Commit Graph

28 Commits

Author SHA1 Message Date
c7d07f7bd7 Update class with correct inheritance (#7100) 2019-07-12 10:04:33 -05:00
4792e74b2b Explosives - Change SLAM magnetic to detonate upon defusal (#6827)
* Change SLAM magnetic to detonate upon defusal

* Disable explodeOnDefuseChance on SLAM timer mode
2019-02-24 14:18:01 -06:00
f4a0747493 Explosives - Increase defuse range for underwater mines (#6429)
Fix #6427
2018-07-13 12:36:21 -05:00
c7b804a685 Add ace_explosive support for orange dlc mines (#5486) 2017-09-10 09:44:57 -05:00
48b9a61497 Fix Large IED defuse distance (#5261)
* Fix for large-ied bug because underwater thing have changed

* Added size of IED in config and determine defuse range

* Added typo

* Added help text to wiki about defusing

* Better English

* Increased the defusal range on large bombs make it similar to small ieds

* Add wiki doc
2017-06-09 12:52:55 -05:00
f354bab3c2 Add Tripflare (#4152) 2016-08-13 11:29:01 +02:00
8bb7b072d4 Standardize grammar of GVAR arrays in configs to place the square brackets outside the GVAR macro.
This prevents any possible confusion when the GVARs are used in code.
2016-02-28 15:18:15 +01:00
cfea80bec8 Animate preplaced bottom attack SLAMs 2016-01-15 10:49:22 +01:00
0078ad862a Remove redundant entries.
Not removing them as it can be useful to have a reminder that those classes exist.
2016-01-15 09:33:01 +01:00
4e8ea4f8e6 Fix detonate action pictures 2016-01-15 00:25:02 +01:00
05c80c2368 Gah stop that you jerk! 2016-01-15 00:04:12 +01:00
32b33d7792 How the feck did this happen 2016-01-14 23:58:07 +01:00
8bdb2cb7f7 GVAR it. 2016-01-14 23:05:56 +01:00
1ae21ad354 Change SLAM bottom attack ammo to be more bottom attacky 2016-01-13 15:41:20 +01:00
a07d456476 Change small IEDs to use smaller pressure plates 2016-01-12 23:17:10 +01:00
61f288c9cc Rename custom classes with ACE_ prefix 2016-01-12 23:16:49 +01:00
bux
d6c5643790 improve code style 2015-12-30 09:43:19 +01:00
bux
2a6042bf61 add interaction position and defuse object position
and reduce interaction distance
2015-12-30 09:11:57 +01:00
0e375075ea improved explosives v2.1 2015-06-06 19:04:58 +01:00
46ed9416ed improved explosives v2 2015-06-06 18:58:42 +01:00
f9a7ab5ae0 improved explosives 2015-06-06 10:11:00 +01:00
3b01da6962 IED Class Inheritance Fixes 2015-05-30 16:57:50 +01:00
53d6d4578b Explosives - Fix UBC
Updating base class PipeBombBase->IEDUrbanBig_Remote_Ammo, by
z\addons\ace\explosives\config.cpp/CfgAmmo/IEDLandBig_Remote_Ammo/
Updating base class PipeBombBase->IEDUrbanSmall_Remote_Ammo, by
z\addons\ace\explosives\config.cpp/CfgAmmo/IEDLandSmall_Remote_Ammo/
2015-05-17 17:21:31 -05:00
ce8d6b683c Prettified Explosive's CfgAmmo and CfgMagazines 2015-05-16 17:49:31 +02:00
c95ecca6a8 Added IED Pressure Plates, closes #1191 2015-05-16 17:44:35 +02:00
9d7d71b1b1 Changed the tabs to 4 spaces. Hopefully. 2015-04-06 22:20:11 +02:00
44c597f7c5 Explosives, 2 spaces to 4 space tab. 2015-04-06 22:10:00 +02:00
5e67de4d66 Ported AGM_Explosives to ace.
Marked locations where Scheduled Delay Execution will probably need to be used.
2015-01-12 11:48:26 +02:00