Glowbal
e4c246984f
Removed another debug trace that should not be there
2015-09-05 14:10:04 +02:00
Glowbal
d9af19df28
properly fixes unconscious weird behavior. Because it never registered any unconscious conditions.
2015-09-05 14:08:46 +02:00
Glowbal
dad96822be
Only add 1/4 of the new damage to pain instead of everything.
2015-09-05 13:27:02 +02:00
Glowbal
f15a1c033d
Added allowSelfTreatment attribute to treatment actions
2015-09-05 13:20:19 +02:00
Glowbal
a4e406658f
Reduced initial knockdown time for basic medical
2015-09-05 13:02:19 +02:00
Glowbal
17ad7ecb8c
replaced diag_logs by trace
2015-09-05 12:59:09 +02:00
Glowbal
9c0288cd3f
Removed debug message
2015-09-05 12:55:49 +02:00
Glowbal
c828544d02
Added init stacking
2015-09-05 12:50:32 +02:00
Glowbal
c673ea2cbb
Restored uniqueIds
2015-09-05 12:38:12 +02:00
Glowbal
17648739dd
Removed more deprecated wound sync code
2015-09-05 12:37:01 +02:00
Glowbal
6b73eafcce
Allow users to disable medical 3d interaction.
2015-09-05 12:31:52 +02:00
Glowbal
268220bbae
Possible fix for weird unconscious behavior in basic medical
2015-09-05 12:20:40 +02:00
Glowbal
4122b32dba
Removed deprecated wound sync code
2015-09-05 12:02:09 +02:00
Glowbal
e0db571e13
Minor adjustment to fatality change on torso damage
2015-09-05 12:00:45 +02:00
Glowbal
130569c485
Made basic medical bleeding information work with new damage system
2015-09-05 11:57:17 +02:00
Glowbal
39ff82e764
fixes for CPR condition in basic medical and improvements to lethalDamage
2015-09-05 11:52:12 +02:00
Glowbal
4514812523
Basic bandaging now works with new damage system
2015-09-05 11:51:46 +02:00
Glowbal
cd9e5df782
Clean up of handleDamage. Fixes some debug code
2015-09-05 11:25:56 +02:00
Glowbal
df3dbc9772
Removed deprecated fire handling
2015-09-05 11:25:31 +02:00
Glowbal
a25f640614
fixes #2114 No CPR available in basic medical when revive is enabled
2015-09-05 11:07:10 +02:00
Glowbal
3d342ece20
Fixes #2156 Animation is still played even if you cancel any treatment
2015-09-05 11:04:11 +02:00
ViperMaul
4c0c7bc290
debug change
2015-09-04 10:21:10 -07:00
ViperMaul
7f58d5a94d
Revert "Adding same ADV special case to BASIC handle damage." -Not Needed
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This reverts commit bf267246bf
.
2015-09-04 10:20:34 -07:00
ViperMaul
bf267246bf
Adding same ADV special case to BASIC handle damage.
2015-09-04 07:48:16 -07:00
ViperMaul
2bc20501bc
Adding more debug
2015-09-04 07:46:35 -07:00
ViperMaul
813e54a668
Fixing Debug for object variable hasPain
2015-09-04 07:37:20 -07:00
ViperMaul
89b0c05929
Fixed a debug statement.
2015-09-03 13:17:59 -07:00
commy2
b737f42777
fix error when opening triage card
2015-09-03 18:30:29 +02:00
commy2
795b7a893f
Merge branch 'medical-adjustments2' of https://github.com/acemod/ACE3 into medical-adjustments2
2015-09-03 17:18:32 +02:00
ViperMaul
6d28214287
Add some debug values.
