Commit Graph

337 Commits

Author SHA1 Message Date
Dystopian
0c58d8b20b
Interaction - Add interaction with terrain objects (#8103)
* Add interaction with terrain objects

* Optimize with new commands

* Handle z-position under ground

* Add warning for setting

* Add parentheses to condition

Co-authored-by: jonpas <jonpas33@gmail.com>

* Add comments

* Add parentheses to condition

Co-authored-by: jonpas <jonpas33@gmail.com>

* Add parentheses to condition

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

* Add replacement configs to dragging

This reverts commit afc5abe6cd.

* Fix validator error and optimize condition

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-12 14:36:33 -05:00
classic
536ab0568f
Update of Japanese translation (#8492) 2021-10-08 09:05:06 -05:00
Filip Maciejewski
9eb615ee66
Various polish translation updates (#8465) 2021-10-01 21:55:17 -05:00
Dystopian
7687429b82
Fix keyhandler removing when drop (#8443) 2021-09-18 11:06:01 -05:00
PabstMirror
efe09682cc
Add SQFC support (#8235)
* sqfc

compile_script
cba 3.15.5 and update make.py

* \n

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update make.py

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-09-03 19:08:34 -05:00
Kyle Mckay
56123591a0
Update contribution documents (#8382)
* Update code guidelines for script_component

* Update contributing documents for pull requests

- Reflect true attribution practices
- Reflect true merge process (this changed a long time ago)

* Remove listed maintainer from component readmes

We have almost never used these and serve as a source of confusion for
new contributors.
2021-08-16 20:17:56 +01:00
Serg Vergun
3827178606
Remove 4th never used parameter (#8342) 2021-08-03 13:06:12 -05:00
Dystopian
ad41bf2c60
Dragging - Add more objects configs (#8104)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 16:11:57 +02:00
Abogado
f96b410fa0
Translations - Spanish (#8229)
Complete to date spanish translation.
2021-04-26 11:48:02 -05:00
TyroneMF
a82cd2f6d1
Dragging - Fix build issue (#8219) 2021-04-20 17:37:22 +02:00
Dániel Boros
af54808f67
Dragging - Add new dragging animations (#7950)
* New custom animation added

* Adjusted CfgMoves and the script components

* New drop animation and key handler

* CBA settings and new ManActions added

* Adjustments to the drop animation

* Added translations and fixed some stuff

* Update CfgMovesBasic.hpp

* Fix translations

Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>

* Use the same key to drop object

* Update addons/dragging/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Fix French translation

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Lower the weapon accuracy of the drag animations

* Removed auto-switch to handgun

* Update fnc_startDrag.sqf

 - Holding a launcher breaks the firing animation.
 - Now the unit has to hold either a primary weapon or handgun.

* Handle the unit's current weapon

Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>

* Update addons/dragging/functions/fnc_handlePlayerWeaponChanged.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update addons/dragging/initSettings.sqf

Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 13:33:58 +02:00
Neviothr
75f7ed7532
Utilize isNotEqualTo (#7929)
* Utilize isNotEqualTo

* undo changes to some files

* redo some changes, fix based on @Vdauphin 's comment

* fix validator issues

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
PabstMirror
e8693c8db9
Various - Use configOf command for faster lookup (#8100)
* configOf

* replace some use of CBA_fnc_getObjectConfig
2021-02-18 12:58:08 -06:00
jonpas
6522dba87e
Dragging - Fix mass synchronization (#8071)
* Dragging - Fix mass synchronization

* Cleanup redundant argument
2021-01-20 14:49:38 -06:00
Taha
e53bc23ebf
Turkish Language Update (#7909)
Added missing translation to Turkish
2020-10-04 10:57:46 -05:00
classic
49c84e2ce1
Update Japanese translation (#7880) 2020-08-28 10:30:32 -05:00
Hubert Stefanski
1fbcd2fb71
Add missing Polish translations (#7773) 2020-06-22 13:46:17 -05:00
Smith
6525ae17b7
Translations - Update / Fix Russian (#7764)
* Translations - Update / Fix Russian

* Delete trailing char from Spanish translation
2020-06-18 10:41:23 -05:00
Elgin675
515d5aa97f
Translations - Update / Fix French Translations (#7763)
* Translation - Add French Dragging_CarryKeybind key

