Commit Graph

3885 Commits

Author SHA1 Message Date
jshipsey
82df5f23c3 spit anim 2022-01-19 19:01:16 +01:00
jshipsey
269b1fcd00 summon an 2022-01-19 19:01:15 +01:00
Snowram
1e6ead4005 Arthropod charge 2022-01-19 19:01:13 +01:00
Snowram
02ed6ffd60 More arthropod work 2022-01-19 19:01:13 +01:00
Snowram
ae71f2e4f0 Adds poisoned debuff (energy change over time) 2022-01-19 19:01:13 +01:00
Snowram
2871fa83bc Arthropod run 2022-01-19 19:01:12 +01:00
Snowram
f67bf2a539 Adds arthropod skeleton 2022-01-19 19:01:11 +01:00
Samuel Keiffer
c3e92b6c7a Merge branch 'sam/melee-constructor' into 'master'
Melee Constructor

See merge request veloren/veloren!3111
2022-01-19 06:36:51 +00:00
floppy
51356d5fad in terrain.mod.rs, return name as Option in fn name 2022-01-18 19:53:20 +01:00
Joshua Barretto
b85aac6e23 Fixed minor shader issues, added curved world effect 2022-01-18 01:47:06 +00:00
Sam
b0644ca767 Melee attacks are now created through a melee constructor. 2022-01-17 20:41:24 -05:00
floppy
fd920cea1d allow enabling/disabling biome names on map 2022-01-17 23:47:27 +01:00
floppy
a836b61190 allow enabling/disabling biome names on map 2022-01-17 23:45:51 +01:00
Joshua Barretto
cd428d9267 Added support for experimental shaders 2022-01-17 22:20:33 +00:00
Joshua Barretto
9c565dadc5 Merge branch 'zesterer/mount-everest' into 'master'
Mount Everest

See merge request veloren/veloren!3101
2022-01-17 13:21:38 +00:00
jshipsey
1d76d484bb anim tweaks 2022-01-17 06:45:26 -05:00
jshipsey
41ed0f284f swivel, quadsmall/quadlow offsets 2022-01-17 03:42:56 -05:00
Kemper
6f0f43917d Fix negative energy stat comparisons in item tooltips 2022-01-17 05:18:21 +00:00
Joshua Barretto
3b7ea72a9c Fixed review comments 2022-01-16 21:13:13 +00:00
jshipsey
ed9de26f27 jump anim, quad med 2022-01-16 14:09:55 -05:00
Joshua Barretto
bde3aade2b Updated changelog, fixed incorrect hint for mineable blocks 2022-01-16 17:53:51 +00:00
Joshua Barretto
043016a433 Don't try to mount unmountable entities, clippy fixes and fmt 2022-01-16 17:53:14 +00:00
Joshua Barretto
504e2a38d5 Added overhead hints, smoother mount movement 2022-01-16 17:53:14 +00:00
Joshua Barretto
f33c12e976 Remove unnecessary interpolation cruft 2022-01-16 17:53:14 +00:00
Joshua Barretto
157cd6cd14 Fixed unusual speech bubble placement 2022-01-16 17:53:14 +00:00
Joshua Barretto
5c37786185 Improved interpolation for riders 2022-01-16 17:53:13 +00:00
Joshua Barretto
6931514ae5 Made teleport commands redirect to mount 2022-01-16 17:53:13 +00:00
Joshua Barretto
537cc38b5e Fixed lantern position when mounting 2022-01-16 17:53:13 +00:00
Joshua Barretto
b3e2d825ed Overhauled mounting to make it more reliable 2022-01-16 17:53:13 +00:00
Sam
7ae8ed09f6 Addressed MR comments. 2022-01-15 21:50:27 -05:00
Sam
4d3b0736d0 Fixed bug with returning to general combat skill tree. 2022-01-15 21:49:30 -05:00
Sam
aaa33c6834 Fixed display of some stats in dary and changelog entry. 2022-01-15 21:49:29 -05:00
Sam
745cc20c66 Hardened json model of ability sets and added dev panics for when conversion from database failed with dev opt mode. 2022-01-15 21:49:28 -05:00
Sam
19a1a0adb2 Changed to using slot maker for ability slots 2022-01-15 21:49:25 -05:00
Monty Marz
6d0913bb5e visuals 2022-01-15 21:46:57 -05:00
Sam
d1c5d3e020 If dual wielding two of the same weapon kind, use the same ability entry to display abilities from either hand. 2022-01-15 21:46:56 -05:00
Sam
70d6f3a854 Scroll through all aiblities in the same pages. 2022-01-15 21:46:56 -05:00
Sam
3870688717 Pages to swap between weapon abilities. 2022-01-15 21:46:55 -05:00
Sam
ed38272d23 Diary stats now use real values. 2022-01-15 21:46:55 -05:00
Monty Marz
eb0bed39e8 stats window WIP 2022-01-15 21:46:54 -05:00
Monty Marz
7515c26d68 progress 2022-01-15 21:46:54 -05:00
Sam
714e080535 Abilities can now be dragged to slot to be equipped. 2022-01-15 21:46:53 -05:00
Sam
d0e487da8a Ability sets now start with non-empty defaults. 2022-01-15 21:45:27 -05:00
Sam
d86692c4fe Added in-memory persistence of ability sets per weapon kind pair. 2022-01-15 21:42:34 -05:00
Monty Marz
89bf41574c diary section buttons 2022-01-15 21:42:33 -05:00
Sam
ee5293c64e Abilities scrollable now. 2022-01-15 21:42:33 -05:00
Sam
cf724bd76c Initial UI work 2022-01-15 21:42:32 -05:00
Sam
9b6c76bd3b Removed health scaling that bypasses the skill system. 2022-01-15 11:58:28 -05:00
Tormod G. Hellen
3afa16bf03 Fix hotbar changing when sorting inventory.
Previously the hotbar slots would refer to inventory slots. An
unfortunate consequence of this was that when the contents of an
inventory slot changed, so would the corresponding hotbar slot
change. This commit fixes that.
2022-01-14 19:14:24 +01:00
Samuel Keiffer
589189315c Merge branch 'slipped/gnarlingstuff' into 'master'
gnarling depth

