Sam
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d286806b52
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Shifted poise damage of sword dash
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2021-05-15 10:30:39 -05:00 |
|
Sam
|
7f6c6c5603
|
Fixed offsets for laser and rocket attacks of clay golem.
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2021-05-10 18:54:04 -05:00 |
|
jshipsey
|
770d07ac90
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anims
|
2021-05-10 18:54:03 -05:00 |
|
Sam
|
0d53e790fd
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Made golem laser spawn based off of orientation rather than look_dir. Additional balance tweaks.
|
2021-05-10 18:54:00 -05:00 |
|
Sam
|
fca56be4c0
|
Balance tweaks
|
2021-05-10 18:53:52 -05:00 |
|
Sam
|
d14fd59711
|
Increased exp of clay golems.
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2021-05-10 18:53:51 -05:00 |
|
Sam
|
4e5a456b18
|
Balance tweaks.
|
2021-05-10 18:53:49 -05:00 |
|
Snowram
|
47a2bf7de8
|
Adds haniwa sentry object
|
2021-05-10 18:53:48 -05:00 |
|
Sam
|
c67c56d194
|
Dungeon placement. Tweaks to melee.
|
2021-05-10 18:53:47 -05:00 |
|
Sam
|
1c8db241e2
|
Golem AI
|
2021-05-10 18:53:43 -05:00 |
|
Sam
|
5fa4358e74
|
Clay golem attacks done.
|
2021-05-10 18:53:01 -05:00 |
|
Avi Weinstock
|
abcb6f34a3
|
Remove the dependency of the new mindflayer AI on action_state.timer .
|
2021-05-09 21:16:57 -04:00 |
|
Avi Weinstock
|
1dfcdce1c0
|
Add a purple fireball to mindflayer and have it shoot it a few times before teleporting, and fix mindflayer AI's husk summons.
|
2021-05-09 18:09:31 -04:00 |
|
Avi Weinstock
|
e4cda4309e
|
Add DamageKind , and make piercing damage partially ignore damage resistence.
- Tweak bow/staff M1 stats.
|
2021-05-06 17:39:06 -04:00 |
|
Sam
|
dc7e45c8bd
|
Rebalancing
|
2021-05-05 14:43:56 -04:00 |
|
Sam
|
240a8e577d
|
Minor balancing tweaks.
|
2021-05-04 08:45:13 -04:00 |
|
Sam
|
5c241850f1
|
Added sfx. Addressed comments.
|
2021-05-04 08:45:12 -04:00 |
|
Sam
|
48fa4e7c1f
|
Balancing.
|
2021-05-04 08:45:11 -04:00 |
|
Sam
|
164fd0de04
|
Particles for frenzy buff and ground cleave.
|
2021-05-04 08:45:10 -04:00 |
|
Sam
|
2290a22a15
|
Gave minotaur AI.
|
2021-05-04 08:45:09 -04:00 |
|
jshipsey
|
c886accaf1
|
anims
|
2021-05-04 08:45:08 -04:00 |
|
Sam
|
257c670aaf
|
Fix charge being broken.
|
2021-05-04 08:45:07 -04:00 |
|
Sam
|
d1139c3b7c
|
Added frenzy ability to minotaur.
Added self-buff character state.
Added frenzied buff kind.
Added better comments on each buff kind.
|
2021-05-04 08:45:07 -04:00 |
|
Sam
|
e052c7b516
|
Cleave functional
|
2021-05-04 08:45:06 -04:00 |
|
Sam
|
160bd3ef0c
|
Crippling strike now functional. Crippled debuff added.
|
2021-05-04 08:45:05 -04:00 |
|
Sam
|
660423932c
|
Miscellaneous balancing
|
2021-05-04 08:45:05 -04:00 |
|
Sam
|
f11c10d3be
|
Charge attack for minotaur functional.
|
2021-05-04 08:45:04 -04:00 |
|
Samuel Keiffer
|
771a8db2a8
|
Merge branch 'slipped/oritweak' into 'master'
ori tweaks, animal adjusts
See merge request veloren/veloren!2234
|
2021-05-03 18:49:22 +00:00 |
|
jshipsey
|
63fdc4f590
|
animal adjustments
|
2021-05-02 23:17:58 -04:00 |
|
jshipsey
|
769e21104e
|
higher health lower damage
|
2021-05-01 12:29:28 -04:00 |
|
jshipsey
|
dc5a38f1e8
|
ori addition to combomelee
|
2021-05-01 12:29:28 -04:00 |
|
Sam
|
3cb0ee98c8
|
Removed all unique and simple tool kinds.
|
2021-05-01 09:25:51 -04:00 |
|
Sam
|
a35b8b4aad
|
Removed ability set as field on items.
|
2021-05-01 09:25:49 -04:00 |
|
jshipsey
|
2c74a86170
|
skill adjustments, ori changes
|
2021-04-25 22:02:32 -04:00 |
|
Joshua Barretto
|
805822b0b0
|
Rebalanced arrow speed
|
2021-04-25 20:06:29 +01:00 |
|
Sam
|
b9d6bd2fd2
|
Parrying no longer requires releasing the block button, and instead can parry if block happened in buildup.
|
2021-04-25 13:09:07 -04:00 |
|
Sam
|
f5ec23df48
|
Parrying
|
2021-04-25 13:08:42 -04:00 |
|
Sam
|
91c6288213
|
Melee weapons can now block.
|
2021-04-25 13:08:42 -04:00 |
|
Snowram
|
8f54a0bf31
|
More phoenix AI work
More phoenix AI work
|
2021-04-25 04:07:12 +02:00 |
|
James Melkonian
|
0cf7e7114f
|
Phoenix AI pass
|
2021-04-25 04:07:11 +02:00 |
|
Snowram
|
8cf8e51962
|
Phoenix npc + AI (WIP)
|
2021-04-25 04:07:11 +02:00 |
|
Snowram
|
fd177c9669
|
Breathe and stun anims
|
2021-04-25 02:14:50 +02:00 |
|
jshipsey
|
9d82b20891
|
remove 0.8, add snow's mixed_vel idea for other bodies
|
2021-04-22 00:04:39 -04:00 |
|
Ludvig Böklin
|
762c68cfbb
|
Basic fluid dynamics and physical properties for entities
|
2021-04-20 17:38:19 +02:00 |
|
Sam
|
ce7581037c
|
Overhauled dash melee.
|
2021-04-18 18:36:12 -04:00 |
|
Avi Weinstock
|
0404250300
|
Unlock dodge roll iframes and staff explosion by default.
|
2021-04-18 16:16:06 -04:00 |
|
Samuel Keiffer
|
c962c5f12e
|
Merge branch 'gGmMsS/Burning' into 'master'
Added burning debuff for Staff M2
See merge request veloren/veloren!2134
|
2021-04-15 23:51:33 +00:00 |
|
gGmMsS123
|
0d956610ec
|
Added burning debuff for Staff M2
|
2021-04-15 23:34:28 +03:00 |
|
jshipsey
|
8f20d17c9a
|
attacking movement tweaks
|
2021-04-15 12:13:50 -04:00 |
|
jshipsey
|
896d2a5b63
|
combat tweaks
|
2021-04-15 11:43:52 -04:00 |
|