* Translation - Add / Fix French GForces keys

* Translation - Add French Medical_GUI_IGUI_PatientInfo key
2020-06-15 14:37:37 -05:00
LachlanSneddon
c39992199a
Dragging - Add Keybind for Carry (#7746)
* add carry keybind

* Corrected canCarry Check

* Removed 'False' in key up parameter

* removed newline
2020-06-13 15:51:47 -05:00
Smith
7a8a17b924
Add Russian translation (#7742)
* Russian translation

* Update AUTHORS.txt

* CSW Fix Russian translation

* Fix RU translation mistakes

* Small fixes RU translation
2020-05-31 16:04:21 -05:00
Dominik Butschek
7a7485e016
Translations - Add missing Czech translation strings (#7683)
* add missing Czech translation strings

* improve ClearTraumaAfterBandage translation
2020-05-06 17:33:44 -05:00
classic
7cc168e1b9
Updated japanese translation (#7668) 2020-04-27 11:24:34 -05:00
Elgin675
123ac52404
Translations - Add French Dragging_RaiseLowerRotate key (#7656) 2020-04-21 09:48:53 -05:00
Jo David
3b15014099
Dragging - Add possiblity to rotate a carried object (#7640)
* Add possiblity to rotate a carried object

* simplify the code by using cba_events_control instead of a custom set variable

* le ACE and don't save frames
2020-04-20 17:45:59 +02:00
BaerMitUmlaut
54086bb2ef
Fix being stuck dragging when in combat pace (#7617) 2020-04-03 18:28:14 -05:00
Taha
d8f18c685b Turkish Language Update (#7446)
* Fatal

* Fatal

* Fatal

Turkish Language Update

* Fatal

* Update AUTHORS.txt

* Fatal

Fix

* Update AUTHORS.txt

* Update

* Delete stringtable.xml

* Update stringtable.xml

* Delete stringtable.xml

* Revert "Delete stringtable.xml"

This reverts commit 704c1e838c.

* Update stringtable.xml

* Fix

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-01-16 21:14:23 -06:00
Taha
ddbc0221f6 Turkish Traslations (#7390) 2020-01-05 18:37:48 +01:00
Elgin675
bd0ecd7edf French translation (#7298)
* Cleaning and reorganizing of some stringtable files (WIP) :

- Duplicate entries have been removed, and the arrangement improved, to help future translators.
- Some ACE_Settings.hpp files have been modified because they were not up to date.
- Minor french translation correction.

* Added French translation and / or correction for :

- Weaponselect module,
- Weather module,
- Winddeflection module,
- Yardage450 module,
- Zeus module.

* Convert Tabs to Spaces

* Minor corrections ; arrangement improved for few stringtable.xml files.

* Improved French translation, and adjust fews settings.

- Nombreuses corrections mineures, en vérifiant chaque menu un à un, puis chaque
  option dans le jeu lui-même. Ca m'a permit de constater qu'il y a certaines
  absurdités, y compris en anglais, qui ont donc été retraduites dans toutes les
  langues, mais qui ne correspondent pas vraiment à l'option telle qu'implémentée.
  Par exemple, le système de réarmement dans Eden est traduit de manière très
  étrange.

- Modification du fichier "addons/overheating/ACE_Settings.hpp", afin de changer
  l'ordre du menu "ACE Surchauffe". En effet la case "activé" était tout en bas,
  aussi je l'ai mise tout en haut (comme c'est déjà le cas pour toutes les options).

- Modification du fichier "addons/finger/ACE_Settings.hpp", concernant le pointage
  du doigt ACE, afin d'y ajouter une description dans les réglages des addons.
  Il y en avait déjà une (peu utile) dans les paramètres des commandes, mais pas
  dans les options des addons, ce qui rend l'option peu explicite pour un débutant.

* Corrections mineures

* correction erreurs

* correction erreurs (nametags)

* correction erreurs et modules obsolètes (nametags)

* correction erreurs et modules obsolètes (common)

* Mise en commentaire d'éléments obsolètes

* correction key error

* Added Vdauphin suggestions :).

