Merge branch 'vfoulon80/loading-animations' into 'master'
Add new random loading animations

See merge request veloren/veloren!1931
2021-03-18 02:28:34 +00:00
DaforLynx
fbf4defa04 Adds sfx for Sceptre aura 2021-03-17 23:54:49 +00:00
Vincent Foulon
eafa69ee4c allow loading animations to be contributed from a manifest file 2021-03-17 23:41:28 +01:00