2015-09-03 08:18:37 -07:00
commy2
0bd92af072
fix variables not inited, csat armor scaleing
2015-09-03 17:17:54 +02:00
commy2
e753131f2d
arms and legs to vulnerable, better scaling for pilots and csat
2015-09-03 16:17:48 +02:00
commy2
a84be46ed4
fix errors from cleanup
2015-09-03 15:49:49 +02:00
kaban
08b7110e58
Russian Translations - Update
2015-09-03 04:54:52 +03:00
kaban
91cae690c0
Russian Translations - Update
2015-09-03 03:36:15 +03:00
Glowbal
f38d245771
fixed bloodloss for basic medical
2015-09-02 21:56:00 +02:00
commy2
f939f9215e
stop flickering of wounds, fix #346
2015-09-02 20:49:17 +02:00
commy2
7d2f1f52a4
remove protection, hitpoint config (fix ubc), some debug stuff
2015-09-02 20:13:51 +02:00
commy2
dc5e6b7c3c
Merge branch '323medicalstrcturaldamage' into medical-adjustments
2015-09-02 20:02:19 +02:00
commy2
9665f73fa3
Merge branch 'master' of https://github.com/acemod/ACE3 into medical-adjustments
2015-09-02 17:03:36 +02:00
Michael Braun
035b3432c5
Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
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Conflicts:
addons/common/XEH_postInit.sqf
2015-09-01 08:45:59 +02:00
commy2
5a164c5cdc
fix UBC issues, simplify uniform hitpoint config
2015-08-31 23:36:59 +02:00
commy2
f15805d1f3
setStructuralDamage function
2015-08-31 20:05:38 +02:00
Glowbal
8c6f896164
fixed script error when canceling treatment actions
2015-08-31 13:00:17 +02:00
KoffeinFlummi
5f63290508
Merge branch 'ptbr'
2015-08-30 00:42:31 +02:00
KoffeinFlummi
a7f2a7fefc
Merge branch 'translate-hu' of https://github.com/Harakhti/ACE3
2015-08-30 00:35:11 +02:00
Glowbal
4bde554854
Merge branch 'master' into medical-adjustments
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Conflicts:
addons/medical/functions/fnc_actionCheckBloodPressure.sqf
addons/medical/functions/fnc_actionCheckBloodPressureLocal.sqf
addons/medical/functions/fnc_actionCheckPulse.sqf
addons/medical/functions/fnc_actionCheckPulseLocal.sqf
2015-08-29 23:49:58 +02:00
Glowbal
2fd30ba20c
fixes #2274
2015-08-29 22:57:52 +02:00
Glowbal
602ef690fc
Allow diagnose on torso #1879
2015-08-29 22:54:51 +02:00
Glowbal
ce42f5864f
fix #2155
2015-08-29 22:53:08 +02:00
Glowbal
b291141d11
Should Be a better fix for #2298
2015-08-29 22:51:42 +02:00
Glowbal
183e872f1f
Possible fix for #2298
2015-08-29 22:44:52 +02:00
Michael Braun
657157d767
Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
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Conflicts:
addons/hearing/functions/fnc_moduleHearing.sqf
2015-08-29 22:38:26 +02:00
PabstMirror
321ca815a2
semi-colon
2015-08-29 09:52:28 -05:00
jokoho48
8916b70fe1
Improve some Code
2015-08-29 15:29:02 +02:00
Glowbal
6796b3126d
Staged work on fixing updating base classes for hitpoints
2015-08-29 12:59:28 +02:00
Glowbal
1e08244f21
Removed debug output
2015-08-29 12:59:11 +02:00
Glowbal
1a4736e663
Clean up
2015-08-29 12:01:00 +02:00
Glowbal
1c9e88f213
fixes #1964
2015-08-29 11:58:28 +02:00
Glowbal
d56f3cea81
Added pain and unconsciousness handling for new basic medical code
2015-08-29 11:58:03 +02:00
Glowbal
354e4410d1
Merge pull request #2268 from gienkov/pulse-enhancement
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HR and BP enhancement
2015-08-29 11:47:00 +02:00
Michael Braun
9e10aa86d7
Standardize logging format through ACE_LOG macros
2015-08-26 15:32:54 +02:00
Grzegorz
5ad0e192c3
Fix being able to TQ torso
2015-08-26 11:18:54 +02:00
Glowbal
0cfb492916
Fixes and removal of duplicate code
2015-08-26 10:04:51 +02:00
Glowbal
7a48f595be
Merge branch 'basic-medical-test' into medical-adjustments
2015-08-26 09:13:12 +02:00
Glowbal
db96d42f25
Merge branch 'CodeCleanUpMedical' into medical-adjustments
2015-08-26 09:06:27 +02:00
gienkov
6a123020d2
fail to find BP on limbs with TQ on
2015-08-26 08:55:50 +02:00
Glowbal
ad7716a25e
Merge pull request #2233 from gienkov/patch-27
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Increase "load in bodybag" action time to 15s
2015-08-26 08:36:06 +02:00
Glowbal
a139a3cccc
Merge pull request #2263 from gienkov/patch-30
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Bandage and tourniquet on adv. medical change proposal
2015-08-26 08:30:59 +02:00
Grzegorz
b8a29bfd44
@jokoho482 suggestion
2015-08-26 03:00:43 +02:00
gienkov
cae5f828fb
run check only on arms
2015-08-26 02:51:05 +02:00
gienkov
c3af5e81e7
fix my error
2015-08-26 02:41:12 +02:00
gienkov
5a9817322b
remove tabs
2015-08-26 02:39:34 +02:00
gienkov
8498589920
pulse zero on limb with TQ on
2015-08-26 02:37:51 +02:00
Felix Wiegand
3098794951
Merge pull request #2194 from NemesisRE/patch-1
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Changed german strings for aid kit
2015-08-25 23:18:21 +02:00
Grzegorz
5280ded680
Bandage and tourniquet on adv. medical change proposal
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Make bandaging longer as it is not very fast process.
