Sam
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5acb8cf74e
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Rebase conflcits handled.
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2022-05-16 15:11:05 -04:00 |
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Sam
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33feee787b
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Removed stuff no longer needed after new method of crafting modular weapons.
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2022-05-16 15:11:05 -04:00 |
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Sam
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b7aa0a7a9f
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Rebase commit.
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2022-05-16 15:11:04 -04:00 |
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Sam
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ca644f8f0b
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Added more interesting ingredients to recipes.
Changed bow main component from held (grip) to damage (limbs).
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2022-05-16 15:11:02 -04:00 |
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Sam
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a908eb5791
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Made a few more changes to migration, removed additional weapon.
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2022-05-16 15:11:01 -04:00 |
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Sam
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9776760f47
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Updated stats on components and edited migration for 1 handed weapons to point to new target modular weapon.
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2022-05-16 15:11:00 -04:00 |
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Sam
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21084e48f0
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Removed old weapons that were migrated to modular weapons.
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2022-05-16 15:11:00 -04:00 |
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Sam
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c0ac8891ab
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Added initial recipes for bow, staff, and sceptre components.
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2022-05-16 15:10:58 -04:00 |
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Sam
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c10fa35fa4
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Added correct names to every bow, staff, and sceptre component.
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2022-05-16 15:10:58 -04:00 |
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Sam
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0a38567e8d
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Modular weapons can now be properly displayed in the inventory.
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2022-05-16 15:10:57 -04:00 |
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Sam
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105bb24631
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Added placeholder components for bows, staffs, and sceptres.
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2022-05-16 15:10:56 -04:00 |
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Sam
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762b3be3c3
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Modular weapons can now be dropped as loot or assigned to enemies.
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2022-05-16 15:10:56 -04:00 |
|
Sam
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d380a2dbaf
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Quality is now propogated through modular items from the quality of the components.
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2022-05-16 15:10:55 -04:00 |
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Sam
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c6f4b51215
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Removed descriptions from modular weapons and components.
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2022-05-16 15:10:54 -04:00 |
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Sam
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885bb9aaa7
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Added programmatic names for modular components.
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2022-05-16 15:10:53 -04:00 |
|
Sam
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405b9b2448
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Modular weapons now have programmatically generated names.
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2022-05-16 15:10:53 -04:00 |
|
Sam
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4e89bc7485
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Added test functions to assist in fixing unit tests that broke from changed functionality.
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2022-05-16 15:10:52 -04:00 |
|
Sam
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5898ce9d98
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Added axe and hammer components.
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2022-05-16 15:10:51 -04:00 |
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Sam
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6620c1dd1f
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Added HandsKind to automatically resolve handedness of modular weapons.
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2022-05-16 15:10:51 -04:00 |
|
Sam
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85b7382487
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Added handedness requirements to recipes and components.
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2022-05-16 15:10:50 -04:00 |
|
Sam
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68c8160ecb
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Added modular components for swords.
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2022-05-16 15:10:50 -04:00 |
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Sam
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77934c9214
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Made changes to crafting to allow modular weapons to work as intended.
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2022-05-16 15:10:48 -04:00 |
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Youssef Fahmy
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aec866e5ec
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Balance tweaks
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2022-04-23 14:54:01 +00:00 |
|
UncomfySilence
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a0d43cb21d
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further balance changes
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2022-02-13 10:35:19 +01:00 |
|
Sam
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4991f7ecea
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Gnarlign site tweaks and chieftain buff
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2022-02-11 01:23:09 -05:00 |
|
Sam
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0031aa6f5f
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Chieftain AI and attacks
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2022-02-10 14:58:35 -05:00 |
|
Sam
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fcb0f8d8f0
|
Wood golem attacks and ai
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2022-02-10 14:58:32 -05:00 |
|
Sam
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e044bf5091
|
Mandragora attacks and ai
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2022-02-10 14:58:32 -05:00 |
|
Sam
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f1801560fa
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Deadwood ai
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2022-02-10 14:58:31 -05:00 |
|
Sam
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40bb74c42f
|
Gnarling stalker AI
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2022-02-10 14:58:28 -05:00 |
|
Sam
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e1f164d099
|
Initial AI for gnarling logger/mugger.
|
2022-02-10 14:58:27 -05:00 |
|
James Melkonian
|
3a8a0d9c53
|
Cavern systems under gnarling fortifications
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2022-02-10 14:58:24 -05:00 |
|
jshipsey
|
786ae39fb4
|
new entities
|
2022-02-09 20:10:59 -05:00 |
|
phoenix13032005
|
7a1f0d9fa1
|
Balance update
+ Make icons for Mino and Mindy dungeons with their faces
+ Adjust loot tables
+ Adjust names with respect to the lore of @Gemu
|
2022-02-09 12:13:42 +02:00 |
|
jshipsey
|
7827797106
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weapon tweaks
|
2022-01-30 01:10:13 -05:00 |
|
jshipsey
|
4fbd3027a1
|
new mobs
|
2022-01-28 02:50:15 -05:00 |
|
Samuel Keiffer
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7052aad11b
|
Merge branch 'snowram/arthropods' into 'master'
Snowram/arthropods
See merge request veloren/veloren!3071
|
2022-01-20 00:20:24 +00:00 |
|
Snowram
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a6e396e29a
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Stunned and jump anims, stats, spawns, more IA work
|
2022-01-20 00:53:29 +01:00 |
|
InfRandomness
|
dabae7ece8
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Remove bomb pile item
|
2022-01-19 19:31:43 +00:00 |
|
Snowram
|
f6d7ba33ef
|
Arthropods spawns and loots
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2022-01-19 19:01:16 +01:00 |
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jshipsey
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269b1fcd00
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summon an
|
2022-01-19 19:01:15 +01:00 |
|
Snowram
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1e6ead4005
|
Arthropod charge
|
2022-01-19 19:01:13 +01:00 |
|
Snowram
|
02ed6ffd60
|
More arthropod work
|
2022-01-19 19:01:13 +01:00 |
|
roidujeu
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a6a825a97f
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gave speed more weight, reduced equip_time_weight, etc
|
2022-01-18 10:48:53 +05:30 |
|
Sam
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9b6c76bd3b
|
Removed health scaling that bypasses the skill system.
|
2022-01-15 11:58:28 -05:00 |
|
jshipsey
|
1fac6359de
|
more gnarling weapons
|
2022-01-13 23:20:56 -05:00 |
|
jshipsey
|
7f928d0bc0
|
woodengolem, chieftain, icedrake, blowgun
|
2022-01-13 23:20:52 -05:00 |
|
Samuel Keiffer
|
4d85ae4f60
|
Merge branch 'ubruntu/dagger-ux' into 'master'
Dagger UX
See merge request veloren/veloren!3072
|
2021-12-28 22:09:34 +00:00 |
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ubruntu
|
65f9d18fb7
|
Dagger UX
|
2021-12-28 22:09:34 +00:00 |
|
DoctorKompot
|
22b19e40e9
|
updated changelog, fixed lantern colors
|
2021-12-27 03:01:28 +02:00 |
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