See merge request veloren/veloren!3068
2022-01-14 07:22:11 +00:00
Imbris
1e24e4b8fb Merge branch 'YuriMomo/Fix-Report-Message' into 'master'
Fix-Report-Message

See merge request veloren/veloren!3096
2022-01-14 06:17:55 +00:00
jshipsey
7f928d0bc0 woodengolem, chieftain, icedrake, blowgun 2022-01-13 23:20:52 -05:00
Sam
d1e1de3b14 Slashing damage now decreases target's energy if available, and if target has no remaining energy will do additional damage.
Piercing damage now ignores an amount of protection equal to the piercing damage value.
Crushing damage now does poise damage equal to the amount of mitigated damage.
When poise damage is dealt while in a poise state, poise damage is instead converted to damage.
2022-01-12 22:18:58 -05:00
Dominik Bronski
38e4a41620 Fix-Report-Message 2022-01-11 20:42:05 +01:00
Monty Marz
bc1c84aa76 Merge branch 'pfau/smöl_fixes' into 'master'
change merchant backpack visuals and add mining skill icons

See merge request veloren/veloren!3089
2022-01-08 09:32:51 +00:00
Imbris
f948476f9f Merge branch 'fetsorn-master-patch-26200' into 'master'
Fix typo "incase"->"in case"

See merge request veloren/veloren!3086
2022-01-08 04:07:33 +00:00
Monty Marz
d72d926341 change merchant backpack visuals and add mining skill icons 2022-01-08 01:57:52 +01:00
Joshua Barretto
3cba7e7f87 Merge branch 'zesterer/fix-nametags' into 'master'
Fixed nametag logic bug

