Blutze
3ee94d3aca
[Arsenal] Filter firemodes for precision display by showToPlayer ( #6572 )
2018-09-14 15:01:50 -05:00
mharis001
d6976f63ac
Zeus - UI improvements and additional objects setting for Editable Objects module ( #6391 )
...
* Add additional objects setting to Editable Objects
* Fix Teleport Players UI height and remove unnecessary strings
* Improve Garrison UI
* Config based combo for Toggle NVG and Toggle Flashlights UI
* Capitalize garrison module names
2018-09-13 08:40:55 -05:00
commy2
66da48fcdb
Merge pull request #6402 from mharis001/explosives-timer
...
Explosives - New Timer UI
2018-09-13 06:39:50 +02:00
PabstMirror
f2a57797da
Make sure explosive is still valid when updating timer
2018-09-12 23:07:39 -05:00
Dystopian
0e980907fe
Fix some item type magic numbers ( #6487 )
...
* Fix item type magic numbers
* Add weapon and magazine macros
2018-09-12 22:29:56 -05:00
Josuan Albin
eab84e0d09
Arsenal - Fix sort by value not sorting properly ( #6570 )
...
* Fix sort by value not sorting properly
* Change single to double quotes
* Remove uneeded space
2018-09-12 14:59:36 -05:00
commy2
05ad146ba3
restore
2018-09-10 19:31:26 +02:00
commy2
b651cc8093
delete duplicated code
2018-09-10 19:30:30 +02:00
commy2
e592717c30
make hide stamina setting make bar reappear when changed mid mission
2018-09-10 15:15:59 +02:00
commy2
8cd0b496ac
Merge pull request #6561 from acemod/repairFacility
...
Repair - Fix isInRepairFacility for buildings at height
2018-09-03 18:02:01 +02:00
PabstMirror
628878d074
Repair - Fix isInRepairFacility for buildings at height
...
Fix #6560
2018-09-02 21:59:32 -05:00
alganthe
d13641d670
Add author support for mission defined unitInsignias
2018-08-31 18:35:12 +02:00
alganthe
04aeaa0912
Add support for mission defined unitInsignias
2018-08-31 18:20:55 +02:00
Dystopian
d8b54a8ef0
Fix switching non-local portable light on ( #6522 )
2018-08-16 20:52:13 -05:00
PabstMirror
cd980dc28d
3.12.3 - Build 36
2018-08-09 09:42:36 -05:00
PabstMirror
21de7138a7
Merge branch 'master' into release-3.12.3
2018-08-08 09:49:17 -05:00
jonpas
48c3900507
Fix Japanese stringtable ( #6511 )
2018-08-08 07:17:22 -05:00
jonpas
f6737f0c6e
Bump required Arma 3 version to 1.84 and CBA to 3.8.0 ( #6508 )
2018-08-08 09:56:33 +01:00
PabstMirror
9d24cebb9b
Build 35
2018-08-06 11:49:21 -05:00
PabstMirror
dd519f1bed
Merge branch 'master' into release-3.12.3
2018-08-06 11:34:00 -05:00
Dystopian
2d5892f285
Fix facility is like vehicle ( #6478 )
2018-08-06 11:27:14 -05:00
classic
d31f004ac2
Update Japanese translation ( #6503 )
...
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
2018-08-06 11:18:59 -05:00
Josuan Albin
29d11bc752
Fix terminals not being properly added to currentItems ( #6504 )
2018-08-05 23:15:49 -05:00
Josuan Albin
bac4156d1a
Arsenal - Fix weapon without mag showing weird velocity ( #6500 )
...
* Fix weapon without mag showing weird velocity
* Update stringtable.xml
* Change string to str_empty
2018-08-05 22:22:39 -05:00
Thomas Kooi
21eb5e3df6
Merge branch 'master' into armake
2018-08-02 21:49:35 +02:00
PabstMirror
d48e336915
v3.12.3
2018-08-02 14:48:41 -05:00
PabstMirror
240046ceee
Medical Menu - Check cursorObject if cursorTarget is invalid ( #6496 )
...
Should fix #6488
2018-08-02 14:42:44 -05:00
PabstMirror
6ae7c28025
Dragging - Add compatibilty for 1.84 static weapons and radars ( #6494 )
...
* Dragging - Add compatibilty for 1.84 static weapons and radars
* Reload - Disable check ammo keybind when in UAV
2018-08-01 15:29:54 -05:00
Josuan Albin
9f85a53711
Fix error in setupExplosive with CBA 3.8.0 ( #6476 )
...
