Commit Graph

7528 Commits

Author SHA1 Message Date
bux578
55a6ef1937 Merge pull request #3367 from licht-im-Norden87/patch-43
Update German Stringtable
2016-02-22 08:26:23 +01:00
commy2
f4a985fdfd Merge pull request #3345 from acemod/jrCompat338
Add flashsupressor to asdg_MuzzleSlot_338
2016-02-21 23:46:50 +01:00
commy2
dd10fac470 use DisplayLoad for main menu box and to disable options when world=Empty 2016-02-21 23:28:02 +01:00
commy2
9ac1f8fc47 use DisplayLoad for turretDisplayLoaded event 2016-02-21 23:13:26 +01:00
commy2
4c0a817ba8 use precompiled function for optics display 2016-02-21 22:56:35 +01:00
commy2
e1db193099 remove unused config and remove some wrong base classes 2016-02-21 22:50:15 +01:00
commy2
2b9518bf81 use precompiled function for vector display 2016-02-21 22:41:11 +01:00
commy2
da0d37ed0d remove commented out code 2016-02-21 22:31:14 +01:00
commy2
3f855298e2 remove unused mapDisplayLoaded event and ACE_dlgMap variable 2016-02-21 22:23:46 +01:00
commy2
f43e88ff25 replace zeusDisplayChanged with DisplayLoad event 2016-02-21 22:16:12 +01:00
commy2
4335bfbfcf replace inventoryDisplayLoaded with DisplayLoad event 2016-02-21 21:24:39 +01:00
licht-im-Norden87
5e0f109b4c Update stringtable.xml 2016-02-21 21:15:38 +01:00
commy2
e9808bf20b remove unused PFH check 2016-02-21 20:42:06 +01:00
licht-im-Norden87
00c8f7bdef mk6 2016-02-21 20:30:57 +01:00
commy2
5e486869c0 replace mainDisplayLoaded event with DisplayLoad XEH and add ACE version to main menu (CBA help) 2016-02-21 20:26:30 +01:00
licht-im-Norden87
4036dcaa8e Update stringtable.xml 2016-02-21 20:05:26 +01:00
licht-im-Norden87
62dc2ffd06 Update stringtable.xml 2016-02-21 20:04:32 +01:00
licht-im-Norden87
3c8b3031d8 Update stringtable.xml 2016-02-21 19:59:06 +01:00
licht-im-Norden87
ce97916fbf Update stringtable.xml 2016-02-21 19:55:08 +01:00
licht-im-Norden87
574a6a32ea Update stringtable.xml 2016-02-21 19:54:24 +01:00
PabstMirror
2467fa7b0c Fix empty callbacks in medical/repair 2016-02-21 11:34:25 -06:00
PabstMirror
cb33666091 ObjectEvent Func, swap execRemoteFnc in doAnim
#3370
2016-02-21 11:08:07 -06:00
commy2
5dcb8707dd Merge pull request #3359 from gienkov/edenadditions
integrate captivity modules with 3DEN
2016-02-21 12:44:39 +01:00
bux
38c1b45fb9 properly fix the medical translation file 2016-02-21 11:41:53 +01:00
PabstMirror
3d4602e461 Add all joint muzzles and remove from ballistics 2016-02-20 20:03:10 -06:00
PabstMirror
3fbd6cff18 Merge pull request #3368 from acemod/fixNils
Fix some undefined functions / strings
2016-02-20 19:49:07 -06:00
Nicolás Badano
d7403976aa Merge pull request #3337 from acemod/overheatingSilencers
Substantially increase overheating when using silencers or flash suppresors
2016-02-20 22:06:19 -03:00
licht-im-Norden87
360c35dc9c Update stringtable.xml 2016-02-21 02:04:58 +01:00
licht-im-Norden87
0a0400a7a2 deleted all lines exept for 2 because of obvious reason. 2016-02-21 02:03:30 +01:00
esteldunedain
e4e2f0d661 Add a 10% chance for the unjam action to fail (like in ACE2) 2016-02-20 21:09:52 -03:00
Glowbal
ea113b8e61 Fix duplicate { 2016-02-21 01:04:12 +01:00
Glowbal
7d063d4dee Merge branch 'master' into medical-focus-feature
Conflicts:
	addons/medical/functions/fnc_treatmentAdvanced_CPR.sqf
2016-02-21 00:37:30 +01:00
commy2
f5ef7b6b2d displayLoad xeh for imenu 2016-02-21 00:36:46 +01:00
esteldunedain
dc7c4ff4fd Increase the jam chance of all weapons at high temperatures 2016-02-20 20:26:30 -03:00
esteldunedain
11f3189306 Add an unjam action to the interact menu when the weapon is jammed 2016-02-20 20:19:56 -03:00
esteldunedain
2dbf979ec6 By default, prevent reloading from automatically clearing a weapon jam (like in ACE2) 2016-02-20 20:05:59 -03:00
PabstMirror
8b932fd5a0 Fix some undefined functions / strings 2016-02-20 16:58:45 -06:00
licht-im-Norden87
a977715460 Merge pull request #37 from licht-im-Norden87/patch-49
Viewdistance
2016-02-20 23:54:10 +01:00
licht-im-Norden87
82a938113c Merge pull request #39 from licht-im-Norden87/patch-47
hearing
2016-02-20 23:54:04 +01:00
licht-im-Norden87
a4d0c219ac Merge pull request #40 from licht-im-Norden87/patch-51
switchunits
2016-02-20 23:53:52 +01:00
licht-im-Norden87
fb20492573 switchunits 2016-02-20 23:53:02 +01:00
licht-im-Norden87
593ae5495e Merge pull request #38 from licht-im-Norden87/patch-48
interaction
2016-02-20 23:46:17 +01:00
licht-im-Norden87
5996f50490 Merge pull request #36 from licht-im-Norden87/patch-50
finger
2016-02-20 23:46:11 +01:00
licht-im-Norden87
50dc6ec341 finger
Iam not happy with my translation in any way. 
