Sam
|
e962690fb8
|
Tweaks to various stats and earth splitter animation.
|
2023-03-21 20:18:31 -04:00 |
|
Sam
|
1a58b7a8d4
|
Balance tweaks
|
2023-03-21 20:13:48 -04:00 |
|
Sam
|
868a42ba39
|
Addressed UX feedback
|
2023-03-21 20:10:40 -04:00 |
|
Sam
|
34168d9c76
|
Advanced AI for every stance.
|
2023-03-21 20:03:21 -04:00 |
|
Sam
|
27463758e5
|
Finisher abilities
|
2023-03-21 19:59:03 -04:00 |
|
Sam
|
86dfa34ec9
|
Cleaving stance required abilities
|
2023-03-21 19:59:00 -04:00 |
|
Sam
|
fed96b2e15
|
Crippling stance required abilities
|
2023-03-21 19:58:13 -04:00 |
|
Sam
|
c3026d388a
|
Defensive stance required abilities
|
2023-03-21 19:58:11 -04:00 |
|
Sam
|
69665b5418
|
Agility stance required abilities
|
2023-03-21 19:56:35 -04:00 |
|
Sam
|
a3d655970e
|
Heavy stance required abilities
|
2023-03-21 19:56:32 -04:00 |
|
Sam
|
e73236819a
|
Cross cut
|
2023-03-21 19:39:42 -04:00 |
|
Sam
|
d64c155115
|
Cascade
|
2023-03-21 19:39:41 -04:00 |
|
Sam
|
f8c246e5fc
|
Skewer
|
2023-03-21 19:39:41 -04:00 |
|
Sam
|
cdaff6bec1
|
Fell strike
|
2023-03-21 19:39:40 -04:00 |
|
Sam
|
e0a7449a99
|
Crescent slash
|
2023-03-21 19:39:40 -04:00 |
|
Sam
|
fce9211d49
|
Secondaries for all stances
|
2023-03-21 19:39:39 -04:00 |
|
Sam
|
596fe715b8
|
Cleaving stance skill abilities.
|
2023-03-21 19:39:39 -04:00 |
|
Sam
|
070c6d94a5
|
Crippling stance skill abilities.
|
2023-03-21 19:39:38 -04:00 |
|
Sam
|
d544010c05
|
Defensive stance skill abilities.
|
2023-03-21 19:39:38 -04:00 |
|
Sam
|
c23139d501
|
Agile stance skill abilities.
|
2023-03-21 19:39:37 -04:00 |
|
Sam
|
ed0de15a5a
|
Heavy stance skill abilities.
|
2023-03-21 19:39:35 -04:00 |
|
Sam
|
57806d7be9
|
Sword M1 abilities
|
2023-03-21 19:39:22 -04:00 |
|
flo
|
98e93d1a1c
|
spawn and loot tweaks, tursus and werewolf anims
|
2023-02-22 01:32:05 +00:00 |
|
flo
|
0eba37ce6a
|
dark_guitar & icy_talharpa
|
2023-01-13 13:37:45 +00:00 |
|
IsseW
|
54bad4b205
|
Creature viewpoint
|
2022-11-30 16:51:02 +01:00 |
|
Marcel Märtens
|
2812729b78
|
cargo clippy lifetimes
|
2022-11-28 15:19:57 +01:00 |
|
Marcel Märtens
|
dad73ba2a3
|
fix clamp clippy errors
|
2022-11-28 14:26:27 +01:00 |
|
Marcel Märtens
|
0ab7a2543e
|
fix clippy errors
|
2022-11-28 14:08:11 +01:00 |
|
Monty Marz
|
a763a865fe
|
Musical Instruments part 2
|
2022-11-10 20:59:53 +00:00 |
|
Sam
|
937db8706c
|
Made animations when dual wielding less bad
|
2022-10-27 20:07:00 -04:00 |
|
Sam
|
ac2e2fd724
|
Added animations for recover section of all abilities
|
2022-10-27 20:06:55 -04:00 |
|
Sam
|
b09b0222c4
|
Animation for reaching flurry, tweaked animation for balanced combo.
|
2022-10-27 20:06:54 -04:00 |
|
Sam
|
9091d46554
|
Animation for reaching charge. Changed dash melee code to probe with a test melee instead of performing the actual melee strike during charge.