* Fix error in setupExplosive with CBA 3.8.0
getFov has a param check now, this function was passing args to it and causing an error.
* Fix getFov call in attach and viewDistance modules
2018-07-31 17:36:22 -05:00
Dystopian
a44411c666
Wire cutter - Allow use when unit has RHS Engineer UMBTS backpack ( #6462 )
...
* Allow wirecutter use when unit has RHS Engineer UMBTS backpack
* Move flag from code to config
2018-07-27 12:26:26 -05:00
Dystopian
4e0df9b90e
Minor fixes ( #6465 )
...
* Fix example in ace_map_fnc_simulateMapLight
* Make fnc_addActionToObject public
* Repair - Delete unnecessary condition
2018-07-27 12:24:56 -05:00
Tim Beswick
10a988836d
Ignore interaction distance with zeus cargo load module ( #6396 )
2018-07-21 18:07:16 -05:00
PabstMirror
2203cb7b16
Common - Update showHud function for new elements ( #6459 )
...
Showhud command has been updated to 10 elements
2018-07-21 18:03:00 -05:00
Josuan Albin
8a37b6093d
Arsenal - Fix locality issue for adding weapons/backpacks and remove unnecessary check in scanConfig ( #6456 )
...
* Remove unnecessary itemInfo check in scanConfig
I got the best tests folks, believe me, the best.
I made sure this didn't break anything by making sure the array had the same number of elements before and after removing those, best tests folks.
* Change onSelChangedLeft to use global variant of addWeapon and addBackpack
Fix a possible locality issue when opening ace arsenal on other players.
2018-07-20 15:54:04 -05:00
mharis001
0b19a8d527
Arsenal - 3DEN Attribute ( #6257 )
...
* Initial commit
* Add/remove items and switching between categories
* Add ability to change mode
* Save attribute and clear button
* Search bar and double click to toggle
* Add export button
* Add attribute init function
* Fix multiple selection with different items
* Correct bad code and remove unneeded include
* Update stringtable.xml
From common pbo whitelist (modified) and a3 stringtables
* Disable attribute on humans
* Move includes to top
ref #6407
2018-07-20 12:35:44 -05:00
shukari
8a81e3b675
Geforce, RHS Geforce adjustments and MH6M can now fastrope ( #6439 )
2018-07-19 22:54:06 -05:00
Dmitry-Yuri
c33fc6106d
Fix Rearming Pylon Magazines ( #6378 )
...
* Update fnc_keyPress.sqf
* Update fnc_keyPress.sqf
* Update fnc_rearmSuccessLocal.sqf
* Update fnc_rearmSuccessLocal.sqf
2018-07-19 18:40:04 -05:00
shukari
bf2cbaab79
added new fences to wirecutter ( #6423 )
...
* added apex and tacops fences
informations from #6420
* added new p3d fences
infos by #6420
* tabs fix
* tabs fix2
* fix tabs3
* Remove comments from macro
* Fix merge
* Update script_component.hpp
2018-07-19 16:59:46 -05:00
PabstMirror
f4a0747493
Explosives - Increase defuse range for underwater mines ( #6429 )
...
Fix #6427
2018-07-13 12:36:21 -05:00
PabstMirror
fa7b2ed73d
Fix unit info base class ( #6430 )
2018-07-13 12:35:56 -05:00
shukari
5fe82662e5
ace_infoDisplayChanged will now trigger also for mods ( #6422 )
...
* add RscUnitInfo to DisplayLoad eh
* delete all ace_infoDisplayChanged that also have initDisplay with RscUnitInfo
2018-07-13 12:19:58 -05:00
mharis001
a84daca959
Explosives - Optimize interactEH function ( #6406 )
...
* Optimize explosives interactEH
* Use local player variable and distanceSqr
2018-07-13 12:04:55 -05:00
mharis001
def05b9cf1
Wire cutter - Various improvements and cleanup ( #6389 )
...
* Optimize and cleanup interactEH function
* Add missing fences and improve formatting
* Improve cutDownFence function
* Remove unused sound files and cleanup
* Multi-line condition and fix examples
* Increase PFH delay and use distanceSqr
2018-07-13 11:30:13 -05:00
alef
3673a6f56a
Italian Translation Update ( #6425 )
...
