Commit Graph

2474 Commits

Author SHA1 Message Date
Vincent Foulon
45fb9f3211 Address comments
- make Behavior's capabilities and state private
 - Typo in a comment
 - add basic tests

Apply 1 suggestion(s) to 1 file(s)

Remove comments in agent.rs
2021-04-07 22:02:42 +02:00
Vincent Foulon
a0157ac5f5 use bitflags instead of HashSet 2021-04-07 17:37:21 +02:00
Vincent Foulon
114715908a fix tag removing 2021-04-07 17:26:54 +02:00
Vincent Foulon
b1718cf578 Use HashSet instead of Vec 2021-04-07 17:26:48 +02:00
Vincent Foulon
211ab02897 Use Behavior::CanTrade instead of Agent::trade_for_site + addressed comments 2021-04-07 17:26:42 +02:00
Vincent Foulon
18694b30ad Use Behavior into Agent 2021-04-07 17:26:12 +02:00
Vincent Foulon
41314e9098 Create Behavior component 2021-04-07 17:21:53 +02:00
Marcel
45b4349bc7 Merge branch 'james/topo-map' into 'master'
Adds topographic map option and allows for map layers

See merge request veloren/veloren!2074
2021-04-07 09:34:13 +00:00
James Melkonian
16871208f2 Add topographic option to map 2021-04-06 09:16:17 -07:00
James Melkonian
8ee1fc4a0f Add layers to minimap 2021-04-06 08:42:08 -07:00
James Melkonian
bacda06dba Added map layers 2021-04-06 08:42:07 -07:00
James Melkonian
70ede7f34d Topographic map 2021-04-06 08:42:06 -07:00
Avi Weinstock
2c4612bff1 Fix loadout_builder panic. 2021-04-06 10:34:13 -04:00
Marcel
f0cabf1add Merge branch 'aweinstock/stackable-merchants' into 'master'
Make merchants spawn with stacks of stackable items.

See merge request veloren/veloren!2062
2021-04-06 08:14:33 +00:00
Samuel Keiffer
3c50321a80 Merge branch 'sam/consolidate-roll' into 'master'
Flattened roll progression.

See merge request veloren/veloren!2073
2021-04-06 03:31:46 +00:00
Sam
ba0b6c309b Flattened roll progression. 2021-04-05 17:50:53 -04:00
Sam
a7e39bc8c9 Nerfs 2021-04-05 17:38:52 -04:00
Avi Weinstock
56137aff92 Address MR 2062 comments: avoid an expect-equivalent pattern. 2021-04-05 11:29:10 -04:00
Louis Pearson
91a647e35f Return none from depot get if stale id used 2021-04-05 06:16:23 -06:00
Marcel
69891f0b70 Merge branch 'login-trim-username' into 'master'
login trim username, improve validation, social ordering #1040

Closes #1040

See merge request veloren/veloren!2042
2021-04-04 22:09:16 +00:00
Marcel
958c75642c Merge branch 'christof/stats_per_price' into 'master'
output stats per value for all categories in the trade pricing test

See merge request veloren/veloren!2057
2021-04-04 18:35:39 +00:00
Avi Weinstock
a1cfd9ea3c Make merchants spawn with stacks of stackable items. 2021-04-04 13:47:05 -04:00
Monty Marz
06bbb7f0ff Crafting Tabs and more item tags 2021-04-04 13:02:27 +00:00
DaforLynx
6734198104 Adds on-hit combat sfx 2021-04-04 03:04:02 +00:00
Joshua Yanovski
4be0f1b02e Merge branch 'sam/hashset-touch-entities' into 'master'
Changed touch_entities from a vec to a hashset.

See merge request veloren/veloren!2056
2021-04-03 22:06:05 +00:00
Christof Petig
d3bdaaec1a output stats per value for all categories in the trade pricing test 2021-04-03 23:22:34 +02:00
Joshua Yanovski
143fe3876d Merge branch 'sam/use-lottery-result' into 'master'
Handled error in setting stack size for item quantity in lottery.