See merge request veloren/veloren!3088
2022-01-07 22:38:59 +00:00
Joshua Barretto
bc7c942bc9 Fixed nametag logic bug 2022-01-07 21:54:14 +00:00
unvariant
71d2be5f76 support removing key bindings 2022-01-07 20:30:30 +00:00
fetsorn
338dec41ab Fix typo "incase"->"in case" 2022-01-06 18:28:05 +00:00
voxal
7d07598370 Move comments and turn on by default 2022-01-05 20:07:05 -08:00
voxal
e75f569014 Refactor to avoid changing overhead struct 2022-01-05 20:07:05 -08:00
voxal
471e75d846 cargo fmt 2022-01-05 20:06:43 -08:00
voxal
41e7e25f16 Fix clippy::nonminimal-bool 2022-01-05 20:06:43 -08:00
voxal
e546a1d1a9 Allow players to see own speech bubbles. 2022-01-05 20:06:43 -08:00
Sam
2e09feb426 Tweaks to prompt dialog. 2022-01-03 19:55:06 -05:00
Sam
efbc5f9b75 UI notifying player that their skillset has been invalidated. 2022-01-03 19:55:06 -05:00
Sam
8221336587 Addressed some review. 2022-01-03 19:55:04 -05:00
Sam
64c8321626 Made skill groups remain locked if skill to unlock them not acquired. 2022-01-03 19:55:03 -05:00
Sam
c44c10718b Split skillset and skills into separate files. 2022-01-03 19:55:00 -05:00
Sam
fe45a158ed Skill groups now only persist earned_exp instead of available_exp, earned_sp, and available_sp. 2022-01-03 19:55:00 -05:00
DaforLynx
13e87375d6 River sounds and more 2022-01-03 22:40:31 +00:00
DoctorKompot
0dba858ca9 fixed turban specifier in item image manifest, reverted bag size for purified soulkeeper, updated item quality colors in mod files 2021-12-27 03:01:26 +02:00
DoctorKompot
1cc69bbca1 fixed Pfau's turbans and manually added back mod.rs files that got deleted previously 2021-12-27 03:01:19 +02:00
DoctorKompot
9eedb024fe added new cheese, glowing remains and mortar and pestle files, updated collar and mushroom curry 2021-12-27 03:01:18 +02:00
DoctorKompot
ccc1bdbf1c updated the Common Quality item displays 2021-12-27 03:00:57 +02:00
Imbris
bf48bd5346 update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
DaforLynx
e44478736e Music additions 2021-12-22 11:20:34 +00:00
Joshua Barretto
3b4fa6b328 Snow for ice 2021-12-20 18:06:53 +00:00
Joshua Barretto
6e97e3179d Slippery ice 2021-12-20 18:03:52 +00:00
Ben Wallis
9a4e6b81d3 Merge branch 'Character-editting' into 'master'
Character editing

