Commit Graph

1259 Commits

Author SHA1 Message Date
PabstMirror
cfde11d2fa Fix medic treatment location check as well 2015-10-19 01:45:30 -05:00
PabstMirror
aad6cab896 #2765 - Fix location check when set to disabled 2015-10-19 01:20:11 -05:00
PabstMirror
64de91ed06 Add warning for duplicate setting modules. 2015-10-18 23:34:11 -05:00
Glowbal
76efdbcc1c Merge pull request #2257 from jonpas/parseList
Parse List Common Function
2015-10-18 12:14:18 +02:00
Glowbal
94ed78a173 Merge pull request #2578 from alganthe/strings_fix
PAK and Surgical Kit strings normalized inside modules.
2015-10-11 12:05:11 +02:00
PabstMirror
4ba0d72bfd #2580 (1) - Fix bandages always created at terrain level. 2015-10-10 23:09:52 -05:00
gienkov
b6d2cdee69 Merge remote-tracking branch 'origin/master' into pl-strings 2015-10-04 12:25:55 +02:00
Glowbal
58ea8d5e2c Merge pull request #2543 from alef/feature/death_short_diagnose
Remove: pain diagnosis on dead patients
2015-10-04 09:34:10 +02:00
Glowbal
9ce4ce6cdd Merge pull request #2582 from acemod/fixLitterFloating
fix Littergeneric fly over ground
2015-10-04 09:32:03 +02:00
Glowbal
e36df978ec Merge pull request #2646 from DerekSauer/FixArmaInjury
Fix healHitPointAfterAdvBandage - Issue #2498.
2015-10-04 09:28:47 +02:00
PabstMirror
b0b755720c #2672 - Use ACE_gameTime for triage card 2015-10-03 12:28:54 -05:00
Derek Sauer
f9352de489 Clarified comment slightly. 2015-09-30 20:34:51 -04:00
Derek Sauer
0a788a282e Improved efficiency of wound counting.
Using a switch/case conditional since it offers early termination if a
matching condition is found before all conditions are checked. It also
unnecessary to use a conditional to confirm whether a limb is wounded or
not. Number of Wounds multiplied by Blood loss will return zero for
a fully bandaged body part, not incrementing the wound counter; or it will
return some other number which will increment the wound counter.
2015-09-30 20:27:40 -04:00
Derek Sauer
f69f4066e9 Fix capitalization on forEach and getVariable. 2015-09-30 06:17:54 -04:00
Derek Sauer
2824009317 Incorrectly retrieving list of current wounds.
Used the wrong method to retrieve the target's current wounds and was
getting an empty array. This caused bandaging any wound even once to
completely heal the target on the Arma side.
2015-09-29 17:00:49 -04:00
Derek Sauer
8d05214eb0 Resolve merge conflict from upstream pull. 2015-09-29 16:24:17 -04:00
gienkov
d88d2fe578 Merge remote-tracking branch 'origin' into pl-strings 2015-09-29 21:56:29 +02:00
Derek Sauer
954fad615a Reformatted to follow ACE3 coding guidelines. 2015-09-29 06:36:36 -04:00
Derek Sauer
8619f02538 Take into account wounds that do no cause blood loss. 2015-09-29 06:19:49 -04:00
Derek Sauer
a864a3411c Clarified a comment. 2015-09-28 21:32:04 -04:00
Derek Sauer
488541bba6 Fix for Arma wounds not being healed with healHitPointAfterAdvBandage. 2015-09-28 20:08:07 -04:00
jonpas
4521df0a57 Add synchronizedObjects vehicle support to assignObjectsInList with an optional parameter 2015-09-28 16:17:12 +02:00
jonpas
db2572acfd Merge branch 'master' into parseList
Conflicts:
	addons/medical/functions/fnc_moduleAssignMedicalVehicle.sqf
2015-09-28 16:06:32 +02:00
Glowbal
74805caa5d Merge pull request #2565 from acemod/medVehAssignFix
assign vehicle module fix for prefilled veh
2015-09-28 15:02:48 +02:00
commy2
07774647e9 delay setUnconscious until the settings are inited, fix #148 2015-09-26 19:30:13 +02:00
jokoho48
f7787730e1 fix Littergeneric fly over ground(add Landcontact Points) 2015-09-23 20:17:16 +02:00
KoffeinFlummi
3471ebef16 Merge https://github.com/dudakov/ACE3 into russian-merge 2015-09-23 19:17:52 +02:00
alganthe
10296d2883 PAK and Surgical Kit strings normalized inside modules.