See merge request veloren/veloren!2055
2021-04-03 20:11:12 +00:00
Sam
18eed650f4 Changed touch_entities from a vec to a hashset. 2021-04-03 15:13:04 -04:00
Samuel Keiffer
8d9f63404e Merge branch 'sam/combat-ratings' into 'master'
Tweaks to Combat Rating Calculation

See merge request veloren/veloren!2051
2021-04-03 17:33:34 +00:00
Sam
fd61b94b5d Handled error in setting stack size for item quantity in lottery. 2021-04-03 11:37:57 -04:00
Sam
ca1a93ba21 Actually committed bone staff fix. 2021-04-03 10:26:32 -04:00
Samuel Keiffer
69b64e26c7 Merge branch 'sam/loot-table-features' into 'master'
Loot Table Rework

See merge request veloren/veloren!2046
2021-04-03 08:45:53 +00:00
Justin Shipsey
d99627e1dd Merge branch 'refactor-cell' into 'master'
refactor Cell back to 4 byte size #993

Closes #993

See merge request veloren/veloren!1997
2021-04-03 07:56:06 +00:00
Snowram
9a3f6d8261 Substitutes DPS for CR in item tooltip 2021-04-03 00:10:31 -04:00
Sam
be5d47a512 Factored out weapons into their own rating. 2021-04-03 00:08:40 -04:00
Sam
27f178286d Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon. 2021-04-02 23:24:55 -04:00
Sam
9ad5b0f6b7 Changelog. Fixed a few qualities. 2021-04-02 23:04:36 -04:00
Sam
7c8242b5b1 Added unit test to validate contents of loot tables. 2021-04-02 23:04:35 -04:00
Sam
c8b8cd436e Made item prices sane. 2021-04-02 23:04:34 -04:00
Sam
7eb1eefa13 Re-created item_price_calculation with new loot tables. 2021-04-02 23:04:34 -04:00
Sam
a2906168a6 Moved materials into their own loot tables. 2021-04-02 23:04:33 -04:00
Sam
cb638180f8 Moved food items into their own loot tables. 2021-04-02 23:04:32 -04:00
Sam
31e69021cb Switched loot tables from declaring each weapon individually to just referencing a different loot table. 2021-04-02 23:04:31 -04:00
Sam
2e37cefce5 Created weapon loot tables. 2021-04-02 23:04:29 -04:00
Sam
833f1f3309 Converted all armor in loot tables to reference armor set loot tables. 2021-04-02 23:04:28 -04:00
Sam
96b354c178 Consolidated loot tables by switching to CreatureMaterial where possible 2021-04-02 23:04:27 -04:00
Sam
ab2fca21cf Fixed trading 2021-04-02 23:04:26 -04:00
Sam
bdbe6134f2 Fixed csv tools 2021-04-02 23:04:26 -04:00
Sam
cbca2a66b6 Support for creature specific materails and materials having a quantity. 2021-04-02 23:04:25 -04:00
Sam
247004d180 Loot tables can now recursively specify loot tables. Mercahnts broken. 2021-04-02 23:04:25 -04:00
aljazerzen
9b3f080838 refactor Cell back to 4 byte size 2021-04-01 17:38:10 +02:00
aljazerzen
08146f6a3a login trim username, improve validation, social ordering 2021-04-01 16:43:27 +02:00
aljazerzen
8ac879e4c1 after leaving group, issue warning instead of changing chat mode 2021-04-01 15:43:50 +02:00
Avi Weinstock
0122dca3c3 Allow fast stacking into and out of a trade with {ctrl,shift} click.
Shift click goes 1 at a time, Ctrl click automatically balances the trade w.r.t. that quantity.
2021-03-30 18:39:10 -04:00
Marcel Märtens
ccb78eeb5c move tracing code to own crate 2021-03-30 16:35:36 +02:00
Joshua Barretto
3c19713e63 Merge branch 'zesterer/sprite-text' into 'master'
Added text prompts to sprites

See merge request veloren/veloren!2034
2021-03-30 11:41:14 +00:00
Joshua Barretto
92afdaf423 Merge branch 'zesterer/small-fixes' into 'master'
Bow improvements

See merge request veloren/veloren!2032
2021-03-30 00:16:45 +00:00
Joshua Barretto
bed863c50c Added indicator text to terrain sprites 2021-03-30 01:04:23 +01:00
Samuel Keiffer
12ec46c572 Merge branch 'sam/mindflayer-balancing' into 'master'
Mindflayer balance tweaks.