Make putting on tourniquet faster cause it's should be easy to put one on limb, so it's actually useful now and with above change (putting it on before was longer than bandagin).
2015-08-25 20:05:05 +02:00
Steven Koeberich
d5a1a99f90
Update stringtable.xml
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corrected spelling
2015-08-23 18:58:13 +02:00
jokoho48
260b048da4
some more Improvements
2015-08-23 14:13:55 +02:00
Grzegorz
33889fa46b
Increase "load in bodybag" action time
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Around 15 seconds seems optimal (for dead bodies that are left in **one** piece).
2015-08-23 00:13:09 +02:00
Grzegorz
07019ed928
Fix stitching action progress bar
2015-08-22 22:20:20 +02:00
jokoho48
fab4c6a67f
fix Spelling Issues
2015-08-22 21:32:36 +02:00
jokoho48
19dd55147a
Code Cleanup Medical Module (Part 4).
2015-08-22 19:47:23 +02:00
jokoho48
2d4ef16429
fix CTD
2015-08-22 18:54:51 +02:00
jokoho48
ff6c8a31be
Code Cleanup Medical Module (Part 3).
2015-08-22 18:33:06 +02:00
jokoho48
10127ed957
Fix Typo
2015-08-22 17:10:19 +02:00
jokoho48
c2d94239a2
Code Cleanup Medical Module (Part 2).
2015-08-22 16:26:53 +02:00
jokoho48
d09ca9ec8b
Code Cleanup Medical Module (Part 1).
2015-08-22 16:25:10 +02:00
gienkov
cf585790db
fixes done
2015-08-22 11:41:15 +02:00
gienkov
cc430fc8c2
medical translation
2015-08-21 23:54:01 +02:00
Glowbal
bf8318530e
Merge pull request #2081 from acemod/close-med-menus-distance
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Fixed #1893 - Menu closes when patient is more as 10 meters away
2015-08-21 14:20:41 +02:00
Glowbal
2f0ed4fba1
Merge pull request #2207 from jonpas/readmes
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Added and Updated README.md files
2015-08-21 14:07:30 +02:00
Glowbal
20918f2c70
Merge pull request #2183 from acemod/treatmentWhileDeployed
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Fix treatment when weapon deployed
2015-08-21 14:04:51 +02:00
SzwedzikPL
a8c11a249d
cargo sup for bodybag and concertina
2015-08-20 21:41:28 +02:00
SilentSpike
33ef60266b
Fix medical CPR code and log message
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Performing CPR would never succeed when the patient was in revive state because the code was accidentally using `exitWith` instead of `then`. The log message string was also incorrect.
2015-08-19 23:30:13 +01:00
jonpas
de033f0ff2
README.md files added to all modules
2015-08-19 04:18:33 +02:00
Steven Koeberich
b333fe0cd1
Changed german strings for aid kit
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Missed some.
2015-08-17 17:42:03 +02:00
Steven Koeberich
f543cf2897
Changed german strings for aid kit
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The translation for Fielddressing and Aid kit are the same in the german translation which is missleading.
Changed to "Erste-Hilfe-Set" (first aid kit) which is less missleading.
2015-08-17 17:31:40 +02:00
jokoho48
e14c640c6f
Fix Some LandContactPoints
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Fix Positions of some Model
2015-08-17 16:11:23 +02:00
PabstMirror
dd58eef415
Fix double weapon switch for standing treatment
2015-08-16 14:12:26 -05:00
PabstMirror
21f46f4401
#2178 - Fix treatment when weapon deployed
2015-08-16 13:58:58 -05:00