See merge request veloren/veloren!3059
2021-12-20 15:24:43 +00:00
ubruntu
59cb9ea7c2 Hide empty stats on item tooltips 2021-12-20 15:07:38 +00:00
Snowram
66a5f9fded Fixes animation hot reloading (credit to Imbris) 2021-12-18 20:36:14 +01:00
Dr. Dystopia
1719ce8c16 Format 2021-12-18 15:58:17 +01:00
IsseW
65ab92eb78 button spacing 2021-12-18 15:41:11 +01:00
Dr. Dystopia
3329a8df61 Add 'pen' icons for edit buttons 2021-12-18 15:27:14 +01:00
Dr. Dystopia
9a7cc50898 Show current equipment during editing 2021-12-18 12:35:31 +01:00
Dr. Dystopia
48fd9e877d Use 'confirm' button when finishing editing 2021-12-18 11:45:49 +01:00
Dr. Dystopia
62f9bc5059 Fix redundant pattern matching 2021-12-15 21:05:49 +01:00
Dr. Dystopia
e2f4499d45 Remove debug prints 2021-12-15 20:56:44 +01:00
IsseW
8b258e4e81 Non editable data 2021-12-15 20:40:01 +01:00
Joshua Barretto
dd95d69dc4 Fixed character editing 2021-12-13 00:55:25 +00:00
Dr. Dystopia
408fe1e6b6 Begin creating character editing 2021-12-13 01:13:33 +01:00
Benoît du Garreau
aca088388b Update assets_manager to 0.7 2021-12-12 22:11:47 +01:00
James Melkonian
5f6d1c3438 Convert Armor Stats to Options 2021-12-12 00:25:35 +00:00
Jonathan Berglin
596307c9b7 Remove unused clippy suppressions 2021-12-05 17:59:02 +00:00
Dr. Dystopia
f4c5abf36b Resolve all '#[allow(clippy::needless_range_loop)]' error supressions 2021-12-03 10:38:30 +01:00
Dr. Dystopia
a0dfb2e8ad Resolve all '#[allow(clippy::manual_saturating_arithmetic)]' error supressions 2021-11-30 13:57:47 +01:00
Avi Weinstock
cb4c3eb34e Bodies of water no longer contain black chunks on the voxel minimap.
The heuristic for pruning dungeon ceilings depended on detecting an
air-to-not-air edge, which was not present for chunks whose topmost
layer was water. Sampling 1 layer of the `above` block introduces such
an edge, allowing the water surface to be detected.
2021-11-29 14:39:56 -05:00
Imbris
7760210824 Remove redundant closures 2021-11-28 12:24:57 -05:00
Marcel Märtens
ef40ebe0c8 update toolchain to nightly-2021-11-24 2021-11-24 10:09:22 +01:00
Marcel Märtens
086f9737e4 move server.voxel for airship to common 2021-11-15 16:39:39 +01:00
Joshua Barretto
b1915622b5 Merge branch 'xvar/fix-tooltip-floating-point-rounding' into 'master'
Added formatting to round tooltip values for consumables to 1 decimal place

See merge request veloren/veloren!3004
2021-11-13 20:54:05 +00:00
Ben Wallis
022c1417b6 EXP on kill is now shared between damage contributors. A "damage contributor" is either an individual entity, or a group - depending if the attacker is in a group. This means that not only does the "killing blow" no longer get 100% of EXP, but multiple groups and individuals all receive their fair share of EXP on death (assuming they are still within range of the entity when it dies).
Damage from a given individual or group only counts towards a kill for 10 minutes since that individual or group's last damage to the entity - after this period their damage contribution is removed. This avoids the list of damage contributors growing excessively large for an entity that does a lot of combat but never dies.

EXP sharing within groups is unchanged - the difference is simply that the input to this calculation may be less than 100% of the base EXP reward for the kill if other individuals or groups contributed damage.
2021-11-13 20:46:45 +00:00
Ben Wallis
b4c7af1ad1 Added formatting to round tooltip values for consumables to 1 decimal place 2021-11-13 20:25:09 +00:00
Joshua Barretto
c0bf9503bd Addressed review issues, added cloning docs to BodySpec::Manifests 2021-11-13 17:20:23 +00:00
Joshua Barretto
657ac45288 Updated changelog 2021-11-13 17:13:09 +00:00
Joshua Barretto
46ec4203a2 Arbitrary volume airships 2021-11-13 17:13:08 +00:00
Samuel Keiffer
6e57380735 Merge branch 'sam/ability-pool-and-hotbar' into 'master'
Ability pool

See merge request veloren/veloren!2996
2021-11-12 05:11:12 +00:00
Sam
b901b97191 Changed fallback ability icon. 2021-11-11 23:41:01 -05:00
Sam
040d70c750 Final fixes. 2021-11-11 23:11:17 -05:00
Sam
a288f9ee43 Addressed further review. 2021-11-11 22:37:37 -05:00
Sam
dfcb8c8519 Addressed review feedback. 2021-11-11 18:10:22 -05:00
Sam
b678f7f46e Added some client methods for changing abilities to hook into. 2021-11-11 01:55:32 -05:00
Sam
da677e8ea6 Abilities can now be referred to by the asset id. 2021-11-10 17:30:19 -05:00
Sam
4309e1ff9b Did voxygen stuff for ability pool. 2021-11-09 21:20:41 -05:00
Imbris
a7e1d3218f Potential fix for leak when inventory is open 2021-11-09 01:21:45 -05:00
Joshua Barretto
80c4e3de19 Merge branch 'tijnvdheuvel/newSFX' into 'master'
Merge "Tijnvdheuvel/new sfx" New Truffler & Fungome SFX

