Commit Graph

35 Commits

Author SHA1 Message Date
Michal Sroczynski
ced87c08ec Fix 2023-07-25 20:55:42 +02:00
Michal Sroczynski
ccd469cb0a Potions fixes 2023-07-25 20:37:51 +02:00
Michal Sroczynski
74a0c9caa3 Revert "Potions fixes"
This reverts commit 1a52c4d24d.
2023-07-25 20:03:56 +02:00
Michal Sroczynski
1a52c4d24d Potions fixes 2023-07-25 17:28:21 +02:00
Michał
29a1a7050b Loot, foods and salvage tweaks 2023-07-19 14:16:20 +00:00
Monty Marz
102945b9e7 Dungeon rework initial patch 2023-07-09 20:03:09 +00:00
Michał
a8ce3240c2 Loot changes 2023-07-06 12:11:28 +00:00
flo666
19b90d078a rebase & fix pipeline 2023-05-13 09:32:25 -04:00
flo666
7739aaff78 add more loot 2023-05-13 09:32:24 -04:00
Isse
ab4076518f Add multiloot 2023-04-23 19:17:39 +00:00
UncomfySilence
ac124b67a0 minor loot table tweaks and removal of yellow weapon components from caves 2022-05-16 15:11:45 -04:00
Sam
9b078c3383 Addressed playtest feedback (assets). 2022-05-16 15:11:38 -04:00
Sam
9302a83e8c Added wood into dungeon loot tables. 2022-05-16 15:11:02 -04:00
UncomfySilence
f88a3df040 + Rebase and fixes (kill me) 2021-11-18 19:50:32 +01:00
UncomfySilence
2fa0abf23d + Small fix to boss loot table. Boss drops gear from same tier and slight chance from one above. 2021-11-18 19:30:57 +01:00
UncomfySilence
10e6de3e89 + Adjusted damage, crit chance, and attack speed of weapons
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-18 19:18:37 +01:00
UncomfySilence
b92d104ca0 + Made sure that abilities in staff simple match abilities in the staff skillset.
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-18 19:16:08 +01:00
UncomfySilence
34d3cc836e + Adjusted damage, crit chance, and attack speed of weapons
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-18 18:50:39 +01:00
UncomfySilence
90f29ce277 + Made sure that abilities in staff simple match abilities in the staff skillset.
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-18 18:49:33 +01:00
UncomfySilence
9e28d889af + Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
+ Organized T2 boss ron
2021-11-18 18:46:46 +01:00
UncomfySilence
3debaf2ded + All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-18 18:43:15 +01:00
UncomfySilence
f764ae99c0 + Adjusted damage, crit chance, and attack speed of weapons
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-09 22:06:36 +01:00
UncomfySilence
7b5d92f5fb + Made sure that abilities in staff simple match abilities in the staff skillset.
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
UncomfySilence
6b637534f8 + Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
UncomfySilence
84d46314ad + All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-09 22:06:35 +01:00
Doctor Kompot
51f8aa06df DoctorKompot - New Necklaces 2021-10-22 05:24:20 +00:00
juliancoffee
b056cccb0c Hardened loot table handling
- Rename LootSpec::None to LootSpec::Nothing to not confuse with Option
- Warn on invalid item paths in loot tables
2021-09-27 15:09:22 +03:00
juliancoffee
f88373f7d8 Nerf coin drop from enemies 2021-09-03 01:15:27 +03:00
Sam
daf287a469 Small loot rebalance. 2021-09-01 23:50:17 -04:00
jshipsey
8acd3832e3 more loot tables, overworld ores, more items 2021-06-07 11:00:00 +02:00
juliancoffee
2d56b5dcde Unique loot tables for each dungeon chest 2021-05-25 00:42:43 +03:00
juliancoffee
940655dcb6 Adding different chests for each dungeon 2021-05-24 23:00:44 +03:00
juliancoffee
df58fa9acf Fixing loot tables
- Use quad_low and quad_medium loot table for corresponding mobs in
dungeons
- Remove cultist loot table from T3-T4 loot tables
- Use resize instead of vec[obj; len] to create different loot and not
duplicated for miniboss_1
2021-05-21 11:31:39 +03:00
juliancoffee
e48e3e11ba Give bosses own creation function and loot table
- Make goose miniboss fallback to differentiate bosses and minibosses
2021-05-21 11:01:47 +03:00
Sam
27f178286d Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon. 2021-04-02 23:24:55 -04:00