"Zeige Zeiger" sounds terrible
"Zeige Fingerzeig (middlefinger)" can be misunderstood 
 (maybe there is a nice solution Iam not aware of.) This is truely a pain in the ass
2016-02-20 23:43:16 +01:00
licht-im-Norden87
747cd8c4cf Viewdistance 2016-02-20 23:33:12 +01:00
commy2
9c4121f3b1 replace ace_common_fnc_selectWeaponMode with CBA_fnc_selectWeapon 2016-02-20 23:30:40 +01:00
licht-im-Norden87
91bdceead6 interaction 2016-02-20 23:27:32 +01:00
licht-im-Norden87
5569790e0b hearing 2016-02-20 23:25:19 +01:00
licht-im-Norden87
7f2dfe1749 Merge pull request #35 from licht-im-Norden87/patch-46
explosives
2016-02-20 23:20:21 +01:00
licht-im-Norden87
d4cca14929 explosives 2016-02-20 23:19:51 +01:00
commy2
a67917c590 add deprecate log 2016-02-20 23:11:50 +01:00
licht-im-Norden87
83e17e293b Merge pull request #33 from licht-im-Norden87/patch-45
common
2016-02-20 23:08:47 +01:00
licht-im-Norden87
5294527daa Merge pull request #32 from licht-im-Norden87/patch-44
cargo
2016-02-20 23:07:59 +01:00
licht-im-Norden87
cdb58b6233 common 2016-02-20 23:06:29 +01:00
licht-im-Norden87
b41efc39ff cargo 2016-02-20 23:02:02 +01:00
licht-im-Norden87
073a476ed1 Update German Stringtable
Since my other PR was merged I have to open another one to add a few things a fix one or two mistakes. It should be done in <30 minutes. (Guess you guys want to realease 3.5.0 as soon as possible.)
2016-02-20 22:57:45 +01:00
commy2
9cdefae10e delete sqf file 2016-02-20 22:46:22 +01:00
commy2
73d5b3c77b relace ace_common_fnc_canUseWeapon with CBA_fnc_canUseWeapon 2016-02-20 22:41:24 +01:00
esteldunedain
d00587f367 Minor fixes 2016-02-20 17:40:19 -03:00
ChairborneIT
0021bc08df Added translation for most Italian stringtable entries 2016-02-20 21:39:05 +01:00
esteldunedain
2d2e95fddc Merge branch 'master' into overheatingSilencers 2016-02-20 17:25:26 -03:00
esteldunedain
63056ef47a Merge branch 'master' into fixRHSCompat 2016-02-20 17:02:11 -03:00
esteldunedain
6fd8d8da04 Merge branch 'master' into changeHearingDefaults
Conflicts:
	addons/grenades/functions/fnc_flashbangExplosionEH.sqf
2016-02-20 16:59:00 -03:00
PabstMirror
c9aa221b01 Convert other weapons with join muzzles 2016-02-20 12:01:34 -06:00
PabstMirror
84ba6f29f2 Merge pull request #3362 from acemod/delayedCaptivity
Delay captivity until 0.05s after settings are initialized
2016-02-20 10:34:18 -06:00
Thomas Kooi
f6dfd03bec Merge pull request #2168 from jokoho48/codeCleanupLaserSelfdesignate
Code Cleanup laser Self Designate Module
2016-02-20 17:28:41 +01:00
Thomas Kooi
b6b173b03e Merge pull request #3358 from acemod/darkerSandbags
Darken and improve sandbag texture, close #2595
2016-02-20 17:26:35 +01:00
Thomas Kooi
2930fab6c6 Merge pull request #3354 from acemod/playerBodybags
Fix bagging respawning players (alt)
2016-02-20 17:26:07 +01:00
Thomas Kooi
911cba81b7 Merge pull request #3347 from GitHawk/refuel_removedTruck
Handling disconnect and removal of fuel truck
2016-02-20 17:24:32 +01:00
Thomas Kooi
ff7dbfa9f2 Merge pull request #3305 from GitHawk/dagr_fix
Disable ACE_Laser for choppers (aka Changes to DAGR)
2016-02-20 17:17:46 +01:00
Thomas Kooi
6048d15847 Merge pull request #3290 from acemod/nametagsOptimization