|
2022-10-27 20:06:53 -04:00 |
|
Sam
|
2e5dfd86de
|
Animation for reaching skewer
|
2022-10-27 20:06:53 -04:00 |
|
Sam
|
035f9135d6
|
Animation for reaching combo
|
2022-10-27 20:06:52 -04:00 |
|
Sam
|
77f891dc99
|
Animation for mobility agility
|
2022-10-27 20:06:52 -04:00 |
|
Sam
|
73a36235fc
|
Animation for mobility feint
|
2022-10-27 20:06:52 -04:00 |
|
Sam
|
09de0ec483
|
Animation for mobility combo
|
2022-10-27 20:06:51 -04:00 |
|
Sam
|
1621521232
|
Animation for heavy fortitude. Tweaked animation for defensive bulwark.
|
2022-10-27 20:06:51 -04:00 |
|
Sam
|
eb7c2337dd
|
Animation for heavy finisher
|
2022-10-27 20:06:50 -04:00 |
|
Sam
|
be3f2dca92
|
Animation for heavy pommel strike
|
2022-10-27 20:06:49 -04:00 |
|
Sam
|
ba4c28e83a
|
Animation for heavy combo
|
2022-10-27 20:06:49 -04:00 |
|
Sam
|
d7a0a6e743
|
Animation for parrying counter
|
2022-10-27 20:06:49 -04:00 |
|
Sam
|
632941e99d
|
Animation for parrying riposte
|
2022-10-27 20:06:48 -04:00 |
|
Sam
|
7c22847009
|
Animation for parrying parry
|
2022-10-27 20:06:48 -04:00 |
|
Sam
|
dd37a699c0
|
Animation for parrying combo
|
2022-10-27 20:06:47 -04:00 |
|
Sam
|
571c64a4bb
|
Animation for defensive bulwark
|
2022-10-27 20:06:47 -04:00 |
|
Sam
|
0c8480ac92
|
Defensive retreat animation
|
2022-10-27 20:06:47 -04:00 |
|
Sam
|
19948ad6fd
|
Animation for defensive combo
|
2022-10-27 20:06:46 -04:00 |
|
Sam
|
0dea91e57f
|
Animation for cleaving dive
|
2022-10-27 20:06:46 -04:00 |
|
Sam
|
d907cd5e51
|
Animation for cleaving finisher
|
2022-10-27 20:06:45 -04:00 |
|
Sam
|
83829d1e1b
|
Animation for cleaving spin
|
2022-10-27 20:06:45 -04:00 |
|
Sam
|
8d252b7168
|
Cleaving combo animation
|
2022-10-27 20:06:44 -04:00 |
|
Sam
|
36287b7469
|
Animation for crippling strike
|
2022-10-27 20:06:44 -04:00 |
|
Sam
|
43b2e6bb70
|
Crippling gouge animation
|
2022-10-27 20:06:44 -04:00 |
|
Sam
|
4bbd7da929
|
Crippling finisher animation
|
2022-10-27 20:06:43 -04:00 |
|
Sam
|
919e515098
|
Animation for crippling combo
|
2022-10-27 20:06:43 -04:00 |
|
Sam
|
2bfc222793
|
Offensive finisher animation
|
2022-10-27 20:06:42 -04:00 |
|
Sam
|
894710d8c6
|
Offensive advance animation
|
2022-10-27 20:06:42 -04:00 |
|
Sam
|
1e959706a5
|
Animation for offensive combo
|
2022-10-27 20:06:41 -04:00 |
|
Sam
|
a64895d8c5
|
Animations for balanced abilities
|
2022-10-27 20:06:41 -04:00 |
|
Sam
|
da21e1cb02
|
Removed air slash stance and abilities
|
2022-10-27 20:06:40 -04:00 |
|
Sam
|
67fa03dc23
|
Fixed unintentional recovery from preceding strikes
|
2022-10-27 20:06:40 -04:00 |
|
jshipsey
|
1ae230c194
|
anim testing
|
2022-10-27 20:06:39 -04:00 |
|
Sam
|
4f2b1d37f8
|
Fixed consecutive strikes carrying animation over
|
2022-10-27 20:06:39 -04:00 |
|
Sam
|
c4987c3c48
|
Animations should use the state from the previous strike
|
2022-10-27 20:06:38 -04:00 |
|
jshipsey
|
0c054837f9
|
animation setup
|
2022-10-27 20:06:38 -04:00 |
|
Sam
|
ea287136cf
|
Hot anim fix
|
2022-10-27 20:06:37 -04:00 |
|
Sam
|
0ff06edcdc
|
Combo melee skips recover if continuously striking. Combo animations consolidated to one file.