* Fix wrong order shown in addon category list
Just put 'ACE' at begin
* Typo
* Add/Fix: arsenal, nightvision and others.
common, explosives, maverick, gforces, pylons, hearing, marksers, repair,
flashlights, nametags, interaction, vehicles, medical_menu, medical_ai,
interact_menu, medical
2018-07-11 10:17:13 -05:00
Will
4b1672eaa0
its now possible to set rearm vehicles in the editor && pylons now look also for non-config rearm vehicles
2018-07-09 19:20:55 +02:00
PabstMirror
29726946f6
Disposable - Fix nlaw picture popup error ( #6419 )
...
Fix #6410
2018-07-06 00:13:23 -05:00
Tim Beswick
80e648938a
Speed limit scroll ( #6384 )
...
Vehicles - Set speed limited with mouse scroll wheel
2018-07-05 11:32:40 -05:00
PabstMirror
5495bd5a1f
Pylons - Add ACE prefix to settings category ( #6388 )
2018-07-05 11:29:51 -05:00
PabstMirror
a8c1846a37
Logistics - Move to CBA settings and organize in subcategories ( #6284 )
2018-07-05 11:29:32 -05:00
Josuan Albin
09855f133a
Fix typo in med and issue related to unconsciousness ( #6411 )
...
* Fix adenosine displayname being wrong in some medical interactions
* Fix unconscious units waking up while being carried staying muted
2018-06-28 00:06:12 -05:00
Dissyu
e5a15d200f
Traditional Chinese update ( #6408 )
...
Traditional Chinese update
2018-06-27 14:16:11 -05:00
commy2
613c088124
bump
2018-06-25 08:42:43 +02:00
commy2
b7e3646697
don't make Explosives close one display at death
2018-06-25 00:08:15 +02:00
maike1860
e3c5396593
Add Chinese translation Modify grammar ( #6400 )
...
Translations- Chinese: Modify grammar
2018-06-22 19:14:11 -05:00
Unknown
bbbfabec03
Add new explosive timer UI
2018-06-22 15:41:43 -04:00
xrufix
b2be3d683f
Fix typo ( #6399 )
2018-06-21 10:44:56 -05:00
PabstMirror
205abec286
Fastroping - Disable ACRE features from helper objects ( #6387 )
2018-06-20 22:17:27 -05:00
mharis001
fdf6100fb6
Add ACE Flags ( #6394 )
2018-06-18 15:01:32 -05:00
Tim Beswick
c0b9a31deb
Cargo load ignore interaction distance parameter ( #6395 )
...
* Added force parameter to cargo load
* Specifically ignore interaction distance
* Fixed old brackets
* Removed old trace
2018-06-18 15:01:09 -05:00
Josuan Albin
0a313ce41f
Fix right tab listNbox not showing last item on first load ( #6390 )
...
Go figure why that happens tho :/
2018-06-10 22:29:07 -05:00
Josuan Albin
3917092540
Fix possible issue with weapons without firemodes ( #6386 )
...
Apparently that's a thing
2018-06-10 00:14:14 -05:00
Josuan Albin
11df315ce4
Arsenal - Fix Rate Of Fire stat ( #6385 )
...
* Fix the ROF stat in ace arsenal
Previous one was wrong when the ROF set as default was different than the one in firemodes
* Add missing )
2018-06-09 12:43:53 -05:00
Vdauphin
f9943658e9
Cargo - Support of object without ace_cargo_size
defined in config or -1
config value ( #6364 )
...
* Add: Now findUnloadPosition support also cargo object
- use of ace_cargo_fnc_getSizeItem to determine size of item
- prefer the config way instead of manually set size
- This will also take into account object manually added to the cargo system with ace_cargo_fnc_setsize
- use the cargo object for ace_cargo_fnc_unloadItem.
* FIX: old work around
* FIX: error when cargo module is not loaded
* As suggested by @orbis2358
This fix handle the case when cargo module is not loaded for scheduled and unscheduled environnement.
* Use ACE framework to check if module is present
* FIX: EFUNC and isEqualto
- _itemSize here is always number
- here we are in common module (addons/common/functions/fnc_findUnloadPosition) so FUNC is ace_common_fnc
* FIX case where config value is `-1`
- if the config value is -1, get the `ace_cargo_size` from the `ace_cargo_fnc_getSizeItem
-
https://github.com/acemod/ACE3/issues/6357#issuecomment-393525374
2018-05-31 22:48:19 -05:00
xrufix
a4e0e83972
Realistic names for new assets from Tanks DLC ( #6252 )
...