See merge request veloren/veloren!2977
2021-11-01 21:15:35 +00:00
jshipsey
c2b7d3bb44 good hat rendering 2021-10-30 23:42:16 -04:00
jshipsey
a05c1ea4c5 switch to new matcell variant 2021-10-30 23:42:15 -04:00
jshipsey
3915aa7aac support for hollow voxels ty zesterer 2021-10-30 23:42:14 -04:00
jshipsey
5cc54b34bd headbands 2021-10-30 23:42:13 -04:00
Sam
15a8c31383 Hack to make salvage go away when leaving station. 2021-10-29 13:25:38 -04:00
tijnvdheuvel
a36106eb22 Update mod.rs missed a comma 2021-10-29 13:09:21 +00:00
tijnvdheuvel
3dbd553997 Fixed bug truffler quadruped small 2021-10-28 17:37:29 +00:00
tijnvdheuvel
d4df012835 Added mod.rs entries for truffler and Fungome 2021-10-28 13:48:22 +00:00
Kali
768911aebe tweak chat scroll issue 2021-10-28 02:55:38 -07:00
Samuel Keiffer
fef9fd5893 Merge branch 'sam/crafting-tweaks' into 'master'
Better salvaging and other crafting tweaks

See merge request veloren/veloren!2903
2021-10-27 21:33:21 +00:00
Snowram
02930dd2ed Uses a list for item tooltips 2021-10-27 17:02:36 -04:00
Sam
4b9e9c506b Fixed opening salvaging station not showing salvage text. 2021-10-27 17:02:35 -04:00
Monty Marz
727295aec1 text and alignment WIP 2021-10-27 17:02:35 -04:00
Monty Marz
a97cc95496 crafting station model, explanatory text part 1 2021-10-27 17:02:34 -04:00
Sam
5707377565 Changed tooltips to take iterator. Tooltips also show original item as well as salvage output. 2021-10-27 17:02:34 -04:00
Snowram
2bf16aab63 Make item tooltip accept multiple items for salvage 2021-10-27 17:02:33 -04:00
Sam
e28ca15059 Salvaging now requires a salvaging station. 2021-10-27 17:02:33 -04:00
Monty Marz
7aae35f286 bench 2021-10-27 17:02:31 -04:00
Sam
5c3021bd0a Inventory now highlights salvageable items when in salvage mode. 2021-10-27 17:02:31 -04:00
Sam
794b072d3e Simple recipes now take a vec of slots to look in for the ingredients. 2021-10-27 17:02:30 -04:00
Sam
7a17863988 Salvage works by double clicking from inventory while salvage tab in crafting is open. 2021-10-27 17:02:30 -04:00
Sam
111abbc3bc Added salvage tags to items, removed old salvage recipes from recipe book. 2021-10-27 17:02:29 -04:00
IsseW
2e27f7f84a remove print 2021-10-27 23:01:41 +02:00
Joshua Barretto
30604788b9 Merge branch 'isse/loading-tip-fixes' into 'master'
Loading screen tip fixes

See merge request veloren/veloren!2961
2021-10-27 20:08:46 +00:00
Kemper
ff56804d8a Show energy reward and speed as percentages in item tooltips 2021-10-26 23:07:37 +00:00
IsseW
50d37bc2d4 run clippy 2021-10-26 01:30:27 +02:00
IsseW
3368f43a22 consider key layout 2021-10-26 00:42:30 +02:00
IsseW
047cda179f Added keybinding shortcut in loading tips 2021-10-25 23:53:27 +02:00
Joshua Barretto
6362c0df32 Fixed non-character point lights 2021-10-25 12:00:02 +00:00
Forest Anderson
15185ef55e Merge branch 'master' into 'master'
Fixes #819 - Prevent lantern from turning off on death

Closes #819

See merge request veloren/veloren!2955
2021-10-24 21:16:34 +00:00
Q-I-U
09028f3261 Add !health.is_dead() check to renderer 2021-10-24 22:28:23 +02:00