PabstMirror
cbd74d768b
Medical - Don't play *_medic anims at end
2015-07-23 02:43:19 -05:00
Joko
9bdb192c8a
Add New LitterGloves
...
Add New Litter/packingbandage
Change all Litter Model and Texture to a nomenclature (littergeneric_name)
2015-07-19 15:31:15 +02:00
Glowbal
015fd1afb0
Merge pull request #1864 from jokoho48/TextureUpdate
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Update IV Blood and Plasma Texture
2015-07-17 11:06:49 +02:00
Joko
1b9d02a8a5
Update IV Blood and Plasma Texture
2015-07-17 09:40:43 +02:00
Glowbal
0154dfc51e
Merge pull request #1799 from jokoho48/3DModelUpdate
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Add and Update Some 3D Object and Textures
2015-07-17 08:17:42 +02:00
Joko
c9a47ec053
Add LoDs for IVBag 250/500/1000
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Add LoDs for Kestrell
2015-07-16 14:41:42 +02:00
Joko
b2b7015b8e
Remove Unessesary Comments in RVMAT
2015-07-15 21:35:30 +02:00
Joko
9aa0285064
Revert LoD Changes
2015-07-15 21:13:05 +02:00
Joko
fd4d4abb73
Move UAV Battery form models to data
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change LoD Distance
Fix IVBag names(my issue)
2015-07-15 20:51:06 +02:00
Joko
a72312738e
Add to all Objects a LoD with nothing in for "hiding" Objects in Distance
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Remove Old Earplugs
Use 3 Object instead of 9 for IVBag with Using of Model Config
2015-07-15 20:34:35 +02:00
Nicolás Badano
01d8d7957c
Merge pull request #1824 from Legolasindar/master
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Update spanish translation
2015-07-13 15:36:36 -03:00
PabstMirror
d4f70134e6
medical/setUnconscious header
2015-07-12 10:25:00 -05:00
Glowbal
d3bed7aedb
fixed -1 to disable the revive timer does not work
2015-07-09 13:02:48 +02:00
Ivan Navarro Cabello
78529af60c
Update spanish translation
2015-07-08 20:57:46 +02:00
SzwedzikPL
defc82694b
Fix for 'Treat at...' option
2015-07-06 21:30:49 +02:00
Joko
fa900452ea
Add DAGR (by Blackpixxel)
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Add QuikClot to Medical (by Blackpixxel)
Add QuikClot Litter (by Blackpixxel)
Update Blackpixxel at Author
Fix IRStrobe Texture Path
2015-07-05 22:21:17 +02:00
Joko
0c099dc4d1
Add 3D Object IVBag Blood, Plasma and Saline with 1000ml, 500ml, 250ml(Made by PaxJaromeMalues)
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Add PaxJaromeMalues to AUTHORS
2015-07-04 22:50:32 +02:00
ProfessorCZ
89a9218e59
CZ Translation - Update
2015-07-04 15:56:00 +02:00
Clon1998
c61a0f03cd
Fixed german translation.
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Fixed german translation for Key STR_ACE_Medical_AssignMedicVehicle_EnableList_Description
2015-07-04 09:43:42 +02:00
Glowbal
57c4bc453a
Merge pull request #1779 from SzwedzikPL/zeus_no_paineffect
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disable pain effect in zeus camera
2015-07-03 23:20:33 +02:00
Glowbal
44de95ea81
Merge pull request #1790 from acemod/medicalImprovements
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Medical improvements
2015-07-03 22:21:20 +02:00
Glowbal
fd649aee38
Changed default value for surgical kit. Should be use anytime
2015-07-03 22:17:31 +02:00
Glowbal
9edf1b1adf
Implemented use conditions for PAK and SurgicalKit
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It is now possible to only have a treatment action show up for stable (not bleeding) patients
2015-07-03 22:16:18 +02:00
Glowbal
07303633e4
Merge pull request #1692 from acemod/fixVanillaDamageEffectsShowing
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Fix vanilla damage effects
2015-07-03 21:41:26 +02:00
gienkov
70862c5de9
PL translation
2015-07-02 23:55:26 +02:00
SzwedzikPL
13999fdd31
finddisplay into curatorcamera
2015-07-02 19:36:34 +02:00
SzwedzikPL
c2e4ee431f
no pain effect in zeus camera
2015-07-02 13:56:56 +02:00
ToasterBR
f4a51d57ef
Translation to Brazilian Portuguese (PT-BR)
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Made all remaining translations, including new ones like the sitting
module, for example.
2015-06-27 15:48:39 -03:00
ulteq
241e8acdd9
Merge pull request #1541 from jonpas/sitting
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Sitting
2015-06-26 21:34:34 +02:00
Glowbal
e153e47bb2
Disabled litter on treatment failure. #1403
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We give back the items, so litter does not make sense at the moment.
In the future we need to expand this with conditions for success/failure.
2015-06-20 12:54:00 +02:00
Glowbal
9e00fc479b
CPR local is now also only executed when the target is still alive.