* French translation - Replaced "Faction" (faction) to "Camp" (side)

addons/captives/stringtable.xml
addons/switchunits/stringtable.xml
addons/zeus/stringtable.xml

* Minor correction of french Concertina_wire translation

* - (PabstMirror suggestions) Replace tabs by spaces, in addons/common/stringtable.xml
- (PabstMirror suggestions) Replace xml comments by french plain text, in addons/common/stringtable.xml

- Replace xml comments by french plain text, addons/explosives/stringtable.xml
- Replace xml comments by french plain text, addons/nametags/stringtable.xml

* Removed accented capital letters for objects in french translation :

Capital accented letters were a problem because they were not classified alphabetically.
Thus in Eden or in the arsenal, objects starting with a capital accented letter were systematically at the top of the list.

modified:   addons/chemlights/stringtable.xml
modified:   addons/huntir/stringtable.xml

* Correction of a typing error (french concertina_wire translation
2019-12-19 11:08:31 -06:00
mharis001
2bad2fac68 Improve dragging getWeight function (#7261) 2019-12-11 11:53:34 -06:00
PabstMirror
bcbffcff26
Interact Menu - Don't show interactions for virtual units (#7271)
* Interact Menu - Don't show interactions for virtual units

* be consistant
2019-12-07 14:58:44 -06:00
Elgin675
ec27cee1ac French translation Update / Added (#7213)
* French MicroDAGR Translation Update

* French Missile Guidance Translation Update

* French missionmodules Translation Update

* French mk6mortar Translation Update

* French MicroDAGR Translation Update

* French Missile Guidance Translation Update

* French missionmodules Translation Update

* French mk6mortar Translation Update

* French Advanced Ballistics Translation Update

* French Advanced Fatigue Translation Update

* French Ai Translation Update

* French Arsenal Translation Update

* French Ballistics Translation Update

* French Captives Translation  Update

* French Cargo Translation Update

* French Common Translation Update

* French Cookoff Translation Update

* French CSW Translation Update

* French Dagr Translation Update

* French Dogtags Translation Update

* French Dragging Translation Update

* French Dragon Translation Update

* French Explosives Translation Update

* French Explosives Translation Update - update

* French Fastroping Translation Update

* French FCS and Finger Translation Update

* French MicroDAGR Translation Update

* French Missile Guidance Translation Update

* French missionmodules Translation Update

* French mk6mortar Translation Update

* French Advanced Ballistics Translation Update

* French Advanced Fatigue Translation Update

* French Ai Translation Update

* French Arsenal Translation Update

* French Ballistics Translation Update

* French Captives Translation  Update

* French Cargo Translation Update

* French Common Translation Update

* French Cookoff Translation Update

* French MicroDAGR Translation Update

* French CSW Translation Update

* French Dagr Translation Update

* French Dogtags Translation Update

* French Dragging Translation Update

* French Dragon Translation Update

* French Explosives Translation Update

* French Explosives Translation Update - update

* French Fastroping Translation Update

* French FCS and Finger Translation Update

* Update French Explosives Translation Update

* Update addons/advanced_ballistics/stringtable.xml

Co-Authored-By: Vdauphin <vdauphin@outlook.fr>

* Update addons/advanced_fatigue/stringtable.xml

Co-Authored-By: Vdauphin <vdauphin@outlook.fr>

* Update addons/cargo/stringtable.xml

Co-Authored-By: Vdauphin <vdauphin@outlook.fr>

* Update addons/arsenal/stringtable.xml

Co-Authored-By: Vdauphin <vdauphin@outlook.fr>

* Update addons/advanced_fatigue/stringtable.xml

Co-Authored-By: Vdauphin <vdauphin@outlook.fr>

* Update frag/gestures/goggles/grenades/gunbag french translation

* Update hearing french translation

* Added French update translation and / or correction for :

- Frag Module
- Gestures Module
- Goggles Module
- Grenades Module
- Gunbag Module
- Hearing Module
- Hellfire Module
- Hitreactions Module
- Hot Module
- Interact_Menu Module
- Interaction Module
- Inventory Module
- Laser Module
- Laserpointer Module
- Magazinerepack Module
- Map Module
- Map_gesture Module
- Maptools Module
- Markers Module
- Maverick Module

* Added French update translation and / or correction for :

- Interaction Module
- Medical Module
- Medical_damage Module
- Medical_feedback Module
- Medical_gui Module
- Medical_statemachine Module
- Medical_treatment Module
- Microdagr Module

