Commit Graph

528 Commits

Author SHA1 Message Date
Sam
acf7ad27f1 Balance tweaks. 2021-06-05 17:15:04 -05:00
Sam
5bf99eac11 Added totem ability, totem ai, totem ability set, particles for totem abilities, and totem voxel model. 2021-06-03 21:39:15 -05:00
Sam
ac2f097d80 Tidal warrior AI. 2021-06-03 21:39:14 -05:00
Sam
c81e1534f7 First 3 abilities for tidal warrior functional. Added bubble particles. 2021-06-03 21:39:13 -05:00
Adam Whitehurst
98fdf5c3e1 fix: more succinct checked_tick_attack 2021-05-30 13:36:18 -07:00
Adam Whitehurst
6b1351bdc3 feat: impl attack speed modifier 2021-05-30 12:39:30 -07:00
Adam Whitehurst
0b92cc5732 feat: tick_attack utils 2021-05-30 12:39:00 -07:00
Adam Whitehurst
eea7eead2e wip: impl Stats::attack_speed_modifier 2021-05-30 09:40:11 -07:00
Avi Weinstock
7a97fbb5cf Add zoom scaling as well as FOV scaling to ChargedRanged, and restore the old zoom afterwards. 2021-05-26 09:34:08 -04:00
Avi Weinstock
4d7828ec94 Make the camera zoom as the bow (or any ChargedRanged attack) is charging. 2021-05-26 09:34:07 -04:00
Justin Shipsey
d7c7f6bf5d Merge branch 'sam/rework-bow' into 'master'
Bow Rework

See merge request veloren/veloren!2310
2021-05-26 04:44:09 +00:00
Sam
0961f00c7c Updated comments in states code. 2021-05-23 11:41:09 -05:00
James Melkonian
419cd2a5e4 Don't modify position in glide character state 2021-05-23 07:26:11 +00:00
Sam
7828112486 Balance tweaks. 2021-05-22 15:00:05 -05:00
Sam
1014ac45bf Made new skills for reworked bow.
Created migration to reset bow skills.
2021-05-22 12:33:21 -05:00
Sam
3f16d15bbb Reworked bow 2021-05-22 12:33:20 -05:00
Samuel Keiffer
a0599ac046 Merge branch 'sam/extra-equip-slots' into 'master'
Added Extra Loadout Slots

See merge request veloren/veloren!2295
2021-05-21 20:28:53 +00:00
Ludvig Böklin
270f89db6b Disable glider input until keys are pressed again after deploy 2021-05-20 12:13:59 +02:00
Sam
93b5e674f6 Fixed comments and some functionality. 2021-05-16 21:35:17 -05:00
Sam
9173dca03f Added equip slots for other weapons. 2021-05-15 15:16:37 -05:00
holychowders
d5f3ba77d4 Make NPCs Aware of Sound - See Issue #913 2021-05-15 19:36:27 +00:00
Marcel
7d5ca0e7bf Revert "Merge branch 'snowram/hacky-mount' into 'master'"
This reverts merge request !2219
2021-05-14 13:43:20 +00:00
Snowram
e4f3064b8a Collar can make QuadMeds mountable, state + offsets 2021-05-14 00:11:15 +02:00
Sam
7f6c6c5603 Fixed offsets for laser and rocket attacks of clay golem. 2021-05-10 18:54:04 -05:00
Sam
0d53e790fd Made golem laser spawn based off of orientation rather than look_dir. Additional balance tweaks. 2021-05-10 18:54:00 -05:00
Sam
9f8aeb91c0 Added armor, more ai tweaks. 2021-05-10 18:53:46 -05:00
Sam
5fa4358e74 Clay golem attacks done. 2021-05-10 18:53:01 -05:00
Samuel Keiffer
a86c3af42b Merge branch 'aweinstock/mindflayerfixes-202105' into 'master'
Mindflayer AI improvments

See merge request veloren/veloren!2285
2021-05-10 02:54:21 +00:00
Avi Weinstock
1ae105125d Change agent's condition field back to a bool (from bitflags) and add a separate int_counter field. 2021-05-09 18:09:53 -04:00
Avi Weinstock
1dfcdce1c0 Add a purple fireball to mindflayer and have it shoot it a few times before teleporting, and fix mindflayer AI's husk summons. 2021-05-09 18:09:31 -04:00
Adam Strauss
a5b7e34bf8 Fix #1105: Move server event so it does not emit constantly during build up 2021-05-07 15:40:11 -07:00
Adam Strauss
3d17fde537 Implement #1105: Rolling removes burning debuff 2021-05-07 15:38:41 -07:00
Avi Weinstock
e4cda4309e Add DamageKind, and make piercing damage partially ignore damage resistence.
- Tweak bow/staff M1 stats.
2021-05-06 17:39:06 -04:00
Sam
240a8e577d Minor balancing tweaks. 2021-05-04 08:45:13 -04:00
Sam
5c241850f1 Added sfx. Addressed comments. 2021-05-04 08:45:12 -04:00
Sam
48fa4e7c1f Balancing. 2021-05-04 08:45:11 -04:00
Sam
7ac1488181 Added kit for testing tier 4 dungeons. 2021-05-04 08:45:11 -04:00
Sam
164fd0de04 Particles for frenzy buff and ground cleave. 2021-05-04 08:45:10 -04:00
Sam
2290a22a15 Gave minotaur AI. 2021-05-04 08:45:09 -04:00
Sam
d1139c3b7c Added frenzy ability to minotaur.
Added self-buff character state.
Added frenzied buff kind.
Added better comments on each buff kind.
2021-05-04 08:45:07 -04:00
Sam
160bd3ef0c Crippling strike now functional. Crippled debuff added. 2021-05-04 08:45:05 -04:00
jshipsey
63fdc4f590 animal adjustments 2021-05-02 23:17:58 -04:00
jshipsey
769e21104e higher health lower damage 2021-05-01 12:29:28 -04:00
jshipsey
dc5a38f1e8 ori addition to combomelee 2021-05-01 12:29:28 -04:00
Ludvig Böklin
d7ef414f59 Fix glider pitching down when trying to take off 2021-05-01 15:35:26 +02:00
Ludvig Böklin
cc7f0f3ac2 Fix ori 2021-04-30 17:37:51 +02:00
Ludvig Böklin
34660462e9 Glider physics 2021-04-27 14:41:48 +00:00
jshipsey
f845f2bd11 fix glide wield 2021-04-26 23:17:04 -04:00
Sam
1a7779beb3 Added angle check for new npcs. 2021-04-25 22:19:30 -04:00
jshipsey
a0a75b1921 comments 2021-04-25 22:02:32 -04:00