...
Otherwise it's quite useless
2015-06-20 12:51:42 +02:00
Glowbal
c4283404e8
Changed CPR to be available for all unconscious units
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Including dead
2015-06-20 12:51:01 +02:00
Glowbal
ea0be1f563
Only execute the local handling of CPR when in a valid state
2015-06-20 12:46:26 +02:00
Glowbal
385baf1331
Using CPR while in revive state will extend the life timer
2015-06-20 12:44:52 +02:00
Glowbal
9795647d9c
While in revive state, ensure vitals are never above 0 for adv medical
2015-06-20 12:44:29 +02:00
Glowbal
3f5a050745
Fixed #1693
2015-06-20 12:38:12 +02:00
Glowbal
c3e2d1bf9c
Removed always unconscious for basic medical
2015-06-20 12:23:40 +02:00
Glowbal
5887c59c05
Made fix properly for advanced medical
2015-06-19 23:03:31 +02:00
Glowbal
300a33ea0a
Initial work
2015-06-19 22:53:25 +02:00
Grzegorz
1de569656d
Fix checking vitals anim
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It uses animations that don't match at all what you are doing anyway so I think it's better to just disable anim for that actions which are:
* Checking pulse
* Checking BP
* Checking response
2015-06-17 14:58:35 +02:00
ulteq
82d80359d1
Fixes: https://github.com/acemod/ACE3/issues/1646
2015-06-16 21:57:12 +02:00
Glowbal
f8aa9a3171
Merge pull request #1621 from acemod/hrIncrease
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Medical - change hrIncrease random min/max
2015-06-15 10:42:43 +02:00
Ivan Navarro Cabello
76f7962dac
Updated spanish stringatable
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Updated spanish stringatable for (Common, Medical, Optionsmenu,
Tacticalladder).
2015-06-14 13:52:55 +02:00
PabstMirror
1c5788baab
Medical - change hrIncrease random min/max
2015-06-14 03:54:50 -05:00
Glowbal
91b54bfc3a
Adds a back up function in sqf to assign open wounds.
2015-06-13 23:20:01 +02:00
ViperMaul
1322da5537
Merge pull request #1587 from acemod/fixVehicleUnconcious
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fix animation and consistently unload units from vehicle
2015-06-13 12:44:34 -07:00
jonpas
29ce8f635e
Merge branch 'master' into sitting
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Conflicts:
addons/kestrel4500/CfgVehicles.hpp
addons/microdagr/CfgVehicles.hpp
2015-06-13 21:43:42 +02:00
ulteq
c459a80bcb
Merge pull request #1613 from ProfessorCZ/master
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CZ - Translation (medical, tacticalladder)
2015-06-13 20:48:34 +02:00
Glowbal
5013254769
Merge pull request #1530 from legman/akalegman_zeus_unconscious
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Fixed Zeus Unconscious
2015-06-13 20:48:18 +02:00
Glowbal
1c066a0b3f
Merge pull request #1586 from acemod/dynamicPAKtreatmentTime
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PAK treatment time based on total amount of damage.
2015-06-13 20:14:57 +02:00
ProfessorCZ
c9f29aefa2
CZ - Translation (medical, tacticalladder)
2015-06-13 19:49:59 +02:00
ProfessorCZ
bf464ffe00
CZ - Translation (medical, tacticalladder)
2015-06-13 19:46:31 +02:00
ulteq
6d6c3a4285
Fixed function header
2015-06-13 19:17:26 +02:00
ViperMaul
cb1d016a39
Merge pull request #1592 from ProfessorCZ/master
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CZ - Translation
2015-06-13 07:39:18 -07:00
Glowbal
e0bb3c0a4e
Merge pull request #1602 from acemod/medicalFallingFix2
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[Adv. Medical] Improved falling damage
2015-06-13 13:39:22 +02:00
Glowbal
ce908f0fb3
Merge pull request #1579 from acemod/medicalModuleOptions
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[Adv. Medical] New module options
2015-06-13 13:37:02 +02:00
ulteq
1c4566984f
Removed debug output
2015-06-13 12:13:58 +02:00
ulteq
84d20f9794
Further improved the handling of falling damage:
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* Makes sure _projectile is always "falling"
* Enables the creation of wounds in multiple body parts at once
* Caches the initial impact velocity for later damage calculation
* Adjusts the maxDamage value of Large Abrasions
2015-06-13 11:53:30 +02:00
ulteq
234b62b409
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into medicalFallingFix2
2015-06-13 11:12:37 +02:00
PabstMirror
affe323435
Fix bodybag string macro
2015-06-12 23:19:17 -05:00
ViperMaul
1c0811aa31
Change from globalEvent to targetEvent
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#1575 and #1577
2015-06-12 16:56:13 -07:00
ProfessorCZ
531372b2a3
CZ - Translation
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Already in README
2015-06-12 14:50:50 +02:00
ulteq
604cd122d3
Experiment
2015-06-12 13:54:52 +02:00
ulteq
6ac2ca9208
Fixes _projectile not being updated
2015-06-12 11:48:49 +02:00
ulteq
46a73f3177
Added a function to calculate the PAK treatmentTime
2015-06-12 11:42:49 +02:00
ViperMaul
072f2cc3a7
fix animation and consistently unload units from vehicle
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#1575 and #1577
2015-06-11 15:56:11 -07:00
ulteq
99b13a584a
PAK treatment time based on total amount of damage.