* Added French update translation and / or correction for :

- Missileguidance Module
- Missionmodules Module
- Nametags Module
- Nightvision Module
- Nlaw Module
- Noradio Module
- Optionsmenu Module

* Added French update translation and / or correction for :

- Overheating Module
- Overpressure Module
- Parachute Module
- Pylons Module
- Quickmount Module
- Rangecard Module
- Realisticnames Module
- Rearm Module
- Refuel Module
- Reload Module

* Adding French translation and correction for the Repair Module

* Correction typo mineure

* Adding French translation and / or correction for :

- Respawn Module
- Safemode Module
- Sandbag Module
- Scopes Module

* Minor corrections of the French translation for the ACE arsenal

* Minor corrections of the French translation for the Medical_treatment Module

* Correction de quelques anomalies dans les options ACE pour Eden.

Remplacement de la mention "Est infirmier" par "Qualification médicale", dans les options ACE de l'éditeur de mission.
En effet, il n'y a pas (plus ?) de case à cocher, mais un menu "direct", avec les choix "Par défaut/Aucune/Infirmier/Médecin.
Cela est donc bien plus approprié ;).

De même pour la mention "Est ingénieur", remplacée par "Qualification technique", là aussi bien plus appropriée.

Il a également fallu que je remplace la valeur "Ingénieur avancé" par "Ing. avancé" (Adv. Engineer en anglais), pour des raisons de place : la dénomination complète déborderait de la case / serait tronquée.

* Added French translation and / or correction for :

- Slideshow Module,
- Spectator Module,
- Spottingscope Module,
- Swichunits Module,

Minor correction on Nametags Module

* Correction ponctuation

* Added French translation and / or correction for :

- Tacticalladder Module,
- Tagging Module,
- Trenches Module,
- Tripod Module.

* Added French translation and / or correction for :

- UI Module,
- Vehiclelock Module,
- Vehicles Module.

Minor correction on Tacticalladder Module

* Added French update translation and / or correction for Viewdistance Module
2019-12-07 13:48:47 -06:00
BaerMitUmlaut
5bdbb5c398 Speed up carry animation (#7216) 2019-10-05 22:32:38 +02:00
PabstMirror
16ed2a82c2
Merge pull request #4064 from acemod/medical-rewrite
Medical rewrite
2019-03-30 15:20:15 -05:00
commy2
5277bc083b fix a macro 2019-03-24 09:41:36 +01:00
commy2
6cff8deba8 cleanup dragging 2019-03-24 09:28:58 +01:00
commy2
6ac2906aba setMass method to disable collisions 2019-03-24 09:26:00 +01:00
commy2
cea1599112 manual merge 2019-03-23 23:46:30 +01:00
Magnetar
bb2d1e4e9e Merge branch 'master' into medical-rewrite 2019-03-17 17:39:43 +01:00
PiZZAD0X
13193d3e6d Dragging - Additional weight override parameter for setCarryable/setDraggable (#6780)
* Added weight override parameter to ace_dragging_fnc_setCarryable/setDraggable

- Additional optional parameter that ignores the `startCarry`/`startDrag` weight checks.
- Minor `==` to `isEqualto` replacements

* `count crew _target isEqualto -1` to `count crew _target isEqualto 0`

* Tab Replacement

- remove \t

* Reverted UAV check, Params formatting, Lazy Eval

* Update addons/dragging/functions/fnc_startCarry.sqf

Co-Authored-By: PiZZAD0X <509thparachuteinfantry@gmail.com>

* Update fnc_startDrag.sqf

* Remove beta suggestion extra line additions

* Update addons/dragging/functions/fnc_startDrag.sqf

Co-Authored-By: PiZZAD0X <509thparachuteinfantry@gmail.com>
2019-01-20 10:23:24 -06:00
PabstMirror
59aa38185a
Dragging - Fix player getting locked with isCarrying (#6770) 2019-01-07 09:45:48 -06:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
PabstMirror
6ae7c28025
Dragging - Add compatibilty for 1.84 static weapons and radars (#6494)
* Dragging - Add compatibilty for 1.84 static weapons and radars