|
2022-10-27 20:06:27 -04:00 |
|
flo
|
050150e7e8
|
floppy_instruments_foot_animation_fix
|
2022-10-22 22:47:25 +00:00 |
|
flo
|
e43608ce80
|
add guitar & instrument sample edits
|
2022-09-10 17:23:38 +00:00 |
|
flo
|
9339971032
|
Music Instruments
|
2022-08-28 18:48:18 +00:00 |
|
Forest Anderson
|
67534488b3
|
Merge branch 'tygyh/CleanUp' into 'master'
Tygyh/clean up
See merge request veloren/veloren!3480
|
2022-07-17 14:04:45 +00:00 |
|
Youssef Fahmy
|
91c85dea22
|
Humanoid Model Overhaul
|
2022-07-16 11:13:24 +00:00 |
|
tygyh
|
5e5698249b
|
Remove unnecessarily qualified paths
|
2022-07-15 14:49:46 +02:00 |
|
Sam
|
0a0fffd5ed
|
Addressed review comments
|
2022-03-03 01:11:17 -05:00 |
|
Sam
|
5a60562eee
|
Addressed review comments
|
2022-03-03 01:11:16 -05:00 |
|
Sam
|
48c97cd829
|
Glider trails
|
2022-03-03 01:11:13 -05:00 |
|
Sam
|
eacd43be16
|
Moved weapon offset functions up a level. Should allow gliders and arrows to be handled better.
|
2022-03-03 01:11:12 -05:00 |
|
jshipsey
|
6ba8af5434
|
anim additions
|
2022-03-03 01:11:11 -05:00 |
|
Sam
|
f3c5c2b5e3
|
Pointy trails
|
2022-03-03 01:11:10 -05:00 |
|
Sam
|
b3a19ebc00
|
Weapon trails now works with dual wielding
|
2022-03-03 01:11:08 -05:00 |
|
Sam
|
a967daa2f5
|
Trails now controlled and enabled from animation files.
|
2022-03-03 01:11:07 -05:00 |
|
Sam
|
b558331b32
|
Finishing touches
|
2022-03-03 01:10:55 -05:00 |
|
Sam
|
d23dd6c9e9
|
Fixed a few errors
|
2022-03-03 01:10:54 -05:00 |
|
Sam
|
5018a9f476
|
Game now runs, still doesn't work
|
2022-03-03 01:10:53 -05:00 |
|
Sam
|
33419c7b4c
|
Trails are now hackily created.
|
2022-03-03 01:10:51 -05:00 |
|
jshipsey
|
7ae85aef50
|
tweaks
|
2022-02-09 19:34:24 -05:00 |
|
jshipsey
|
6d34a6b544
|
wallrunning
|
2022-02-09 19:34:23 -05:00 |
|
jshipsey
|
6f8cadc847
|
wall contact, run anim tweaks
|
2022-02-09 19:34:22 -05:00 |
|
Avi Weinstock
|
5f8957d8ef
|
Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments} .
|
2022-01-30 20:16:20 +01:00 |
|
jshipsey
|
067f06561f
|
hold weapon while rolling
|
2022-01-24 03:55:00 -05:00 |
|
Joshua Barretto
|
53574bb6ec
|
Tweaked lantern offsets
|
2022-01-19 20:08:13 -05:00 |
|
jshipsey
|
1d76d484bb
|
anim tweaks
|
2022-01-17 06:45:26 -05:00 |
|
Joshua Barretto
|
d0c101ed06
|
Remove redundant orientation
|
2022-01-17 09:25:46 +00:00 |
|
jshipsey
|
41ed0f284f
|
swivel, quadsmall/quadlow offsets
|
2022-01-17 03:42:56 -05:00 |
|
jshipsey
|
0ea1e6862e
|
animation tweaking
|
2022-01-16 15:46:17 -05:00 |
|
jshipsey
|
ed9de26f27
|
jump anim, quad med
|
2022-01-16 14:09:55 -05:00 |
|
Joshua Barretto
|
b3e2d825ed
|
Overhauled mounting to make it more reliable
|
2022-01-16 17:53:13 +00:00 |
|
ubruntu
|
65f9d18fb7
|
Dagger UX
|
2021-12-28 22:09:34 +00:00 |
|