* LSV AT variants
* Angara > Armata, Nyx > Wiesel 2
* Fix some errors in last to commits
* Zamak MRL -> KamAZ MRL
* Vorona -> Metis-M
* Vehicle Vorona -> Metis-M
* Wiesel vehicle weapons
* Fix wrong inheritance
* Rooikat GT12 cannon
* Armata weaponry
* MB 4WD -> Jeep Wrangler
* Optics Attachments
* Fixed Type "Grenn" -> "Green"
* Rooikat SPMG -> MG4
* New Marid v2 -> Otokar ARMA
* Removed unnecessary inheritance.
* Simplify ace_vehicles config
2018-05-31 22:12:24 -05:00
xrufix
dc3a9fccca
Fix Mavericks and KH25ML diving into the ground. ( #6315 )
...
* Fix issue with missiles diving into the ground before reaching the target
* More modest steering deflection for Maverick and Kh25ML
2018-05-31 21:18:47 -05:00
mharis001
d4767eba73
Zeus - Add ability to unload cargo ( #6226 )
...
* Add ability to unload cargo
* Handle array index being out of bounds
2018-05-31 21:17:30 -05:00
xrufix
93e187e3ec
Added hearing config for CSAT, Stealth and Racing Helmets ( #6300 )
...
Hearing - Added config for CSAT, Stealth and Racing Helmets
2018-05-31 20:52:45 -05:00
Dedmen Miller
f5cd682ce3
Arsenal - Add magazineWell support ( #6355 )
...
* ACE Arsenal magazineWell support
* Fix case sensitivity problems
as
2018-05-31 20:46:48 -05:00
BaerMitUmlaut
0ae93aa2e7
Hide "Activate Mine" action ( #6353 )
2018-05-31 18:13:17 -05:00
mharis001
e90ea95ce7
Change repair to use icon color not multiple files ( #6318 )
2018-05-31 18:11:16 -05:00
mharis001
77b4ce7585
Dogtags - Allow dogtags display to be repositioned ( #6351 )
...
* Allow dogtags display to be repositioned
* Update IGUI preview image
* Use common grid macros
2018-05-31 18:05:35 -05:00
Josuan Albin
9618c2de95
Various ACE Arsenal additions and fixes ( #6347 )
...
Arsenal - Various additions and fixes
2018-05-31 18:00:29 -05:00
Tim Beswick
0db28f89b7
Hellfire submunition ( #6299 )
...
Hellfire - Update to use 1.82 submunition
2018-05-31 17:57:40 -05:00
BaerMitUmlaut
7781c721a8
Fix NVG adjustable brightness ( #6291 )
...
Nightvision - Fix adjustable brightness
2018-05-31 11:07:31 -05:00
mharis001
3d31b6395c
Interaction Menu - Ability to modify icon color ( #6290 )
...
* Add ability to modify icon color
* Add config support for icon color
2018-05-31 10:57:46 -05:00
mharis001
ac3642d074
Attach - Optimize creating children actions ( #6345 )
...
* Optimize attach get children actions
* Store CfgMagazines and CfgWeapons config lookups
2018-05-31 10:49:38 -05:00
Ozan Eğitmen
a917d586cb
Pylons - Separate settings for in-game and zeus ( #6365 )
...
* Modernize pylons
* Revert docs/wiki/featurex/fortify.md
* Bring back ACE settings with movedToSQF
* 🤦
* Move settings to separate file, Fix postInit logic problems
* Tabs -> spaces
2018-05-31 10:43:02 -05:00
EtoileRei
a5a8c68831
Japanese Translation Tweak ( #6375 )
...
- fixed typo
- improved readability
- standardized expression
2018-05-31 10:34:19 -05:00
BaerMitUmlaut
9aba78b320
Fix AF sway factor ( #6360 )
...
* Fix sway factor, switch to CBA settings in AF
* Add movedToSQF
2018-05-30 18:05:55 -05:00
mharis001
232f986048
Pass by reference for BI EHs ( #6368 )
2018-05-30 17:39:28 -05:00
mharis001
f3f57c6a38
Cleanup unused priority entry for interact menu actions ( #6372 )
2018-05-30 16:48:19 -05:00
shukari
bdc58441f4
Fixed mortar double loading ( #6240 )
...