* Reload - Disable check ammo keybind when in UAV
2018-08-01 15:29:54 -05:00
Glowbal
e8f00fbe7c
Merge remote-tracking branch 'origin/master' into medical-rewrite 2018-07-18 20:42:41 +02:00
classic
2cd4615d5d Update Japanese translations (#6340)
* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation
2018-05-11 08:39:32 -05:00
Dystopian
a2804f6097 Add Camping Light interaction (#6078)
* Add camping light interaction

* Add dragging

* Add cargo loading

* Handle Camping_Light_off objects

* Fix work in MP

* Replace action with command
2018-02-26 12:12:21 -06:00
commy2
4db844e596 merge 2017-12-23 01:47:43 +01:00
Dystopian
36b61fdb6e Block adv. throwing when player is busy (#5534)
* Add throw blocking status effect

* Add concertina_wire and tripod support

* Add launcher in hands support

* Disable effect sending more than once

* Fix EFUNC using, add trace

* Disable vanilla throw blocking

* Improve status handling

* Fix rearm status key
2017-12-07 11:26:21 -06:00
PabstMirror
5c4dbdcbda Merge branch 'master' into medical-rewrite
Conflicts:
	addons/medical/ACE_Settings.hpp
	addons/medical/XEH_postInit.sqf
	addons/medical/functions/fnc_adjustPainLevel.sqf
	addons/medical/functions/fnc_copyDeadBody.sqf
	addons/medical/functions/fnc_getTriageStatus.sqf
	addons/medical/functions/fnc_handleBandageOpening.sqf
	addons/medical/functions/fnc_handleCollisionDamage.sqf
	addons/medical/functions/fnc_handleDamage_fractures.sqf
	addons/medical/functions/fnc_handleDamage_woundsOld.sqf
	addons/medical/functions/fnc_init.sqf
	addons/medical/functions/fnc_moduleAssignMedicalFacility.sqf
	addons/medical/functions/fnc_parseConfigForInjuries.sqf
	addons/medical/functions/fnc_setDead.sqf
	addons/medical/functions/fnc_setHitPointDamage.sqf
	addons/medical/functions/fnc_setUnconscious.sqf
	addons/medical/functions/fnc_showBloodEffect.sqf
	addons/medical/functions/fnc_unconsciousPFH.sqf
	addons/medical/stringtable.xml
	addons/medical_ai/functions/fnc_healUnit.sqf
	addons/medical_ai/functions/fnc_isInjured.sqf
	addons/medical_menu/functions/fnc_handleUI_DisplayOptions.sqf
2017-10-24 16:13:12 -05:00
BaerMitUmlaut
53b8649d85 Fix carrying on water (AGL->ASL) (#5659) 2017-10-24 15:38:47 +02:00
PabstMirror
af48c6a86c Merge branch 'master' into medical-rewrite
Conflicts:
	addons/medical/ACE_Medical_SelfActions.hpp
	addons/medical/CfgVehicles.hpp
	addons/medical/XEH_PREP.hpp
	addons/medical/functions/fnc_treatment.sqf
	addons/medical/functions/fnc_treatment_failure.sqf
	addons/medical/functions/fnc_treatment_success.sqf
	addons/medical_treatment/functions/fnc_actionLoadUnit.sqf
2017-10-02 22:29:30 -05:00
jonpas
711e1fc026 Fix Underwater interactions (magrepack, loading, refuel, medical legs, dragging) (#5521)
* Fix Magazine Repack underwater - fix #5513
Also prevent common goKneeling function underwater

* Fix loading patients underwater - fix #5515

* Fix load object underwater

* Fix take nozzle on jerry can underwater

* Fix refuel underwater conditions further

* Use isTouchingGround, Make refuel semi-compatible
 reports false if head is out of the water, we want true even if we are not diving

* Less interact exceptions duplication

* Use animationState to determine if unit is swimming, create common function and use it instead of isTouchingGround

* Fix condition

* Support dragging underwater
No carrying due to animation timing issues and other misc things

* Allow Medical Legs SelfActions underwater

* Fix fixPosition function underwater (use getPosATL instead of getPos)