2015-06-11 22:54:08 +02:00
ulteq
be6d72606a
Pain is always suppressed again
2015-06-11 22:35:50 +02:00
ulteq
eef7c1295a
Added new adv. medical module option 'painIsOnlySuppressed'
2015-06-11 17:36:18 +02:00
ulteq
0c40c1b439
Added Adv. Medical module option 'healHitPointAfterAdvBandage':
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* Changed the default value to '0'
2015-06-11 15:30:39 +02:00
Glowbal
9d82b9a1f3
Merge pull request #1550 from acemod/medicalVanillaDamageFix
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Attempt to fix #1465 and #1354
2015-06-11 10:25:50 +02:00
Glowbal
b6ed944123
Merge pull request #1563 from acemod/medicalCleanup
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Cleanup
2015-06-11 10:25:28 +02:00
AKALegman
5431ab5e01
fixed conflicts
2015-06-10 20:03:00 +01:00
ulteq
8a7d3e9ede
handleDamage_advanced cleanup
2015-06-10 17:10:09 +02:00
ulteq
91ce327580
Newline
2015-06-10 17:07:35 +02:00
ulteq
caae62b2af
Reverted handleDamage_advanced
2015-06-10 17:07:00 +02:00
ulteq
245151d8c2
Removed spaces
2015-06-10 17:03:09 +02:00
ulteq
1c2c7ef8d7
Fixed empty selectionNames in vehicle crashes
2015-06-10 17:02:14 +02:00
ulteq
9336e7c9e1
[WIP] Various handleDamage_caching fixes
2015-06-10 16:51:46 +02:00
ulteq
772a1e508b
Cleanup
2015-06-10 16:07:09 +02:00
ulteq
0661d25ae3
Removed debug output
2015-06-10 16:06:46 +02:00
ulteq
0f6c93852c
Fixed handling of falling damage
2015-06-10 12:59:55 +02:00
ulteq
8bb3dbbaf6
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into medicalVanillaDamageFix
2015-06-10 12:59:11 +02:00
ulteq
7318aae629
Cleanup
2015-06-10 12:47:22 +02:00
Glowbal
efa9cf4709
Fix handleDamage caching return value
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Should never return nil. Instead, return a 0 as it's expecting new damage. this may fix the random vanilla damage kicking in.
2015-06-10 12:21:06 +02:00
PabstMirror
e2890b0699
#1473 - Fix Medical Log Localization
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also swap some common EFUNCs
2015-06-09 17:30:02 -05:00
jonpas
332afb2174
Allow certain self-interactions while sitting
2015-06-09 16:17:05 +02:00
ulteq
d454a2ccfc
Attempt to fix #1465 and #1354
2015-06-09 15:46:00 +02:00
AKALegman
1ae8e29ac2
updated isPlayer v2
2015-06-08 19:12:16 +01:00
AKALegman
96fccbedf9
updated isPlayer
2015-06-08 11:09:49 +01:00
Glowbal
610f74d9d6
Merge pull request #1523 from AgentRev/onSetDead
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Added "medical_onSetDead" local event in fnc_setDead.sqf
2015-06-07 23:58:22 +02:00
AgentRev
f7007b4175
Fixed "medical_onSetDead" event
2015-06-07 17:52:42 -04:00
PabstMirror
6b612a9890
Merge pull request #1520 from acemod/hideFakeWeapon
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Hide fake weapon
2015-06-07 16:37:26 -05:00
PabstMirror
fb9c1e14a3
Merge branch 'master' into allStringtableMacros
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Conflicts:
addons/kestrel4500/CfgWeapons.hpp
2015-06-07 12:24:40 -05:00
AKALegman
d3eae58237
Fixed Zeus Unconscious
2015-06-07 12:17:52 +01:00
KoffeinFlummi
c47e0ce796
Merge https://github.com/ODK-Bn/ACE3 into russian-merge
2015-06-06 21:13:03 +00:00
AgentRev
4a416a12a2
Added "medical_onSetDead" local event in fnc_setDead.sqf
2015-06-05 22:03:27 -04:00
PabstMirror
32ce0aa6fd
Macroize all stringtables
2015-06-05 21:02:24 -05:00
PabstMirror
84428e5e6c
Medical - unconsciousness: fix exitWith scope
2015-06-05 15:43:09 -05:00
PabstMirror
4e8fc49b5e
Always remove fakeWeapon after adding
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Should fix #1500
2015-06-05 15:38:45 -05:00
PabstMirror
e01ba64683
Fix Missing Strings
2015-06-04 22:51:40 -05:00
Glowbal
e103007ae7
Merge pull request #1492 from GitHawk/master
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Disabled pain effect while unconscious
2015-06-04 21:45:48 +02:00
IngoKauffmann
ede8d74c54
Disabled pain effect while unconscious
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If the player is unconscious the pain effect is disabled.
