Eternalisime
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8f4863be28
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combat: balance tweaks on roshwalr
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2022-11-11 10:22:23 +01:00 |
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Eternalisime
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918d5eb345
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combat: added a unique kit to roshwalr
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2022-11-10 13:53:12 +01:00 |
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Sam
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0fe073fcdc
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Addressed feedback from testing
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2022-10-27 20:07:10 -04:00 |
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Sam
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a21ce80daf
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Tweaked sword component stats
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2022-10-27 20:07:05 -04:00 |
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flo
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34eae80253
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fix facegourd item name
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2022-10-27 13:49:06 +00:00 |
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James Melkonian
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6bacb487f3
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Bat AI
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2022-10-23 20:05:39 +02:00 |
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flo666
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1d98050f28
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halloween npcs:
in forests, spawn harvester or dullahans or tricksters with custom halloween loot: facegourd, pumpkin_spice_brew, honeygourd
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2022-10-23 20:05:39 +02:00 |
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UncomfySilence
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f21082fa76
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minor stat tweaks and cleanup
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2022-10-16 14:12:37 +02:00 |
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Sam
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8eb89adb61
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Fixed unintentional overbuff to speed focused secondary components
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2022-10-16 14:06:42 +02:00 |
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UncomfySilence
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c432a0b719
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rings and necks
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2022-10-16 14:06:42 +02:00 |
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UncomfySilence
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fe87f8c38d
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induv hat stat changes
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2022-10-16 14:06:42 +02:00 |
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Monty Marz
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2d8627c29b
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Add gnarling chieftain mask
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2022-10-15 11:05:21 +00:00 |
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Marcel
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160cbbf449
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Merge branch 'steel_pick_desc' into 'master'
Removes blue vein reference from Steel Pickaxe description
See merge request veloren/veloren!3491
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2022-10-09 19:50:31 +00:00 |
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Julio Cezar Silva
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0d090bb93e
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Removes blue vein reference from Steel Pickaxe description
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2022-10-09 19:50:30 +00:00 |
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flo
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a37e1f8d99
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seachapel npc work
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2022-09-22 01:04:01 +00:00 |
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flo
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dc688bccb9
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fix_salamander_and_elbst
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2022-09-13 17:32:53 +00:00 |
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flo
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e43608ce80
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add guitar & instrument sample edits
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2022-09-10 17:23:38 +00:00 |
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juliancoffee
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3cbfe02a8e
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Add Golden Cheese debug item
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2022-09-06 15:50:04 +03:00 |
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flo
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6c89cd8fbf
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put Organ under Toolkind Instrument
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2022-08-30 16:55:02 +00:00 |
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flo
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9339971032
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Music Instruments
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2022-08-28 18:48:18 +00:00 |
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flo
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e882e62c08
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seachapel
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2022-08-24 21:50:53 +00:00 |
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Marcel
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fddc97bc77
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Merge branch 'tweaks' into 'master'
tweaks entity stats
See merge request veloren/veloren!3437
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2022-06-29 19:29:38 +00:00 |
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runrobdog
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7a40ae2db7
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tweak entity stats adlet/tracker.ron
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2022-06-23 17:48:28 +02:00 |
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runrobdog
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16d5ea1e3c
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Set stats of entities movesets under the Object(body) tag to pre-modular and change all entities found within dungeons, to pre-modular stats
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2022-06-23 06:45:22 +02:00 |
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Sam
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4a5ef6dce3
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Poise damage dealt to a target in a stunned state is now no longer universally applied to the target as health damage.
Instead poise damage is only converted to health damage when its source is mitigated crushing damage.
Fixed 'Long Pole' -> 'Longpole'
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2022-06-17 21:13:45 -04:00 |
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runrobdog
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1e19f5541b
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tweak entity stats
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2022-06-17 21:41:04 +02:00 |
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runrobdog
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95148a9968
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tweaks entity stats
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2022-06-17 12:35:06 +02:00 |
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Sam
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2de831cf38
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Converted asset files of other armors.
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2022-05-30 20:25:33 -04:00 |
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Sam
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8b384fd63e
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Converted asset files of set armors.
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2022-05-30 20:25:33 -04:00 |
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Christof Petig
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2bf8e1865f
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Skiing and ice skating
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2022-05-27 17:19:52 +00:00 |
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Makselord
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5c8c88b786
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fixed silver, gold, copper, tin ingots not showing correctly in crafting
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2022-05-26 17:08:39 -04:00 |
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Chase Rozon
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7dcee3eb23
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Multiple Balance Tweaks & Miscellaneous Changes
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2022-05-19 22:46:31 +00:00 |
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Youssef Fahmy
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080d8ef8b1
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Tweaks for this week
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2022-05-19 19:35:31 +00:00 |
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Sam
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aeca67443b
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Simplified item key (assets)
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2022-05-18 16:28:10 -04:00 |
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Sam
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ba0846d6c7
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Addressed more feedback
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2022-05-16 15:11:46 -04:00 |
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Sam
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cbf5336343
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Moved items from 'items.crafting_ing.modular' to 'items.modular.weapon' (assets).
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2022-05-16 15:11:45 -04:00 |
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Sam
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ad48b634ab
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Address feedback (assets)
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2022-05-16 15:11:44 -04:00 |
|
Sam
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254b7964e1
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Balance tweaks (assets)
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2022-05-16 15:11:43 -04:00 |
|
Sam
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d6ac9c43d7
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More feedback addressed (assets).
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2022-05-16 15:11:41 -04:00 |
|
Sam
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13ea6dee93
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Addressed second round of balance feedback (assets).
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2022-05-16 15:11:40 -04:00 |
|
Sam
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9b078c3383
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Addressed playtest feedback (assets).
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2022-05-16 15:11:38 -04:00 |
|
Sam
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528b62c59a
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Rebase commit
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2022-05-16 15:11:36 -04:00 |
|
Sam
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49ff094286
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Addressed most review comments (assets).
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2022-05-16 15:11:33 -04:00 |
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Bryant Deters
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075fee5190
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modular component tooltips
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2022-05-16 15:11:25 -04:00 |
|
Sam
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558e2aefb7
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Bow models
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2022-05-16 15:11:23 -04:00 |
|
Sam
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ef5b2e4a1e
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Added method of differing names for 1h and 2h variants of a modular wepaon.
Added all 1h melee weapon models.
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2022-05-16 15:11:19 -04:00 |
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Sam
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94c19735ca
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Fixed broken stuff during rebase.
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2022-05-16 15:11:16 -04:00 |
|
Sam
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5c28e3cb25
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Items with components can now have their name modified by the components. Also addressed more review. ONLY ASSETS
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2022-05-16 15:11:16 -04:00 |
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Sam
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d7f5b907ff
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Gave modular items a pseudo item definition id that can be used when serializing ItemBase or when persisting items to the database. ONLY ASSETS
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2022-05-16 15:11:14 -04:00 |
|
Sam
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eecc1b42c3
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Fixed regex mistake in changing name of item assets.
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2022-05-16 15:11:13 -04:00 |
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