* Fix fixPosition's slope adjustment for non-gravity objects, Do the same for objects without simulation as well
2017-10-01 13:38:11 -05:00
PabstMirror
ddf72d5878 Merge branch 'master' into medical-rewrite
Conflicts:
	addons/medical/ACE_Medical_SelfActions.hpp
	addons/medical/CfgVehicles.hpp
	addons/medical/CfgWeapons.hpp
	addons/medical/data/model.cfg
	addons/medical/functions/fnc_treatment.sqf
	addons/medical/functions/fnc_treatment_failure.sqf
	addons/medical/functions/fnc_treatment_success.sqf
	addons/medical/stringtable.xml
2017-09-23 11:25:58 -05:00
Broström.A | Evul
a50cf4e300 Added drag and Cargo ability to Orange crates (#5421)
* Added load and carry ability to some new upcoming crates

* Added missing crate to dragging

* Added missing ones for cargo.
2017-09-07 19:45:37 +02:00
jonpas
5cf7569711 Correct new Chinese stringtable identifiers (#5334) 2017-07-08 09:48:39 -05:00
GodofMonkeys
60131ee589 Add Chinese Traditional & Simplified Localization (#5295)
Add Chinese Traditional & Simplified Localization
2017-06-22 16:46:00 +02:00
PabstMirror
183eaaecdc Cleanup heli pod actions (#5271)
Close #4783
- Make taru pods non loadable
- Make taru pods non draggable
- Increase interaction range for huron pods
2017-06-14 15:35:17 +02:00
PabstMirror
356a8f640a Merge branch 'master' into medical-rewrite
Conflicts:
	addons/medical/functions/fnc_actionCheckBloodPressure.sqf
	addons/medical/functions/fnc_actionCheckBloodPressureLocal.sqf
	addons/medical/functions/fnc_actionCheckPulse.sqf
	addons/medical/functions/fnc_actionCheckPulseLocal.sqf
	addons/medical/functions/fnc_actionDiagnose.sqf
	addons/medical/functions/fnc_actionRemoveTourniquet.sqf
	addons/medical/functions/fnc_addHeartRateAdjustment.sqf
	addons/medical/functions/fnc_addToInjuredCollection.sqf
	addons/medical/functions/fnc_addUnconsciousCondition.sqf
	addons/medical/functions/fnc_addVitalLoop.sqf
	addons/medical/functions/fnc_canTreat.sqf
	addons/medical/functions/fnc_copyDeadBody.sqf
	addons/medical/functions/fnc_createLitter.sqf
	addons/medical/functions/fnc_determineIfFatal.sqf
	addons/medical/functions/fnc_getBloodLoss.sqf
	addons/medical/functions/fnc_getBloodPressure.sqf
	addons/medical/functions/fnc_getBloodVolumeChange.sqf
	addons/medical/functions/fnc_getCardiacOutput.sqf
	addons/medical/functions/fnc_getHeartRateChange.sqf
	addons/medical/functions/fnc_getTriageStatus.sqf
	addons/medical/functions/fnc_getUnconsciousCondition.sqf
	addons/medical/functions/fnc_handleBandageOpening.sqf
	addons/medical/functions/fnc_handleCollisionDamage.sqf
	addons/medical/functions/fnc_handleDamage.sqf
	addons/medical/functions/fnc_handleDamage_advanced.sqf
	addons/medical/functions/fnc_handleDamage_advancedSetDamage.sqf
	addons/medical/functions/fnc_handleDamage_airway.sqf
	addons/medical/functions/fnc_handleDamage_caching.sqf
	addons/medical/functions/fnc_handleDamage_fractures.sqf
	addons/medical/functions/fnc_handleDamage_internalInjuries.sqf
	addons/medical/functions/fnc_handleDamage_wounds.sqf
	addons/medical/functions/fnc_handleDamage_woundsOld.sqf
	addons/medical/functions/fnc_hasMedicalEnabled.sqf
	addons/medical/functions/fnc_hasTourniquetAppliedTo.sqf
	addons/medical/functions/fnc_isInStableCondition.sqf
	addons/medical/functions/fnc_isMedicalVehicle.sqf
	addons/medical/functions/fnc_itemCheck.sqf
	addons/medical/functions/fnc_medicationEffectLoop.sqf
	addons/medical/functions/fnc_modifyMedicalAction.sqf
	addons/medical/functions/fnc_moduleAdvancedMedicalSettings.sqf
	addons/medical/functions/fnc_moduleAssignMedicalFacility.sqf
	addons/medical/functions/fnc_moduleBasicMedicalSettings.sqf
	addons/medical/functions/fnc_moduleReviveSettings.sqf
	addons/medical/functions/fnc_parseConfigForInjuries.sqf
	addons/medical/functions/fnc_playInjuredSound.sqf
	addons/medical/functions/fnc_reviveStateLoop.sqf
	addons/medical/functions/fnc_selectionNameToNumber.sqf
	addons/medical/functions/fnc_setDead.sqf
	addons/medical/functions/fnc_setHitPointDamage.sqf
	addons/medical/functions/fnc_setStructuralDamage.sqf
	addons/medical/functions/fnc_setUnconscious.sqf
	addons/medical/functions/fnc_showBloodEffect.sqf
	addons/medical/functions/fnc_treatment.sqf
	addons/medical/functions/fnc_treatmentAdvanced_CPR.sqf
	addons/medical/functions/fnc_treatmentAdvanced_CPRLocal.sqf
	addons/medical/functions/fnc_treatmentAdvanced_bandage.sqf
	addons/medical/functions/fnc_treatmentAdvanced_bandageLocal.sqf
	addons/medical/functions/fnc_treatmentAdvanced_fullHeal.sqf
	addons/medical/functions/fnc_treatmentAdvanced_fullHealLocal.sqf
	addons/medical/functions/fnc_treatmentAdvanced_medication.sqf
	addons/medical/functions/fnc_treatmentAdvanced_medicationLocal.sqf
	addons/medical/functions/fnc_treatmentBasic_bloodbag.sqf
	addons/medical/functions/fnc_treatmentBasic_bloodbagLocal.sqf
	addons/medical/functions/fnc_treatmentBasic_epipen.sqf
	addons/medical/functions/fnc_treatmentBasic_morphine.sqf
	addons/medical/functions/fnc_treatmentBasic_morphineLocal.sqf
	addons/medical/functions/fnc_treatmentIV.sqf
	addons/medical/functions/fnc_treatmentIVLocal.sqf
	addons/medical/functions/fnc_treatmentTourniquet.sqf
	addons/medical/functions/fnc_treatmentTourniquetLocal.sqf
	addons/medical/functions/fnc_treatment_failure.sqf
	addons/medical/functions/fnc_treatment_success.sqf
	addons/medical/functions/fnc_unconsciousPFH.sqf
	addons/medical/functions/fnc_useItem.sqf
	addons/medical/functions/fnc_vitalLoop.sqf
	addons/medical_blood/functions/fnc_hit.sqf
	addons/medical_treatment/functions/fnc_hasItem.sqf
	addons/medical_treatment/functions/fnc_useItems.sqf
2017-06-10 10:21:18 -05:00
Phyma
ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00
PabstMirror
b3fa074c38 Disable dragging on big AA Turrets (#5251) 2017-06-06 01:39:49 -05:00
Phyma
cec82be93b Raise lower carry object (#5234)
* Fix to move items up and down