Nametags optimization
2016-02-20 17:15:01 +01:00
Thomas Kooi
14b526d417 Merge pull request #3272 from acemod/deadmanBombVest
Deadman switch - trigger explosives in inventory
2016-02-20 17:11:06 +01:00
PabstMirror
918413030b Short Circuit Tagging 2016-02-20 10:08:41 -06:00
Thomas Kooi
427b14e3ba Merge pull request #3245 from GitHawk/rearm_fix
Fixing setVehicleAmmo for rearm
2016-02-20 17:08:37 +01:00
Thomas Kooi
8055eae580 Merge pull request #3210 from acemod/taggingX
Tagging X
2016-02-20 17:05:02 +01:00
Thomas Kooi
8d12f1cc08 Merge pull request #3130 from acemod/ab-subsonicAmmo
AB - Handle subsonic ammo when configs not defined
2016-02-20 17:01:22 +01:00
bux578
76bacf184d Merge pull request #2237 from gienkov/patch-29
Make reserve steerable
2016-02-20 17:00:51 +01:00
Thomas Kooi
2e47cb5b40 Merge pull request #3079 from jonpas/tacticalLadderFixes
Prevent Tactical Ladder interaction if unit on ladder
2016-02-20 16:59:23 +01:00
Thomas Kooi
1e3596b92a Merge pull request #3043 from acemod/Mortar_interact
Mortar interaction and ammunition handling
2016-02-20 16:57:55 +01:00
Thomas Kooi
4f10d551d6 Merge pull request #2949 from gienkov/fixWoundCount
ceil number of wounds
2016-02-20 16:56:17 +01:00
Thomas Kooi
27c6934ff2 Merge pull request #2230 from SzwedzikPL/interactions_lamps
Interaction with portable lamps
2016-02-20 16:47:28 +01:00
PabstMirror
b9cf5817b9 Restore delay in modules 2016-02-20 09:39:15 -06:00
esteldunedain
6523b715fe Delay captivity until 0.05s after settings are initialized 2016-02-20 11:57:47 -03:00
gienkov
1b03ee76fd tabs 2016-02-20 14:07:39 +01:00
gienkov
54b71cc7ba integrate captivity modules with 3DEN 2016-02-20 13:36:53 +01:00
bux
d9b452f496 darken and improve sandbag texture 2016-02-20 12:12:32 +01:00
Thomas Kooi
fbcfbb92a6 Merge pull request #3346 from acemod/betterFlashEffects
Better flash effects
2016-02-20 10:22:57 +01:00
PabstMirror
fc3bb0de6b Fix #3355 - add missing semi-colons 2016-02-19 18:51:25 -06:00
PabstMirror
dffcbc7650 Cleanup events 2016-02-19 15:45:37 -06:00
PabstMirror
44b526ab6d bodybag - hide player corpse and delete later
Fix #1301
2016-02-19 15:41:13 -06:00
PabstMirror
488d24bc01 Fix cargo loading on the big huron containers 2016-02-19 15:30:23 -06:00
PabstMirror
ed653456e5 Merge pull request #3338 from acemod/translations156merge
Fix Merge Conflicts on More Italian Translations
2016-02-19 15:09:40 -06:00
esteldunedain
f2566afc73 Another 5m of effect 2016-02-19 15:22:24 -03:00
bux578
d601e50b15 Merge pull request #3350 from gienkov/patch-2
medical PL translation
2016-02-19 19:21:15 +01:00
Grzegorz
95250c8ecd medical PL translation
3.5.0 ready
2016-02-19 19:10:59 +01:00
Grzegorz
99e24aab6d frag PL translation
3.5.0 ready
2016-02-19 19:07:00 +01:00
Githawk
5b908b4be8 Adding disconnect EH 2016-02-19 17:32:02 +01:00
Githawk
e925c48798 Adding HandleDisconnect EH and deletion of fuel truck 2016-02-19 17:24:32 +01:00
esteldunedain
b420512139 Fix reduction based on looking away from the grenade 2016-02-19 12:34:50 -03:00
esteldunedain
9e5f52d161 Make units heavily affected by the blast turn away from the light. 2016-02-19 12:33:49 -03:00