* block double loading
* prevent double loading
* block double loading
* use nil
* use nil
* fix some wrong variables
* not needed here
* unload only one person
* prevent duping
* wrong makro
* wrong makro
* wrong macros
* wrong macros
2018-05-30 16:45:31 -05:00
Dmitry-Yuri
9c60ec06e4
Fix Pointing Problems with Static Weapons ( #6377 )
...
* Update fnc_keyPress.sqf
* Update fnc_keyPress.sqf
2018-05-29 22:04:32 +02:00
EtoileRei
0199ba9b4c
Japanese Translation Tweak ( #6374 )
...
# fixed typo
# improved readability
# standardized expression
2018-05-28 07:15:28 +02:00
Thomas Kooi
58f4ca4581
Merge branch 'master' into armake
2018-05-20 11:08:58 +02:00
commy2
e289acbb4e
Merge branch 'master' into adv_fatigue_sway_factor
2018-05-19 02:43:11 +02:00
Dedmen Miller
4ede9858e5
Fix minor typo in fnc_cachedCall ( #6346 )
2018-05-16 20:00:51 -05:00
commy2
d6a88ac34a
Merge pull request #5828 from xrufix/AimCoef
...
Add ability to set aiming coefficient for mission scripting.
2018-05-16 07:53:09 +02:00
classic
2cd4615d5d
Update Japanese translations ( #6340 )
...
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
2018-05-11 08:39:32 -05:00
PabstMirror
4df3cfe8a0
Clean up ace_main requiredAddons list ( #6332 )
...
Close #6331
2018-05-09 10:32:44 -05:00
Dystopian
a4b803e2c1
Interaction - Allow RHIB push ( #6302 )
2018-05-09 10:09:34 -05:00
PabstMirror
b1526ccb86
Spall - Don't throw script errors in doSpall if input is bad ( #6322 )
...
- Fix #5614
- Don't run tracking siumlation on small calibre ammo that won't ever spall
2018-05-09 10:08:26 -05:00
mharis001
fa98316424
Correct arsenal openBox center check ( #6329 )
2018-05-07 22:44:15 +01:00
Dystopian
c35a53ba79
Clean up deprecated in 3.13
2018-05-05 21:54:13 +03:00
PabstMirror
d68f67a1ef
Arsenal - Fix weight stat for NVGs ( #6325 )
...
Fix #6320
2018-05-04 16:13:42 -05:00
Vdauphin
2668bdc665
Check if suicide bomber isAwake ( #6324 )
...
Zeus - Don't trigger suicide bomber if unconsicous
2018-05-04 11:57:38 -05:00
Vdauphin
5f67e81355
Fix suicide bomber explosion position ( #6323 )
2018-05-04 16:36:08 +01:00
commy2
898c01587a
Optimize suicide bomber zeus module ( #6314 )
...
- decrease check frequency from each frame to 1 per second
- simplify some math
- remove some very redundant parenthesis
- re-formated if control structure for readability
- use more appropriate skillFinal
- macro to change check delay, set to 0 in debug mode for debug line drawing
2018-05-04 16:35:28 +01:00
PabstMirror
ab23f4e4dc
Map - Fix ambient light effect flicking ( #6313 )
...
* Map - Fix ambient light effect flicking
* Remove format
* formating
2018-04-28 17:23:59 -05:00
mharis001
e9af086454
Interaction Menu - Add ability to change selector color ( #6292 )
...
* Add selector color changing
* Setup colors once at init
2018-04-28 17:23:44 -05:00
Dystopian
2454ade07b
Quick Mount - Fix mount from water ( #6310 )
2018-04-28 14:34:52 -05:00
Cuel
265bc62259
(repair) - isRepairVehicle handling values according to wiki ( #6278 )
...
* handle boolean and integer
* check if value is 1 or true
2018-04-27 10:30:03 -05:00
commy2
fbacf1a3e4
Merge pull request #6183 from DeliciousJaffa/patch-1
...
Allow goggle effects to be set locally per client
2018-04-27 01:14:51 +02:00
mharis001
87c3a7a334
Zeus - Improve Editable Objects module and Cleanup ( #6294 )
...
* Improve Update Editable Objects ui and add icon
* Cleanup and remove broken attribute position
* Use QQGVAR
2018-04-24 18:46:59 +01:00
Josuan Albin
e7710d719b
Add ace hearing support to the tank DLC helmet ( #6296 )
2018-04-23 17:47:41 +01:00
mharis001
ec8115d2a4
Zeus - Toggle NVGs and Flashlights improvements ( #6219 )
...