Signed-off-by: alganthe <alganthe@live.fr>
2015-09-23 15:50:50 +02:00
PabstMirror
f93538eb9a #2423 - assign vehicle module fix for prefilled veh 2015-09-21 21:44:52 -05:00
PabstMirror
079d88ded7 Merge pull request #2509 from acemod/miscFixNilFunctions
Fix some nil functions
2015-09-21 20:36:09 -05:00
gienkov
bbccfbaa35 pl medical string 2015-09-22 01:04:46 +02:00
PabstMirror
45e44251b6 Merge branch 'release'
Conflicts:
	addons/repair/stringtable.xml
2015-09-21 17:14:53 -05:00
jonpas
2e3014daa3 Merge branch 'master' into parseList
Conflicts:
	addons/common/functions/fnc_assignObjectsInList.sqf
2015-09-21 22:46:01 +02:00
Glowbal
6b93760f9b Merge pull request #2557 from alganthe/torso_diag_fix
Torso diag fix
2015-09-21 22:27:13 +02:00
PabstMirror
1d5217d165 Medical - delayedUnconsicous fix waitAndExecute 2015-09-21 12:43:35 -05:00
PabstMirror
86fae2c251 #2528 - addToLog date / missing string fullHeal 2015-09-20 13:19:51 -05:00
PabstMirror
7687374fcf Merge branch 'master' into miscFixNilFunctions
Conflicts:
	addons/common/functions/fnc_resetAllDefaults.sqf
2015-09-20 11:25:33 -05:00
Alessandro Foresi
aabc437314 Remove: pain diagnosis on dead patients 2015-09-20 17:37:33 +02:00
alganthe
4265b11d51 wrong target fixed
Signed-off-by: alganthe <alganthe@live.fr>
2015-09-20 14:13:22 +02:00
SilentSpike
35d94e8d5c Fix medical litter scopeCurator values
Solves #2526 where medical litter would appear in zeus with no name.
2015-09-19 19:37:38 +01:00
PabstMirror
5f0d73bab6 Cleanup more stuff 2015-09-18 14:24:20 -05:00
PabstMirror
c62ea5e406 Fix some nil functions 2015-09-18 13:47:19 -05:00
esteldunedain
a621a0c693 Fixes to spanish translations 2015-09-18 13:36:57 -03:00
esteldunedain
3422f5a7f1 Merge branch 'master' of https://github.com/Legolasindar/ACE3 into spanish-translation
Conflicts:
	addons/medical/stringtable.xml
	addons/repair/stringtable.xml
2015-09-18 13:20:22 -03:00
commy2
7336e694c1 Merge pull request #2480 from acemod/340doanim2tweak
tweak doAnimation switchMove to do no akward camera jumps whenever possible
2015-09-17 22:46:54 +02:00
PabstMirror
7faee2e6ff Merge pull request #2492 from acemod/fixCPR
Fix CPR params
2015-09-17 12:37:45 -05:00
PabstMirror
5fc127e94c #2491 - fix params 2015-09-17 11:34:32 -05:00
KoffeinFlummi
067b08611e Fix missing newlines 2015-09-17 12:54:26 +02:00
commy2
a09ca8fb80 tweak doAnimation switchMove to do no akward camera jumps whenever possible, fix #2474 2015-09-17 12:23:56 +02:00
kaban
4d2707eae2 Russian Translations - Update 2015-09-17 12:21:21 +03:00
kaban
341e122e4c Russian Translations - Update 2015-09-17 11:43:14 +03:00
alganthe
49e0befbaf added diagnose to torso
Signed-off-by: alganthe <alganthe@live.fr>
2015-09-16 19:44:44 +02:00
Ivan Navarro Cabello
463e21dd91 330 2015-09-16 12:40:30 +02:00
gienkov
a66f4d0e09 Merge remote-tracking branch 'origin/master' into pl-translation-8 2015-09-16 11:44:35 +02:00
Glowbal
7e5ab07e32 Merge pull request #2387 from acemod/FixHCPPE
Fix that PPEffects Throw a error on HC
2015-09-15 21:04:37 +02:00
Glowbal
478b618e4b Merge pull request #2429 from MikeMatrix/feature/switchToLogMacros
Feature/switch to log macros
2015-09-15 14:51:23 +02:00
Glowbal
d52cc917ea Merge pull request #2419 from acemod/FixBBTexturePath2
Fix Bandage Texture Path and UV
2015-09-14 23:26:00 +02:00
Glowbal
7b7ad6eea8 fixed tweak to basic bandage 2015-09-14 23:18:20 +02:00
Glowbal
10ac127159 Fixed incorrect new damage value in handleDamage advanced.
The new handleDamage from BI added a new value to the parameters that we didn't account for in handleDamage advanced.