2015-06-03 17:53:09 +02:00
IngoKauffmann
e60cfddc77
Limited strength of pain effect while unconscious
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Limited _strength to 0.1 so a player does not have to watch a flashing
screen while he can't do anything about it. Otherwise we need to include
a serious epilepsy warning!
2015-06-03 17:17:35 +02:00
jonpas
5496333c26
Merge branch 'master' into macroSTR
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Conflicts:
addons/nametags/ACE_Settings.hpp
addons/nametags/CfgVehicles.hpp
addons/nametags/stringtable.xml
2015-06-02 22:22:51 +02:00
jonpas
541f1010a7
Merge branch 'master' into macroSTR
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Conflicts:
addons/attach/functions/fnc_attach.sqf
addons/captives/functions/fnc_moduleSurrender.sqf
addons/common/CfgVehicles.hpp
addons/explosives/CfgModule.hpp
addons/hearing/CfgVehicles.hpp
addons/interaction/CfgVehicles.hpp
addons/map/CfgVehicles.hpp
addons/microdagr/CfgVehicles.hpp
addons/mk6mortar/CfgVehicles.hpp
addons/nametags/CfgVehicles.hpp
addons/nightvision/functions/fnc_changeNVGBrightness.sqf
addons/respawn/CfgVehicles.hpp
addons/switchunits/CfgVehicles.hpp
addons/vehiclelock/CfgVehicles.hpp
addons/winddeflection/stringtable.xml
2015-06-02 22:14:32 +02:00
ulteq
048e5b6f6d
Body bag cleanup:
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* Increased the treatment time to match the animation duration
* Fixed the body bag alignment with the dead unit
2015-06-01 22:33:25 +02:00
ulteq
14607f7aba
Fixes random body bag teleports
2015-06-01 21:23:00 +02:00
PabstMirror
f57427ec96
switch waitAndExecute with 0 delay to execNextFrame
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Should Fix #1463
2015-06-01 13:14:05 -05:00
Glowbal
1c0c73be54
Merge pull request #1433 from acemod/fixSettingsFromModules
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Delay initialization of modules until settings are properly setup
2015-06-01 19:18:11 +02:00
KoffeinFlummi
fa73aec15b
Merge https://github.com/Macusercom/ACE3 into german-merge
2015-06-01 14:27:49 +02:00
Macusercom
5d1f2eafaa
Fix German Translation
2015-05-30 23:34:19 +02:00
jonpas
d934c25b78
Merge branch 'master' into macroSTR
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Conflicts:
addons/interact_menu/ACE_Settings.hpp
2015-05-30 19:54:32 +02:00
PabstMirror
84d940e69d
Fix circular dependency - ModuleDescription
2015-05-30 00:31:07 -05:00
Glowbal
552b2f390f
Merge pull request #1256 from acemod/medicalExtension
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Medical Extension for handleDamage wounds
2015-05-29 23:16:00 +02:00
jonpas
763cb07629
Macro STRING to LSTRING
2015-05-28 21:59:04 +02:00
Glowbal
d34c96038e
Merge branch 'master' of github.com:acemod/ACE3
2015-05-28 20:56:35 +02:00
Glowbal
9135d956f0
Merge branch 'surgicalkit'
2015-05-28 20:54:52 +02:00
Glowbal
27106ce59f
minor refactor
2015-05-28 20:54:13 +02:00
PabstMirror
3a4a02e524
#1407 - Make Saline 500ml match mass blood/plasma
2015-05-27 16:23:25 -05:00
jonpas
b85ae8f194
Fixed missed external strings
2015-05-27 22:34:57 +02:00
jonpas
0b0f7274d7
Applied ESTRING and ECSTRING macros
2015-05-27 22:04:41 +02:00
jonpas
1c58ff823d
Stringtable fixes medical
2015-05-27 21:58:35 +02:00
Glowbal
7dd01ebb69
Merge pull request #1389 from acemod/possibleFixMedicalUnloadPatient
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Possible fix medical unload patient
2015-05-27 19:34:23 +02:00
jonpas
6072e14077
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
Ivan Navarro Cabello
047a2ee736
added spansih translate
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added spansih translate for (advanced_ballistics, ballistics, captives,
common, explosives, frag, hearing, interaction, map, medical, microdagr,
missileguidance, missionmodules, mk6mortar, nametags, optionsmenu,
respawn, switchunits, vehiclelock, weather, winddeflection).
I used the Pull request of #1251 for complete my commit, because #1251
is outdated now.