* New Toggle NVG ui and improve function
* Add Toggle Flashlights icon
* New Toggle Flashlights ui and improve function
* Stringtable changes and ace_ai postInit clean up
* TRACE fix and stringtable capitalization
2018-04-19 14:01:26 -05:00
PabstMirror
a828ebe591
Repair - Disable repair on ERA/Slat armor hitpoints ( #6283 )
...
* Repair - Disable repair on ERA/Slat armor
Disable "miscRepair" action for all era and slat armor hitpoints.
Can still be repaired via "Full Repair"
* Minor perf improvment
* Add hitpoint names for 1.82 comTurret/gun
* Fix russian translations
2018-04-19 12:31:00 -05:00
PabstMirror
f4473ccfd3
Tactical Ladder - Fix args to cancleTLdeploy ( #6280 )
...
Fix #6232
cancelTLdeploy expects `[unit, mouse button key]`
2018-04-19 12:20:18 -05:00
PabstMirror
3ca1bd77b8
Build Number for RC2
2018-04-16 23:38:58 -05:00
PabstMirror
6dace8f380
Merge branch 'master' into release-3.12.2
2018-04-16 23:37:17 -05:00
PabstMirror
336b8973c4
Rearm - Increase rearm distance check ( #6276 )
...
Fix #6177
2018-04-16 23:35:50 -05:00
mharis001
7239ad561f
Change ACE Hint preview ( #6271 )
2018-04-15 13:14:31 -05:00
mharis001
bd754b6415
Rename ambiance sounds module ( #6272 )
2018-04-15 13:14:10 -05:00
PabstMirror
451d50f4a2
Fix titan on blufor LSV ( #6270 )
2018-04-15 16:58:00 +01:00
commy2
ede072cd5c
getMissionConfigValue instead of missionConfigFile
2018-04-15 12:59:14 +02:00
PabstMirror
99299f285e
NLAW - Fix "no shape for" rpt warning ( #6269 )
...
```
No shape for ammo type ACE_NLAW_Explosion
No shape for ammo type ACE_NLAW_ShapedCharge
```
2018-04-14 16:05:30 -05:00
PabstMirror
f829180283
Fix realistic name for maverik pylon ( #6263 )
...
Fix #6260
2018-04-14 09:24:41 +01:00
PabstMirror
5d039b72d6
Cookoff- Damage handling disabled by default ( #6264 )
2018-04-13 23:09:16 -05:00
PabstMirror
6a4f2b1fda
Hellfire - Fix hellfires not showing after 1.82 ( #6259 )
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Inherit from RocketPods instead of scalpel which has changed
2018-04-13 23:08:56 -05:00
PabstMirror
10a3a29ea0
Drop FCS from aircraft ( #6265 )
2018-04-13 23:08:39 -05:00
Dystopian
350711a86c
Fix repair at dead vehicle ( #6262 )
2018-04-13 18:37:08 -05:00
PabstMirror
fa39e97203
Merge branch 'master' into release-3.12.2
2018-04-12 10:59:46 -05:00
Josuan Albin
1994e301fd
More various ace arsenal fixes ( #6192 )
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* Compile stats on preInit
* Remove uneeded check in add/removeStat
* Remove perf profiler vars
They aren't required anymore
* Fix case issue in verifyLoadout, remove uneeded line
* Fix ace arsenal cam not working porperly underwater
By removing those checks the cam is allowed to clip through objects and work properly underwater, sounds like features to me :D
* Fix gunbag behavior in ace arsenal
Switching between gunbags will keep the weapon, switching to another backpack then back to a gunbag will also keep the weapon.