See merge request veloren/veloren!2031
2021-03-29 21:05:49 +00:00
Joshua Barretto
ead861e509 Added patch for sticky hitboxes 2021-03-29 21:52:05 +01:00
Joshua Barretto
85237c7a32 Fixed training dummy hitbox 2021-03-29 21:52:05 +01:00
Joshua Barretto
b0acbda236 Improved archery with feedback sfx and particles 2021-03-29 21:52:04 +01:00
Snowram
6adaac8106 Addresses comments 2021-03-29 18:35:12 +02:00
Snowram
d1e734b9b1 Tooltip now use ItemDesc instead of Item 2021-03-29 18:34:45 +02:00
Snowram
2c09180189 Set the item tooltip for every bag slots 2021-03-29 18:34:45 +02:00
Snowram
aa71dcb9c7 Make the new tooltip item specific 2021-03-29 18:34:45 +02:00
Snowram
4786f84afd New tooltip 2021-03-29 18:34:45 +02:00
Vincent Foulon
a35fa19409 Implement a basic dialogue system 2021-03-29 14:47:42 +00:00
Sam
71ba9b6a54 Mindflayer balance tweaks. 2021-03-29 10:44:46 -04:00
Treeco
12cf8847c8 Added command to teleport to sites by name 2021-03-28 17:02:17 +01:00
Avi Weinstock
40f2c59401 Reclassify Glowing Remains as Armor for econsim. 2021-03-28 10:29:40 -04:00
Marcel
519c01a888 Merge branch 'christof/item_price_fix' into 'master'
Fix the price category of the newly added items

See merge request veloren/veloren!2010
2021-03-28 09:25:52 +00:00
Christof Petig
66d0948d06 Fix the price category of the newly added items 2021-03-28 09:25:51 +00:00
Sam
f117a57083 Switched to using ForceUpdate to forcefully update the client position after a blink 2021-03-27 21:33:45 -04:00
Sam
ade466a12b Removed potential for divide by zero 2021-03-27 21:06:21 -04:00
Sam
0e3b0a9ee7 Repalced stone golems with 10 husks in T5 dungeon miniboss rooms. 2021-03-27 21:06:18 -04:00
jshipsey
558c82ee54 flayer anims 2021-03-27 21:05:16 -04:00
Sam
91ddcaa155 Particles for summoned minions 2021-03-27 21:05:15 -04:00
Sam
1edf79d109 Moved all legendaries to mindflayer loot table. 2021-03-27 21:05:12 -04:00
Sam
4ec387af82 Added particles for lifesteal effect 2021-03-27 21:05:12 -04:00
Sam
5966b1541d Mindflayer can now lifesteal off of its own minions 2021-03-27 21:05:11 -04:00
Sam
50e832b6d0 Mindflayer summons husks instead of dogs now 2021-03-27 21:05:10 -04:00
Snowram
39c8efe11f Adds husk npc 2021-03-27 21:05:09 -04:00
Sam
f9835e78da Pets no longer drop loot on death. Code to determine targeting of pets is less hacky and now takes into account alignment of their owner. 2021-03-27 21:05:07 -04:00
Sam
720482d994 Gave mindflayer AI.
Fixed particles and made them sync across network.
2021-03-27 21:05:06 -04:00
Sam
a5b7477e96 Added summon minions ability to mindflayer 2021-03-27 21:05:05 -04:00
Sam
30da614e89 Added dimensional door ability for mindflayer 2021-03-27 21:05:05 -04:00
Sam
f1156c9ce5 Added necrotic vortex attack to mindflayer 2021-03-27 21:05:03 -04:00
Sam
0d3795112c Added cursed flame attack to mindflayer 2021-03-27 21:05:03 -04:00
Sam
46799daed2 Switched normalized function to try_normalized 2021-03-27 19:05:48 -04:00
Louis Pearson
165065725e Add build_area_list command
* Reworks CanBuild to use HashSet
* Removes player argument from build permission, use sudo instead
2021-03-27 07:54:02 -06:00
Louis Pearson
21f794f84c Use Depot instead of Store for BuildArea 2021-03-27 07:54:02 -06:00
Louis Pearson
f08c4e6585 Add commands to manage build areas 2021-03-27 07:54:02 -06:00
Louis Pearson
77d48657c6 Store build areas outside of CanBuild component 2021-03-27 07:54:02 -06:00
Louis Pearson
120a0cd9a7 Limit build mode to bounding box 2021-03-27 07:54:02 -06:00
Louis Pearson
eade0540b2 Add permit_build command
This commit separates permission to build from building mode, allowing
build to become a NoAdmin command (since players will first need
permission from an Admin to enter build mode)
2021-03-27 07:54:02 -06:00
Marcel
da5c73c84b Merge branch 'refactor-login' into 'master'
refactor handling of duplicate login #1015

Closes #1015

See merge request veloren/veloren!1992
2021-03-27 13:49:09 +00:00
Sam
6c2de7d70e Fixed boost having ridiculous velocity. 2021-03-26 16:11:25 -04:00
Scott Williams
d35475eaef Added leather scraps recipe 2021-03-26 16:44:38 +00:00
Marcel
843850a4b8 Merge branch 'aweinstock/tradepricing' into 'master'
Get SitePricing information to clients, and use it to display coin-denominated...

See merge request veloren/veloren!1991
2021-03-26 00:17:39 +00:00