2015-05-27 15:27:04 +02:00
BaerMitUmlaut
f2e6a98eb4
Killed tabs
2015-05-27 13:51:22 +02:00
BaerMitUmlaut
6894a7433a
Removed duplicate private var
2015-05-27 13:51:15 +02:00
BaerMitUmlaut
f7578a92c9
Reverted in favour of onProgress treatment
2015-05-27 00:52:16 +02:00
BaerMitUmlaut
30df0e8dc9
Switched to callbackPogress for treatment
2015-05-27 00:45:50 +02:00
BaerMitUmlaut
890b568225
Implemented dynamic treatment time
2015-05-27 00:45:22 +02:00
Glowbal
4945f22f3e
Merge branch 'master' into medicalExtension
2015-05-26 22:42:26 +02:00
Macusercom
7eeddfbd65
German translations
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Added a lot of German translations and fixed even more typos.
2015-05-26 17:04:53 +02:00
ViperMaul
388d6c3519
Change to the proper isAwake function
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#1375
2015-05-25 20:47:28 -07:00
BaerMitUmlaut
41892fd6df
Added surgicalKit treatment
2015-05-26 00:33:20 +02:00
ViperMaul
3bdb27386c
removing obsolete drag code
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#1375
2015-05-25 10:25:28 -07:00
ViperMaul
7141d251c7
create unloadPersonLocal
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#1375
2015-05-25 09:41:24 -07:00
ViperMaul
cafaef9612
revert missing actionDragUnit file
...
#1375
2015-05-25 09:39:12 -07:00
ViperMaul
06932f0c03
Restore missing actionDragUnit function file
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#1375
2015-05-24 15:14:11 -07:00
PabstMirror
d82fcd1f96
Advanced - Bloodbag lookup by treatment not item
2015-05-23 01:26:13 -05:00
PabstMirror
d752dd50d0
Basic - Bloodbag size matters
2015-05-23 01:16:18 -05:00
PabstMirror
8fd0aef7d4
Medical - Fix Handle Damage
...
{} were unmatched so nothing ran.
I think this is just leftover from a merge.
2015-05-22 16:35:48 -05:00
PabstMirror
537bba1382
Medical - Fix Unconscious Condition
2015-05-22 13:56:45 -05:00
jaynus
582ea318d4
Merge remote-tracking branch 'origin/superTime'
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Conflicts:
addons/frag/functions/fnc_fired.sqf
addons/frag/functions/fnc_trackFragRound.sqf
2015-05-22 07:24:55 -07:00
jaynus
c924baefd7
All instances of time and diagTicktime changed to ACE_time / ACE_diagTime.
2015-05-21 09:42:44 -07:00
PabstMirror
1aa9520adb
Fix Script Error when treating with bincos
2015-05-20 23:24:44 -05:00
Alessandro Foresi
67319b6808
Fixed: Removed § at the end of EH call
2015-05-20 22:04:19 +02:00
KoffeinFlummi
f16f282abd
Merge remote-tracking branch 'origin/release' into master-fix
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Conflicts:
addons/medical/functions/fnc_handleDamage.sqf
extensions/common/p3d/animation.cpp
extensions/common/p3d/compressed.cpp
extensions/common/p3d/compressed.hpp
extensions/common/pbo/archive.cpp
extensions/common/pbo/search.cpp
extensions/common/pbo/search.hpp
extensions/common/shared.hpp
extensions/common/simplepipe_win32.cpp
extensions/common/simplepipe_win32.hpp
extensions/common/simulation/object.cpp
extensions/common/simulation/object.hpp
extensions/common/targetver.h
extensions/common/vector.hpp
2015-05-20 19:31:55 +02:00
PabstMirror
0d00894d9f
#1318 - isInMedicalVehicle - medicClass is number
2015-05-20 17:17:09 +02:00
Glowbal
694a24c970
Only change the color if bleeding (adv)
2015-05-20 17:15:25 +02:00
Glowbal
0a2679846c
Changed: morphine works 15 minutes
2015-05-20 17:15:24 +02:00
Glowbal
e8d169248f
Made atropine less effective
2015-05-20 17:15:23 +02:00
Glowbal
82260e5090
Changed: Made Morphine suppress more pain
2015-05-20 17:15:23 +02:00
Glowbal
2b1468db24
Added pain suppression instead of removal
2015-05-20 17:15:22 +02:00
Glowbal
429c85c9f1
fixed missing parameters for non local unit
2015-05-20 17:15:22 +02:00
Glowbal
913c938a9d
Added force unconscious parameter #1205
2015-05-20 17:15:21 +02:00
Glowbal
6439bf4e3a
Adjusted item mass #1226
2015-05-20 17:15:20 +02:00
Glowbal
808bb6d048
fixes #1195 units do not display injuries
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Is caused because the system thinks medical is disabled for basic units, while this obviously is not the case.