* Fix text scaling in the searchbars and loadout name edit boxes
Also made the text bigger by default
2018-04-12 10:44:23 -05:00
shukari
468da8b79b
Fix fastropes being blocked after rope breaking ( #6239 )
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* add broken state
* add broke state
* add broken state
* add broken state
* add broken state
2018-04-12 10:23:18 -05:00
Kex
b7942fdb83
Remove arsenal when already present ( #6246 )
2018-04-12 09:25:57 -05:00
PabstMirror
e7b7219bd9
Repair - Handle changes to getAllHitPointsDamage ( #6250 )
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Since 1.82 `getAllHitPointsDamage` returns lower case
Fix track repair and hit point groups being case sensitive
Part of #6248
2018-04-12 09:15:57 -05:00
jonpas
1217d912ef
Prepare release 3.12.2
2018-04-11 22:20:47 +02:00
PabstMirror
731ac2a268
Cleanup ace_vehicles for 1.82 ( #6247 )
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Close #6220
2018-04-11 15:18:21 -05:00
PabstMirror
5ea2069b76
Arma 1.82 compat ( #6201 )
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* Arma 1.82 compat
* Add tank to required addons
2018-04-11 15:18:05 -05:00
Dedmen Miller
3ca8105e9e
Improve Reload TakeEH ( #6242 )
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* Improve Reload TakeEH
* Simplify explosives take EH
2018-04-11 08:53:23 -05:00
blaffer
7634f4657b
Fix #6234 ( #6235 )
2018-04-09 22:50:57 -05:00
shukari
181d2ef5e1
fix #6237 ( #6238 )
2018-04-09 22:48:58 -05:00
rufix
b6b58d4860
Update headers
2018-04-10 03:55:28 +02:00
Dedmen Miller
50abe911a5
Change stringToColoredText to accept a hex string ( #6241 )
2018-04-09 16:20:03 +01:00
PabstMirror
d41779dc74
Fix getAllRearmTurrets ( #6224 )
2018-04-07 20:23:10 -05:00
PabstMirror
ba9cff211a
Refuel - Fix hint string not being localized ( #6214 )
2018-04-07 20:22:46 -05:00
PabstMirror
743fbd4875
Cleanup old classnames ( #6206 )
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Fix #6205
2018-04-07 20:22:14 -05:00
PabstMirror
85cf4424f9
Fix german medical translation ( #6223 )
2018-04-02 00:59:47 -05:00
lugubrioushatchling
e1241da4a9
Fixes for portuguese translation of ACE medical ( #6222 )
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* Update stringtable.xml
* Update AUTHORS.txt
* Update stringtable.xml
* Update stringtable.xml
2018-04-02 00:35:27 -05:00
xnooztvFR
fc6f4418d3
Fix french translation ( #6180 )
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* Fix french translation
Fix french translation
* Changes from alganthe/Vdauphin
2018-04-02 00:34:20 -05:00
Max
ffeadbfe43
Add IR beam to visible laser mode
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* Adds an IR beam to a visible laser mode for vanilla laser pointers
2018-03-22 13:24:11 +01:00
jonpas
8548ff7eb8
Add support for Razor Wire on Prei Khmaoch Luong ( #6199 )
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* Add support for Razor Wire on Prei Khmaoch Luong
* line for each model
2018-03-18 12:49:48 +01:00
vabene1111
b5eb4ac834
Fixed Slideshow action numbering ( #6198 )
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Slideshow Action names would not be named on clients because counting was only done on the server, this would result in all actions on one object showing up in the same slideshow set
2018-03-17 18:12:33 +01:00
Jaffa
b6a2315525
Allow local goggle effects to be set per client
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From what I can see goggles are all handled locally and do not need to be globally enabled/disabled. If a group wants to force the setting, CBA provides optional force functionality.
2018-03-05 21:20:32 +00:00
Josuan Albin
859b6a16f6
Fix error in ACE Arsenal stats ( #6175 )
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* Fix the camera on remote units ending after ace arsenal closes
* Shorten handleStats, fix error with face, voice, insignia tabs
* Remove uneccessary code
You saw nothiiiiing.
2018-03-03 18:34:24 +01:00
mharis001
8ee7c1b132
Shorten handleStats window resize ( #6176 )
2018-03-03 18:33:29 +01:00
ulteq
21ae61e551
Fix allowSwapBarrel condition ( #6170 )
2018-02-27 17:35:03 -06:00
Dystopian
3feafc449f
Interaction - Add Flip and Push actions to Quad Bike, Kart and Static Weapons ( #6019 )
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* Add Flip and Push actions to Quad Bike
* Add actions to karts and static weapons
* Move magic number to macro
* Ditch here is
* Move condition to function
2018-02-26 12:23:47 -06:00
Dystopian
a2804f6097
Add Camping Light interaction ( #6078 )
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* Add camping light interaction
* Add dragging
* Add cargo loading
* Handle Camping_Light_off objects
* Fix work in MP
* Replace action with command
2018-02-26 12:12:21 -06:00
Dystopian
ee7a1f6acb
Improve class initialization ( #6085 )
2018-02-24 12:39:03 -06:00