* Fixed private

* Fixed public bug

* Inserted Pabst solution

* Remove extra space

* Fixed request + added author

* Fixed to correct comment

* Tweeked comment again
2017-06-04 12:46:49 -05:00
PabstMirror
ddccfe563b Merge branch 'master' into medical-rewrite
Conflicts:
	addons/medical/functions/fnc_determineIfFatal.sqf
	addons/medical/functions/fnc_displayPatientInformation.sqf
2017-06-03 12:37:28 -05:00
PabstMirror
00b91bed45 Minor fixes, cleanup, add lint ignore directives (#5176)
- Fix bug in getNumberMagazinesIn (func not used)
- Fix bug in seekerFindLaserSpot (func not used yet)
- Everything else is just cleanup
2017-05-31 22:09:36 +01:00
PabstMirror
1aebae32c5 Merge branch 'master' into medical-rewrite
Conflicts:
	addons/medical/functions/fnc_treatment_failure.sqf
	addons/medical/functions/fnc_treatment_success.sqf
2017-05-14 14:50:36 -05:00
PabstMirror
0cdb2ce238 Increase max weapon index for large modsets (#5054) 2017-05-12 13:12:39 -05:00
PabstMirror
a32478adfb Merge branch 'master' into medical-rewrite 2017-01-17 13:10:18 -06:00
jtj5283449
d4855a7ff3 Korean Translation v1.0 (#4794)
* Add files via upload

* Add files via upload

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

japanese translation caused error while translating process, had to remove some duplicated keys in stringtable.xml.

