Joshua Barretto
8ed16ccb07
New site work
2021-02-28 12:19:31 +00:00
Joshua Barretto
1edee02788
sync
2021-02-28 12:19:31 +00:00
Joshua Barretto
fdf3ab6a78
Simple coral
2021-02-28 12:19:30 +00:00
Joshua Barretto
a548769c6f
Better tree parameterisation, improved pines
2021-02-28 12:19:30 +00:00
Joshua Barretto
927c5d515e
Procedural pines (first attempt), more tree parameters
2021-02-28 12:19:30 +00:00
Joshua Barretto
c11924476b
Better parameterisation of trees
2021-02-28 12:19:30 +00:00
Joshua Barretto
752d695bc4
Switched to recursive tree generation and recursive culling algorithm for massive performance wins
2021-02-28 12:19:30 +00:00
Joshua Barretto
b5e0b074dd
Added tree benchmarks
2021-02-28 12:19:30 +00:00
ccgauche
33b7fea6de
Fixed branch flattening
2021-02-28 12:19:30 +00:00
ccgauche
205c625498
Fixed canopy problem + Added iteration constant
2021-02-28 12:19:30 +00:00
ccgauche
b3e49fe19a
Removed unsafe from finvsqrt
2021-02-28 12:19:30 +00:00
ccgauche
59a5d44c8f
Quite a lot of optimisations
2021-02-28 12:19:30 +00:00
ccgauche
68788e0885
Simplified generation and fixed some tree cliping issues
2021-02-28 12:19:30 +00:00
ccgauche
7ae36a1be2
New generation for trees
2021-02-28 12:19:30 +00:00
Joshua Barretto
f04424b40e
Fixed clipping issues, faster generation
2021-02-28 12:19:30 +00:00
ccgauche
85c4eeee64
New generation for trees
2021-02-28 12:19:30 +00:00
Joshua Barretto
2e170d4ad5
Prevented trees from being too sparse
2021-02-28 12:19:30 +00:00
Joshua Barretto
dac231e994
More sparse, faster trees
2021-02-28 12:19:30 +00:00
Joshua Barretto
c69a91804d
Fixed clipping issues, faster generation
2021-02-28 12:19:30 +00:00
Joshua Barretto
f472e88c6d
Began integrating procgen trees
2021-02-28 12:19:30 +00:00
Joshua Barretto
0098086b8f
Began work on new sites
2021-02-28 12:19:30 +00:00
Joshua Barretto
f6e44d2f06
Reduced bridge artifacts
2021-02-28 12:19:30 +00:00
jshipsey
16720a6826
weapon/manifest tweaks
2021-02-27 10:44:55 -05:00
Sam
238fcaf5f1
Particle rebase fixes
2021-02-27 01:42:47 -05:00
jshipsey
8d316aac8c
feedback adjustments
2021-02-27 01:42:47 -05:00
jshipsey
16a44cd532
minotaur moves, added claygolem
2021-02-27 01:42:47 -05:00
jshipsey
417f4638ed
balance pass 2
2021-02-27 01:42:47 -05:00
jshipsey
79ec9115f5
rebase, yeti in dungeon
2021-02-27 01:42:47 -05:00
jshipsey
e06ebf3507
initial balance
2021-02-27 01:42:47 -05:00
Snowram
1b9815dc34
Adds 3 new npcs, tusk ram new design
2021-02-27 01:42:46 -05:00
jshipsey
57d5e90ddd
full bipedsmall armor swaps
2021-02-27 01:42:46 -05:00
jshipsey
952a77f94d
speedier weapons initial testing
2021-02-27 01:42:45 -05:00
jshipsey
e4e25e20c9
rebase
2021-02-27 01:42:45 -05:00
jshipsey
ca3248cc93
new dungeon setups, new npcs, weapon specific loadouts, anims
2021-02-27 01:42:45 -05:00
unknown
559ece5ede
More npcs work
2021-02-27 01:42:45 -05:00
unknown
6f18d16aa2
Add new quadmeds npcs with rough offsets
2021-02-27 01:42:44 -05:00
Snowram
1172c2f2c3
Merge branch 'Sarrakitty/OceanFlora' into 'master'
...
added coral reefs, kelp forests, and seagrass
See merge request veloren/veloren!1819
2021-02-27 01:52:33 +00:00
Sarra
fff194dfbf
coral and kelp, cargo fmt
2021-02-25 23:47:38 -05:00
Sarra
02eb76416f
tweaking coral models and seagrass spawns
2021-02-25 23:39:41 -05:00
Sarra
1d4b8d4d99
correcting formatting and removing commented out code that wasn't supposed to be there
2021-02-25 20:41:57 -05:00
Sarra
f39f5ab5d3
added coral reefs, kelp forests, and seagrass
2021-02-25 05:33:18 -05:00
Sam
b0b4a07b9e
Bows
2021-02-24 20:37:43 -05:00
Sam
ee5c9d78ca
Swords
2021-02-24 18:54:06 -05:00
Snowram
4078eeb877
Various fixes to object animation, cleanup
2021-02-21 19:56:46 +01:00
Snowram
775224983b
Initial turret implementation
2021-02-21 18:23:54 +01:00
Sam
341affdae2
Added hands field to all ron files of weapons.
...
Removed weapons that were duplicated in weapons and npc_weapons from npc_weapons.
Added migration to convert npc_weapons that ended up in anyone's inventory to weapon version.
Consolidated debug boost and possess sticks into one debug_stick, and renamed the admin sword (with name cultist_purp_2h_boss-0) to admin_sword
2021-02-19 17:30:20 -05:00
Caelan
dda4931f46
Clean and update dependencies
...
* Remove tweak feature
* Remove const-tweaker
* Update tiny_http
* Update bitvec to 0.21.0
* Downgrade euc to avoid conflict with vek 0.12.0
* Require exactly vek 0.12.0
* Update all other dependencies automatically based on these changes
* Update gilrs to latest at the request of Ada Lovegirls
* Update meshing benchmarks to new criterion API
2021-02-17 01:27:06 -08:00
Synis
a29ce3c428
Waypoints are no longer placed underwater
2021-02-16 13:23:12 +01:00
Lippy13
b64fc5e822
Fix #689 - dungeon without stairs to boss floor
2021-02-16 00:54:44 +00:00
Joshua Barretto
8ece00d6c6
Merge branch 'snowram/fix-staicases-lights' into 'master'
...
Fixes lights positions and orientations in staircases
See merge request veloren/veloren!1776
2021-02-14 01:17:53 +00:00