2015-09-14 21:15:57 +02:00
Glowbal
33ac78dbac Addresses the large amount of bandages required in basic medical
This should restore the bandaging behavior back to how it is before the adjustments made to basic medical
2015-09-14 21:14:56 +02:00
Glowbal
8c60e76979 Tweaks made to improve determine if fatal algorithm 2015-09-14 21:13:58 +02:00
Glowbal
37639066c2 Include missing frame in the caching execution 2015-09-14 15:19:58 +02:00
Glowbal
6d4744b9ea Increased duration of knock down for basic medical 2015-09-14 15:19:18 +02:00
Glowbal
032dd6c87c Tweaked visual effects. 2015-09-14 15:18:56 +02:00
jokoho48
fb75f6ad9e Fix Bandage Texture Path and UV 2015-09-13 18:57:07 +02:00
bux578
9748abdb48 change order of BloodPressure readout, fix #2400 2015-09-12 10:58:29 +02:00
gienkov
ef36b27fe2 medical pl translation 2015-09-11 23:49:41 +02:00
SilentSpike
17f9eab03a Improve display name of medical heal hitpoints setting
ace_medical_healHitPointAfterAdvBandage had a slightly misleading display name that didn't quite convey what it is actually doing
2015-09-11 12:33:18 +01:00
KoffeinFlummi
63c2712360 Merge branch 'release' into portuguese 2015-09-10 21:59:30 +02:00
KoffeinFlummi
c2ffe7cad0 Merge branch 'release' into russian 2015-09-10 21:05:32 +02:00
KoffeinFlummi
83aa2cc68c Merge branch 'release' into french 2015-09-10 19:36:56 +02:00
FreeZbe
fa7943c8be Update French translations 2015-09-10 19:14:51 +02:00
jonpas
e07b71faf0 Merge branch 'master' into parseList
Conflicts:
	addons/medical/functions/fnc_moduleAssignMedicRoles.sqf
	addons/medical/functions/fnc_moduleAssignMedicalVehicle.sqf
2015-09-09 19:13:04 +02:00
jokoho48
defbdf1b1a fix that HC throw a issue if PPEffect was used/applyed 2015-09-09 17:05:48 +02:00
Michael Braun
a5fb09a7e1 Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
	addons/repair/functions/fnc_moduleRepairSettings.sqf
2015-09-09 02:55:12 +02:00
Glowbal
0c371ddf37 disabled debug for medical 2015-09-08 19:06:01 +02:00
gienkov
ad50c1ab4b medical and repair translation 2015-09-07 16:15:18 +02:00
commy2
adb1a11211 increase leg and arm armor value, more TRACE debug 2015-09-06 11:49:08 +02:00
ViperMaul
98202f4f38 Additional debug statements for caching and wounds. 2015-09-05 15:31:14 -07:00
jonpas
8fc061bfd6 Merge branch 'master' into parseList 2015-09-05 20:16:59 +02:00
Jonathan Pereira
7147891710 Added latest ACE3 PT-BR translations 2015-09-05 15:12:31 -03:00
Glowbal
0a6b77b902 Removed more deprecated wound sync code 2015-09-05 14:10:28 +02:00
Glowbal
e4c246984f Removed another debug trace that should not be there 2015-09-05 14:10:04 +02:00
Glowbal
d9af19df28 properly fixes unconscious weird behavior. Because it never registered any unconscious conditions. 2015-09-05 14:08:46 +02:00
Glowbal
dad96822be Only add 1/4 of the new damage to pain instead of everything. 2015-09-05 13:27:02 +02:00
Glowbal
f15a1c033d Added allowSelfTreatment attribute to treatment actions 2015-09-05 13:20:19 +02:00
Glowbal
a4e406658f Reduced initial knockdown time for basic medical 2015-09-05 13:02:19 +02:00
Glowbal
17ad7ecb8c replaced diag_logs by trace 2015-09-05 12:59:09 +02:00
Glowbal
9c0288cd3f Removed debug message 2015-09-05 12:55:49 +02:00
Glowbal
c828544d02 Added init stacking 2015-09-05 12:50:32 +02:00
Glowbal
c673ea2cbb Restored uniqueIds 2015-09-05 12:38:12 +02:00
Glowbal
17648739dd Removed more deprecated wound sync code 2015-09-05 12:37:01 +02:00
Glowbal
6b73eafcce Allow users to disable medical 3d interaction. 2015-09-05 12:31:52 +02:00
Glowbal
268220bbae Possible fix for weird unconscious behavior in basic medical 2015-09-05 12:20:40 +02:00
Glowbal
4122b32dba Removed deprecated wound sync code 2015-09-05 12:02:09 +02:00
Glowbal
e0db571e13 Minor adjustment to fatality change on torso damage 2015-09-05 12:00:45 +02:00
Glowbal
130569c485 Made basic medical bleeding information work with new damage system 2015-09-05 11:57:17 +02:00
Glowbal
39ff82e764 fixes for CPR condition in basic medical and improvements to lethalDamage 2015-09-05 11:52:12 +02:00
Glowbal
4514812523 Basic bandaging now works with new damage system 2015-09-05 11:51:46 +02:00
Glowbal
cd9e5df782 Clean up of handleDamage. Fixes some debug code 2015-09-05 11:25:56 +02:00