* Fix encoding
2017-01-02 17:52:01 -06:00
commy2
a83267b2ff manual merge 2016-12-05 20:15:16 +01:00
PabstMirror
a3c50a6c76 Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
jonpas
07ebb83281 Fix PlasticCase drag direction 2016-10-29 21:37:50 +02:00
jonpas
7c4a7c2328 Fix header 2016-10-29 21:32:49 +02:00
jonpas
c08d15151e Fix error, Set disabled collision objects to object variable 2016-10-29 21:31:54 +02:00
jonpas
8bfcb5a1b1 Reenable collision on drop, Update function headers 2016-10-28 14:20:39 +02:00
jonpas
e400a68427 Disable collision with nearby players while carrying 2016-10-28 00:11:38 +02:00
jonpas
e83791c246 Fix carrying direction for Land_WoodenBox_F 2016-10-27 23:30:40 +02:00
commy2
5613ec5d5a treatment functions and unconsciousness rework 2016-10-06 00:54:57 +02:00
commy2
05d30c5573 convert log macros to cba versions (#4282)
* convert log macros to cba versions

* Add changes to AB

* remove obsolete macro
2016-10-02 12:55:31 +02:00
PabstMirror
1bc5669c95 Merge branch 'master' into cba-log-macros 2016-09-30 11:18:58 -05:00
classicarma
647ad8c681 translate dragging 2016-09-17 01:44:37 +09:00
commy2
f76457f48f convert log macros to cba versions 2016-08-22 21:06:52 +02:00
Broström.A | Evul
0dfee34a56 Added additional cargo and dragging for crates (#4129)
* Added Cargo and Dragging for `Land_WoodenBox_F` and `Land_WoodenCrate_01_F`.
2016-08-13 11:33:41 +02:00
PabstMirror
6f22df40b6 dragging - Don't run animChanged event on all units
Also Fix CBA_fnc_addPlayerEventHandler
2016-08-03 15:35:10 -05:00
ColdEvul
43c1c89cc1 Made new APEX crates draggable 2016-07-14 15:12:54 +02:00
commy2
ce72bfd07a replace tabs with spaces 2016-07-12 16:28:36 +02:00
commy2
8a4514f8e7 use a function to do gestures 2016-07-12 16:16:01 +02:00
commy2
0a5a4d2d33 Fix German word order / capitalization 2016-07-03 20:42:43 +02:00
PabstMirror
96efbaef53 Add Drag/Drop Keybind 2016-07-01 16:28:44 -05:00
commy2
89ecc81111 convert common events to CBA playerEvents 2016-06-22 01:39:20 +02:00
BaerMitUmlaut
88b58216ee Added beautified component names 2016-06-20 11:44:36 +02:00
commy2
c481ddedaf add 'name' to components 2016-06-19 09:38:39 +02:00
jonpas
03e923aa68 Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
SilentSpike
90ebf9638b Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
SilentSpike
9e4fd77745 Update common event names to meet new standard 2016-06-03 22:39:43 +01:00
Glowbal
694503c01b Fix medical events 2016-06-03 20:57:21 +02:00
Glowbal
fa2cf55156 Fix medical related events 2016-06-03 20:22:34 +02:00
PabstMirror
d7f9c52c2f Merge branch 'master' into cbaEventSystem 2016-06-02 19:29:30 -05:00
jonpas
95573ee711 Stringtable URL (#3855)
* Move url into stringtable to display it properly, Add some missing author and url entries

* Fix main

* Remove duplicate author
2016-06-01 23:45:51 +02:00
commy2
9d61dd6159 Merge pull request #3850 from acemod/fixCfgPatchesAuthor
Fix CfgPatches author/ is not a value
2016-06-01 14:24:17 +02:00
jonpas
1354826d56 Put semi-colon to the correct place 2016-06-01 14:11:32 +02:00
jonpas
1331265e65 Move url into a macro 2016-06-01 13:49:10 +02:00