Commit Graph

95 Commits

Author SHA1 Message Date
danielkenji83
53fddba3ef Remove block_strength stat 2024-02-17 13:12:34 -03:00
danielkenji83
5c401215cf Rebase commit 2024-02-17 00:50:23 -03:00
flo
ed4fd55bc3 terracotta 2024-02-15 06:08:03 +00:00
Youssef Fahmy
0d2938d8f1 Beginner balance tweaks 2024-02-14 23:23:29 +00:00
flo
48a79b3e78 haniwa 2024-01-20 17:45:23 +00:00
juliancoffee
7228543fbf Mark legacy item asset content 2024-01-14 21:25:15 +02:00
flo
569ab5c5ed crustacean-skeleton and crab 2023-12-16 13:47:55 +00:00
Michał
14120232a0 Phoenix overhaul 2023-11-28 11:13:18 +00:00
Sam
62464dbe11 Removed crit chance stat 2023-11-14 18:06:58 -05:00
Monty Marz
102945b9e7 Dungeon rework initial patch 2023-07-09 20:03:09 +00:00
flo
16d58c6b4e plant creatures 2023-06-03 13:59:52 +00:00
flo
a55276ea73 seachapel_rework 2023-05-24 18:13:29 +00:00
flo666
c46ea4ae91 -add quadruped_medium/combomelee
-frostfang ability_set
2023-05-13 09:30:55 -04:00
flo666
c8bb0050ad adlet npc work 2023-05-13 09:30:53 -04:00
Joshua Barretto
25441df7af Made antlions less absurd 2023-05-12 12:34:55 +01:00
flo
98e93d1a1c spawn and loot tweaks, tursus and werewolf anims 2023-02-22 01:32:05 +00:00
flo
0531b40fae bird_medium_2 2023-02-14 23:17:20 +00:00
flo
5e1fd02095 wyverns 2023-01-28 21:25:17 +00:00
Eternalisime
918d5eb345 combat: added a unique kit to roshwalr 2022-11-10 13:53:12 +01:00
James Melkonian
6bacb487f3 Bat AI 2022-10-23 20:05:39 +02:00
flo
a37e1f8d99 seachapel npc work 2022-09-22 01:04:01 +00:00
flo
dc688bccb9 fix_salamander_and_elbst 2022-09-13 17:32:53 +00:00
flo
6c89cd8fbf put Organ under Toolkind Instrument 2022-08-30 16:55:02 +00:00
flo
e882e62c08 seachapel 2022-08-24 21:50:53 +00:00
Sam
528b62c59a Rebase commit 2022-05-16 15:11:36 -04:00
Sam
558e2aefb7 Bow models 2022-05-16 15:11:23 -04:00
Sam
eecc1b42c3 Fixed regex mistake in changing name of item assets. 2022-05-16 15:11:13 -04:00
Sam
b048179c0a Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS. 2022-05-16 15:11:11 -04:00
Sam
d380a2dbaf Quality is now propogated through modular items from the quality of the components. 2022-05-16 15:10:55 -04:00
Sam
4e89bc7485 Added test functions to assist in fixing unit tests that broke from changed functionality. 2022-05-16 15:10:52 -04:00
Sam
6620c1dd1f Added HandsKind to automatically resolve handedness of modular weapons. 2022-05-16 15:10:51 -04:00
Youssef Fahmy
aec866e5ec Balance tweaks 2022-04-23 14:54:01 +00:00
Sam
fcb0f8d8f0 Wood golem attacks and ai 2022-02-10 14:58:32 -05:00
Sam
f1801560fa Deadwood ai 2022-02-10 14:58:31 -05:00
Snowram
a6e396e29a Stunned and jump anims, stats, spawns, more IA work 2022-01-20 00:53:29 +01:00
jshipsey
269b1fcd00 summon an 2022-01-19 19:01:15 +01:00
Snowram
1e6ead4005 Arthropod charge 2022-01-19 19:01:13 +01:00
Snowram
02ed6ffd60 More arthropod work 2022-01-19 19:01:13 +01:00
Sam
be8b12845a Added buff strength stat to weapons. 2021-07-11 12:50:38 -05:00
Sam
fbcc774911 Renamed poise_strength to effect_power to allow it to be used more generally with other weapons in the future. 2021-07-10 23:22:00 -05:00
Sam
509461763b Added energy efficiency stat to weapons. Made ability modification by tool stats exhaustive. 2021-07-06 22:54:23 -05:00
Sam
e8e953ffab Added range stat to weapons. 2021-07-05 20:32:12 -05:00
juliancoffee
c5da56e900 Nerf Husk Brute
- Remove HuskBrute health level buff
- Make their attack slower
2021-06-30 03:52:50 +03:00
Snowram
8760b69345 Husk brute animations 2021-06-24 19:31:19 +02:00
jshipsey
0941f03608 buffs to stretch progression 2021-06-16 20:50:46 -04:00
Snowram
8351aab25d Addresses comments about roc AI 2021-06-15 09:50:23 +02:00
Snowram
3ba0500b90 Tornado summoning attack 2021-06-15 09:49:13 +02:00
Snowram
97ce50e5d4 Add troll variants and roc npcs 2021-06-15 09:49:13 +02:00
Sam
0488b2fcd0 Adressed comments on energy and armor functions. 2021-06-07 11:06:25 +02:00
jshipsey
4deeb42155 cave adjustments 2021-06-07 11:02:34 +02:00