2015-05-20 17:15:20 +02:00
Glowbal
104fcdc589
fixes #1155
2015-05-20 17:15:19 +02:00
PabstMirror
4d877196e4
Missing Parenthesissies
2015-05-19 00:36:54 -05:00
Glowbal
572b46a473
fix for #1297 Being near Campfires messes up basic medical and causes large fps lag
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Should only do a max of 1 PFH at a time. If new damage is received before the PFH is completed, it will reset.
2015-05-19 07:23:44 +02:00
Glowbal
5b65d4117d
fixed wrong macro for addEventhandler
2015-05-18 23:02:46 +02:00
Glowbal
539ed2dc79
Fix debug message and prevent Instant death inside vehicles
2015-05-18 22:22:57 +02:00
Glowbal
771b62ed04
Fix medical vehicle return value
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Could fix #1142
2015-05-18 21:33:35 +02:00
PabstMirror
c6991fde54
re-add brackets
2015-05-18 21:33:24 +02:00
Glowbal
2621c5a36c
fixed incorrect private var name
2015-05-18 21:33:12 +02:00
Glowbal
c76e22463a
consistent usage of brackets
2015-05-18 21:32:58 +02:00
PabstMirror
5a4ef610ec
Use PFEH array instead of setVariable
2015-05-18 21:32:47 +02:00
PabstMirror
2c3a5b0603
Start vital tracking after treatment
2015-05-18 21:32:22 +02:00
PabstMirror
f511de0a49
Calculate vitals interval on first run
2015-05-18 21:32:05 +02:00
Glowbal
853c654b4d
fixes #1195 units do not display injuries
...
Is caused because the system thinks medical is disabled for basic units, while this obviously is not the case.
2015-05-18 21:00:32 +02:00
Glowbal
fc99d07f7c
fixes #1155
2015-05-18 21:00:18 +02:00
jaynus
c17df2acb8
Change to execNextFrame.
2015-05-18 21:00:06 +02:00
jaynus
1c69f4faa4
Fixed: Litter spawning at huge radius, floating litter over water. Fixes #1112
2015-05-18 20:59:56 +02:00
ODK-Bn
13740d9f32
translated the missing strings into Russian
2015-05-17 13:25:08 +02:00
Glowbal
d9da4211f7
Merge branch 'master' into medicalExtension
2015-05-17 09:51:41 +02:00
Glowbal
2b91d398f0
added extension to config
2015-05-17 09:51:34 +02:00
Glowbal
556b9ad7d8
removed debug prints
2015-05-17 00:47:42 +02:00
Glowbal
4d8f24d2ae
Removed old sqf version.
2015-05-17 00:44:45 +02:00
Glowbal
1d7bfa239f
Temp added old sqf version for easy performance comparison
2015-05-17 00:08:34 +02:00
Glowbal
e3dd1eaf47
Using extension for handleDamage wounds instead of sqf
2015-05-16 23:21:03 +02:00
Glowbal
23a1bc86ca
Loading config data to extension
2015-05-16 23:20:38 +02:00
Glowbal
f02314e996
Merge pull request #1217 from acemod/medicalFixes2
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Medical Vitals Fixes
2015-05-16 15:35:42 +02:00
PabstMirror
dabd11b9c5
MedicalStringtable - Fill missing languages
2015-05-15 16:01:39 -05:00
Grzegorz
1e552496d5
Missing strings
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They need to be here otherwise few options are blank inside medical modules.
2015-05-15 19:23:49 +02:00
PabstMirror
1d64e5917f
re-add brackets
2015-05-15 02:32:19 -05:00
Glowbal
56aec85616
fixed incorrect private var name
2015-05-15 09:25:57 +02:00
Glowbal
4b245c0fc4
consistent usage of brackets
2015-05-15 09:25:00 +02:00
PabstMirror
39bc7d06be
Use PFEH array instead of setVariable
2015-05-15 02:15:03 -05:00
PabstMirror
8dbca1d3de
Start vital tracking after treatment
2015-05-14 22:18:53 -05:00
PabstMirror
8abd3c1fef
Calculate vitals interval on first run
2015-05-14 22:16:44 -05:00
Glowbal
d42d0ef69d
Merge pull request #1164 from acemod/litterFixes
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Litter distribution fix and "floating litter over water" fix (medical)
2015-05-14 16:17:10 +02:00
jaynus
20bd5957e3
Change to execNextFrame.
2015-05-14 07:15:52 -07:00
Glowbal
abadf05342
Merge remote-tracking branch 'gienkov/module-translations'
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Conflicts:
addons/medical/stringtable.xml
2015-05-14 16:01:41 +02:00
Ivan Navarro Cabello
43c5afac55
fixed some spanish translation
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I fixed some spanish translation.
