Commit Graph

964 Commits

Author SHA1 Message Date
Sam
aeca67443b Simplified item key (assets) 2022-05-18 16:28:10 -04:00
Sam
ba0846d6c7 Addressed more feedback 2022-05-16 15:11:46 -04:00
UncomfySilence
ac124b67a0 minor loot table tweaks and removal of yellow weapon components from caves 2022-05-16 15:11:45 -04:00
Sam
cbf5336343 Moved items from 'items.crafting_ing.modular' to 'items.modular.weapon' (assets). 2022-05-16 15:11:45 -04:00
Sam
ad48b634ab Address feedback (assets) 2022-05-16 15:11:44 -04:00
Sam
254b7964e1 Balance tweaks (assets) 2022-05-16 15:11:43 -04:00
Sam
d6ac9c43d7 More feedback addressed (assets). 2022-05-16 15:11:41 -04:00
Sam
13ea6dee93 Addressed second round of balance feedback (assets). 2022-05-16 15:11:40 -04:00
Sam
9b078c3383 Addressed playtest feedback (assets). 2022-05-16 15:11:38 -04:00
UncomfySilence
1c626da66b loot tables and adding models 2022-05-16 15:11:36 -04:00
Sam
528b62c59a Rebase commit 2022-05-16 15:11:36 -04:00
Sam
efc0189548 Changed component recipe book to generate some stuff automatically to avoid potential for stuff inside to become unsynced (assets). 2022-05-16 15:11:34 -04:00
Sam
49ff094286 Addressed most review comments (assets). 2022-05-16 15:11:33 -04:00
Bryant Deters
075fee5190 modular component tooltips 2022-05-16 15:11:25 -04:00
Sam
558e2aefb7 Bow models 2022-05-16 15:11:23 -04:00
Sam
eec0ba18a9 Fixed eldwood recipes returning frostwood components. 2022-05-16 15:11:22 -04:00
Sam
d436362a8d Consolidated crafting UI for the primnary component of modular weapons. 2022-05-16 15:11:21 -04:00
Sam
3702952f99 Added recipes for each material kind. 2022-05-16 15:11:20 -04:00
Sam
ef5b2e4a1e Added method of differing names for 1h and 2h variants of a modular wepaon.
Added all 1h melee weapon models.
2022-05-16 15:11:19 -04:00
Sam
1c0154487a Rebase fixes. 2022-05-16 15:11:18 -04:00
Sam
94c19735ca Fixed broken stuff during rebase. 2022-05-16 15:11:16 -04:00
Sam
5c28e3cb25 Items with components can now have their name modified by the components. Also addressed more review. ONLY ASSETS 2022-05-16 15:11:16 -04:00
Sam
524845b661 Addressed more comments on MR. 2022-05-16 15:11:15 -04:00
Sam
d7f5b907ff Gave modular items a pseudo item definition id that can be used when serializing ItemBase or when persisting items to the database. ONLY ASSETS 2022-05-16 15:11:14 -04:00
Sam
eecc1b42c3 Fixed regex mistake in changing name of item assets. 2022-05-16 15:11:13 -04:00
Sam
62632318fe Changed ModularComponent to allow it to be more extensible. Overhauled random modular weapon function so that there is less runtime cost to generate one. ONLY ASSETS 2022-05-16 15:11:12 -04:00
Sam
b048179c0a Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS. 2022-05-16 15:11:11 -04:00
Sam
2aad3f3961 Switched to item list as an input for modular components so that allowed items could be centralized. 2022-05-16 15:11:08 -04:00
Sam
5acb8cf74e Rebase conflcits handled. 2022-05-16 15:11:05 -04:00
Sam
33feee787b Removed stuff no longer needed after new method of crafting modular weapons. 2022-05-16 15:11:05 -04:00
Sam
b7aa0a7a9f Rebase commit. 2022-05-16 15:11:04 -04:00
Sam
c6b5798cfd Inserted entries in item image and biped weapon manifests to aid in addition of models later. 2022-05-16 15:11:03 -04:00
Sam
ca644f8f0b Added more interesting ingredients to recipes.
Changed bow main component from held (grip) to damage (limbs).
2022-05-16 15:11:02 -04:00
Sam
9302a83e8c Added wood into dungeon loot tables. 2022-05-16 15:11:02 -04:00
Sam
a908eb5791 Made a few more changes to migration, removed additional weapon. 2022-05-16 15:11:01 -04:00
Sam
9776760f47 Updated stats on components and edited migration for 1 handed weapons to point to new target modular weapon. 2022-05-16 15:11:00 -04:00
Sam
21084e48f0 Removed old weapons that were migrated to modular weapons. 2022-05-16 15:11:00 -04:00
Sam
c0ac8891ab Added initial recipes for bow, staff, and sceptre components. 2022-05-16 15:10:58 -04:00
Sam
c10fa35fa4 Added correct names to every bow, staff, and sceptre component. 2022-05-16 15:10:58 -04:00
Sam
0a38567e8d Modular weapons can now be properly displayed in the inventory. 2022-05-16 15:10:57 -04:00
Sam
105bb24631 Added placeholder components for bows, staffs, and sceptres. 2022-05-16 15:10:56 -04:00
Sam
762b3be3c3 Modular weapons can now be dropped as loot or assigned to enemies. 2022-05-16 15:10:56 -04:00
Sam
c01fe655f1 Added wood 2022-05-16 15:10:55 -04:00
Sam
d380a2dbaf Quality is now propogated through modular items from the quality of the components. 2022-05-16 15:10:55 -04:00
Sam
c6f4b51215 Removed descriptions from modular weapons and components. 2022-05-16 15:10:54 -04:00
Sam
885bb9aaa7 Added programmatic names for modular components. 2022-05-16 15:10:53 -04:00
Sam
405b9b2448 Modular weapons now have programmatically generated names. 2022-05-16 15:10:53 -04:00
Sam
4e89bc7485 Added test functions to assist in fixing unit tests that broke from changed functionality. 2022-05-16 15:10:52 -04:00
Sam
f9256ecd62 Added recipes 2022-05-16 15:10:51 -04:00
Sam
5898ce9d98 Added axe and hammer components. 2022-05-16 15:10:51 -04:00