2015-05-14 14:32:35 +02:00
jaynus
b13d44fb6b
Fixed: Litter spawning at huge radius, floating litter over water. Fixes #1112
2015-05-13 17:29:09 -07:00
Glowbal
a4d0af4b67
Fix medical vehicle return value
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Could fix #1142
2015-05-13 15:55:03 +02:00
GieNkoV
1610221a70
Remove duplicated strings
2015-05-12 20:01:10 +02:00
GieNkoV
bc72c71e8e
Fix small errors inside stringtables
2015-05-12 19:11:56 +02:00
Grzegorz Sikora
44466e8be8
Remove tabs and repair errors @Glowbal found
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Conflicts:
addons/map/CfgVehicles.hpp
addons/medical/CfgVehicles.hpp
Conflicts:
addons/map/CfgVehicles.hpp
addons/medical/CfgVehicles.hpp
addons/optionsmenu/stringtable.xml
2015-05-12 18:27:27 +02:00
Grzegorz Sikora
156bba3321
Yes/No to BOOL
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Conflicts:
addons/common/CfgVehicles.hpp
addons/common/stringtable.xml
addons/explosives/stringtable.xml
addons/hearing/CfgVehicles.hpp
addons/hearing/stringtable.xml
addons/interaction/stringtable.xml
addons/map/CfgVehicles.hpp
addons/map/stringtable.xml
addons/medical/CfgVehicles.hpp
addons/medical/stringtable.xml
addons/nametags/stringtable.xml
addons/respawn/stringtable.xml
addons/switchunits/CfgVehicles.hpp
addons/switchunits/stringtable.xml
Conflicts:
addons/common/CfgVehicles.hpp
addons/common/stringtable.xml
addons/explosives/stringtable.xml
addons/hearing/stringtable.xml
addons/interaction/stringtable.xml
addons/map/CfgVehicles.hpp
addons/map/stringtable.xml
addons/medical/CfgVehicles.hpp
addons/medical/stringtable.xml
addons/nametags/stringtable.xml
addons/respawn/stringtable.xml
addons/switchunits/CfgVehicles.hpp
addons/switchunits/stringtable.xml
2015-05-12 18:26:24 +02:00
Grzegorz Sikora
6a821715a0
Stringtable modules
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Conflicts:
addons/missionmodules/CfgVehicles.hpp
addons/respawn/CfgVehicles.hpp
2015-05-12 18:25:40 +02:00
Glowbal
e6a8f0b295
Merge pull request #1103 from SilentSpike/medical_typofix
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Trivial variable name fix for moduleAssignMedicalVehicle function
2015-05-10 22:37:54 +02:00
SilentSpike
eff5ce03d6
false -> 0
2015-05-10 20:58:17 +01:00
SilentSpike
518cfdab9e
isMedic -> medicClass
2015-05-10 20:19:32 +01:00
SilentSpike
d321ed2753
Changed function variable to match other medical vehicle functions
2015-05-10 19:56:35 +01:00
Alessandro Foresi
2dd06babec
Added: Italian translations completed.
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Fixed: BOM markers where missing
2015-05-10 11:44:46 +02:00
Alessandro Foresi
643df71932
Added: Italian translation from Blackedsoul p#20
2015-05-10 11:05:16 +02:00
Glowbal
e674229dde
enabledFor > enableFor
2015-05-08 20:10:40 +02:00
Josuan Albin
dd2ea99d15
pak
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pak anim
2015-05-05 19:26:11 +02:00
Josuan Albin
f063e45e60
medical advanced added
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animations added for advanced
2015-05-05 19:04:08 +02:00
Josuan Albin
b781264212
New anim update
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new healing animation added to animationCaller, animationCallerSelf
stays the same
2015-05-05 18:53:17 +02:00
bux578
bd69405cf4
fix czech typo in medical, fix #1010
2015-05-05 08:37:41 +02:00
Glowbal
f6e815fbaf
Merge pull request #1003 from acemod/fixMedicalLitterError
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Fix treatment script error
2015-05-04 00:25:46 +02:00
Glowbal
ae47c78552
Make treatment execute before createLitter
2015-05-04 00:20:28 +02:00
Glowbal
b86012a6b1
Ensure that litterCondition is always code #1000
2015-05-04 00:16:12 +02:00
ProfessorCZ
a0e443cfc6
Czech translation - Update
2015-05-03 11:48:56 +02:00
KoffeinFlummi
e918e1d661
Merge https://github.com/ruPaladin/ACE3 into russian-merge
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Conflicts:
addons/interaction/stringtable.xml
addons/medical/stringtable.xml
2015-05-02 23:43:33 +02:00
KoffeinFlummi
d0c7fce7f3
Merge https://github.com/adam3adam/ACE3 into czech-merge
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Conflicts:
addons/interaction/stringtable.xml
addons/medical/stringtable.xml
addons/mk6mortar/stringtable.xml
2015-05-02 23:29:45 +02:00
KoffeinFlummi
298e1d88bd
Merge branch 'hu-catchup' of https://github.com/Harakhti/ACE3 into hungarian-merge
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Conflicts:
addons/ballistics/stringtable.xml
addons/interact_menu/stringtable.xml
addons/interaction/stringtable.xml
addons/laser/stringtable.xml
addons/medical/stringtable.xml
addons/respawn/stringtable.xml
2015-05-02 23:17:39 +02:00
Harakhti
6c2717be7f
More more translations
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Stope.
2015-05-02 18:06:01 +02:00
adam3adam
05a6389acd
Czech translation v2
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mk6mortar and some medical translation
2015-05-02 12:46:28 +02:00
ruPaladin
3aad0904cd
medical2
2015-05-02 12:45:27 +03:00
ruPaladin
ca03637a54
medical
2015-05-02 12:42:02 +03:00
ToasterBR
021b00c722
Translation to Portuguese
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Done all remaining portuguese translations, including some minor
corrections
2015-05-02 03:38:53 -03:00
PabstMirror
436e50411a
Medical - Fix Uncon PFEH argument changes
2015-05-01 22:42:43 -05:00
Felix Wiegand
07ec7b96c4
Merge pull request #954 from acemod/medicalFixVehAnimation
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Medical fix veh animation
2015-05-02 00:35:13 +02:00
KoffeinFlummi
f1ba0cff26
Merge https://github.com/ProfessorCZ/ACE3 into czech-merge
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Conflicts:
AUTHORS.txt
addons/advanced_ballistics/stringtable.xml
addons/ballistics/stringtable.xml
addons/interact_menu/stringtable.xml
addons/kestrel4500/stringtable.xml
addons/laserpointer/stringtable.xml
addons/medical/stringtable.xml
addons/respawn/stringtable.xml
2015-05-02 00:26:25 +02:00
KoffeinFlummi
13b99ed53f
Merge https://github.com/adam3adam/ACE3 into czech-merge
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Conflicts:
AUTHORS.txt
addons/interact_menu/stringtable.xml
2015-05-02 00:17:01 +02:00
Lukas
1d3f5cc312
Czceh translation
2015-05-02 00:04:50 +02:00
FreeZbe
d1da3a82d7
French : update / fix stringtable
2015-05-01 23:08:36 +02:00
KoffeinFlummi
cc627b4a92
Merge branch 'master' of https://github.com/acemod/ACE3
2015-05-01 22:50:11 +02:00
Dimaslg
339cd8febd
Add spanish translation for removing tournis
2015-05-01 22:49:52 +02:00
Glowbal
937b20f551
Merge branch 'master' of github.com:acemod/ACE3
2015-05-01 22:49:24 +02:00
Glowbal
09a0158fa4
This should not be 1
2015-05-01 22:49:13 +02:00
KoffeinFlummi
a002c796da
Merge branch 'patch-9' of https://github.com/gienkov/ACE3 into polish-merge
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Conflicts:
addons/medical/stringtable.xml
2015-05-01 22:46:49 +02:00
KoffeinFlummi
d8299332e4
Merge branch 'master' of https://github.com/acemod/ACE3
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Conflicts:
addons/respawn/stringtable.xml
2015-05-01 22:44:42 +02:00
KoffeinFlummi
fb807cbb86
Merge branch 'master' into spanish-merge
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Conflicts:
addons/interact_menu/stringtable.xml
addons/respawn/stringtable.xml
2015-05-01 22:44:10 +02:00
Dimaslg
6f2caec6ec
Last touches to Spanish translation
2015-05-01 22:42:09 +02:00
bux578
1a946acc30
German Translation / Typo
2015-05-01 22:33:26 +02:00
Grzegorz
8828704e76
PL translation
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STR_ACE_Medical_RemovingTourniquet
2015-05-01 22:32:53 +02:00
Glowbal
e8ccddfc2c
Added missing progress bar display text
2015-05-01 22:29:52 +02:00
adam3adam
f5303d455c
Translation of some stuff into czech language
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adv. ballistics, atragmx, interaction menu, kestrel4500, laser pointer
and little part of medical
2015-05-01 22:23:03 +02:00
PabstMirror
bded34fa23
I suck at git
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redo reverted stuff here
2015-05-01 15:03:05 -05:00
Glowbal
722c459c1e
added APL pbo
2015-05-01 19:37:17 +02:00
Glowbal
80162627ec
Fixed spelling of enableUnconsciousnessAI
2015-05-01 18:49:59 +02:00
ruPaladin
a883517a5e
Update stringtable.xml
2015-05-01 19:18:06 +03:00
KoffeinFlummi
30e90a377e
Fix duplicate entries
2015-05-01 17:51:31 +02:00
KoffeinFlummi
48e59f0d71
Merge branch 'master' of https://github.com/acemod/ACE3
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Conflicts:
addons/interact_menu/stringtable.xml
addons/medical/stringtable.xml
2015-05-01 17:46:58 +02:00
KoffeinFlummi
1e786d4a92
Merge https://github.com/FreeZbe/ACE3 into french-merge
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Conflicts:
addons/ballistics/stringtable.xml
addons/interact_menu/stringtable.xml
addons/medical/stringtable.xml
2015-05-01 17:45:00 +02:00